Paper/patches/server/0454-Add-BellRingEvent.patch
Nassim Jahnke 72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00

26 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Eearslya Sleiarion <eearslya@gmail.com>
Date: Sun, 23 Aug 2020 13:04:02 +0200
Subject: [PATCH] Add BellRingEvent
Add a new event, BellRingEvent, to trigger whenever a player rings a
village bell. Passes along the bell block and the player who rang it.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 7dc806760dbb26befde605d991d57660862484a1..ab6f24426031d47d25fcf94421569a3276cdca9a 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -365,10 +365,11 @@ public class CraftEventFactory {
return tradeSelectEvent;
}
+ @SuppressWarnings("deprecation") // Paper use deprecated event to maintain compat (it extends modern event)
public static boolean handleBellRingEvent(Level world, BlockPos position, Direction direction, Entity entity) {
Block block = CraftBlock.at(world, position);
BlockFace bukkitDirection = CraftBlock.notchToBlockFace(direction);
- BellRingEvent event = new BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null);
+ BellRingEvent event = new io.papermc.paper.event.block.BellRingEvent(block, bukkitDirection, (entity != null) ? entity.getBukkitEntity() : null); // Paper - deprecated BellRingEvent
Bukkit.getPluginManager().callEvent(event);
return !event.isCancelled();
}