Paper/src/main/java/net/minecraft/server/EntityHuman.java
2013-11-30 19:26:12 -06:00

1575 Zeilen
51 KiB
Java

package net.minecraft.server;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import net.minecraft.util.com.google.common.base.Charsets;
import net.minecraft.util.com.mojang.authlib.GameProfile;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.entity.CraftItem;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.PlayerBedEnterEvent;
import org.bukkit.event.player.PlayerBedLeaveEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
// CraftBukkit end
public abstract class EntityHuman extends EntityLiving implements ICommandListener {
public PlayerInventory inventory = new PlayerInventory(this);
private InventoryEnderChest enderChest = new InventoryEnderChest();
public Container defaultContainer;
public Container activeContainer;
protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor
protected int br;
public float bs;
public float bt;
public int bu;
public double bv;
public double bw;
public double bx;
public double by;
public double bz;
public double bA;
// CraftBukkit start
public boolean sleeping; // protected -> public
public boolean fauxSleeping;
public String spawnWorld = "";
@Override
public CraftHumanEntity getBukkitEntity() {
return (CraftHumanEntity) super.getBukkitEntity();
}
// CraftBukkit end
public ChunkCoordinates bC;
public int sleepTicks; // CraftBukkit - private -> public
public float bD;
public float bE;
private ChunkCoordinates c;
private boolean d;
private ChunkCoordinates e;
public PlayerAbilities abilities = new PlayerAbilities();
public int oldLevel = -1; // CraftBukkit
public int expLevel;
public int expTotal;
public float exp;
private ItemStack f;
private int g;
protected float bJ = 0.1F;
protected float bK = 0.02F;
private int h;
private final GameProfile i;
public EntityFishingHook hookedFish;
public EntityHuman(World world, GameProfile gameprofile) {
super(world);
this.uniqueID = a(gameprofile);
this.i = gameprofile;
this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic, this);
this.activeContainer = this.defaultContainer;
this.height = 1.62F;
ChunkCoordinates chunkcoordinates = world.getSpawn();
this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
this.ba = 180.0F;
this.maxFireTicks = 20;
}
protected void aD() {
super.aD();
this.bc().b(GenericAttributes.e).setValue(1.0D);
}
protected void c() {
super.c();
this.datawatcher.a(16, Byte.valueOf((byte) 0));
this.datawatcher.a(17, Float.valueOf(0.0F));
this.datawatcher.a(18, Integer.valueOf(0));
}
public boolean bw() {
return this.f != null;
}
public void by() {
if (this.f != null) {
this.f.b(this.world, this, this.g);
}
this.bz();
}
public void bz() {
this.f = null;
this.g = 0;
if (!this.world.isStatic) {
this.e(false);
}
}
public boolean isBlocking() {
return this.bw() && this.f.getItem().d(this.f) == EnumAnimation.BLOCK;
}
public void h() {
if (this.f != null) {
ItemStack itemstack = this.inventory.getItemInHand();
if (itemstack == this.f) {
if (this.g <= 25 && this.g % 4 == 0) {
this.c(itemstack, 5);
}
if (--this.g == 0 && !this.world.isStatic) {
this.p();
}
} else {
this.bz();
}
}
if (this.bu > 0) {
--this.bu;
}
if (this.isSleeping()) {
++this.sleepTicks;
if (this.sleepTicks > 100) {
this.sleepTicks = 100;
}
if (!this.world.isStatic) {
if (!this.j()) {
this.a(true, true, false);
} else if (this.world.v()) {
this.a(false, true, true);
}
}
} else if (this.sleepTicks > 0) {
++this.sleepTicks;
if (this.sleepTicks >= 110) {
this.sleepTicks = 0;
}
}
super.h();
if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.a(this)) {
this.closeInventory();
this.activeContainer = this.defaultContainer;
}
if (this.isBurning() && this.abilities.isInvulnerable) {
this.extinguish();
}
this.bv = this.by;
this.bw = this.bz;
this.bx = this.bA;
double d0 = this.locX - this.by;
double d1 = this.locY - this.bz;
double d2 = this.locZ - this.bA;
double d3 = 10.0D;
if (d0 > d3) {
this.bv = this.by = this.locX;
}
if (d2 > d3) {
this.bx = this.bA = this.locZ;
}
if (d1 > d3) {
this.bw = this.bz = this.locY;
}
if (d0 < -d3) {
this.bv = this.by = this.locX;
}
if (d2 < -d3) {
this.bx = this.bA = this.locZ;
}
if (d1 < -d3) {
this.bw = this.bz = this.locY;
}
