Paper/src/main/java/net/minecraft/server/World.java
Travis Watkins e5acb6cf3a Don't tick chunks or entities on chunks that are queued for unload.
Treat chunks in the unload queue as if they are already unloaded to prevent
processing on them removing them from the unload queue and leaking.
2012-08-04 18:08:26 -05:00

2617 Zeilen
83 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Callable;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.util.LongHashset;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
// CraftBukkit end
public abstract class World implements IBlockAccess {
public boolean e = false;
public List entityList = new ArrayList();
protected List g = new ArrayList();
public List tileEntityList = new ArrayList();
private List a = new ArrayList();
private List b = new ArrayList();
public List players = new ArrayList();
public List j = new ArrayList();
private long c = 16777215L;
public int k = 0;
protected int l = (new Random()).nextInt();
protected final int m = 1013904223;
protected float n;
protected float o;
protected float p;
protected float q;
protected int r = 0;
public int s = 0;
public boolean suppressPhysics = false;
public int difficulty;
public Random random = new Random();
public WorldProvider worldProvider; // CraftBukkit - remove final
protected List x = new ArrayList();
public IChunkProvider chunkProvider; // CraftBukkit - protected -> public
protected final IDataManager dataManager;
public WorldData worldData; // CraftBukkit - protected -> public
public boolean isLoading;
public WorldMapCollection worldMaps;
public final VillageCollection villages = new VillageCollection(this);
protected final VillageSiege siegeManager = new VillageSiege(this);
public final MethodProfiler methodProfiler;
private ArrayList d = new ArrayList();
private boolean L;
// CraftBukkit start - public, longhashset
public boolean allowMonsters = true;
public boolean allowAnimals = true;
protected LongHashset chunkTickList = new LongHashset();
public long ticksPerAnimalSpawns;
public long ticksPerMonsterSpawns;
// CraftBukkit end
private int M;
int[] J;
private List N;
public boolean isStatic;
public BiomeBase getBiome(int i, int j) {
if (this.isLoaded(i, 0, j)) {
Chunk chunk = this.getChunkAtWorldCoords(i, j);
if (chunk != null) {
return chunk.a(i & 15, j & 15, this.worldProvider.c);
}
}
return this.worldProvider.c.getBiome(i, j);
}
public WorldChunkManager getWorldChunkManager() {
return this.worldProvider.c;
}
// CraftBukkit start
private final CraftWorld world;
public boolean pvpMode;
public boolean keepSpawnInMemory = true;
public ChunkGenerator generator;
Chunk lastChunkAccessed;
int lastXAccessed = Integer.MIN_VALUE;
int lastZAccessed = Integer.MIN_VALUE;
final Object chunkLock = new Object();
public CraftWorld getWorld() {
return this.world;
}
public CraftServer getServer() {
return (CraftServer) Bukkit.getServer();
}
// Changed signature
public World(IDataManager idatamanager, String s, WorldSettings worldsettings, WorldProvider worldprovider, MethodProfiler methodprofiler, ChunkGenerator gen, org.bukkit.World.Environment env) {
this.generator = gen;
this.world = new CraftWorld((WorldServer) this, gen, env);
this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit
this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit
// CraftBukkit end
this.M = this.random.nextInt(12000);
this.J = new int['\u8000'];
this.N = new ArrayList();
this.isStatic = false;
this.dataManager = idatamanager;
this.methodProfiler = methodprofiler;
this.worldMaps = new WorldMapCollection(idatamanager);
this.worldData = idatamanager.getWorldData();
if (worldprovider != null) {
this.worldProvider = worldprovider;
} else if (this.worldData != null && this.worldData.i() != 0) {
this.worldProvider = WorldProvider.byDimension(this.worldData.i());
} else {
this.worldProvider = WorldProvider.byDimension(0);
}
if (this.worldData == null) {
this.worldData = new WorldData(worldsettings, s);
} else {
this.worldData.setName(s);
}
this.worldProvider.a(this);
this.chunkProvider = this.h();
if (!this.worldData.isInitialized()) {
this.a(worldsettings);
this.worldData.d(true);
}
this.v();
this.a();
this.getServer().addWorld(this.world); // CraftBukkit
}
protected abstract IChunkProvider h();
protected void a(WorldSettings worldsettings) {
this.worldData.d(true);
}
public int b(int i, int j) {
int k;
for (k = 63; !this.isEmpty(i, k + 1, j); ++k) {
;
}
return this.getTypeId(i, k, j);
}
public int getTypeId(int i, int j, int k) {
return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= 256 ? 0 : this.getChunkAt(i >> 4, k >> 4).getTypeId(i & 15, j, k & 15))) : 0;
}
public int b(int i, int j, int k) {
return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= 256 ? 0 : this.getChunkAt(i >> 4, k >> 4).b(i & 15, j, k & 15))) : 0;
}
public boolean isEmpty(int i, int j, int k) {
return this.getTypeId(i, j, k) == 0;
}
public boolean isTileEntity(int i, int j, int k) {
int l = this.getTypeId(i, j, k);
return Block.byId[l] != null && Block.byId[l].s();
}
public boolean isLoaded(int i, int j, int k) {
return j >= 0 && j < 256 ? this.isChunkLoaded(i >> 4, k >> 4) : false;
}
public boolean areChunksLoaded(int i, int j, int k, int l) {
return this.c(i - l, j - l, k - l, i + l, j + l, k + l);
}
public boolean c(int i, int j, int k, int l, int i1, int j1) {
if (i1 >= 0 && j < 256) {
i >>= 4;
k >>= 4;
l >>= 4;
j1 >>= 4;
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = k; l1 <= j1; ++l1) {
if (!this.isChunkLoaded(k1, l1)) {
return false;
}
}
}
return true;
} else {
return false;
}
}
protected boolean isChunkLoaded(int i, int j) {
return this.chunkProvider.isChunkLoaded(i, j);
}
public Chunk getChunkAtWorldCoords(int i, int j) {
return this.getChunkAt(i >> 4, j >> 4);
}
// CraftBukkit start
public Chunk getChunkAt(int i, int j) {
Chunk result = null;
synchronized (this.chunkLock) {
if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) {
this.lastXAccessed = i;
this.lastZAccessed = j;
this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
}
result = this.lastChunkAccessed;
}
return result;
}
// CraftBukkit end
public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1) {
return this.setRawTypeIdAndData(i, j, k, l, i1, true);
}
public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1, boolean flag) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return false;
} else if (j >= 256) {
return false;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
boolean flag1 = chunk.a(i & 15, j, k & 15, l, i1);
// this.methodProfiler.a("checkLight"); // CraftBukkit - not in production code
