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geforkt von Mirrors/Paper
Paper/patches/api/0095-Add-openSign-method-to-HumanEntity.patch
2024-04-23 10:02:08 -07:00

56 Zeilen
2.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:28:43 +0300
Subject: [PATCH] Add openSign method to HumanEntity
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index c426bdea5ef71a095cf2af9a8a83a162db3c05b7..2308fa3ca898bcb6c0ac2d4853f82a3398bf51f3 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -490,6 +490,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
@Deprecated
public void setShoulderEntityRight(@Nullable Entity entity);
+ // Paper start - Add method to open already placed sign
+ /**
+ * Opens an editor window for the specified sign
+ *
+ * @param sign The sign to open
+ * @deprecated use {@link #openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)}
+ */
+ @Deprecated
+ default void openSign(@NotNull org.bukkit.block.Sign sign) {
+ this.openSign(sign, org.bukkit.block.sign.Side.FRONT);
+ }
+
+ /**
+ * Opens an editor window for the specified sign
+ *
+ * @param sign The sign to open
+ * @param side The side of the sign to open
+ */
+ void openSign(org.bukkit.block.@NotNull Sign sign, org.bukkit.block.sign.@NotNull Side side);
+ // Paper end
/**
* Make the entity drop the item in their hand.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 56eed06cd3dbb238330973c1428bffc6d5286019..d68a055ef2b309da6db2de385f27d841adca1f66 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3022,10 +3022,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Open a Sign for editing by the Player.
*
- * The Sign must be placed in the same world as the player.
+ * The Sign must be in the same world as the player.
*
* @param sign The sign to edit
+ * @deprecated use {@link #openSign(Sign, Side)}
*/
+ @Deprecated
public void openSign(@NotNull Sign sign);
/**