this.by += d0 * 0.25D;
this.bA += d2 * 0.25D;
this.bz += d1 * 0.25D;
if (this.vehicle == null) {
this.e = null;
}
if (!this.world.isStatic) {
this.foodData.a(this);
this.a(StatisticList.g, 1);
}
}
public int D() {
return this.abilities.isInvulnerable ? 0 : 80;
}
protected String H() {
return "game.player.swim";
}
protected String O() {
return "game.player.swim.splash";
}
public int ai() {
return 10;
}
public void makeSound(String s, float f, float f1) {
this.world.a(this, s, f, f1);
}
protected void c(ItemStack itemstack, int i) {
if (itemstack.o() == EnumAnimation.DRINK) {
this.makeSound("random.drink", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
if (itemstack.o() == EnumAnimation.EAT) {
for (int j = 0; j < i; ++j) {
Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
String s = "iconcrack_" + Item.b(itemstack.getItem());
if (itemstack.usesData()) {
s = s + "_" + itemstack.getData();
}
this.world.addParticle(s, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
}
this.makeSound("random.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
}
protected void p() {
if (this.f != null) {
this.c(this.f, 16);
int i = this.f.count;
// CraftBukkit start
org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.f);
PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
// Update client
if (this instanceof EntityPlayer) {
((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.a((IInventory) this.inventory, this.inventory.itemInHandIndex).index, this.f));
}
return;
}
// Plugin modified the item, process it but don't remove it
if (!craftItem.equals(event.getItem())) {
CraftItemStack.asNMSCopy(event.getItem()).b(this.world, this);
// Update client
if (this instanceof EntityPlayer) {
((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.a((IInventory) this.inventory, this.inventory.itemInHandIndex).index, this.f));
}
return;
}
// CraftBukkit end
ItemStack itemstack = this.f.b(this.world, this);
if (itemstack != this.f || itemstack != null && itemstack.count != i) {
this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
if (itemstack.count == 0) {
this.inventory.items[this.inventory.itemInHandIndex] = null;
}
}
this.bz();
}
}
protected boolean bh() {
return this.getHealth() <= 0.0F || this.isSleeping();
}
// CraftBukkit - protected -> public
public void closeInventory() {
this.activeContainer = this.defaultContainer;
}
public void mount(Entity entity) {
// CraftBukkit start - mirror Entity mount changes
this.setPassengerOf(entity);
}
public void setPassengerOf(Entity entity) {
// CraftBukkit end
if (this.vehicle != null && entity == null) {
// CraftBukkit start - use parent method instead to correctly fire VehicleExitEvent
Entity originalVehicle = this.vehicle;
// First statement moved down, second statement handled in parent method.
/*
if (!this.world.isStatic) {
this.l(this.vehicle);
}
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
this.vehicle = null;
*/
super.setPassengerOf(entity);
if (!this.world.isStatic && this.vehicle == null) {
this.l(originalVehicle);
}
// CraftBukkit end
} else {
super.setPassengerOf(entity); // CraftBukkit - call new parent
}
}
public void ab() {
if (!this.world.isStatic && this.isSneaking()) {
this.mount((Entity) null);
this.setSneaking(false);
} else {
double d0 = this.locX;
double d1 = this.locY;
double d2 = this.locZ;
float f = this.yaw;
float f1 = this.pitch;
super.ab();
this.bs = this.bt;
this.bt = 0.0F;
this.l(this.locX - d0, this.locY - d1, this.locZ - d2);
if (this.vehicle instanceof EntityPig) {
this.pitch = f1;
this.yaw = f;
this.aN = ((EntityPig) this.vehicle).aN;
}
}
}
protected void bq() {
super.bq();
this.bb();
}
public void e() {
if (this.br > 0) {
--this.br;
}
if (this.world.difficulty == EnumDifficulty.PEACEFUL && this.getHealth() < this.getMaxHealth() && this.world.getGameRules().getBoolean("naturalRegeneration") && this.ticksLived % 20 * 12 == 0) {
// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
}
this.inventory.k();
this.bs = this.bt;
super.e();
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d);
if (!this.world.isStatic) {
attributeinstance.setValue((double) this.abilities.b());
}
this.aR = this.bK;
if (this.isSprinting()) {
this.aR = (float) ((double) this.aR + (double) this.bK * 0.3D);
