Paper/Spigot-Server-Patches/0158-Properly-fix-item-duplication-bug.patch
Shane Freeder e3f2448ae1
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
60268ac8 Recipe choice lists should be copied once handed over to Bukkit
7ab335f2 Consistent multiple choice APIs for RecipeChoice.
2b6f3d7f SPIGOT-4586: Change PotionEffectType#value to not include null

CraftBukkit Changes:
2aba349f Need to update item in hand if fish bucket pickup cancelled
b634e059 SPIGOT-4591: Must mark itemstacks as dirty in case the handle itself changed
1748af89 Consistent multiple choice APIs for RecipeChoice.
2019-01-28 22:14:04 +00:00

37 Zeilen
1.5 KiB
Diff

From a4fa6f5e9ee8c5ab7be6c0ff8ca05993124977c7 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Tue, 27 Dec 2016 01:57:57 +0000
Subject: [PATCH] Properly fix item duplication bug
Credit to prplz for figuring out the real issue
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index a37af03d23..cd488d37f2 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1554,7 +1554,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
protected boolean isFrozen() {
- return super.isFrozen() || !getBukkitEntity().isOnline();
+ return super.isFrozen() || (this.playerConnection != null && this.playerConnection.isDisconnected()); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index aba7d209cb..75ceb4854b 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2500,7 +2500,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
public final boolean isDisconnected() {
- return !this.player.joining && !this.networkManager.isConnected();
+ return (!this.player.joining && !this.networkManager.isConnected()) || this.processedDisconnect; // Paper
}
// CraftBukkit end
}
--
2.20.1