13
0
geforkt von Mirrors/Paper
Paper/patches/api/0056-Fix-upstream-javadocs.patch
2024-04-23 10:02:08 -07:00

1505 Zeilen
73 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 10 Jun 2017 16:59:40 -0500
Subject: [PATCH] Fix upstream javadocs
diff --git a/src/main/java/org/bukkit/BanList.java b/src/main/java/org/bukkit/BanList.java
index a04cde615f8c4bc593f8d9f8f6f1438008aaa707..548f6d28c28d74bed8b58ee82875909354afe132 100644
--- a/src/main/java/org/bukkit/BanList.java
+++ b/src/main/java/org/bukkit/BanList.java
@@ -38,6 +38,9 @@ public interface BanList<T> {
/**
* Gets a {@link BanEntry} by target.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target entry parameter to search for
* @return the corresponding entry, or null if none found
@@ -59,6 +62,9 @@ public interface BanList<T> {
/**
* Adds a ban to this list. If a previous ban exists, this will
* update the previous entry.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported and this method will return
+ * null when trying to request them. The replacement is bans by UUID.
*
* @param target the target of the ban
* @param reason reason for the ban, null indicates implementation default
@@ -139,6 +145,9 @@ public interface BanList<T> {
/**
* Gets if a {@link BanEntry} exists for the target, indicating an active
* ban status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to find
* @return true if a {@link BanEntry} exists for the target, indicating an
@@ -161,6 +170,9 @@ public interface BanList<T> {
/**
* Removes the specified target from this list, therefore indicating a
* "not banned" status.
+ * <p>
+ * Bans by name for ban type {@link Type#NAME NAME} are no longer supported.
+ * The replacement is bans by UUID.
*
* @param target the target to remove from this list
*/
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index 6b3a332f556e7c49796a62f20fd33241bbcde09e..3b7087d5c71a498f513f67514db9e118780363c7 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -1506,6 +1506,8 @@ public final class Bukkit {
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
diff --git a/src/main/java/org/bukkit/ChunkSnapshot.java b/src/main/java/org/bukkit/ChunkSnapshot.java
index 0cf808356a1a5c6fc4bcf97a694ed9beb80a776a..dc765dea47a9a1c1520fb16ddb24f81413ed0dd1 100644
--- a/src/main/java/org/bukkit/ChunkSnapshot.java
+++ b/src/main/java/org/bukkit/ChunkSnapshot.java
@@ -136,7 +136,7 @@ public interface ChunkSnapshot {
* Get raw biome temperature at given coordinates
*
* @param x X-coordinate (0-15)
- * @param y Y-coordinate (0-15)
+ * @param y Y-coordinate (world minHeight (inclusive) - world maxHeight (exclusive))
* @param z Z-coordinate (0-15)
* @return temperature at given coordinate
*/
diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
index 4c9fd558fbf7f57a948fbb7f80f4651048c0fb57..458119a9ef7ce8e1f59bd47caa5b4bc698715440 100644
--- a/src/main/java/org/bukkit/RegionAccessor.java
+++ b/src/main/java/org/bukkit/RegionAccessor.java
@@ -158,7 +158,7 @@ public interface RegionAccessor {
* Creates a tree at the given {@link Location}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @return true if the tree was created successfully, otherwise false
*/
@@ -170,14 +170,14 @@ public interface RegionAccessor {
* The provided consumer gets called for every block which gets changed
* as a result of the tree generation. When the consumer gets called no
* modifications to the world are done yet. Which means, that calling
- * {@link #getBlockState(Location)} in the consumer while return the state
+ * {@link #getBlockState(Location)} in the consumer will return the state
* of the block before the generation.
* <p>
* Modifications done to the {@link BlockState} in the consumer are respected,
* which means that it is not necessary to call {@link BlockState#update()}
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param stateConsumer The consumer which should get called for every block which gets changed
* @return true if the tree was created successfully, otherwise false
@@ -197,7 +197,7 @@ public interface RegionAccessor {
* If it returns {@code false} the block won't get set in the world.
*
* @param location Location to spawn the tree
- * @param random Random to use to generated the tree
+ * @param random Random to use to generate the tree
* @param type Type of the tree to create
* @param statePredicate The predicate which should get used to test if a block should be set or not.
* @return true if the tree was created successfully, otherwise false
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 9088bd9dfb515381d5df1c255ae3319f9cdde81e..012b5954a2f9dc61fb8ad29c4b8bce2648ddc681 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -570,13 +570,10 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
* </ul>
* <p>
* <b>Note:</b> If set to 0, {@link SpawnCategory} mobs spawning will be disabled.
- * <p>
- * Minecraft default: 1.
- * <br>
- * <b>Note: </b> the {@link SpawnCategory#MISC} are not consider.
*
* @param spawnCategory the category of spawn
* @return the default ticks per {@link SpawnCategory} mobs spawn value
+ * @throws IllegalArgumentException if the category is {@link SpawnCategory#MISC}
*/
public int getTicksPerSpawns(@NotNull SpawnCategory spawnCategory);
@@ -1284,6 +1281,8 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
/**
* Gets every player that has ever played on this server.
+ * <p>
+ * <b>This method can be expensive as it loads all the player data files from the disk.</b>
*
* @return an array containing all previous players
*/
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 4dc687f16a8181876fb7b3e56b39a55ea5507408..98e3c12801cc36c868f08b15d1188295ea4364e0 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -2739,7 +2739,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -2773,7 +2773,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link StructureType}.
* Finding unexplored structures can, and will, block if the world is
- * looking in chunks that gave not generated yet. This can lead to the world
+ * looking in chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
@@ -2806,7 +2806,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
/**
* Find the closest nearby structure of a given {@link Structure}. Finding
* unexplored structures can, and will, block if the world is looking in
- * chunks that gave not generated yet. This can lead to the world
+ * chunks that have not generated yet. This can lead to the world
* temporarily freezing while locating an unexplored structure.
* <p>
* The {@code radius} is not a rigid square radius. Each structure may alter
diff --git a/src/main/java/org/bukkit/block/Bed.java b/src/main/java/org/bukkit/block/Bed.java
index f9bd74f9ce6bd6650726e5a993f9b6e292cdc74d..f4c37ce1fe7aac3dde8485ee51fc8888ed56e79e 100644
--- a/src/main/java/org/bukkit/block/Bed.java
+++ b/src/main/java/org/bukkit/block/Bed.java
@@ -4,7 +4,22 @@ import org.bukkit.material.Colorable;
/**
* Represents a captured state of a bed.
