geforkt von Mirrors/Paper
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
76 Zeilen
4.4 KiB
Diff
76 Zeilen
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 10 Sep 2018 23:36:16 -0400
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Subject: [PATCH] Prevent chunk loading from Fluid Flowing
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diff --git a/src/main/java/net/minecraft/server/FluidTypeFlowing.java b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
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index 3099a5e654d343fba1a61d6be3477df0866feb47..376dca1889f1eca4ce9993e0e067a94eb293103d 100644
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--- a/src/main/java/net/minecraft/server/FluidTypeFlowing.java
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+++ b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
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@@ -178,7 +178,8 @@ public abstract class FluidTypeFlowing extends FluidType {
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EnumDirection enumdirection = (EnumDirection) entry.getKey();
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Fluid fluid1 = (Fluid) entry.getValue();
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BlockPosition blockposition1 = blockposition.shift(enumdirection);
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- IBlockData iblockdata1 = generatoraccess.getType(blockposition1);
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+ IBlockData iblockdata1 = generatoraccess.getTypeIfLoaded(blockposition1); // Paper
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+ if (iblockdata1 == null) continue; // Paper
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if (this.a(generatoraccess, blockposition, iblockdata, enumdirection, blockposition1, iblockdata1, generatoraccess.getFluid(blockposition1), fluid1.getType())) {
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// CraftBukkit start
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@@ -205,7 +206,8 @@ public abstract class FluidTypeFlowing extends FluidType {
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while (iterator.hasNext()) {
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EnumDirection enumdirection = (EnumDirection) iterator.next();
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BlockPosition blockposition1 = blockposition.shift(enumdirection);
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- IBlockData iblockdata1 = iworldreader.getType(blockposition1);
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+ IBlockData iblockdata1 = iworldreader.getTypeIfLoaded(blockposition1); // Paper
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+ if (iblockdata1 == null) continue; // Paper
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Fluid fluid = iblockdata1.getFluid();
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if (fluid.getType().a((FluidType) this) && this.a(enumdirection, (IBlockAccess) iworldreader, blockposition, iblockdata, blockposition1, iblockdata1)) {
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@@ -322,11 +324,18 @@ public abstract class FluidTypeFlowing extends FluidType {
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if (enumdirection1 != enumdirection) {
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BlockPosition blockposition2 = blockposition.shift(enumdirection1);
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short short0 = a(blockposition1, blockposition2);
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- Pair<IBlockData, Fluid> pair = (Pair) short2objectmap.computeIfAbsent(short0, (k) -> {
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- IBlockData iblockdata1 = iworldreader.getType(blockposition2);
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+ // Paper start - avoid loading chunks
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+ Pair<IBlockData, Fluid> pair = short2objectmap.get(short0);
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+ if (pair == null) {
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+ IBlockData iblockdatax = iworldreader.getTypeIfLoaded(blockposition2);
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+ if (iblockdatax == null) {
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+ continue;
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+ }
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- return Pair.of(iblockdata1, iblockdata1.getFluid());
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- });
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+ pair = Pair.of(iblockdatax, iblockdatax.getFluid());
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+ short2objectmap.put(short0, pair);
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+ }
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+ // Paper end
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IBlockData iblockdata1 = (IBlockData) pair.getFirst();
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Fluid fluid = (Fluid) pair.getSecond();
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@@ -398,11 +407,16 @@ public abstract class FluidTypeFlowing extends FluidType {
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EnumDirection enumdirection = (EnumDirection) iterator.next();
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BlockPosition blockposition1 = blockposition.shift(enumdirection);
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short short0 = a(blockposition, blockposition1);
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- Pair<IBlockData, Fluid> pair = (Pair) short2objectmap.computeIfAbsent(short0, (j) -> {
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- IBlockData iblockdata1 = iworldreader.getType(blockposition1);
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-
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- return Pair.of(iblockdata1, iblockdata1.getFluid());
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- });
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+ // Paper start
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+ Pair pair = (Pair) short2objectmap.get(short0);
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+ if (pair == null) {
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+ IBlockData iblockdatax = iworldreader.getTypeIfLoaded(blockposition1);
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+ if (iblockdatax == null) continue;
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+
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+ pair = Pair.of(iblockdatax, iblockdatax.getFluid());
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+ short2objectmap.put(short0, pair);
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+ }
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+ // Paper end
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IBlockData iblockdata1 = (IBlockData) pair.getFirst();
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Fluid fluid = (Fluid) pair.getSecond();
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Fluid fluid1 = this.a(iworldreader, blockposition1, iblockdata1);
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