this.x(i, j, k);
// this.methodProfiler.b(); // CraftBukkit - not in production code
if (flag && flag1 && (this.isStatic || chunk.seenByPlayer)) {
this.notify(i, j, k);
}
return flag1;
}
} else {
return false;
}
}
public boolean setRawTypeId(int i, int j, int k, int l) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return false;
} else if (j >= 256) {
return false;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
boolean flag = chunk.a(i & 15, j, k & 15, l);
// this.methodProfiler.a("checkLight"); // CraftBukkit - not in production code
this.x(i, j, k);
// this.methodProfiler.b(); // CraftBukkit - not in production code
if (flag && (this.isStatic || chunk.seenByPlayer)) {
this.notify(i, j, k);
}
return flag;
}
} else {
return false;
}
}
public Material getMaterial(int i, int j, int k) {
int l = this.getTypeId(i, j, k);
return l == 0 ? Material.AIR : Block.byId[l].material;
}
public int getData(int i, int j, int k) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return 0;
} else if (j >= 256) {
return 0;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
i &= 15;
k &= 15;
return chunk.getData(i, j, k);
}
} else {
return 0;
}
}
public void setData(int i, int j, int k, int l) {
if (this.setRawData(i, j, k, l)) {
this.update(i, j, k, this.getTypeId(i, j, k));
}
}
public boolean setRawData(int i, int j, int k, int l) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return false;
} else if (j >= 256) {
return false;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
int i1 = i & 15;
int j1 = k & 15;
boolean flag = chunk.b(i1, j, j1, l);
if (flag && (this.isStatic || chunk.seenByPlayer && Block.r[chunk.getTypeId(i1, j, j1) & 4095])) {
this.notify(i, j, k);
}
return flag;
}
} else {
return false;
}
}
public boolean setTypeId(int i, int j, int k, int l) {
// CraftBukkit start
int old = this.getTypeId(i, j, k);
if (this.setRawTypeId(i, j, k, l)) {
this.update(i, j, k, l == 0 ? old : l);
// CraftBukkit end
return true;
} else {
return false;
}
}
public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) {
if (this.setRawTypeIdAndData(i, j, k, l, i1)) {
this.update(i, j, k, l);
return true;
} else {
return false;
}
}
public void notify(int i, int j, int k) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(i, j, k);
}
}
public void update(int i, int j, int k, int l) {
this.applyPhysics(i, j, k, l);
}
public void g(int i, int j, int k, int l) {
int i1;
if (k > l) {
i1 = l;
l = k;
k = i1;
}
if (!this.worldProvider.e) {
for (i1 = k; i1 <= l; ++i1) {
this.c(EnumSkyBlock.SKY, i, i1, j);
}
}
this.d(i, k, j, i, l, j);
}
public void i(int i, int j, int k) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(i, j, k, i, j, k);
}
}
public void d(int i, int j, int k, int l, int i1, int j1) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(i, j, k, l, i1, j1);
}
}
public void applyPhysics(int i, int j, int k, int l) {
this.m(i - 1, j, k, l);
this.m(i + 1, j, k, l);
this.m(i, j - 1, k, l);
this.m(i, j + 1, k, l);
this.m(i, j, k - 1, l);
this.m(i, j, k + 1, l);
}
private void m(int i, int j, int k, int l) {
if (!this.suppressPhysics && !this.isStatic) {
Block block = Block.byId[this.getTypeId(i, j, k)];
if (block != null) {
// CraftBukkit start
CraftWorld world = ((WorldServer) this).getWorld();
if (world != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
this.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
block.doPhysics(this, i, j, k, l);
}
}
}
public boolean j(int i, int j, int k) {
return this.getChunkAt(i >> 4, k >> 4).d(i & 15, j, k & 15);
}
public int k(int i, int j, int k) {
if (j < 0) {
return 0;
} else {
if (j >= 256) {
j = 255;
}
return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15, 0);
}
}
public int getLightLevel(int i, int j, int k) {
return this.a(i, j, k, true);
}
public int a(int i, int j, int k, boolean flag) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (flag) {
int l = this.getTypeId(i, j, k);
if (l == Block.STEP.id || l == Block.WOOD_STEP.id || l == Block.SOIL.id || l == Block.COBBLESTONE_STAIRS.id || l == Block.WOOD_STAIRS.id) {
int i1 = this.a(i, j + 1, k, false);
int j1 = this.a(i + 1, j, k, false);
int k1 = this.a(i - 1, j, k, false);
int l1 = this.a(i, j, k + 1, false);
int i2 = this.a(i, j, k - 1, false);
if (j1 > i1) {
i1 = j1;
}
if (k1 > i1) {
i1 = k1;
}
if (l1 > i1) {
i1 = l1;
}
if (i2 > i1) {
i1 = i2;
}
return i1;
}
}
if (j < 0) {
return 0;
} else {
if (j >= 256) {
j = 255;
}
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
i &= 15;
k &= 15;
return chunk.c(i, j, k, this.k);
}
} else {
return 15;
}
}
public int getHighestBlockYAt(int i, int j) {
if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) {
if (!this.isChunkLoaded(i >> 4, j >> 4)) {
return 0;
} else {
Chunk chunk = this.getChunkAt(i >> 4, j >> 4);
return chunk.b(i & 15, j & 15);
}
} else {
return 0;
}
}
public int b(EnumSkyBlock enumskyblock, int i, int j, int k) {
if (j < 0) {
j = 0;
}
if (j >= 256) {
j = 255;
}
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
int l = i >> 4;
int i1 = k >> 4;
if (!this.isChunkLoaded(l, i1)) {
return enumskyblock.c;
} else {
Chunk chunk = this.getChunkAt(l, i1);
return chunk.getBrightness(enumskyblock, i & 15, j, k & 15);
}
} else {
return enumskyblock.c;
}
}
public void b(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j >= 0) {
if (j < 256) {
if (this.isChunkLoaded(i >> 4, k >> 4)) {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
chunk.a(enumskyblock, i & 15, j, k & 15, l);
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.b(i, j, k);
}
}
}
}
}
}
public void n(int i, int j, int k) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.b(i, j, k);
}
}
public float o(int i, int j, int k) {
return this.worldProvider.f[this.getLightLevel(i, j, k)];
}
public boolean r() {
return this.k < 4;
}
public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) {
return this.rayTrace(vec3d, vec3d1, false, false);
}
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) {
return this.rayTrace(vec3d, vec3d1, flag, false);
}
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag, boolean flag1) {
if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) {
if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) {
int i = MathHelper.floor(vec3d1.a);
int j = MathHelper.floor(vec3d1.b);
int k = MathHelper.floor(vec3d1.c);
int l = MathHelper.floor(vec3d.a);
int i1 = MathHelper.floor(vec3d.b);
int j1 = MathHelper.floor(vec3d.c);
int k1 = this.getTypeId(l, i1, j1);
int l1 = this.getData(l, i1, j1);
Block block = Block.byId[k1];
if ((!flag1 || block == null || block.e(this, l, i1, j1) != null) && k1 > 0 && block.a(l1, flag)) {
MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1);
if (movingobjectposition != null) {
return movingobjectposition;
}
}
k1 = 200;
while (k1-- >= 0) {
if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) {
return null;
}
if (l == i && i1 == j && j1 == k) {
return null;
}
boolean flag2 = true;
boolean flag3 = true;
boolean flag4 = true;
double d0 = 999.0D;
double d1 = 999.0D;
double d2 = 999.0D;
if (i > l) {
d0 = (double) l + 1.0D;
} else if (i < l) {
d0 = (double) l + 0.0D;
} else {
flag2 = false;
}
if (j > i1) {
d1 = (double) i1 + 1.0D;
} else if (j < i1) {
d1 = (double) i1 + 0.0D;
} else {
flag3 = false;
}
if (k > j1) {
d2 = (double) j1 + 1.0D;
} else if (k < j1) {
d2 = (double) j1 + 0.0D;
} else {
flag4 = false;
}
double d3 = 999.0D;
double d4 = 999.0D;
double d5 = 999.0D;
double d6 = vec3d1.a - vec3d.a;
double d7 = vec3d1.b - vec3d.b;
double d8 = vec3d1.c - vec3d.c;
if (flag2) {
d3 = (d0 - vec3d.a) / d6;
}
if (flag3) {
d4 = (d1 - vec3d.b) / d7;
}
if (flag4) {
d5 = (d2 - vec3d.c) / d8;
}
boolean flag5 = false;
byte b0;
if (d3 < d4 && d3 < d5) {
if (i > l) {
b0 = 4;
} else {
b0 = 5;
}
vec3d.a = d0;
vec3d.b += d7 * d3;
vec3d.c += d8 * d3;
} else if (d4 < d5) {
if (j > i1) {
b0 = 0;
} else {
b0 = 1;
}
vec3d.a += d6 * d4;
vec3d.b = d1;
vec3d.c += d8 * d4;
} else {
if (k > j1) {
b0 = 2;
} else {
b0 = 3;
}
vec3d.a += d6 * d5;
vec3d.b += d7 * d5;
vec3d.c = d2;
}
Vec3D vec3d2 = Vec3D.a().create(vec3d.a, vec3d.b, vec3d.c);
l = (int) (vec3d2.a = (double) MathHelper.floor(vec3d.a));
if (b0 == 5) {
--l;
++vec3d2.a;
}
i1 = (int) (vec3d2.b = (double) MathHelper.floor(vec3d.b));
if (b0 == 1) {
--i1;
++vec3d2.b;
}
j1 = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c));
if (b0 == 3) {
--j1;
++vec3d2.c;
}
int i2 = this.getTypeId(l, i1, j1);
int j2 = this.getData(l, i1, j1);
Block block1 = Block.byId[i2];
if ((!flag1 || block1 == null || block1.e(this, l, i1, j1) != null) && i2 > 0 && block1.a(j2, flag)) {
MovingObjectPosition movingobjectposition1 = block1.a(this, l, i1, j1, vec3d, vec3d1);
if (movingobjectposition1 != null) {
return movingobjectposition1;
}
}
}
return null;
} else {
return null;
}
} else {
return null;
}
}
public void makeSound(Entity entity, String s, float f, float f1) {
if (entity != null && s != null) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1);
}
}
}
public void makeSound(double d0, double d1, double d2, String s, float f, float f1) {
if (s != null) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(s, d0, d1, d2, f, f1);
}
}
}
public void a(String s, int i, int j, int k) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(s, i, j, k);
}
}
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(s, d0, d1, d2, d3, d4, d5);
}
}
public boolean strikeLightning(Entity entity) {
this.j.add(entity);
return true;
}
// CraftBukkit start - used for entities other than creatures
public boolean addEntity(Entity entity) {
return this.addEntity(entity, SpawnReason.DEFAULT); // Set reason as DEFAULT
}
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
if (entity == null) return false;
// CraftBukkit end
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
boolean flag = false;
if (entity instanceof EntityHuman) {
flag = true;
}
// CraftBukkit start
org.bukkit.event.Cancellable event = null;
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem;
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
if (spawnReason != SpawnReason.CUSTOM) {
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) {
entity.dead = true;
return false;
}
}
event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
} else if (entity instanceof EntityItem) {
event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
} else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) {
// Not all projectiles extend EntityProjectile, so check for Bukkit interface instead
event = CraftEventFactory.callProjectileLaunchEvent(entity);
}
if (event != null && (event.isCancelled() || entity.dead)) {
entity.dead = true;
return false;
}
// CraftBukkit end
if (!flag && !this.isChunkLoaded(i, j)) {
entity.dead = true; // CraftBukkit
return false;
} else {
if (entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entity;
this.players.add(entityhuman);
this.everyoneSleeping();
}
this.getChunkAt(i, j).a(entity);
this.entityList.add(entity);
this.a(entity);
return true;
}
}
protected void a(Entity entity) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(entity);
}
}
protected void b(Entity entity) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.b(entity);
}
entity.valid = false; // CraftBukkit
}
public void kill(Entity entity) {
if (entity.passenger != null) {
entity.passenger.mount((Entity) null);
}
if (entity.vehicle != null) {
entity.mount((Entity) null);
}
entity.die();
if (entity instanceof EntityHuman) {
this.players.remove(entity);
this.everyoneSleeping();
}
}
public void removeEntity(Entity entity) {
entity.die();
if (entity instanceof EntityHuman) {
this.players.remove(entity);
this.everyoneSleeping();
}
int i = entity.ah;
int j = entity.aj;
if (entity.ag && this.isChunkLoaded(i, j)) {
this.getChunkAt(i, j).b(entity);
}
this.entityList.remove(entity);
this.b(entity);
}
public void addIWorldAccess(IWorldAccess iworldaccess) {
this.x.add(iworldaccess);
}
public List getCubes(Entity entity, AxisAlignedBB axisalignedbb) {
this.d.clear();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = i1; l1 < j1; ++l1) {
if (this.isLoaded(k1, 64, l1)) {
for (int i2 = k - 1; i2 < l; ++i2) {
Block block = Block.byId[this.getTypeId(k1, i2, l1)];
if (block != null) {
block.a(this, k1, i2, l1, axisalignedbb, this.d, entity);
}
}
}
}
}
double d0 = 0.25D;
List list = this.getEntities(entity, axisalignedbb.grow(d0, d0, d0));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
AxisAlignedBB axisalignedbb1 = entity1.E();
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
this.d.add(axisalignedbb1);
}
axisalignedbb1 = entity.g(entity1);
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
this.d.add(axisalignedbb1);
}
}
return this.d;
}
public List a(AxisAlignedBB axisalignedbb) {
this.d.clear();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = i1; l1 < j1; ++l1) {
if (this.isLoaded(k1, 64, l1)) {
for (int i2 = k - 1; i2 < l; ++i2) {
Block block = Block.byId[this.getTypeId(k1, i2, l1)];
if (block != null) {
block.a(this, k1, i2, l1, axisalignedbb, this.d, (Entity) null);
}
}
}
}
}
return this.d;
}
public int a(float f) {
float f1 = this.c(f);
float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F);
if (f2 < 0.0F) {
f2 = 0.0F;
}
if (f2 > 1.0F) {
