Paper/patches/server/0095-Optional-TNT-doesn-t-move-in-water.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

83 Zeilen
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 22 May 2016 20:20:55 -0500
Subject: [PATCH] Optional TNT doesn't move in water
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index eb04fdb172a50ec1f5b7fe78fa0e7655246abd60..9b2e9a02ff31c3cb37b67135d0a03441f247d8e2 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -291,4 +291,14 @@ public class PaperWorldConfig {
);
}
}
+
+ public boolean preventTntFromMovingInWater;
+ private void preventTntFromMovingInWater() {
+ if (PaperConfig.version < 13) {
+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
+ set("prevent-tnt-from-moving-in-water", oldVal);
+ }
+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
+ }
}
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index a70bf50c3a17295bb9ffe30ea86f3b84e134cdbc..f835ef1c7109f56f32da394c9afc9fd35b05b51a 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -68,7 +68,7 @@ public class ServerEntity {
private boolean wasRiding;
private boolean wasOnGround;
// CraftBukkit start
- private final Set<ServerPlayerConnection> trackedPlayers;
+ final Set<ServerPlayerConnection> trackedPlayers; // Paper - private -> package
public ServerEntity(ServerLevel worldserver, Entity entity, int i, boolean flag, Consumer<Packet<?>> consumer, Set<ServerPlayerConnection> trackedPlayers) {
this.trackedPlayers = trackedPlayers;
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index 8ad1b3cb16533d62deda643ce0cdda308743f78e..dcbd9ec44fb8d1334aca33c136b121ab5c25a0e2 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -97,6 +97,27 @@ public class PrimedTnt extends Entity {
}
}
+ // Paper start - Optional prevent TNT from moving in water
+ if (!this.isRemoved() && this.wasTouchingWater && this.level.paperConfig.preventTntFromMovingInWater) {
+ /*
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ net.minecraft.server.level.ChunkMap.TrackedEntity ete = ((net.minecraft.server.level.ServerLevel)this.level).getChunkSource().chunkMap.entityMap.get(this.getId());
+ if (ete != null) {
+ net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket velocityPacket = new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this);
+ net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket positionPacket = new net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket(this);
+
+ ete.seenBy.stream()
+ .filter(viewer -> (viewer.getPlayer().getX() - this.getX()) * (viewer.getPlayer().getY() - this.getY()) * (viewer.getPlayer().getZ() - this.getZ()) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.send(velocityPacket);
+ viewer.send(positionPacket);
+ });
+ }
+ }
+ // Paper end
}
private void explode() {
@@ -152,4 +173,11 @@ public class PrimedTnt extends Entity {
public Packet<?> getAddEntityPacket() {
return new ClientboundAddEntityPacket(this);
}
+
+ // Paper start - Optional prevent TNT from moving in water
+ @Override
+ public boolean isPushedByFluid() {
+ return !level.paperConfig.preventTntFromMovingInWater && super.isPushedByFluid();
+ }
+ // Paper end
}