}
this.i((float) attributeinstance.getValue());
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
// CraftBukkit - Math -> TrigMath
float f1 = (float) org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
if (f > 0.1F) {
f = 0.1F;
}
if (!this.onGround || this.getHealth() <= 0.0F) {
f = 0.0F;
}
if (this.onGround || this.getHealth() <= 0.0F) {
f1 = 0.0F;
}
this.bt += (f - this.bt) * 0.4F;
this.aK += (f1 - this.aK) * 0.8F;
if (this.getHealth() > 0.0F) {
AxisAlignedBB axisalignedbb = null;
if (this.vehicle != null && !this.vehicle.dead) {
axisalignedbb = this.boundingBox.a(this.vehicle.boundingBox).grow(1.0D, 0.0D, 1.0D);
} else {
axisalignedbb = this.boundingBox.grow(1.0D, 0.5D, 1.0D);
}
List list = this.world.getEntities(this, axisalignedbb);
if (list != null) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (!entity.dead) {
this.r(entity);
}
}
}
}
}
private void r(Entity entity) {
entity.b_(this);
}
public int getScore() {
return this.datawatcher.getInt(18);
}
public void setScore(int i) {
this.datawatcher.watch(18, Integer.valueOf(i));
}
public void addScore(int i) {
int j = this.getScore();
this.datawatcher.watch(18, Integer.valueOf(j + i));
}
public void die(DamageSource damagesource) {
super.die(damagesource);
this.a(0.2F, 0.2F);
this.setPosition(this.locX, this.locY, this.locZ);
this.motY = 0.10000000149011612D;
if (this.getName().equals("Notch")) {
this.a(new ItemStack(Items.APPLE, 1), true, false);
}
if (!this.world.getGameRules().getBoolean("keepInventory")) {
this.inventory.m();
}
if (damagesource != null) {
this.motX = (double) (-MathHelper.cos((this.aA + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motZ = (double) (-MathHelper.sin((this.aA + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
} else {
this.motX = this.motZ = 0.0D;
}
this.height = 0.1F;
this.a(StatisticList.v, 1);
}
protected String aT() {
return "game.player.hurt";
}
protected String aU() {
return "game.player.die";
}
public void b(Entity entity, int i) {
this.addScore(i);
// CraftBukkit - Get our scores instead
Collection<ScoreboardScore> collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.e, this.getName(), new java.util.ArrayList<ScoreboardScore>());
if (entity instanceof EntityHuman) {
this.a(StatisticList.y, 1);
// CraftBukkit - Get our scores instead
this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.d, this.getName(), collection);
} else {
this.a(StatisticList.w, 1);
}
Iterator iterator = collection.iterator();
while (iterator.hasNext()) {
ScoreboardScore scoreboardscore = (ScoreboardScore) iterator.next(); // CraftBukkit - Use our scores instead
scoreboardscore.incrementScore();
}
}
public EntityItem a(boolean flag) {
return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true);
}
public EntityItem drop(ItemStack itemstack, boolean flag) {
return this.a(itemstack, false, false);
}
public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
if (itemstack == null) {
return null;
} else if (itemstack.count == 0) {
return null;
} else {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
entityitem.pickupDelay = 40;
if (flag1) {
entityitem.b(this.getName());
}
float f = 0.1F;
float f1;
if (flag) {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
entityitem.motX += Math.cos((double) f1) * (double) f;
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start
Player player = (Player) this.getBukkitEntity();
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
player.getInventory().addItem(drop.getItemStack());
return null;
}
// CraftBukkit end
this.a(entityitem);
this.a(StatisticList.s, 1);
return entityitem;
}
}
protected void a(EntityItem entityitem) {
this.world.addEntity(entityitem);
}
public float a(Block block, boolean flag) {
float f = this.inventory.a(block);
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
ItemStack itemstack = this.inventory.getItemInHand();
if (i > 0 && itemstack != null) {
float f1 = (float) (i * i + 1);
if (!itemstack.b(block) && f <= 1.0F) {
f += f1 * 0.08F;
} else {
f += f1;
}
}
}
if (this.hasEffect(MobEffectList.FASTER_DIG)) {
f *= 1.0F + (float) (this.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F;
}
if (this.hasEffect(MobEffectList.SLOWER_DIG)) {