- * @deprecated does not provide useful information beyond the material itself
*/
-@Deprecated
-public interface Bed extends TileState, Colorable { }
+// Paper start
+// @Deprecated
+public interface Bed extends TileState, Colorable {
+
+ @Override
+ @org.jetbrains.annotations.NotNull org.bukkit.DyeColor getColor();
+
+ /**
+ * <b>Unsupported</b>
+ *
+ * @throws UnsupportedOperationException not supported, set the block type
+ */
+ @Override
+ @org.jetbrains.annotations.Contract("_ -> fail")
+ @Deprecated(forRemoval = true)
+ void setColor(@org.bukkit.UndefinedNullability("not supported") org.bukkit.DyeColor color);
+// Paper end
+}
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index f8e12868f2e629cdf4784f0157fdb2f8e7b01f99..bda4ab21b3ac2acbe328c0c6887c33283399971e 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -357,7 +357,7 @@ public interface Block extends Metadatable, Translatable {
* Gets the temperature of this block.
* <p>
* If the raw biome temperature without adjusting for height effects is
- * required then please use {@link World#getTemperature(int, int)}.
+ * required then please use {@link World#getTemperature(int, int, int)}.
*
* @return Temperature of this block
*/
@@ -405,7 +405,10 @@ public interface Block extends Metadatable, Translatable {
boolean applyBoneMeal(@NotNull BlockFace face);
/**
- * Returns a list of items which would drop by destroying this block
+ * Returns a list of items which could drop by destroying this block.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @return a list of dropped items for this type of block
*/
@@ -413,8 +416,11 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops();
/**
- * Returns a list of items which would drop by destroying this block with
- * a specific tool
+ * Returns a list of items which could drop by destroying this block with
+ * a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @return a list of dropped items for this type of block
@@ -423,8 +429,11 @@ public interface Block extends Metadatable, Translatable {
Collection<ItemStack> getDrops(@Nullable ItemStack tool);
/**
- * Returns a list of items which would drop by the entity destroying this
- * block with a specific tool
+ * Returns a list of items which could drop by the entity destroying this
+ * block with a specific tool.
+ * <p>
+ * The items are not guaranteed to be consistent across multiple calls to this
+ * method as this just uses the block type's loot table.
*
* @param tool The tool or item in hand used for digging
* @param entity the entity destroying the block
diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
index 29fd06cb800f9b7cc91a120ccbe2980422ed9653..cd3b3e05cc825cfedec07f9a2a1e0b7b2a8866d6 100644
--- a/src/main/java/org/bukkit/block/data/BlockData.java
+++ b/src/main/java/org/bukkit/block/data/BlockData.java
@@ -224,7 +224,7 @@ public interface BlockData extends Cloneable {
* {@link Material#REDSTONE_WIRE} -> {@link Material#REDSTONE}
* {@link Material#CARROTS} -> {@link Material#CARROT}
* </pre>
- * @return placement material
+ * @return placement material or {@link Material#AIR} if it doesn't have one
*/
@NotNull
Material getPlacementMaterial();
diff --git a/src/main/java/org/bukkit/block/data/FaceAttachable.java b/src/main/java/org/bukkit/block/data/FaceAttachable.java
index 9599e1237b9717ddbf84c3738bf6c1293e8b3c54..950266b4bb0a2fabeb9539c5676ed58f0b0fe620 100644
--- a/src/main/java/org/bukkit/block/data/FaceAttachable.java
+++ b/src/main/java/org/bukkit/block/data/FaceAttachable.java
@@ -38,7 +38,7 @@ public interface FaceAttachable extends BlockData {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/block/data/type/CommandBlock.java b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
index 9a7122c907308e4e0a4d0eab815df16899503c19..3b1dab4c1c38477fbe651382f37fdb042ce67cd1 100644
--- a/src/main/java/org/bukkit/block/data/type/CommandBlock.java
+++ b/src/main/java/org/bukkit/block/data/type/CommandBlock.java
@@ -4,7 +4,7 @@ import org.bukkit.block.data.Directional;
/**
* 'conditional' denotes whether this command block is conditional or not, i.e.
- * will only execute if the preceeding command block also executed successfully.
+ * will only execute if the preceding command block also executed successfully.
*/
public interface CommandBlock extends Directional {
diff --git a/src/main/java/org/bukkit/block/data/type/Gate.java b/src/main/java/org/bukkit/block/data/type/Gate.java
index 494f97d47b52bc99b13748c1b57730fbd37d8f51..ebc98607b93294847f95e793304bc5d2528de2a3 100644
--- a/src/main/java/org/bukkit/block/data/type/Gate.java
+++ b/src/main/java/org/bukkit/block/data/type/Gate.java
@@ -5,7 +5,7 @@ import org.bukkit.block.data.Openable;
import org.bukkit.block.data.Powerable;
/**
- * 'in_wall" indicates if the fence gate is attached to a wall, and if true the
+ * 'in_wall' indicates if the fence gate is attached to a wall, and if true the
* texture is lowered by a small amount to blend in better.
*/
public interface Gate extends Directional, Openable, Powerable {
diff --git a/src/main/java/org/bukkit/block/data/type/Switch.java b/src/main/java/org/bukkit/block/data/type/Switch.java
index be06f8db02ca41d5cc3a5dc02951ad27e3cc8f9d..d91a07c7bcb36b3810bb2db89afef1eefd89253d 100644
--- a/src/main/java/org/bukkit/block/data/type/Switch.java
+++ b/src/main/java/org/bukkit/block/data/type/Switch.java
@@ -21,7 +21,7 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
* Sets the value of the 'face' property.
*
* @param face the new 'face' value
- * @deprecated use {@link #getAttachedFace()}
+ * @deprecated use {@link #setAttachedFace(AttachedFace)}
*/
@Deprecated
void setFace(@NotNull Face face);
@@ -42,7 +42,7 @@ public interface Switch extends Directional, FaceAttachable, Powerable {
*/
WALL,
/**
- * The switch is mounted to the ceiling and pointing dowanrds.
+ * The switch is mounted to the ceiling and pointing downwards.