f2 = 1.0F;
}
f2 = 1.0F - f2;
f2 = (float) ((double) f2 * (1.0D - (double) (this.j(f) * 5.0F) / 16.0D));
f2 = (float) ((double) f2 * (1.0D - (double) (this.i(f) * 5.0F) / 16.0D));
f2 = 1.0F - f2;
return (int) (f2 * 11.0F);
}
public float c(float f) {
return this.worldProvider.a(this.worldData.getTime(), f);
}
public int g(int i, int j) {
return this.getChunkAtWorldCoords(i, j).d(i & 15, j & 15);
}
public int h(int i, int j) {
Chunk chunk = this.getChunkAtWorldCoords(i, j);
int k = chunk.h() + 15;
i &= 15;
for (j &= 15; k > 0; --k) {
int l = chunk.getTypeId(i, k, j);
if (l != 0 && Block.byId[l].material.isSolid() && Block.byId[l].material != Material.LEAVES) {
return k + 1;
}
}
return -1;
}
public void a(int i, int j, int k, int l, int i1) {}
public void b(int i, int j, int k, int l, int i1) {}
public void tickEntities() {
// this.methodProfiler.a("entities"); // CraftBukkit - not in production code
// this.methodProfiler.a("global"); // CraftBukkit - not in production code
int i;
Entity entity;
for (i = 0; i < this.j.size(); ++i) {
entity = (Entity) this.j.get(i);
// CraftBukkit start - fixed an NPE, don't process entities in chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) entity.world).chunkProviderServer;
if (chunkProviderServer.unloadQueue.containsKey(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
continue;
}
if (entity == null) {
continue;
}
// CraftBukkit end
entity.h_();
if (entity.dead) {
this.j.remove(i--);
}
}
// this.methodProfiler.c("remove"); // CraftBukkit - not in production code
this.entityList.removeAll(this.g);
Iterator iterator = this.g.iterator();
int j;
int k;
while (iterator.hasNext()) {
entity = (Entity) iterator.next();
j = entity.ah;
k = entity.aj;
if (entity.ag && this.isChunkLoaded(j, k)) {
this.getChunkAt(j, k).b(entity);
}
}
iterator = this.g.iterator();
while (iterator.hasNext()) {
entity = (Entity) iterator.next();
this.b(entity);
}
this.g.clear();
// this.methodProfiler.c("regular"); // CraftBukkit - not in production code
for (i = 0; i < this.entityList.size(); ++i) {
entity = (Entity) this.entityList.get(i);
// CraftBukkit start - don't tick entities in chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) entity.world).chunkProviderServer;
if (chunkProviderServer.unloadQueue.containsKey(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
continue;
}
// CraftBukkit end
if (entity.vehicle != null) {
if (!entity.vehicle.dead && entity.vehicle.passenger == entity) {
continue;
}
entity.vehicle.passenger = null;
entity.vehicle = null;
}
// this.methodProfiler.a("tick"); // CraftBukkit - not in production code
if (!entity.dead) {
this.playerJoinedWorld(entity);
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
// this.methodProfiler.a("remove"); // CraftBukkit - not in production code
if (entity.dead) {
j = entity.ah;
k = entity.aj;
if (entity.ag && this.isChunkLoaded(j, k)) {
this.getChunkAt(j, k).b(entity);
}
this.entityList.remove(i--);
this.b(entity);
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
}
// this.methodProfiler.c("tileEntities"); // CraftBukkit - not in production code
this.L = true;
iterator = this.tileEntityList.iterator();
while (iterator.hasNext()) {
TileEntity tileentity = (TileEntity) iterator.next();
// CraftBukkit start - don't tick entities in chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) tileentity.world).chunkProviderServer;
if (chunkProviderServer.unloadQueue.containsKey(tileentity.x >> 4, tileentity.z >> 4)) {
continue;
}
// CraftBukkit end
if (!tileentity.p() && tileentity.m() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
tileentity.g();
}
if (tileentity.p()) {
iterator.remove();
if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) {
Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4);
if (chunk != null) {
chunk.f(tileentity.x & 15, tileentity.y, tileentity.z & 15);
}
}
}
}
this.L = false;
if (!this.b.isEmpty()) {
this.tileEntityList.removeAll(this.b);
this.b.clear();
}
// this.methodProfiler.c("pendingTileEntities"); // CraftBukkit - not in production code
if (!this.a.isEmpty()) {
Iterator iterator1 = this.a.iterator();
while (iterator1.hasNext()) {
TileEntity tileentity1 = (TileEntity) iterator1.next();
if (!tileentity1.p()) {
/* CraftBukkit start - order matters, moved down
if (!this.tileEntityList.contains(tileentity1)) {
this.tileEntityList.add(tileentity1);
}
// CraftBukkit end */
if (this.isChunkLoaded(tileentity1.x >> 4, tileentity1.z >> 4)) {
Chunk chunk1 = this.getChunkAt(tileentity1.x >> 4, tileentity1.z >> 4);
if (chunk1 != null) {
chunk1.a(tileentity1.x & 15, tileentity1.y, tileentity1.z & 15, tileentity1);
// CraftBukkit start - moved down from above
if (!this.tileEntityList.contains(tileentity1)) {
this.tileEntityList.add(tileentity1);
}
// CraftBukkit end
}
}
this.notify(tileentity1.x, tileentity1.y, tileentity1.z);
}
}
this.a.clear();
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
// this.methodProfiler.b(); // CraftBukkit - not in production code
}
public void a(Collection collection) {
if (this.L) {
this.a.addAll(collection);
} else {
this.tileEntityList.addAll(collection);
}
}
public void playerJoinedWorld(Entity entity) {
this.entityJoinedWorld(entity, true);
}
public void entityJoinedWorld(Entity entity, boolean flag) {
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locZ);
byte b0 = 32;
if (!flag || this.c(i - b0, 0, j - b0, i + b0, 0, j + b0)) {
entity.S = entity.locX;
entity.T = entity.locY;
entity.U = entity.locZ;
entity.lastYaw = entity.yaw;
entity.lastPitch = entity.pitch;
if (flag && entity.ag) {
if (entity.vehicle != null) {
entity.U();
} else {
entity.h_();
}
}
// this.methodProfiler.a("chunkCheck"); // CraftBukkit - not in production code
if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) {
entity.locX = entity.S;
}
if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) {
entity.locY = entity.T;
}
if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) {
entity.locZ = entity.U;
}
if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) {
entity.pitch = entity.lastPitch;
}
if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) {
entity.yaw = entity.lastYaw;
}
int k = MathHelper.floor(entity.locX / 16.0D);
int l = MathHelper.floor(entity.locY / 16.0D);
int i1 = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.ag || entity.ah != k || entity.ai != l || entity.aj != i1) {
if (entity.ag && this.isChunkLoaded(entity.ah, entity.aj)) {
this.getChunkAt(entity.ah, entity.aj).a(entity, entity.ai);
}
if (this.isChunkLoaded(k, i1)) {
entity.ag = true;
this.getChunkAt(k, i1).a(entity);
} else {
entity.ag = false;
