Paper/patches/server/0155-Send-attack-SoundEffects-only-to-players-who-can-see.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

73 Zeilen
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 31 Oct 2017 03:26:18 +0100
Subject: [PATCH] Send attack SoundEffects only to players who can see the
attacker
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 4bbf8bb418e3585be2efce5d9a8785faafe7cdde..0043a1f877a0a74d361a37dfa0652d1931835988 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1227,7 +1227,7 @@ public abstract class Player extends LivingEntity {
int i = b0 + EnchantmentHelper.getKnockbackBonus(this);
if (this.isSprinting() && flag) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
++i;
flag1 = true;
}
@@ -1302,7 +1302,7 @@ public abstract class Player extends LivingEntity {
}
}
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.sweepAttack();
}
@@ -1330,15 +1330,15 @@ public abstract class Player extends LivingEntity {
}
if (flag2) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.crit(target);
}
if (!flag2 && !flag3) {
if (flag) {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
@@ -1390,7 +1390,7 @@ public abstract class Player extends LivingEntity {
this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
} else {
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
if (flag4) {
target.clearFire();
}
@@ -1791,6 +1791,14 @@ public abstract class Player extends LivingEntity {
public int getXpNeededForNextLevel() {
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
+ // Paper start - send while respecting visibility
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
+ if (fromEntity instanceof ServerPlayer) {
+ ((ServerPlayer) fromEntity).connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
+ }
+ }
+ // Paper end - send while respecting visibility
// CraftBukkit start
public void causeFoodExhaustion(float exhaustion) {