geforkt von Mirrors/Paper
ce270e1412
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b2f1908c SPIGOT-5783: Add helpful info to UnknownDependencyException e4f46260 SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot. 529a9a69 SPIGOT-5751: Clarify behaviour of block drop-related API methods CraftBukkit Changes:8ea9b138
Remove outdated build delay.ffc2b251
Revert "#675: Fix redirected CommandNodes sometimes not being properly redirected"cb701f6b
#675: Fix redirected CommandNodes sometimes not being properly redirectedc9d7c16b
SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.fad2494a
#673: Fix Craftworld#isChunkLoaded8637ec00
SPIGOT-5751: Made breakNaturally and getDrops returns the correct item if no argument is given Spigot Changes: a99063f7 Rebuild patches Fixes #3602
73 Zeilen
3.4 KiB
Diff
73 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 23 May 2020 01:31:06 -0400
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Subject: [PATCH] Fix Non Full Status Chunk NBT Memory Leak
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Any full status chunk that was requested for any status less than full
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would hold onto their entire nbt tree and every variable in that function.
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This was due to use of a lambda that persists on the Chunk object
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until that chunk reaches FULL status.
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With introduction of no tick, we greatly increased the number of non
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full chunks so this was really starting to hurt.
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We further improve it by making a copy of the nbt tag with only the memory
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it needs, so that we dont have to hold a copy to the entire compound.
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index d752e793f13a9caf5d255293f7ce9d562fd50064..1685237dfd7d6f352c5bab5f65817462de5e6d12 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -157,9 +157,9 @@ public class ChunkRegionLoader {
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object2 = protochunkticklist1;
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}
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- object = new Chunk(worldserver.getMinecraftWorld(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, (chunk) -> {
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- loadEntities(nbttagcompound1, chunk);
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- });
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+ object = new Chunk(worldserver.getMinecraftWorld(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, // Paper start - fix massive nbt memory leak due to lambda. move lambda into a container method to not leak scope. Only clone needed NBT keys.
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+ createLoadEntitiesConsumer(new SafeNBTCopy(nbttagcompound1, "TileEntities", "Entities"))
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+ );// Paper end
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} else {
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ProtoChunk protochunk = new ProtoChunk(chunkcoordintpair, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, worldserver); // Paper - Anti-Xray - Add parameter
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@@ -265,6 +265,37 @@ public class ChunkRegionLoader {
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return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
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}
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}
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+ // Paper start
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+
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+ /**
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+ * This wrapper will error out if any key is accessed that wasn't copied so we can catch it easy on an update
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+ */
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+ private static class SafeNBTCopy extends NBTTagCompound {
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+ private final java.util.Set<String> keys = new java.util.HashSet<String>();
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+ public SafeNBTCopy(NBTTagCompound base, String... keys) {
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+ for (String key : keys) {
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+ this.keys.add(key);
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+ this.set(key, base.get(key));
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+ }
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+ }
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+
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+ @Override
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+ public boolean hasKey(String s) {
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+ if (this.keys.contains(s)) {
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+ return true;
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+ }
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+ throw new IllegalStateException("Missing Key " + s + " in SafeNBTCopy");
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+ }
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+
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+ @Override
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+ public boolean hasKeyOfType(String s, int i) {
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+ return hasKey(s) && super.hasKeyOfType(s, i);
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+ }
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+ }
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+ private static java.util.function.Consumer<Chunk> createLoadEntitiesConsumer(NBTTagCompound nbt) {
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+ return (chunk) -> loadEntities(nbt, chunk);
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+ }
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+ // Paper end
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// Paper start - async chunk save for unload
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public static final class AsyncSaveData {
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