*/
CEILING;
}
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index 91fc11dda99de506be83d40df8929bf7cd8e8d85..7dc631ebd009f5f5c3ac1699c3f3515c47609c05 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -360,5 +360,8 @@ public interface ArmorStand extends LivingEntity {
* @param move {@code true} if this armour stand can move, {@code false} otherwise
*/
void setCanMove(boolean move);
+
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
// Paper end
}
diff --git a/src/main/java/org/bukkit/entity/Arrow.java b/src/main/java/org/bukkit/entity/Arrow.java
index bd1116adc891b2a4243da205127f5ece76089925..4d4c9efb81ac14950b24a07edcfe1c46ab3caf91 100644
--- a/src/main/java/org/bukkit/entity/Arrow.java
+++ b/src/main/java/org/bukkit/entity/Arrow.java
@@ -73,7 +73,7 @@ public interface Arrow extends AbstractArrow {
* Removes a custom potion effect from this arrow.
*
* @param type the potion effect type to remove
- * @return true if the an effect was removed as a result of this call
+ * @return true if the effect was removed as a result of this call
* @throws IllegalArgumentException if this operation would leave the Arrow
* in a state with no Custom Effects and PotionType.UNCRAFTABLE
*/
diff --git a/src/main/java/org/bukkit/entity/EnderDragon.java b/src/main/java/org/bukkit/entity/EnderDragon.java
index 1e56aef9188487d3e9c737e85025f601ab359a72..92cd35c87bad578c2b714761c93a5b72ebf4bc9e 100644
--- a/src/main/java/org/bukkit/entity/EnderDragon.java
+++ b/src/main/java/org/bukkit/entity/EnderDragon.java
@@ -30,7 +30,7 @@ public interface EnderDragon extends ComplexLivingEntity, Boss, Mob, Enemy {
*/
FLY_TO_PORTAL,
/**
- * The dragon will land on on the portal. If the dragon is not near
+ * The dragon will land on the portal. If the dragon is not near
* the portal, it will fly to it before mounting.
*/
LAND_ON_PORTAL,
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index fffc478312566bc5c36dbacbdd86341d84d50054..8d97cf229ce1d14232d0342121b5db2230795a1d 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -22,6 +22,11 @@ import org.jetbrains.annotations.Nullable;
*/
public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@NotNull EntityEquipment getEquipment();
+ // Paper end
+
/**
* Returns the name of this player
*
diff --git a/src/main/java/org/bukkit/entity/ItemFrame.java b/src/main/java/org/bukkit/entity/ItemFrame.java
index b688b3856cb3068a539fcecfbfa113f8ab4160a9..c275b881cbd11307a6dcc7190d7a7d4063000ad8 100644
--- a/src/main/java/org/bukkit/entity/ItemFrame.java
+++ b/src/main/java/org/bukkit/entity/ItemFrame.java
@@ -75,7 +75,7 @@ public interface ItemFrame extends Hanging {
public void setRotation(@NotNull Rotation rotation) throws IllegalArgumentException;
/**
- * Returns whether the item frame is be visible or not.
+ * Returns whether the item frame is visible or not.
*
* @return whether the item frame is visible or not
*/
diff --git a/src/main/java/org/bukkit/entity/Mob.java b/src/main/java/org/bukkit/entity/Mob.java
index 2926fa6071bc7640cc10280b5c3962b0ce7686f1..4f63988848443aff55619bc12ef12c925642a3f9 100644
--- a/src/main/java/org/bukkit/entity/Mob.java
+++ b/src/main/java/org/bukkit/entity/Mob.java
@@ -9,6 +9,10 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Mob extends LivingEntity, Lootable {
+ // Paper start
+ @Override
+ org.bukkit.inventory.@org.jetbrains.annotations.NotNull EntityEquipment getEquipment();
+ // Paper end
/**
* Instructs this Mob to set the specified LivingEntity as its target.
* <p>
diff --git a/src/main/java/org/bukkit/entity/PigZombie.java b/src/main/java/org/bukkit/entity/PigZombie.java
index ae9eaaa8e38e1d9dfc459926c7fc51ddb89de84a..b2ec535bb1b0ce0c114ddd7638b90218b05cd835 100644
--- a/src/main/java/org/bukkit/entity/PigZombie.java
+++ b/src/main/java/org/bukkit/entity/PigZombie.java
@@ -44,8 +44,6 @@ public interface PigZombie extends Zombie {
/**
* <b>Not applicable to this entity</b>
- *
- * @return UnsuppotedOperationException
*/
@Override
public int getConversionTime();
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 252390260f62ee945c21267cd8717b7725158a21..cd00d2a064ee4c86b394a7861182fba9cf79cfb3 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -478,15 +478,15 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Saves the players current location, health, inventory, motion, and
- * other information into the username.dat file, in the world/player
- * folder
+ * other information into the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
*/
public void saveData();
/**
* Loads the players current location, health, inventory, motion, and
- * other information from the username.dat file, in the world/player
- * folder.
+ * other information from the &lt;uuid&gt;.dat file, in the
+ * &lt;level-name&gt;/playerdata/ folder.
* <p>
* Note: This will overwrite the players current inventory, health,
* motion, etc, with the state from the saved dat file.
@@ -823,7 +823,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Plays an effect to just this player.
*
- * @param <T> the data based based on the type of the effect
+ * @param <T> the data based on the type of the effect
* @param loc the location to play the effect at
* @param effect the {@link Effect}
* @param data a data bit needed for some effects
@@ -1234,7 +1234,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*
* Use supplied alternative character to the section symbol to represent legacy color codes.
*
- * @param alternateChar Alternate symbol such as '&'
+ * @param alternateChar Alternate symbol such as '&amp;'
* @param message The message to send
* @deprecated use {@link #sendActionBar(net.kyori.adventure.text.Component)}
*/
@@ -1700,7 +1700,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see a player that was previously hidden. If
- * another another plugin had hidden the player too, then the player will
+ * another plugin had hidden the player too, then the player will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the player
@@ -1727,7 +1727,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Allows this player to see an entity that was previously hidden. If
- * another another plugin had hidden the entity too, then the entity will
+ * another plugin had hidden the entity too, then the entity will
* remain hidden until the other plugin calls this method too.
