Paper/patches/server/0970-Temp-Pre-init-PlayerChunkLoaderData-in-order-to-prep.patch
Nassim Jahnke 72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00

20 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 18 Jun 2023 13:48:11 +0100
Subject: [PATCH] Temp: Pre-init PlayerChunkLoaderData in order to prepopulate
the BFS lookup cache because potatos
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index bfa091f72d6f477bcaf63d364639a1b4df9b1987..776b7fc26fe96b69be260bbd36efae147d988640 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -359,6 +359,7 @@ public class Main {
tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.DummyLightLayerEventListener.class.getName());
tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.class.getName());
tryPreloadClass(net.minecraft.util.ExceptionCollector.class.getName());
+ tryPreloadClass(io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader.PlayerChunkLoaderData.class.getName());
// Paper end
}
}