}
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
if (flag && entity.ag && entity.passenger != null) {
if (!entity.passenger.dead && entity.passenger.vehicle == entity) {
this.playerJoinedWorld(entity.passenger);
} else {
entity.passenger.vehicle = null;
entity.passenger = null;
}
}
}
}
public boolean b(AxisAlignedBB axisalignedbb) {
return this.a(axisalignedbb, (Entity) null);
}
public boolean a(AxisAlignedBB axisalignedbb, Entity entity) {
List list = this.getEntities((Entity) null, axisalignedbb);
Iterator iterator = list.iterator();
Entity entity1;
do {
if (!iterator.hasNext()) {
return true;
}
entity1 = (Entity) iterator.next();
} while (entity1.dead || !entity1.m || entity1 == entity);
return false;
}
public boolean c(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (axisalignedbb.a < 0.0D) {
--i;
}
if (axisalignedbb.b < 0.0D) {
--k;
}
if (axisalignedbb.c < 0.0D) {
--i1;
}
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
if (block != null) {
return true;
}
}
}
}
return false;
}
public boolean containsLiquid(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (axisalignedbb.a < 0.0D) {
--i;
}
if (axisalignedbb.b < 0.0D) {
--k;
}
if (axisalignedbb.c < 0.0D) {
--i1;
}
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
if (block != null && block.material.isLiquid()) {
return true;
}
}
}
}
return false;
}
public boolean e(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (this.c(i, k, i1, j, l, j1)) {
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
int j2 = this.getTypeId(k1, l1, i2);
if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) {
return true;
}
}
}
}
}
return false;
}
public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (!this.c(i, k, i1, j, l, j1)) {
return false;
} else {
boolean flag = false;
Vec3D vec3d = Vec3D.a().create(0.0D, 0.0D, 0.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
if (block != null && block.material == material) {
double d0 = (double) ((float) (l1 + 1) - BlockFluids.d(this.getData(k1, l1, i2)));
if ((double) l >= d0) {
flag = true;
block.a(this, k1, l1, i2, entity, vec3d);
}
}
}
}
}
if (vec3d.c() > 0.0D) {
vec3d = vec3d.b();
double d1 = 0.014D;
entity.motX += vec3d.a * d1;
entity.motY += vec3d.b * d1;
entity.motZ += vec3d.c * d1;
}
return flag;
}
}
public boolean a(AxisAlignedBB axisalignedbb, Material material) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
if (block != null && block.material == material) {
return true;
}
}
}
}
return false;
}
public boolean b(AxisAlignedBB axisalignedbb, Material material) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
if (block != null && block.material == material) {
int j2 = this.getData(k1, l1, i2);
double d0 = (double) (l1 + 1);
if (j2 < 8) {
d0 = (double) (l1 + 1) - (double) j2 / 8.0D;
}
if (d0 >= axisalignedbb.b) {
return true;
}
}
}
}
}
return false;
}
public Explosion explode(Entity entity, double d0, double d1, double d2, float f) {
return this.createExplosion(entity, d0, d1, d2, f, false);
}
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
Explosion explosion = new Explosion(this, entity, d0, d1, d2, f);
explosion.a = flag;
explosion.a();
explosion.a(true);
return explosion;
}
public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) {
double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D);
double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D);
double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D);
int i = 0;
int j = 0;
for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) {
for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) {
for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) {
double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f;
double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1;
double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2;
if (this.a(Vec3D.a().create(d3, d4, d5), vec3d) == null) {
++i;
}
++j;
}
}
}
return (float) i / (float) j;
}
public boolean douseFire(EntityHuman entityhuman, int i, int j, int k, int l) {
if (l == 0) {
--j;
}
if (l == 1) {
++j;
}
if (l == 2) {
--k;
}
if (l == 3) {
++k;
}
if (l == 4) {
--i;
}
if (l == 5) {
++i;
}
if (this.getTypeId(i, j, k) == Block.FIRE.id) {
this.a(entityhuman, 1004, i, j, k, 0);
this.setTypeId(i, j, k, 0);
return true;
} else {
return false;
}
}
public TileEntity getTileEntity(int i, int j, int k) {
if (j >= 256) {
return null;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk == null) {
return null;
} else {
TileEntity tileentity = chunk.e(i & 15, j, k & 15);
if (tileentity == null) {
Iterator iterator = this.a.iterator();
while (iterator.hasNext()) {
TileEntity tileentity1 = (TileEntity) iterator.next();
if (!tileentity1.p() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) {
tileentity = tileentity1;
break;
}
}
}
return tileentity;
}
}
}
public void setTileEntity(int i, int j, int k, TileEntity tileentity) {
if (tileentity != null && !tileentity.p()) {
if (this.L) {
tileentity.x = i;
tileentity.y = j;
tileentity.z = k;
this.a.add(tileentity);
} else {
this.tileEntityList.add(tileentity);
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk != null) {
chunk.a(i & 15, j, k & 15, tileentity);
}
}
}
}
public void q(int i, int j, int k) {
TileEntity tileentity = this.getTileEntity(i, j, k);
if (tileentity != null && this.L) {
tileentity.j();
this.a.remove(tileentity);
} else {
if (tileentity != null) {
this.a.remove(tileentity);
this.tileEntityList.remove(tileentity);
}
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk != null) {
chunk.f(i & 15, j, k & 15);
}
}
}
public void a(TileEntity tileentity) {
this.b.add(tileentity);
}
public boolean r(int i, int j, int k) {
Block block = Block.byId[this.getTypeId(i, j, k)];
return block == null ? false : block.d();
}
public boolean s(int i, int j, int k) {
return Block.i(this.getTypeId(i, j, k));
}
public boolean t(int i, int j, int k) {
Block block = Block.byId[this.getTypeId(i, j, k)];
return block == null ? false : (block.material.k() && block.c() ? true : (block instanceof BlockStairs ? (this.getData(i, j, k) & 4) == 4 : (block instanceof BlockStepAbstract ? (this.getData(i, j, k) & 8) == 8 : false)));
}
public boolean b(int i, int j, int k, boolean flag) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
Chunk chunk = this.chunkProvider.getOrCreateChunk(i >> 4, k >> 4);
if (chunk != null && !chunk.isEmpty()) {
Block block = Block.byId[this.getTypeId(i, j, k)];
return block == null ? false : block.material.k() && block.c();
} else {
return flag;
}
} else {
return flag;
}
}
public void v() {
int i = this.a(1.0F);
if (i != this.k) {
