Paper/patches/unapplied/server/0386-Load-Chunks-for-Login-Asynchronously.patch
2022-12-07 17:46:46 +01:00

281 Zeilen
16 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Apr 2020 04:28:29 -0400
Subject: [PATCH] Load Chunks for Login Asynchronously
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index ceab806cf008f8c9306283c86a92164176f8f1c5..d18337c4c123819e4d5f55b65985e548da492627 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -170,6 +170,7 @@ import org.bukkit.event.world.GenericGameEvent;
import org.bukkit.event.world.TimeSkipEvent;
// CraftBukkit end
import it.unimi.dsi.fastutil.ints.IntArrayList; // Paper
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper
public class ServerLevel extends Level implements WorldGenLevel {
@@ -436,6 +437,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
return player != null && player.level == this ? player : null;
}
// Paper end
+ public final ReferenceOpenHashSet<ServerPlayer> pendingLogin = new ReferenceOpenHashSet<>(); // Paper
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8660fc4bc748131d9bc3088afb5bb9af073300f8..7ad1d2cd3b2d4b1f9b21f0de5ddbf2626aea0310 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -182,6 +182,7 @@ public class ServerPlayer extends Player {
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
public ServerGamePacketListenerImpl connection;
+ public net.minecraft.network.Connection networkManager; // Paper
public final MinecraftServer server;
public final ServerPlayerGameMode gameMode;
private final PlayerAdvancements advancements;
@@ -255,6 +256,7 @@ public class ServerPlayer extends Player {
public boolean joining = true;
public boolean sentListPacket = false;
public boolean supressTrackerForLogin = false; // Paper
+ public boolean didPlayerJoinEvent = false; // Paper
public Integer clientViewDistance;
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 97d1ff2af23bac14e67bca5896843325aaa5bfc1..e9bc61590d33dc341074371859ceec54599e6c47 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -23,6 +23,7 @@ public class TicketType<T> {
public static final TicketType<ChunkPos> FORCED = TicketType.create("forced", Comparator.comparingLong(ChunkPos::toLong));
public static final TicketType<ChunkPos> LIGHT = TicketType.create("light", Comparator.comparingLong(ChunkPos::toLong));
public static final TicketType<BlockPos> PORTAL = TicketType.create("portal", Vec3i::compareTo, 300);
+ public static final TicketType<Long> LOGIN = create("login", Long::compareTo, 100); // Paper
public static final TicketType<Integer> POST_TELEPORT = TicketType.create("post_teleport", Integer::compareTo, 5);
public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c40da6e0f5da3a6663aba74720c530713b94650b..2a75c77ac51b620098f5cc49a8a6bebafdfc06a1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -346,6 +346,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void tick() {
+ // Paper start - login async
+ // Don't tick if not valid (dead), otherwise we load chunks below
+ if (this.player.valid) {
+ // Paper end
if (this.ackBlockChangesUpTo > -1) {
this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
this.ackBlockChangesUpTo = -1;
@@ -392,7 +396,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.lastVehicle = null;
this.clientVehicleIsFloating = false;
this.aboveGroundVehicleTickCount = 0;
- }
+ }} // Paper - end if (valid)
this.server.getProfiler().push("keepAlive");
// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 3a20c6e2214ad075e4cdd3fbdf0b59e1891b0f2b..42cdb2c70f6b906d27c4b1409df92f7459bf2c1b 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -89,7 +89,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
}
// Paper end
} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
if (entityplayer == null) {
this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
@@ -188,7 +188,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
}
this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
try {
ServerPlayer entityplayer1 = this.server.getPlayerList().getPlayerForLogin(this.gameProfile, s); // CraftBukkit - add player reference
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 6cc70d6eb84fb819fb7f1b8b1ef1bbb4715315e5..1ec5facab133f265b280738afe9917592384984e 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -139,6 +139,7 @@ public abstract class PlayerList {
private final IpBanList ipBans;
private final ServerOpList ops;
private final UserWhiteList whitelist;
+ private final Map<UUID, ServerPlayer> pendingPlayers = Maps.newHashMap(); // Paper
// CraftBukkit start
// private final Map<UUID, ServerStatisticManager> stats;
// private final Map<UUID, AdvancementDataPlayer> advancements;
@@ -180,6 +181,13 @@ public abstract class PlayerList {
public void placeNewPlayer(Connection connection, ServerPlayer player) {
player.isRealPlayer = true; // Paper
player.loginTime = System.currentTimeMillis(); // Paper
+ // Paper start
+ ServerPlayer prev = pendingPlayers.put(player.getUUID(), player);
+ if (prev != null) {
+ disconnectPendingPlayer(prev);
+ }
+ player.networkManager = connection;
+ // Paper end
GameProfile gameprofile = player.getGameProfile();
GameProfileCache usercache = this.server.getProfileCache();
