geforkt von Mirrors/Paper
104 Zeilen
3.4 KiB
Java
104 Zeilen
3.4 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit
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import org.bukkit.BlockChangeDelegate;
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public class WorldGenTaiga1 extends WorldGenerator {
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public WorldGenTaiga1() {}
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public boolean a(World world, Random random, int i, int j, int k) {
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// CraftBukkit start
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// sk: The idea is to have (our) WorldServer implement
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// BlockChangeDelegate and then we can implicitly cast World to
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// WorldServer (a safe cast, AFAIK) and no code will be broken. This
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// then allows plugins to catch manually-invoked generation events
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return generate((BlockChangeDelegate) world, random, i, j, k);
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}
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public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
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// CraftBukkit end
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int l = random.nextInt(5) + 7;
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int i1 = l - random.nextInt(2) - 3;
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int j1 = l - i1;
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int k1 = 1 + random.nextInt(j1 + 1);
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boolean flag = true;
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if (j >= 1 && j + l + 1 <= 128) {
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int l1;
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int i2;
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int j2;
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int k2;
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int l2;
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for (l1 = j; l1 <= j + 1 + l && flag; ++l1) {
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boolean flag1 = true;
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if (l1 - j < i1) {
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l2 = 0;
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} else {
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l2 = k1;
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}
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for (i2 = i - l2; i2 <= i + l2 && flag; ++i2) {
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for (j2 = k - l2; j2 <= k + l2 && flag; ++j2) {
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if (l1 >= 0 && l1 < 128) {
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k2 = world.getTypeId(i2, l1, j2);
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if (k2 != 0 && k2 != Block.LEAVES.id) {
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flag = false;
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}
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} else {
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flag = false;
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}
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}
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}
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}
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if (!flag) {
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return false;
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} else {
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l1 = world.getTypeId(i, j - 1, k);
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if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < 128 - l - 1) {
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world.setTypeId(i, j - 1, k, Block.DIRT.id);
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l2 = 0;
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for (i2 = j + l; i2 >= j + i1; --i2) {
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for (j2 = i - l2; j2 <= i + l2; ++j2) {
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k2 = j2 - i;
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for (int i3 = k - l2; i3 <= k + l2; ++i3) {
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int j3 = i3 - k;
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if ((Math.abs(k2) != l2 || Math.abs(j3) != l2 || l2 <= 0) && !Block.o[world.getTypeId(j2, i2, i3)]) {
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world.setTypeIdAndData(j2, i2, i3, Block.LEAVES.id, 1);
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}
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}
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}
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if (l2 >= 1 && i2 == j + i1 + 1) {
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--l2;
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} else if (l2 < k1) {
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++l2;
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}
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}
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for (i2 = 0; i2 < l - 1; ++i2) {
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j2 = world.getTypeId(i, j + i2, k);
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if (j2 == 0 || j2 == Block.LEAVES.id) {
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world.setTypeIdAndData(i, j + i2, k, Block.LOG.id, 1);
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}
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}
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return true;
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} else {
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return false;
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}
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}
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} else {
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return false;
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}
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}
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}
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