f *= 1.0F - (float) (this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier() + 1) * 0.2F;
}
if (this.a(Material.WATER) && !EnchantmentManager.hasWaterWorkerEnchantment(this)) {
f /= 5.0F;
}
if (!this.onGround) {
f /= 5.0F;
}
return f;
}
public boolean a(Block block) {
return this.inventory.b(block);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
this.uniqueID = a(this.i);
NBTTagList nbttaglist = nbttagcompound.getList("Inventory", 10);
this.inventory.b(nbttaglist);
this.inventory.itemInHandIndex = nbttagcompound.getInt("SelectedItemSlot");
this.sleeping = nbttagcompound.getBoolean("Sleeping");
this.sleepTicks = nbttagcompound.getShort("SleepTimer");
this.exp = nbttagcompound.getFloat("XpP");
this.expLevel = nbttagcompound.getInt("XpLevel");
this.expTotal = nbttagcompound.getInt("XpTotal");
this.setScore(nbttagcompound.getInt("Score"));
if (this.sleeping) {
this.bC = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
this.a(true, true, false);
}
// CraftBukkit start
this.spawnWorld = nbttagcompound.getString("SpawnWorld");
if ("".equals(spawnWorld)) {
this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
}
// CraftBukkit end
if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
this.c = new ChunkCoordinates(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
this.d = nbttagcompound.getBoolean("SpawnForced");
}
this.foodData.a(nbttagcompound);
this.abilities.b(nbttagcompound);
if (nbttagcompound.hasKeyOfType("EnderItems", 9)) {
NBTTagList nbttaglist1 = nbttagcompound.getList("EnderItems", 10);
this.enderChest.a(nbttaglist1);
}
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
nbttagcompound.setInt("SelectedItemSlot", this.inventory.itemInHandIndex);
nbttagcompound.setBoolean("Sleeping", this.sleeping);
nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
nbttagcompound.setFloat("XpP", this.exp);
nbttagcompound.setInt("XpLevel", this.expLevel);
nbttagcompound.setInt("XpTotal", this.expTotal);
nbttagcompound.setInt("Score", this.getScore());
if (this.c != null) {
nbttagcompound.setInt("SpawnX", this.c.x);
nbttagcompound.setInt("SpawnY", this.c.y);
nbttagcompound.setInt("SpawnZ", this.c.z);
nbttagcompound.setBoolean("SpawnForced", this.d);
nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds
}
this.foodData.b(nbttagcompound);
this.abilities.a(nbttagcompound);
nbttagcompound.set("EnderItems", this.enderChest.h());
}
public void openContainer(IInventory iinventory) {}
public void openHopper(TileEntityHopper tileentityhopper) {}
public void openMinecartHopper(EntityMinecartHopper entityminecarthopper) {}
public void openHorseInventory(EntityHorse entityhorse, IInventory iinventory) {}
public void startEnchanting(int i, int j, int k, String s) {}
public void openAnvil(int i, int j, int k) {}
public void startCrafting(int i, int j, int k) {}
public float getHeadHeight() {
return 0.12F;
}
protected void e_() {
this.height = 1.62F;
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable()) {
return false;
} else if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
return false;
} else {
this.aV = 0;
if (this.getHealth() <= 0.0F) {
return false;
} else {
if (this.isSleeping() && !this.world.isStatic) {
this.a(true, true, false);
}
if (damagesource.r()) {
if (this.world.difficulty == EnumDifficulty.PEACEFUL) {
return false; // CraftBukkit - f = 0.0f -> return false
}
if (this.world.difficulty == EnumDifficulty.EASY) {
f = f / 2.0F + 1.0F;
}
if (this.world.difficulty == EnumDifficulty.HARD) {
f = f * 3.0F / 2.0F;
}
}
if (false && f == 0.0F) { // CraftBukkit - Don't filter out 0 damage
return false;
} else {
Entity entity = damagesource.getEntity();
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
entity = ((EntityArrow) entity).shooter;
}
this.a(StatisticList.u, Math.round(f * 10.0F));
return super.damageEntity(damagesource, f);
}
}
}
}
public boolean a(EntityHuman entityhuman) {
// CraftBukkit start - Change to check OTHER player's scoreboard team according to API
// To summarize this method's logic, it's "Can parameter hurt this"
org.bukkit.scoreboard.Team team;
if (entityhuman instanceof EntityPlayer) {
EntityPlayer thatPlayer = (EntityPlayer) entityhuman;
team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