Optional<GameProfile> optional = usercache.get(gameprofile.getId());
@@ -192,7 +200,7 @@ public abstract class PlayerList {
if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
s = bukkit.contains("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
- }
+ }String lastKnownName = s; // Paper
// CraftBukkit end
if (nbttagcompound != null) {
@@ -219,11 +227,15 @@ public abstract class PlayerList {
if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
player.setLevel(worldserver1);
- String s1 = "local";
+ // Paper start - make s1 final
+ final String s1;
if (connection.getRemoteAddress() != null) {
s1 = connection.getRemoteAddress().toString();
+ } else {
+ s1 = "local";
}
+ // Paper end
// Spigot start - spawn location event
Player spawnPlayer = player.getBukkitEntity();
@@ -265,6 +277,56 @@ public abstract class PlayerList {
player.getRecipeBook().sendInitialRecipeBook(player);
this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
this.server.invalidateStatus();
+ // Paper start - async load spawn in chunk
+ ServerLevel finalWorldserver = worldserver1;
+ finalWorldserver.pendingLogin.add(player);
+ int chunkX = loc.getBlockX() >> 4;
+ int chunkZ = loc.getBlockZ() >> 4;
+ final net.minecraft.world.level.ChunkPos pos = new net.minecraft.world.level.ChunkPos(chunkX, chunkZ);
+ net.minecraft.server.level.ChunkMap playerChunkMap = worldserver1.getChunkSource().chunkMap;
+ net.minecraft.server.level.DistanceManager distanceManager = playerChunkMap.distanceManager;
+ io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
+ worldserver1, chunkX, chunkZ, net.minecraft.server.level.ChunkHolder.FullChunkStatus.ENTITY_TICKING, true,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHEST,
+ (chunk) -> {
+ MinecraftServer.getServer().scheduleOnMain(() -> {
+ try {
+ if (!playerconnection.connection.isConnected()) {
+ return;
+ }
+ PlayerList.this.postChunkLoadJoin(
+ player, finalWorldserver, connection, playerconnection,
+ nbttagcompound, s1, lastKnownName
+ );
+ distanceManager.addTicket(net.minecraft.server.level.TicketType.LOGIN, pos, 31, pos.toLong());
+ } finally {
+ finalWorldserver.pendingLogin.remove(player);
+ }
+ });
+ }
+ );
+ }
+
+ public ServerPlayer getActivePlayer(UUID uuid) {
+ ServerPlayer player = this.playersByUUID.get(uuid);
+ return player != null ? player : pendingPlayers.get(uuid);
+ }
+
+ void disconnectPendingPlayer(ServerPlayer entityplayer) {
+ Component msg = Component.translatable("multiplayer.disconnect.duplicate_login");
+ entityplayer.networkManager.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(msg), net.minecraft.network.PacketSendListener.thenRun(() -> {
+ entityplayer.networkManager.disconnect(msg);
+ entityplayer.networkManager = null;
+ }));
+ }
+
+ private void postChunkLoadJoin(ServerPlayer player, ServerLevel worldserver1, Connection networkmanager, ServerGamePacketListenerImpl playerconnection, CompoundTag nbttagcompound, String s1, String s) {
+ pendingPlayers.remove(player.getUUID(), player);
+ if (!networkmanager.isConnected()) {
+ return;
+ }
+ player.didPlayerJoinEvent = true;
+ // Paper end
MutableComponent ichatmutablecomponent;
if (player.getGameProfile().getName().equalsIgnoreCase(s)) {
@@ -506,6 +568,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -533,7 +596,7 @@ public abstract class PlayerList {
}
PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
- this.cserver.getPluginManager().callEvent(playerQuitEvent);
+ if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
if (server.isSameThread()) entityplayer.doTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
@@ -578,6 +641,13 @@ public abstract class PlayerList {
// this.advancements.remove(uuid);
// CraftBukkit end
}
+ // Paper start
+ entityplayer1 = pendingPlayers.get(uuid);
+ if (entityplayer1 == entityplayer) {
+ pendingPlayers.remove(uuid);
+ }
+ entityplayer.networkManager = null;
+ // Paper end
// CraftBukkit start
// this.broadcastAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[]{entityplayer}));
@@ -595,7 +665,7 @@ public abstract class PlayerList {
this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
// CraftBukkit end
- return playerQuitEvent.quitMessage(); // Paper - Adventure
+ return entityplayer.didPlayerJoinEvent ? playerQuitEvent.quitMessage() : null; // CraftBukkit // Paper - Adventure // Paper - don't print quit if we never printed join
}
// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
@@ -614,6 +684,13 @@ public abstract class PlayerList {
list.add(entityplayer);
}
}
+ // Paper start - check pending players too
+ entityplayer = pendingPlayers.get(uuid);
+ if (entityplayer != null) {
+ this.pendingPlayers.remove(uuid);
+ disconnectPendingPlayer(entityplayer);
+ }
+ // Paper end
Iterator iterator = list.iterator();
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index a2750cba8540caa9f12f5d5179b51f7753d38bba..e5c5a514e6b7bdf663d33074557e34372f18ea77 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1219,7 +1219,7 @@ public final class CraftServer implements Server {
return false;
}
- if (handle.players().size() > 0) {
+ if (handle.players().size() > 0 || handle.pendingLogin.size() > 0) { // Paper
return false;
}