*
* @param plugin Plugin that wants to show the entity
@@ -1810,9 +1810,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting texture packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with "null" as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -1846,9 +1843,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is send with empty string as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
@@ -1885,9 +1879,6 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
- * <li>There is no concept of resetting resource packs back to default
- * within Minecraft, so players will have to relog to do so or you
- * have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
diff --git a/src/main/java/org/bukkit/entity/Slime.java b/src/main/java/org/bukkit/entity/Slime.java
index a5ad3250cebfeb302c58e0bfd6db1295913c927e..bfac874840cf1f36afba16ae4d176c5821a68cfb 100644
--- a/src/main/java/org/bukkit/entity/Slime.java
+++ b/src/main/java/org/bukkit/entity/Slime.java
@@ -11,6 +11,16 @@ public interface Slime extends Mob, Enemy {
public int getSize();
/**
+ * Setting the size of the slime (regardless of previous size)
+ * will set the following attributes:
+ * <ul>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MAX_HEALTH}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_MOVEMENT_SPEED}</li>
+ * <li>{@link org.bukkit.attribute.Attribute#GENERIC_ATTACK_DAMAGE}</li>
+ * </ul>
+ * to their per-size defaults and heal the
+ * slime to its max health (assuming it's alive).
+ *
* @param sz The new size of the slime.
*/
public void setSize(int sz);
diff --git a/src/main/java/org/bukkit/entity/Sniffer.java b/src/main/java/org/bukkit/entity/Sniffer.java
index af5110b4160979c39cc1e5de6fa3bd7957b21403..15a0a733b0e5804655b5957cbf20831290d52a08 100644
--- a/src/main/java/org/bukkit/entity/Sniffer.java
+++ b/src/main/java/org/bukkit/entity/Sniffer.java
@@ -12,8 +12,6 @@ public interface Sniffer extends Animals {
/**
* Gets the locations explored by the sniffer.
- * <br>
- * <b>Note:</b> the returned locations use sniffer's current world.
*
* @return a collection of locations
*/
@@ -22,9 +20,6 @@ public interface Sniffer extends Animals {
/**
* Remove a location of the explored locations.
- * <br>
- * <b>Note:</b> the location must be in the sniffer's current world for this
- * method to have any effect.
*
* @param location the location to remove
* @see #getExploredLocations()
diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
index 6bf3af3ed81b66f61e53105d3591165ea74dba0e..a91400cd8bb4c72d1f3200a17f6de025540fe09d 100644
--- a/src/main/java/org/bukkit/entity/Villager.java
+++ b/src/main/java/org/bukkit/entity/Villager.java
@@ -202,7 +202,7 @@ public interface Villager extends AbstractVillager {
*/
NITWIT,
/**
- * Sheperd profession. Wears a brown robe. Shepherds primarily trade for
+ * Shepherd profession. Wears a brown robe. Shepherds primarily trade for
* wool items, and shears.
*/
SHEPHERD,
diff --git a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
index a0f6f1af304190b4c5db4b284d460f625eeb7801..7e21548cac8515c281ec86853e9272ab7695b24f 100644
--- a/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockDropItemEvent.java
@@ -10,15 +10,19 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called if a block broken by a player drops an item.
+ * Called after a block is broken by a player and potential drops are computed, even if said blocks loot table
+ * does not define any drops at the point the event is constructed.
*
* If the block break is cancelled, this event won't be called.
*
- * If isDropItems in BlockBreakEvent is set to false, this event won't be
+ * If isDropItems in {@link org.bukkit.event.block.BlockBreakEvent} is set to false, this event won't be
* called.
*
+ * If a block is broken and isDropItems is set to true, this event will be called even if the block does
+ * not drop any items, for example glass broken by hand. In this case, #getItems() will be empty.
+ *
* This event will also be called if the player breaks a multi block structure,
- * for example a torch on top of a stone. Both items will have an event call.
+ * for example a torch on top of a stone. Both items will be included in the #getItems() list.
*
* The Block is already broken as this event is called, so #getBlock() will be
* AIR in most cases. Use #getBlockState() for more Information about the broken
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 44f7f6939a27b9a0a796d91eac4b7c97ec90a643..641c71ab66bd2499b35cf3c1d533fd105d096e10 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -7,7 +7,9 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a block explodes
+ * Called when a block explodes interacting with blocks. The
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
index 340fa397e68c024df380a28db21545a0c83d9fa6..79ac8a5db689cf9f8e2ff4cb7c06df6989128d10 100644
--- a/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPistonRetractEvent.java
@@ -34,7 +34,7 @@ public class BlockPistonRetractEvent extends BlockPistonEvent {
/**
* Get an immutable list of the blocks which will be moved by the
- * extending.
+ * retracting.
*
* @return Immutable list of the moved blocks.
*/
diff --git a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
index be0a2d1f234d8265d98e54e518a994957b1f3ab7..4e3c406ba883aae553e8d69b6b719b872cd6096c 100644
--- a/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockPlaceEvent.java
@@ -114,7 +114,7 @@ public class BlockPlaceEvent extends BlockEvent implements Cancellable {
/**
* Gets the value whether the player would be allowed to build here.
- * Defaults to spawn if the server was going to stop them (such as, the
+ * Defaults to false if the server was going to stop them (such as, the
* player is in Spawn). Note that this is an entirely different check
* than BLOCK_CANBUILD, as this refers to a player, not universe-physics
* rule like cactus on dirt.
diff --git a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
index 2ff1b1308571d8f8056d3359e8a8ba4a589c3726..e9a6e5be5f33a342f7e5c496f0f1c64b2f302ace 100644
--- a/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
+++ b/src/main/java/org/bukkit/event/enchantment/PrepareItemEnchantEvent.java
@@ -80,7 +80,7 @@ public class PrepareItemEnchantEvent extends InventoryEvent implements Cancellab
/**
* Get a list of available {@link EnchantmentOffer} for the player. You can
* modify the values to change the available offers for the player. An offer
- * may be null, if there isn't a enchantment offer at a specific slot. There
+ * may be null, if there isn't an enchantment offer at a specific slot. There
* are 3 slots in the enchantment table available to modify.
