geforkt von Mirrors/Paper
c1def9d852
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: fd92f1e65 SPIGOT-7378: Add BlockDropItemEvent for Suspicious Sand & Gravel drops cb1b69d13 SPIGOT-7377: Server sends player list twice Spigot Changes: 16cfc987 Rebuild patches
64 Zeilen
3.4 KiB
Diff
64 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 15 Jul 2020 21:42:52 -0400
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Subject: [PATCH] Fix SPIGOT-5989
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Before this fix, if a player was respawning to a respawn anchor and
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the respawn location was modified away from the anchor with the
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PlayerRespawnEvent, the anchor would still lose some charge.
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This fixes that by checking if the modified spawn location is
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still at a respawn anchor.
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 0cd93062ffc2bf824e99f8776254a5269e9117c3..36715e8bc9047962a2ced70d6838672159665771 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -794,6 +794,7 @@ public abstract class PlayerList {
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// Paper start
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boolean isBedSpawn = false;
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boolean isRespawn = false;
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+ boolean isLocAltered = false; // Paper - Fix SPIGOT-5989
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// Paper end
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// CraftBukkit start - fire PlayerRespawnEvent
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@@ -804,7 +805,7 @@ public abstract class PlayerList {
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Optional optional;
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if (blockposition != null) {
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- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, flag);
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+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
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} else {
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optional = Optional.empty();
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}
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@@ -848,7 +849,12 @@ public abstract class PlayerList {
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}
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// Spigot End
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- location = respawnEvent.getRespawnLocation();
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+ // Paper start - Fix SPIGOT-5989
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+ if (!location.equals(respawnEvent.getRespawnLocation()) ) {
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+ location = respawnEvent.getRespawnLocation();
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+ isLocAltered = true;
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+ }
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+ // Paper end
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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isRespawn = true; // Paper
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} else {
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@@ -888,8 +894,14 @@ public abstract class PlayerList {
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}
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// entityplayer1.initInventoryMenu();
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entityplayer1.setHealth(entityplayer1.getHealth());
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- if (flag2) {
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- entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper start - Fix SPIGOT-5989
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+ if (flag2 && !isLocAltered) {
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+ if (!flag1) {
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+ BlockState data = worldserver1.getBlockState(blockposition);
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+ worldserver1.setBlock(blockposition, data.setValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE, data.getValue(net.minecraft.world.level.block.RespawnAnchorBlock.CHARGE) - 1), 3);
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+ }
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+ entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F, worldserver1.getRandom().nextLong()));
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+ // Paper end
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}
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// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...
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