this.k = i;
}
}
public void setSpawnFlags(boolean flag, boolean flag1) {
this.allowMonsters = flag;
this.allowAnimals = flag1;
}
public void doTick() {
this.l();
}
private void a() {
if (this.worldData.hasStorm()) {
this.o = 1.0F;
if (this.worldData.isThundering()) {
this.q = 1.0F;
}
}
}
protected void l() {
if (!this.worldProvider.e) {
if (this.r > 0) {
--this.r;
}
int i = this.worldData.getThunderDuration();
if (i <= 0) {
if (this.worldData.isThundering()) {
this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600);
} else {
this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000);
}
} else {
--i;
this.worldData.setThunderDuration(i);
if (i <= 0) {
// CraftBukkit start
ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering());
this.getServer().getPluginManager().callEvent(thunder);
if (!thunder.isCancelled()) {
this.worldData.setThundering(!this.worldData.isThundering());
}
// CraftBukkit end
}
}
int j = this.worldData.getWeatherDuration();
if (j <= 0) {
if (this.worldData.hasStorm()) {
this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000);
} else {
this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000);
}
} else {
--j;
this.worldData.setWeatherDuration(j);
if (j <= 0) {
// CraftBukkit start
WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm());
this.getServer().getPluginManager().callEvent(weather);
if (!weather.isCancelled()) {
this.worldData.setStorm(!this.worldData.hasStorm());
}
// CraftBukkit end
}
}
this.n = this.o;
if (this.worldData.hasStorm()) {
this.o = (float) ((double) this.o + 0.01D);
} else {
this.o = (float) ((double) this.o - 0.01D);
}
if (this.o < 0.0F) {
this.o = 0.0F;
}
if (this.o > 1.0F) {
this.o = 1.0F;
}
this.p = this.q;
if (this.worldData.isThundering()) {
this.q = (float) ((double) this.q + 0.01D);
} else {
this.q = (float) ((double) this.q - 0.01D);
}
if (this.q < 0.0F) {
this.q = 0.0F;
}
if (this.q > 1.0F) {
this.q = 1.0F;
}
}
}
public void w() {
this.worldData.setWeatherDuration(1);
}
protected void x() {
// this.chunkTickList.clear(); // CraftBukkit - removed
// this.methodProfiler.a("buildList"); // CraftBukkit - not in production code
int i;
EntityHuman entityhuman;
int j;
int k;
for (i = 0; i < this.players.size(); ++i) {
entityhuman = (EntityHuman) this.players.get(i);
j = MathHelper.floor(entityhuman.locX / 16.0D);
k = MathHelper.floor(entityhuman.locZ / 16.0D);
byte b0 = 7;
for (int l = -b0; l <= b0; ++l) {
for (int i1 = -b0; i1 <= b0; ++i1) {
// CraftBukkit start - don't tick chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) entityhuman.world).chunkProviderServer;
if (chunkProviderServer.unloadQueue.containsKey(l + j, i1 + k)) {
continue;
}
// CraftBukkit end
this.chunkTickList.add(org.bukkit.craftbukkit.util.LongHash.toLong(l + j, i1 + k)); // CraftBukkit
}
}
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
if (this.M > 0) {
--this.M;
}
// this.methodProfiler.a("playerCheckLight"); // CraftBukkit - not in production code
if (!this.players.isEmpty()) {
i = this.random.nextInt(this.players.size());
entityhuman = (EntityHuman) this.players.get(i);
j = MathHelper.floor(entityhuman.locX) + this.random.nextInt(11) - 5;
k = MathHelper.floor(entityhuman.locY) + this.random.nextInt(11) - 5;
int j1 = MathHelper.floor(entityhuman.locZ) + this.random.nextInt(11) - 5;
this.x(j, k, j1);
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
}
protected void a(int i, int j, Chunk chunk) {
// this.methodProfiler.c("moodSound"); // CraftBukkit - not in production code
if (this.M == 0) {
this.l = this.l * 3 + 1013904223;
int k = this.l >> 2;
int l = k & 15;
int i1 = k >> 8 & 15;
int j1 = k >> 16 & 255; // CraftBukkit - 127 -> 255
int k1 = chunk.getTypeId(l, j1, i1);
l += i;
i1 += j;
if (k1 == 0 && this.k(l, j1, i1) <= this.random.nextInt(8) && this.b(EnumSkyBlock.SKY, l, j1, i1) <= 0) {
EntityHuman entityhuman = this.findNearbyPlayer((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, 8.0D);
if (entityhuman != null && entityhuman.e((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D) > 4.0D) {
this.makeSound((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F);
this.M = this.random.nextInt(12000) + 6000;
}
}
}
// this.methodProfiler.c("checkLight"); // CraftBukkit - not in production code
chunk.o();
}
protected void g() {
this.x();
}
public boolean u(int i, int j, int k) {
return this.c(i, j, k, false);
}
public boolean v(int i, int j, int k) {
return this.c(i, j, k, true);
}
public boolean c(int i, int j, int k, boolean flag) {
BiomeBase biomebase = this.getBiome(i, k);
float f = biomebase.j();
if (f > 0.15F) {
return false;
} else {
if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) {
int l = this.getTypeId(i, j, k);
if ((l == Block.STATIONARY_WATER.id || l == Block.WATER.id) && this.getData(i, j, k) == 0) {
if (!flag) {
return true;
}
boolean flag1 = true;
if (flag1 && this.getMaterial(i - 1, j, k) != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getMaterial(i + 1, j, k) != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getMaterial(i, j, k - 1) != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getMaterial(i, j, k + 1) != Material.WATER) {
flag1 = false;
}
if (!flag1) {
return true;
}
}
}
return false;
}
}
public boolean w(int i, int j, int k) {
BiomeBase biomebase = this.getBiome(i, k);
float f = biomebase.j();
if (f > 0.15F) {
return false;
} else {
if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) {
int l = this.getTypeId(i, j - 1, k);
int i1 = this.getTypeId(i, j, k);
if (i1 == 0 && Block.SNOW.canPlace(this, i, j, k) && l != 0 && l != Block.ICE.id && Block.byId[l].material.isSolid()) {
return true;
}
}
return false;
}
}
public void x(int i, int j, int k) {
if (!this.worldProvider.e) {
this.c(EnumSkyBlock.SKY, i, j, k);
}
this.c(EnumSkyBlock.BLOCK, i, j, k);
}
private int a(int i, int j, int k, int l, int i1, int j1) {
int k1 = 0;
if (this.j(j, k, l)) {
k1 = 15;
} else {
if (j1 == 0) {
j1 = 1;
}
int l1 = this.b(EnumSkyBlock.SKY, j - 1, k, l) - j1;
int i2 = this.b(EnumSkyBlock.SKY, j + 1, k, l) - j1;
int j2 = this.b(EnumSkyBlock.SKY, j, k - 1, l) - j1;
int k2 = this.b(EnumSkyBlock.SKY, j, k + 1, l) - j1;
int l2 = this.b(EnumSkyBlock.SKY, j, k, l - 1) - j1;
int i3 = this.b(EnumSkyBlock.SKY, j, k, l + 1) - j1;
if (l1 > k1) {
k1 = l1;
}
if (i2 > k1) {
k1 = i2;
}
if (j2 > k1) {
k1 = j2;
}
if (k2 > k1) {
k1 = k2;
}
if (l2 > k1) {
k1 = l2;
}
if (i3 > k1) {
k1 = i3;
}
}
return k1;
}
private int f(int i, int j, int k, int l, int i1, int j1) {
int k1 = Block.lightEmission[i1];
int l1 = this.b(EnumSkyBlock.BLOCK, j - 1, k, l) - j1;
int i2 = this.b(EnumSkyBlock.BLOCK, j + 1, k, l) - j1;