*
* @return list of available enchantment offers
diff --git a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
index a37febd0d4dd5b733e9ee72628fdf9395fec4367..9cee218b9ee14688356f16b1f58512186286e7e9 100644
--- a/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
+++ b/src/main/java/org/bukkit/event/entity/AreaEffectCloudApplyEvent.java
@@ -8,7 +8,7 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a lingering potion applies it's effects. Happens
+ * Called when a lingering potion applies its effects. Happens
* once every 5 ticks
*/
public class AreaEffectCloudApplyEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
index e9de00e9e434d36117a672fa9fbfc7c52f284b67..4065432c884324b107d04f4ccd486085b0c440e7 100644
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
@@ -154,11 +154,12 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
*/
DROWNED,
/**
- * When an cow is spawned by shearing a mushroom cow
+ * When a cow is spawned by shearing a mushroom cow
*/
SHEARED,
/**
- * When eg an effect cloud is spawned as a result of a creeper exploding
+ * When an entity is spawned as a result of an explosion. Like an area effect cloud from
+ * a creeper or a dragon fireball.
*/
EXPLOSION,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
index 10d0e18dfd423b108fe381e8142867eb10399359..099efafa14c10910e4ed04abb1823f0c1a96b6a6 100644
--- a/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityExplodeEvent.java
@@ -9,7 +9,9 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an entity explodes
+ * Called when an entity explodes interacting with blocks. The
+ * event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
+ * is disabled as no block interaction will occur.
*/
public class EntityExplodeEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
index c866df03d66dd8724e12c7353da4cf144c70b2c8..94ee5a3354722aa5d825da727b7b7071fdc6bacc 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPickupItemEvent.java
@@ -7,7 +7,7 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Thrown when a entity picks an item up from the ground
+ * Thrown when an entity picks an item up from the ground
*/
public class EntityPickupItemEvent extends EntityEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
index 327876e0ad7dcfeb71d9d22afe1c04bcd71c3bf9..71d664dd89995f088c47d17b38547d530319470c 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPlaceEvent.java
@@ -11,7 +11,7 @@ import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
- * Triggered when a entity is created in the world by a player "placing" an item
+ * Triggered when an entity is created in the world by a player "placing" an item
* on a block.
* <br>
* Note that this event is currently only fired for four specific placements:
diff --git a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
index 01c5e8b71338fbb4b1605e45bf2a2e705188f6b5..c9f395064656dd0126410eb3c6e197baa450c063 100644
--- a/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityPotionEffectEvent.java
@@ -133,7 +133,7 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
public enum Action {
/**
- * When the potion effect is added because the entity didn't have it's
+ * When the potion effect is added because the entity didn't have its
* type.
*/
ADDED,
@@ -238,7 +238,7 @@ public class EntityPotionEffectEvent extends EntityEvent implements Cancellable
*/
SPIDER_SPAWN,
/**
- * When the entity gets effects from a totem item saving it's life.
+ * When the entity gets effects from a totem item saving its life.
*/
TOTEM,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index d51d2ec1d04d9ea8a25a70d0d856f2355ebfcb4a..7ecff9fcee19fc94be784474fea620e5dd434731 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -105,7 +105,7 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
*/
SATIATED,
/**
- * When a player regains health from eating consumables
+ * When an animal regains health from eating consumables
*/
EATING,
/**
diff --git a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
index dee186e99463a56394bbc2039d1e763d109125b9..c6e4d69eecd2789b1d78fe99fe590932e9758ba1 100644
--- a/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityTargetEvent.java
@@ -156,7 +156,7 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
FOLLOW_LEADER,
/**
* When another entity tempts this entity by having a desired item such
- * as wheat in it's hand.
+ * as wheat in its hand.
*/
TEMPT,
/**
diff --git a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
index c17ff41a688b2cbd877cda25d4ec033ac8ef5524..bd67b7cba78b9bbdd82a5a40048e658a979e3108 100644
--- a/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PiglinBarterEvent.java
@@ -10,8 +10,7 @@ import org.jetbrains.annotations.NotNull;
/**
* Stores all data related to the bartering interaction with a piglin.
*
- * This event can be triggered by a piglin picking up an item that's on its
- * bartering list.
+ * Called when a piglin completes a barter.
*/
public class PiglinBarterEvent extends EntityEvent implements Cancellable {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
index bc71bc2d3ace0d19d730c09f05f9e0655bcee8f5..24077da8e6a7937f66eafc6779206055cf82e8d2 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceBurnEvent.java
@@ -8,7 +8,9 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully burned as fuel in a furnace.
+ * Called when an ItemStack is successfully burned as fuel in a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceBurnEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
index 020739697a0b535cad0b15b574f77cdabbdfa3eb..a965b6a78073c5da86ad671752eff4a270029420 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceExtractEvent.java
@@ -7,7 +7,9 @@ import org.bukkit.event.block.BlockExpEvent;
import org.jetbrains.annotations.NotNull;
/**
- * This event is called when a player takes items out of the furnace
+ * This event is called when a player takes items out of a furnace-like block such as a
+ * {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker}, or
+ * {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceExtractEvent extends BlockExpEvent {
private final Player player;
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
index 066e7dd9a34d35c8b643a5efcf95d6a5ef47c7ee..f8f9b08a0bd82a2667ae4e0c99dae9103f0db3f0 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceSmeltEvent.java
@@ -6,7 +6,9 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when an ItemStack is successfully smelted in a furnace.
+ * Called when an ItemStack is successfully smelted in a furnace-like block
+ * such as a {@link org.bukkit.block.Furnace}, {@link org.bukkit.block.Smoker},
+ * or {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceSmeltEvent extends BlockCookEvent {
diff --git a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
index 1440c6115520d692faf75455df35b92aa8734491..0808e7aeffb69160913344de5b5e21d5e857f1d6 100644
--- a/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/FurnaceStartSmeltEvent.java
@@ -8,7 +8,10 @@ import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a Furnace starts smelting.
+ * Called when any of the furnace-like blocks start smelting.
+ * <p>
+ * Furnace-like blocks are {@link org.bukkit.block.Furnace},
+ * {@link org.bukkit.block.Smoker}, and {@link org.bukkit.block.BlastFurnace}.
*/
public class FurnaceStartSmeltEvent extends InventoryBlockStartEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
index 79797a2be7fb139d528116d34d13e51d39b96e56..f2a2a2ad9930499c5bf624e73571a3294a90db14 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
@@ -16,12 +16,16 @@ import org.jetbrains.annotations.Nullable;
/**
* This event is called when a player clicks in an inventory.
* <p>
+ * In case of a drag action within an inventory, InventoryClickEvent is never called.
+ * Instead, {@link InventoryDragEvent} is called at the end of the drag.