if (team == null || team.allowFriendlyFire()) {
return true;
}
} else {
// This should never be called, but is implemented anyway
org.bukkit.OfflinePlayer thisPlayer = entityhuman.world.getServer().getOfflinePlayer(entityhuman.getName());
team = entityhuman.world.getServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
if (team == null || team.allowFriendlyFire()) {
return true;
}
}
if (this instanceof EntityPlayer) {
return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
}
return !team.hasPlayer(this.world.getServer().getOfflinePlayer(this.getName()));
// CraftBukkit end
}
protected void h(float f) {
this.inventory.a(f);
}
public int aV() {
return this.inventory.l();
}
public float bC() {
int i = 0;
ItemStack[] aitemstack = this.inventory.armor;
int j = aitemstack.length;
for (int k = 0; k < j; ++k) {
ItemStack itemstack = aitemstack[k];
if (itemstack != null) {
++i;
}
}
return (float) i / (float) this.inventory.armor.length;
}
protected void d(DamageSource damagesource, float f) {
if (!this.isInvulnerable()) {
if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
f = (1.0F + f) * 0.5F;
}
f = this.b(damagesource, f);
f = this.c(damagesource, f);
float f1 = f;
f = Math.max(f - this.bs(), 0.0F);
this.m(this.bs() - (f1 - f));
if (f != 0.0F) {
this.a(damagesource.f());
float f2 = this.getHealth();
this.setHealth(this.getHealth() - f);
this.aW().a(damagesource, f2, f);
}
}
}
public void openFurnace(TileEntityFurnace tileentityfurnace) {}
public void openDispenser(TileEntityDispenser tileentitydispenser) {}
public void a(TileEntity tileentity) {}
public void a(CommandBlockListenerAbstract commandblocklistenerabstract) {}
public void openBrewingStand(TileEntityBrewingStand tileentitybrewingstand) {}
public void openBeacon(TileEntityBeacon tileentitybeacon) {}
public void openTrade(IMerchant imerchant, String s) {}
public void b(ItemStack itemstack) {}
public boolean p(Entity entity) {
ItemStack itemstack = this.bD();
ItemStack itemstack1 = itemstack != null ? itemstack.cloneItemStack() : null;
if (!entity.c(this)) {
if (itemstack != null && entity instanceof EntityLiving) {
if (this.abilities.canInstantlyBuild) {
itemstack = itemstack1;
}
if (itemstack.a(this, (EntityLiving) entity)) {
// CraftBukkit - bypass infinite items; <= 0 -> == 0
if (itemstack.count == 0 && !this.abilities.canInstantlyBuild) {
this.bE();
}
return true;
}
}
return false;
} else {
if (itemstack != null && itemstack == this.bD()) {
if (itemstack.count <= 0 && !this.abilities.canInstantlyBuild) {
this.bE();
} else if (itemstack.count < itemstack1.count && this.abilities.canInstantlyBuild) {
itemstack.count = itemstack1.count;
}
}
return true;
}
}
public ItemStack bD() {
return this.inventory.getItemInHand();
}
public void bE() {
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
}
public double ad() {
return (double) (this.height - 0.5F);
}
public void attack(Entity entity) {
if (entity.av()) {
if (!entity.i(this)) {
float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue();
int i = 0;
float f1 = 0.0F;
if (entity instanceof EntityLiving) {
f1 = EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity);
i += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity);
}
if (this.isSprinting()) {
++i;
}
if (f > 0.0F || f1 > 0.0F) {
boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.h_() && !this.M() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving;
if (flag && f > 0.0F) {
f *= 1.5F;
}
f += f1;
boolean flag1 = false;
int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);
if (entity instanceof EntityLiving && j > 0 && !entity.isBurning()) {
flag1 = true;
entity.setOnFire(1);
}
boolean flag2 = entity.damageEntity(DamageSource.playerAttack(this), f);
if (flag2) {
if (i > 0) {
entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F));
this.motX *= 0.6D;
this.motZ *= 0.6D;
this.setSprinting(false);
}
if (flag) {
this.b(entity);
}
if (f1 > 0.0F) {
this.c(entity);
}
if (f >= 18.0F) {
this.a((Statistic) AchievementList.F);
}
this.k(entity);
if (entity instanceof EntityLiving) {
EnchantmentManager.a((EntityLiving) entity, (Entity) this);
}
EnchantmentManager.b(this, entity);
ItemStack itemstack = this.bD();
Object object = entity;
