geforkt von Mirrors/Paper
20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
35 Zeilen
1.1 KiB
Diff
35 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Aug 2021 09:00:45 -0700
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Subject: [PATCH] Add API for item entity health
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== AT ==
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public net.minecraft.world.entity.item.ItemEntity health
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
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index 1d90219c3a0e86786a9497d4c078c2d4077ab6cd..fea44ba6a6584b4a510af6a58cab07eecec6b68b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItem.java
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@@ -102,6 +102,21 @@ public class CraftItem extends CraftEntity implements Item {
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public void setWillAge(boolean willAge) {
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item.age = willAge ? 0 : NO_AGE_TIME;
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}
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+
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+ @Override
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+ public int getHealth() {
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+ return item.health;
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+ }
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+
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+ @Override
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+ public void setHealth(int health) {
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+ if (health <= 0) {
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+ item.getItem().onDestroyed(item);
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+ item.discard();
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+ } else {
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+ item.health = health;
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+ }
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+ }
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// Paper End
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@Override
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