int j2 = this.b(EnumSkyBlock.BLOCK, j, k - 1, l) - j1;
int k2 = this.b(EnumSkyBlock.BLOCK, j, k + 1, l) - j1;
int l2 = this.b(EnumSkyBlock.BLOCK, j, k, l - 1) - j1;
int i3 = this.b(EnumSkyBlock.BLOCK, j, k, l + 1) - j1;
if (l1 > k1) {
k1 = l1;
}
if (i2 > k1) {
k1 = i2;
}
if (j2 > k1) {
k1 = j2;
}
if (k2 > k1) {
k1 = k2;
}
if (l2 > k1) {
k1 = l2;
}
if (i3 > k1) {
k1 = i3;
}
return k1;
}
public void c(EnumSkyBlock enumskyblock, int i, int j, int k) {
if (this.areChunksLoaded(i, j, k, 17)) {
int l = 0;
int i1 = 0;
// this.methodProfiler.a("getBrightness"); // CraftBukkit - not in production code
int j1 = this.b(enumskyblock, i, j, k);
boolean flag = false;
int k1 = this.getTypeId(i, j, k);
int l1 = this.b(i, j, k);
if (l1 == 0) {
l1 = 1;
}
boolean flag1 = false;
int i2;
if (enumskyblock == EnumSkyBlock.SKY) {
i2 = this.a(j1, i, j, k, k1, l1);
} else {
i2 = this.f(j1, i, j, k, k1, l1);
}
int j2;
int k2;
int l2;
int i3;
int j3;
int k3;
int l3;
int i4;
if (i2 > j1) {
this.J[i1++] = 133152;
} else if (i2 < j1) {
if (enumskyblock != EnumSkyBlock.BLOCK) {
;
}
this.J[i1++] = 133152 + (j1 << 18);
while (l < i1) {
k1 = this.J[l++];
l1 = (k1 & 63) - 32 + i;
i2 = (k1 >> 6 & 63) - 32 + j;
j2 = (k1 >> 12 & 63) - 32 + k;
k2 = k1 >> 18 & 15;
l2 = this.b(enumskyblock, l1, i2, j2);
if (l2 == k2) {
this.b(enumskyblock, l1, i2, j2, 0);
if (k2 > 0) {
i3 = l1 - i;
k3 = i2 - j;
j3 = j2 - k;
if (i3 < 0) {
i3 = -i3;
}
if (k3 < 0) {
k3 = -k3;
}
if (j3 < 0) {
j3 = -j3;
}
if (i3 + k3 + j3 < 17) {
for (i4 = 0; i4 < 6; ++i4) {
l3 = i4 % 2 * 2 - 1;
int j4 = l1 + i4 / 2 % 3 / 2 * l3;
int k4 = i2 + (i4 / 2 + 1) % 3 / 2 * l3;
int l4 = j2 + (i4 / 2 + 2) % 3 / 2 * l3;
l2 = this.b(enumskyblock, j4, k4, l4);
int i5 = Block.lightBlock[this.getTypeId(j4, k4, l4)];
if (i5 == 0) {
i5 = 1;
}
if (l2 == k2 - i5 && i1 < this.J.length) {
this.J[i1++] = j4 - i + 32 + (k4 - j + 32 << 6) + (l4 - k + 32 << 12) + (k2 - i5 << 18);
}
}
}
}
}
}
l = 0;
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
// this.methodProfiler.a("tcp < tcc"); // CraftBukkit - not in production code
while (l < i1) {
k1 = this.J[l++];
l1 = (k1 & 63) - 32 + i;
i2 = (k1 >> 6 & 63) - 32 + j;
j2 = (k1 >> 12 & 63) - 32 + k;
k2 = this.b(enumskyblock, l1, i2, j2);
l2 = this.getTypeId(l1, i2, j2);
i3 = Block.lightBlock[l2];
if (i3 == 0) {
i3 = 1;
}
boolean flag2 = false;
if (enumskyblock == EnumSkyBlock.SKY) {
k3 = this.a(k2, l1, i2, j2, l2, i3);
} else {
k3 = this.f(k2, l1, i2, j2, l2, i3);
}
if (k3 != k2) {
this.b(enumskyblock, l1, i2, j2, k3);
if (k3 > k2) {
j3 = l1 - i;
i4 = i2 - j;
l3 = j2 - k;
if (j3 < 0) {
j3 = -j3;
}
if (i4 < 0) {
i4 = -i4;
}
if (l3 < 0) {
l3 = -l3;
}
if (j3 + i4 + l3 < 17 && i1 < this.J.length - 6) {
if (this.b(enumskyblock, l1 - 1, i2, j2) < k3) {
this.J[i1++] = l1 - 1 - i + 32 + (i2 - j + 32 << 6) + (j2 - k + 32 << 12);
}
if (this.b(enumskyblock, l1 + 1, i2, j2) < k3) {
this.J[i1++] = l1 + 1 - i + 32 + (i2 - j + 32 << 6) + (j2 - k + 32 << 12);
}
if (this.b(enumskyblock, l1, i2 - 1, j2) < k3) {
this.J[i1++] = l1 - i + 32 + (i2 - 1 - j + 32 << 6) + (j2 - k + 32 << 12);
}
if (this.b(enumskyblock, l1, i2 + 1, j2) < k3) {
this.J[i1++] = l1 - i + 32 + (i2 + 1 - j + 32 << 6) + (j2 - k + 32 << 12);
}
if (this.b(enumskyblock, l1, i2, j2 - 1) < k3) {
this.J[i1++] = l1 - i + 32 + (i2 - j + 32 << 6) + (j2 - 1 - k + 32 << 12);
}
if (this.b(enumskyblock, l1, i2, j2 + 1) < k3) {
this.J[i1++] = l1 - i + 32 + (i2 - j + 32 << 6) + (j2 + 1 - k + 32 << 12);
}
}
}
}
}
// this.methodProfiler.b(); // CraftBukkit - not in production code
}
}
public boolean a(boolean flag) {
return false;
}
public List a(Chunk chunk, boolean flag) {
return null;
}
public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) {
this.N.clear();
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
for (int i1 = i; i1 <= j; ++i1) {
for (int j1 = k; j1 <= l; ++j1) {
if (this.isChunkLoaded(i1, j1)) {
this.getChunkAt(i1, j1).a(entity, axisalignedbb, this.N);
}
}
}
return this.N;
}
public List a(Class oclass, AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
ArrayList arraylist = new ArrayList();
for (int i1 = i; i1 <= j; ++i1) {
for (int j1 = k; j1 <= l; ++j1) {
if (this.isChunkLoaded(i1, j1)) {
this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist);
}
}
}
return arraylist;
}
public Entity a(Class oclass, AxisAlignedBB axisalignedbb, Entity entity) {
List list = this.a(oclass, axisalignedbb);
Entity entity1 = null;
double d0 = Double.MAX_VALUE;
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
Entity entity2 = (Entity) iterator.next();
if (entity2 != entity) {
double d1 = entity.e(entity2);
if (d1 <= d0) {
entity1 = entity2;
d0 = d1;
}
}
}
return entity1;
}
public void b(int i, int j, int k, TileEntity tileentity) {
if (this.isLoaded(i, j, k)) {
this.getChunkAtWorldCoords(i, k).e();
}
}
public int a(Class oclass) {
int i = 0;
for (int j = 0; j < this.entityList.size(); ++j) {
Entity entity = (Entity) this.entityList.get(j);
if (oclass.isAssignableFrom(entity.getClass())) {
++i;
}
}
return i;
}
public void a(List list) {
// CraftBukkit start
Entity entity = null;
for (int i = 0; i < list.size(); ++i) {
entity = (Entity) list.get(i);
if (entity == null) {
continue;
}
this.entityList.add(entity);
// CraftBukkit end
this.a((Entity) list.get(i));
}
}
public void b(List list) {
this.g.addAll(list);
}
public boolean mayPlace(int i, int j, int k, int l, boolean flag, int i1, Entity entity) {
int j1 = this.getTypeId(j, k, l);
Block block = Block.byId[j1];
Block block1 = Block.byId[i];
AxisAlignedBB axisalignedbb = block1.e(this, j, k, l);
if (flag) {
axisalignedbb = null;
}
boolean defaultReturn; // CraftBukkit - store the default action
if (axisalignedbb != null && !this.a(axisalignedbb, entity)) {
defaultReturn = false; // CraftBukkit
} else {
if (block != null && (block == Block.WATER || block == Block.STATIONARY_WATER || block == Block.LAVA || block == Block.STATIONARY_LAVA || block == Block.FIRE || block.material.isReplaceable())) {
block = null;
}
defaultReturn = i > 0 && block == null && block1.canPlace(this, j, k, l, i1);
}
// CraftBukkit start
BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn);
this.getServer().getPluginManager().callEvent(event);
return event.isBuildable();
// CraftBukkit end
}
public PathEntity findPath(Entity entity, Entity entity1, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) {
// this.methodProfiler.a("pathfind"); // CraftBukkit - not in production code
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locY + 1.0D);
int k = MathHelper.floor(entity.locZ);
int l = (int) (f + 16.0F);