+ * <p>
* Because InventoryClickEvent occurs within a modification of the Inventory,
* not all Inventory related methods are safe to use.
* <p>
- * The following should never be invoked by an EventHandler for
- * InventoryClickEvent using the HumanEntity or InventoryView associated with
- * this event:
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryClickEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
* <ul>
* <li>{@link HumanEntity#closeInventory()}
* <li>{@link HumanEntity#openInventory(Inventory)}
@@ -92,7 +96,7 @@ public class InventoryClickEvent extends InventoryInteractEvent {
/**
* Gets the ItemStack currently in the clicked slot.
*
- * @return the item in the clicked
+ * @return the item in the clicked slot
*/
@Nullable
public ItemStack getCurrentItem() {
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 5861247c1b8ee4fe2736fd5098e05a2ca9ab78ea..c0cc82d98348e8aae3cb56bafb2fcb590b03094f 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -7,7 +7,26 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * This event is called when a player closes an inventory.
+ * <p>
+ * Because InventoryCloseEvent occurs within a modification of the Inventory,
+ * not all Inventory related methods are safe to use.
+ * <p>
+ * Methods that change the view a player is looking at should never be invoked
+ * by an EventHandler for InventoryCloseEvent using the HumanEntity or
+ * InventoryView associated with this event.
+ * Examples of these include:
+ * <ul>
+ * <li>{@link HumanEntity#closeInventory()}
+ * <li>{@link HumanEntity#openInventory(org.bukkit.inventory.Inventory)}
+ * <li>{@link HumanEntity#openWorkbench(org.bukkit.Location, boolean)}
+ * <li>{@link HumanEntity#openEnchanting(org.bukkit.Location, boolean)}
+ * <li>{@link InventoryView#close()}
+ * </ul>
+ * To invoke one of these methods, schedule a task using
+ * {@link org.bukkit.scheduler.BukkitScheduler#runTask(org.bukkit.plugin.Plugin, Runnable)}, which will run the task
+ * on the next tick. Also be aware that this is not an exhaustive list, and
+ * other methods could potentially create issues as well.
*/
public class InventoryCloseEvent extends InventoryEvent {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
index 9013d043503d175004ad276799e5935b7fa59dc4..ceae092eb782698803c6c3df41267dde20ba62b2 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryOpenEvent.java
@@ -7,7 +7,7 @@ import org.bukkit.inventory.InventoryView;
import org.jetbrains.annotations.NotNull;
/**
- * Represents a player related inventory event
+ * Called when a player opens an inventory
*/
public class InventoryOpenEvent extends InventoryEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
diff --git a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
index 6782024735a885ba0b1b4dba4a576740c1410366..8977f7609431c3c46324a82de84d4a32f4b71c57 100644
--- a/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/PrepareAnvilEvent.java
@@ -24,6 +24,20 @@ public class PrepareAnvilEvent extends PrepareInventoryResultEvent {
return (AnvilInventory) super.getInventory();
}
+ /**
+ * {@inheritDoc}
+ *
+ * <p>
+ * Note: by default custom recipes in anvil are disabled
+ * you should define a repair cost on the anvil inventory
+ * greater or equals to zero in order to allow that.
+ *
+ * @param result result item
+ */
+ public void setResult(@Nullable ItemStack result) {
+ super.setResult(result);
+ }
+
@NotNull
@Override
public HandlerList getHandlers() {
diff --git a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
index e4c32b21ab013703a6a1b07a1ad564d914ebe83f..e58fecf0fe54db06e0e944027923a352fd8005d8 100644
--- a/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerResourcePackStatusEvent.java
@@ -6,8 +6,9 @@ import org.bukkit.event.HandlerList;
import org.jetbrains.annotations.NotNull;
/**
- * Called when a player takes action on a resource pack request sent via
- * {@link Player#setResourcePack(java.lang.String)}.
+ * Called when a player takes action on a resource pack request.
+ * @see Player#setResourcePack(String, String)
+ * @see Player#setResourcePack(String, String, boolean)
*/
public class PlayerResourcePackStatusEvent extends PlayerEvent {
diff --git a/src/main/java/org/bukkit/generator/ChunkGenerator.java b/src/main/java/org/bukkit/generator/ChunkGenerator.java
index 0cc6e29a5af28e95f87f415d6b2424d4622a6f34..c0b749a5bbf4980d01fed74768bb61909b579cb9 100644
--- a/src/main/java/org/bukkit/generator/ChunkGenerator.java
+++ b/src/main/java/org/bukkit/generator/ChunkGenerator.java
@@ -627,7 +627,7 @@ public abstract class ChunkGenerator {
* Get the biome at x, y, z within chunk being generated
*
* @param x the x location in the chunk from 0-15 inclusive
- * @param y the y location in the chunk from minimum (inclusive) -
+ * @param y the y location in the chunk from minHeight (inclusive) -
* maxHeight (exclusive)
* @param z the z location in the chunk from 0-15 inclusive
* @return Biome value
diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
index 9adc827bc52eaa767a39c82e9cb0ff5a48e02b14..2dde946443fee1f6e79b882cbcb448549dc0c99c 100644
--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
@@ -37,9 +37,23 @@ public interface EntityEquipment {
public ItemStack getItem(@NotNull EquipmentSlot slot);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their main hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInMainHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInMainHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -61,9 +75,23 @@ public interface EntityEquipment {
void setItemInMainHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
* in their off hand.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInOffHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInOffHand(); // will return a copy
+ * }
+ * }</pre>
+ *
* @return the currently held item
*/
@NotNull
@@ -85,7 +113,21 @@ public interface EntityEquipment {
void setItemInOffHand(@Nullable ItemStack item, boolean silent);
/**
- * Gets a copy of the item the entity is currently holding
+ * Gets the item the entity is currently holding
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getItemInHand(); // will return a mirror
+ * } else {
+ * equipment.getItemInHand(); // will return a copy
+ * }
+ * }</pre>
*
* @return the currently held item
* @see #getItemInMainHand()
@@ -110,11 +152,24 @@ public interface EntityEquipment {
void setItemInHand(@Nullable ItemStack stack);
/**
- * Gets a copy of the helmet currently being worn by the entity
+ * Gets the helmet currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getHelmet(); // will return a mirror
+ * } else {
+ * equipment.getHelmet(); // will return a copy
+ * }
+ * }</pre>
*
* @return The helmet being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getHelmet();
/**
@@ -133,11 +188,24 @@ public interface EntityEquipment {
void setHelmet(@Nullable ItemStack helmet, boolean silent);
/**
- * Gets a copy of the chest plate currently being worn by the entity
+ * Gets the chest plate currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getChestplate(); // will return a mirror
+ * } else {
+ * equipment.getChestplate(); // will return a copy
+ * }
+ * }</pre>
*
* @return The chest plate being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getChestplate();
/**
@@ -156,11 +224,24 @@ public interface EntityEquipment {
void setChestplate(@Nullable ItemStack chestplate, boolean silent);
/**
- * Gets a copy of the leggings currently being worn by the entity
+ * Gets the leggings currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getLeggings(); // will return a mirror
+ * } else {
+ * equipment.getLeggings(); // will return a copy
+ * }
+ * }</pre>
*
* @return The leggings being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getLeggings();
/**
@@ -179,11 +260,24 @@ public interface EntityEquipment {
void setLeggings(@Nullable ItemStack leggings, boolean silent);
/**
- * Gets a copy of the boots currently being worn by the entity
+ * Gets the boots currently being worn by the entity
+ *
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player.
