geforkt von Mirrors/Paper
e38eceb42a
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: a19903d2 SPIGOT-520: Add option to disable player data saving
46 Zeilen
2.0 KiB
Diff
46 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 11 Apr 2020 21:23:42 -0400
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Subject: [PATCH] Delay unsafe actions until after entity ticking is done
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This will help prevent many cases of unregistering entities during entity ticking
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 7d0fddfc702ec0f0928404af1af96a21b5809be1..977a48bdd81d18992cacbd0ce6be2418fa9a103f 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -66,6 +66,16 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
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public final ChunkProviderServer chunkProvider; // Paper - public
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boolean tickingEntities;
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+ // Paper start
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+ List<java.lang.Runnable> afterEntityTickingTasks = Lists.newArrayList();
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+ public void doIfNotEntityTicking(java.lang.Runnable run) {
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+ if (tickingEntities) {
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+ afterEntityTickingTasks.add(run);
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+ } else {
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+ run.run();
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+ }
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+ }
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+ // Paper end
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private final MinecraftServer server;
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public final WorldDataServer worldDataServer; // CraftBukkit - type
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public boolean savingDisabled;
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@@ -533,6 +543,16 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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timings.entityTick.stopTiming(); // Spigot
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this.tickingEntities = false;
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+ // Paper start
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+ for (java.lang.Runnable run : this.afterEntityTickingTasks) {
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+ try {
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+ run.run();
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+ } catch (Exception e) {
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+ LOGGER.error("Error in After Entity Ticking Task", e);
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+ }
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+ }
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+ this.afterEntityTickingTasks.clear();
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+ // Paper end
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this.getMinecraftServer().midTickLoadChunks(); // Paper
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Entity entity2;
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