int i1 = i - l;
int j1 = j - l;
int k1 = k - l;
int l1 = i + l;
int i2 = j + l;
int j2 = k + l;
ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2);
PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, entity1, f);
// this.methodProfiler.b(); // CraftBukkit - not in production code
return pathentity;
}
public PathEntity a(Entity entity, int i, int j, int k, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) {
// this.methodProfiler.a("pathfind"); // CraftBukkit - not in production code
int l = MathHelper.floor(entity.locX);
int i1 = MathHelper.floor(entity.locY);
int j1 = MathHelper.floor(entity.locZ);
int k1 = (int) (f + 8.0F);
int l1 = l - k1;
int i2 = i1 - k1;
int j2 = j1 - k1;
int k2 = l + k1;
int l2 = i1 + k1;
int i3 = j1 + k1;
ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3);
PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, i, j, k, f);
// this.methodProfiler.b(); // CraftBukkit - not in production code
return pathentity;
}
public boolean isBlockFacePowered(int i, int j, int k, int l) {
int i1 = this.getTypeId(i, j, k);
return i1 == 0 ? false : Block.byId[i1].c(this, i, j, k, l);
}
public boolean isBlockPowered(int i, int j, int k) {
return this.isBlockFacePowered(i, j - 1, k, 0) ? true : (this.isBlockFacePowered(i, j + 1, k, 1) ? true : (this.isBlockFacePowered(i, j, k - 1, 2) ? true : (this.isBlockFacePowered(i, j, k + 1, 3) ? true : (this.isBlockFacePowered(i - 1, j, k, 4) ? true : this.isBlockFacePowered(i + 1, j, k, 5)))));
}
public boolean isBlockFaceIndirectlyPowered(int i, int j, int k, int l) {
if (this.s(i, j, k)) {
return this.isBlockPowered(i, j, k);
} else {
int i1 = this.getTypeId(i, j, k);
return i1 == 0 ? false : Block.byId[i1].a(this, i, j, k, l);
}
}
public boolean isBlockIndirectlyPowered(int i, int j, int k) {
return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5)))));
}
public EntityHuman findNearbyPlayer(Entity entity, double d0) {
return this.findNearbyPlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman findNearbyPlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
for (int i = 0; i < this.players.size(); ++i) {
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
// CraftBukkit start - fixed an NPE
if (entityhuman1 == null || entityhuman1.dead) {
continue;
}
// CraftBukkit end
double d5 = entityhuman1.e(d0, d1, d2);
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
d4 = d5;
entityhuman = entityhuman1;
}
}
return entityhuman;
}
public EntityHuman findNearbyVulnerablePlayer(Entity entity, double d0) {
return this.findNearbyVulnerablePlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman findNearbyVulnerablePlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
for (int i = 0; i < this.players.size(); ++i) {
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
// CraftBukkit start - fixed an NPE
if (entityhuman1 == null || entityhuman1.dead) {
continue;
}
// CraftBukkit end
if (!entityhuman1.abilities.isInvulnerable) {
double d5 = entityhuman1.e(d0, d1, d2);
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
d4 = d5;
entityhuman = entityhuman1;
}
}
}
return entityhuman;
}
public EntityHuman a(String s) {
for (int i = 0; i < this.players.size(); ++i) {
if (s.equals(((EntityHuman) this.players.get(i)).name)) {
return (EntityHuman) this.players.get(i);
}
}
return null;
}
public void B() throws ExceptionWorldConflict { // CraftBukkit - added throws
this.dataManager.checkSession();
}
public void setTime(long i) {
this.worldData.b(i);
}
public long getSeed() {
return this.worldData.getSeed();
}
public long getTime() {
return this.worldData.getTime();
}
public ChunkCoordinates getSpawn() {
return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e());
}
public boolean a(EntityHuman entityhuman, int i, int j, int k) {
return true;
}
public void broadcastEntityEffect(Entity entity, byte b0) {}
public IChunkProvider F() {
return this.chunkProvider;
}
public void playNote(int i, int j, int k, int l, int i1, int j1) {
if (l > 0) {
Block.byId[l].b(this, i, j, k, i1, j1);
}
}
public IDataManager getDataManager() {
return this.dataManager;
}
public WorldData getWorldData() {
return this.worldData;
}
public void everyoneSleeping() {}
// CraftBukkit start
// Calls the method that checks to see if players are sleeping
// Called by CraftPlayer.setPermanentSleeping()
public void checkSleepStatus() {
if (!this.isStatic) {
this.everyoneSleeping();
}
}
// CraftBukkit end
public float i(float f) {
return (this.p + (this.q - this.p) * f) * this.j(f);
}
public float j(float f) {
return this.n + (this.o - this.n) * f;
}
public boolean I() {
return (double) this.i(1.0F) > 0.9D;
}
public boolean J() {
return (double) this.j(1.0F) > 0.2D;
}
public boolean B(int i, int j, int k) {
if (!this.J()) {
return false;
} else if (!this.j(i, j, k)) {
return false;
} else if (this.g(i, k) > j) {
return false;
} else {
BiomeBase biomebase = this.getBiome(i, k);
return biomebase.c() ? false : biomebase.d();
}
}
public boolean C(int i, int j, int k) {
BiomeBase biomebase = this.getBiome(i, k);
return biomebase.e();
}
public void a(String s, WorldMapBase worldmapbase) {
this.worldMaps.a(s, worldmapbase);
}
public WorldMapBase a(Class oclass, String s) {
return this.worldMaps.get(oclass, s);
}
public int b(String s) {
return this.worldMaps.a(s);
}
public void triggerEffect(int i, int j, int k, int l, int i1) {
this.a((EntityHuman) null, i, j, k, l, i1);
}
public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) {
for (int j1 = 0; j1 < this.x.size(); ++j1) {
((IWorldAccess) this.x.get(j1)).a(entityhuman, i, j, k, l, i1);
}
}
public int getHeight() {
return 256;
}
public int L() {
return this.worldProvider.e ? 128 : 256;
}
public Random D(int i, int j, int k) {
long l = (long) i * 341873128712L + (long) j * 132897987541L + this.getWorldData().getSeed() + (long) k;
this.random.setSeed(l);
return this.random;
}
public boolean updateLights() {
return false;
}
public ChunkPosition b(String s, int i, int j, int k) {
return this.F().findNearestMapFeature(this, s, i, j, k);
}
public CrashReport a(CrashReport crashreport) {
crashreport.a("World " + this.worldData.getName() + " Entities", (Callable) (new CrashReportEntities(this)));
crashreport.a("World " + this.worldData.getName() + " Players", (Callable) (new CrashReportPlayers(this)));
crashreport.a("World " + this.worldData.getName() + " Chunk Stats", (Callable) (new CrashReportChunkStats(this)));
return crashreport;
}
public void f(int i, int j, int k, int l, int i1) {
Iterator iterator = this.x.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(i, j, k, l, i1);
}
}
}