+ * For stacks from players, this returns a live mirror (or null). You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getBoots(); // will return a mirror
+ * } else {
+ * equipment.getBoots(); // will return a copy
+ * }
+ * }</pre>
*
* @return The boots being worn
*/
- @Nullable
+ @org.bukkit.UndefinedNullability("not null for entities, nullable for players") // Paper
ItemStack getBoots();
/**
@@ -204,12 +298,25 @@ public interface EntityEquipment {
/**
* Gets all ItemStacks from the armor slots.
*
+ * <p>
+ * This returns a copy if this equipment instance is from a non-player,
+ * or it's an empty stack (has AIR as its type).
+ * For non-empty stacks from players, this returns a live mirror. You can check if this
+ * will return a mirror with
+ * <pre>{@code
+ * EntityEquipment equipment = entity.getEquipment();
+ * if (equipment instanceof PlayerInventory) {
+ * equipment.getArmorContents(); // will return an array of mirror
+ * } else {
+ * equipment.getArmorContents(); // will return an array of copies
+ * }
+ * }</pre>
+ *
* @return all the ItemStacks from the armor slots. Individual items can be
* null and are returned in a fixed order starting from the boots and going
* up to the helmet
*/
- @NotNull
- ItemStack[] getArmorContents();
+ @org.bukkit.UndefinedNullability("not null elements for entities, nullable elements for players") ItemStack @NotNull [] getArmorContents(); // Paper
/**
* Sets the entities armor to the provided array of ItemStacks
@@ -249,7 +356,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop killed by anything
* </ul>
*
* @return chance of the currently held item being dropped (1 for non-{@link Mob})
@@ -262,7 +370,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of the main hand item being dropped
@@ -276,7 +385,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return chance of the off hand item being dropped (1 for non-{@link Mob})
@@ -289,7 +399,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance the chance of off hand item being dropped
@@ -302,7 +413,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the helmet being dropped (1 for non-{@link Mob})
@@ -314,7 +426,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the helmet being dropped
@@ -328,7 +441,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the chest plate being dropped (1 for non-{@link Mob})
@@ -341,7 +455,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the chest plate being dropped
@@ -355,7 +470,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the leggings being dropped (1 for non-{@link Mob})
@@ -368,7 +484,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance chance of the leggings being dropped
@@ -381,7 +498,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @return the chance of the boots being dropped (1 for non-{@link Mob})
@@ -393,7 +511,8 @@ public interface EntityEquipment {
*
* <ul>
* <li>A drop chance of 0.0F will never drop
- * <li>A drop chance of 1.0F will always drop
+ * <li>A drop chance of exactly 1.0F will always drop if killed by a player
+ * <li>A drop chance of greater than 1.0F will always drop if killed by anything
* </ul>
*
* @param chance of the boots being dropped
diff --git a/src/main/java/org/bukkit/inventory/ItemFlag.java b/src/main/java/org/bukkit/inventory/ItemFlag.java
index 42fcc31147934fd4ed6484b0729e938e7ae2f8e2..4e637420b9a39b822be19367a16da93f236549b3 100644
--- a/src/main/java/org/bukkit/inventory/ItemFlag.java
+++ b/src/main/java/org/bukkit/inventory/ItemFlag.java
@@ -35,7 +35,7 @@ public enum ItemFlag {
*/
HIDE_DYE,
/**
- * Setting to show/hide armor trim from leather armor.
+ * Setting to show/hide armor trim from armor.
*/
HIDE_ARMOR_TRIM;
}
diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
index f1918027c3a8735b31566856218611656b56db20..476fe14faa39f02444cab8ad95d4401033dc6938 100644
--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
@@ -160,7 +160,7 @@ public interface PlayerInventory extends Inventory {
public void setBoots(@Nullable ItemStack boots);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their main hand.
*
* @return the currently held item
@@ -176,7 +176,7 @@ public interface PlayerInventory extends Inventory {
void setItemInMainHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
* in their off hand.
*
* @return the currently held item
@@ -192,7 +192,7 @@ public interface PlayerInventory extends Inventory {
void setItemInOffHand(@Nullable ItemStack item);
/**
- * Gets a copy of the item the player is currently holding
+ * Gets the item the player is currently holding
*
* @return the currently held item
* @see #getItemInMainHand()
diff --git a/src/main/java/org/bukkit/inventory/ShapedRecipe.java b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
index 05f1acaac3a49c42f6cf544adb3ffec267c72700..9f9c67e935940833bbfe58e6bfa398e6c86980d5 100644
--- a/src/main/java/org/bukkit/inventory/ShapedRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapedRecipe.java
@@ -24,8 +24,6 @@ public class ShapedRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
* @deprecated Recipes must have keys. Use {@link #ShapedRecipe(NamespacedKey, ItemStack)}
* instead.
@@ -44,8 +42,6 @@ public class ShapedRecipe extends CraftingRecipe {
* @param result The item you want the recipe to create.
* @see ShapedRecipe#shape(String...)
* @see ShapedRecipe#setIngredient(char, Material)
- * @see ShapedRecipe#setIngredient(char, Material, int)
- * @see ShapedRecipe#setIngredient(char, MaterialData)
* @see ShapedRecipe#setIngredient(char, RecipeChoice)
*/
public ShapedRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
diff --git a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
index 3d50775da447175b2a94ed9056ef36aa1e69c2eb..03839302c94adc3175d0a88065cd230257ffd20d 100644
--- a/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
+++ b/src/main/java/org/bukkit/inventory/ShapelessRecipe.java
@@ -30,11 +30,8 @@ public class ShapelessRecipe extends CraftingRecipe {
* @param key the unique recipe key
* @param result The item you want the recipe to create.
* @see ShapelessRecipe#addIngredient(Material)
- * @see ShapelessRecipe#addIngredient(MaterialData)
- * @see ShapelessRecipe#addIngredient(Material,int)
* @see ShapelessRecipe#addIngredient(int,Material)
- * @see ShapelessRecipe#addIngredient(int,MaterialData)
- * @see ShapelessRecipe#addIngredient(int,Material,int)
+ * @see ShapelessRecipe#addIngredient(RecipeChoice)
*/
public ShapelessRecipe(@NotNull NamespacedKey key, @NotNull ItemStack result) {
super(key, result);
@@ -174,7 +171,7 @@ public class ShapelessRecipe extends CraftingRecipe {
/**
* Removes multiple instances of an ingredient from the list. If there are
- * less instances then specified, all will be removed. Only removes exact
+ * fewer instances than specified, all will be removed. Only removes exact
* matches, with a data value of 0.
*
* @param count The number of copies to remove.
diff --git a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
index 07c3dff4d6190ef388d9c1e1c36f67f00a3e8e66..597a18a767b68b47e81454b7d44613c7178c1366 100644
--- a/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
+++ b/src/main/java/org/bukkit/inventory/StonecuttingRecipe.java
@@ -28,7 +28,7 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Create a cooking recipe to craft the specified ItemStack.
+ * Create a Stonecutting recipe to craft the specified ItemStack.
*
* @param key The unique recipe key
* @param result The item you want the recipe to create.
@@ -42,7 +42,7 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input material.
* @return The changed recipe, so you can chain calls.
@@ -64,7 +64,7 @@ public class StonecuttingRecipe implements Recipe, Keyed {
}
/**
- * Sets the input of this cooking recipe.
+ * Sets the input of this Stonecutting recipe.
*
* @param input The input choice.
* @return The changed recipe, so you can chain calls.
diff --git a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
index d7c178b3584db5866a5a21c6ddaab876b94058b9..dff32cedf47e95fe14a865898d76b62748dee5f3 100644
--- a/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
+++ b/src/main/java/org/bukkit/inventory/meta/ItemMeta.java
@@ -483,7 +483,7 @@ public interface ItemMeta extends Cloneable, ConfigurationSerializable, Persiste
/**
* Return an immutable copy of all {@link Attribute}s and their
* {@link AttributeModifier}s for a given {@link EquipmentSlot}.<br>
- * Any {@link AttributeModifier} that does have have a given
+ * Any {@link AttributeModifier} that does have a given
* {@link EquipmentSlot} will be returned. This is because
* AttributeModifiers without a slot are active in any slot.<br>
* If there are no attributes set for the given slot, an empty map
diff --git a/src/main/java/org/bukkit/scoreboard/Objective.java b/src/main/java/org/bukkit/scoreboard/Objective.java
index 22b1dc5fd4d453161a5ee520072f8e8f955b3a80..a625bcab8e77b05b3341a52c708fae1542b7e3d5 100644
--- a/src/main/java/org/bukkit/scoreboard/Objective.java
+++ b/src/main/java/org/bukkit/scoreboard/Objective.java
@@ -86,7 +86,7 @@ public interface Objective {
*
* @return true if scores are modifiable
* @throws IllegalStateException if this objective has been unregistered
- * @see Criterias#HEALTH
+ * @see Criteria#HEALTH
*/
boolean isModifiable();
diff --git a/src/main/java/org/bukkit/scoreboard/Team.java b/src/main/java/org/bukkit/scoreboard/Team.java
index 52e8be769d2e9b69e9833bc9a7fe39afd10c5095..4d2b8e10263802432dfeac72666487f9547cd2c5 100644
--- a/src/main/java/org/bukkit/scoreboard/Team.java
+++ b/src/main/java/org/bukkit/scoreboard/Team.java
@@ -265,7 +265,7 @@ public interface Team extends net.kyori.adventure.audience.ForwardingAudience {
* Gets the Set of entries on the team
*
* @return entries on the team
- * @throws IllegalStateException if this entries has been unregistered
+ * @throws IllegalStateException if this team has been unregistered
*/
@NotNull
Set<String> getEntries();
diff --git a/src/main/java/org/bukkit/util/BoundingBox.java b/src/main/java/org/bukkit/util/BoundingBox.java
index 9883983c33fcff0f4c1e23867adafa436e2ed96f..5017b73bcec0d4d5256d89db14201c03829dc981 100644
--- a/src/main/java/org/bukkit/util/BoundingBox.java
+++ b/src/main/java/org/bukkit/util/BoundingBox.java
@@ -358,7 +358,7 @@ public class BoundingBox implements Cloneable, ConfigurationSerializable {
* <p>
* Negative values will shrink the bounding box in the corresponding
* direction. Shrinking will be limited to the point where the affected
- * opposite faces would meet if the they shrank at uniform speeds.
+ * opposite faces would meet if they shrank at uniform speeds.
*
* @param negativeX the amount of expansion in the negative x direction
* @param negativeY the amount of expansion in the negative y direction
diff --git a/src/main/java/org/bukkit/util/CachedServerIcon.java b/src/main/java/org/bukkit/util/CachedServerIcon.java
index 612958a331575d1da2715531ebdf6b1168f2e860..9a7768d41270714d4a1c89b4dcb436cc66f57545 100644
--- a/src/main/java/org/bukkit/util/CachedServerIcon.java
+++ b/src/main/java/org/bukkit/util/CachedServerIcon.java
@@ -5,7 +5,7 @@ import org.bukkit.event.server.ServerListPingEvent;
import org.jetbrains.annotations.Nullable;
/**
- * This is a cached version of a server-icon. It's internal representation
+ * This is a cached version of a server-icon. Its internal representation
* and implementation is undefined.
*
* @see Server#getServerIcon()