if (entity instanceof EntityComplexPart) {
IComplex icomplex = ((EntityComplexPart) entity).owner;
if (icomplex != null && icomplex instanceof EntityLiving) {
object = (EntityLiving) icomplex;
}
}
if (itemstack != null && object instanceof EntityLiving) {
itemstack.a((EntityLiving) object, this);
// CraftBukkit - bypass infinite items; <= 0 -> == 0
if (itemstack.count == 0) {
this.bE();
}
}
if (entity instanceof EntityLiving) {
this.a(StatisticList.t, Math.round(f * 10.0F));
if (j > 0) {
// CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
entity.setOnFire(combustEvent.getDuration());
}
// CraftBukkit end
}
}
this.a(0.3F);
} else if (flag1) {
entity.extinguish();
}
}
}
}
}
public void b(Entity entity) {}
public void c(Entity entity) {}
public void die() {
super.die();
this.defaultContainer.b(this);
if (this.activeContainer != null) {
this.activeContainer.b(this);
}
}
public boolean inBlock() {
return !this.sleeping && super.inBlock();
}
public GameProfile getProfile() {
return this.i;
}
public EnumBedResult a(int i, int j, int k) {
if (!this.world.isStatic) {
if (this.isSleeping() || !this.isAlive()) {
return EnumBedResult.OTHER_PROBLEM;
}
if (!this.world.worldProvider.d()) {
return EnumBedResult.NOT_POSSIBLE_HERE;
}
if (this.world.v()) {
return EnumBedResult.NOT_POSSIBLE_NOW;
}
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
return EnumBedResult.TOO_FAR_AWAY;
}
double d0 = 8.0D;
double d1 = 5.0D;
List list = this.world.a(EntityMonster.class, AxisAlignedBB.a().a((double) i - d0, (double) j - d1, (double) k - d0, (double) i + d0, (double) j + d1, (double) k + d0));
if (!list.isEmpty()) {
return EnumBedResult.NOT_SAFE;
}
}
if (this.am()) {
this.mount((Entity) null);
}
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(i, j, k);
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return EnumBedResult.OTHER_PROBLEM;
}
}
// CraftBukkit end
this.a(0.2F, 0.2F);
this.height = 0.2F;
if (this.world.isLoaded(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.l(l);
float f = 0.5F;
float f1 = 0.5F;
switch (i1) {
case 0:
f1 = 0.9F;
break;
case 1:
f = 0.1F;
break;
case 2:
f1 = 0.1F;
break;
case 3:
f = 0.9F;
}
this.w(i1);
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
} else {
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
}
this.sleeping = true;
this.sleepTicks = 0;
this.bC = new ChunkCoordinates(i, j, k);
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.everyoneSleeping();
}
return EnumBedResult.OK;
}
private void w(int i) {
this.bD = 0.0F;
this.bE = 0.0F;
switch (i) {
case 0:
this.bE = -1.8F;
break;
case 1:
this.bD = 1.8F;
break;
case 2:
this.bE = 1.8F;
break;
case 3:
this.bD = -1.8F;
}
}
public void a(boolean flag, boolean flag1, boolean flag2) {
this.a(0.6F, 1.8F);
this.e_();
ChunkCoordinates chunkcoordinates = this.bC;
ChunkCoordinates chunkcoordinates1 = this.bC;
if (chunkcoordinates != null && this.world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Blocks.BED) {
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
chunkcoordinates1 = BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
if (chunkcoordinates1 == null) {
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
}
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
}
this.sleeping = false;
if (!this.world.isStatic && flag1) {
this.world.everyoneSleeping();
}
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
org.bukkit.block.Block bed;
if (chunkcoordinates != null) {
bed = this.world.getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
} else {
bed = this.world.getWorld().getBlockAt(player.getLocation());
}
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
this.world.getServer().getPluginManager().callEvent(event);
}
// CraftBukkit end
if (flag) {
this.sleepTicks = 0;
} else {
this.sleepTicks = 100;
}
if (flag2) {
this.setRespawnPosition(this.bC, false);
}
}
private boolean j() {
return this.world.getType(this.bC.x, this.bC.y, this.bC.z) == Blocks.BED;
}
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates, boolean flag) {
IChunkProvider ichunkprovider = world.K();
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
if (world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Blocks.BED) {
ChunkCoordinates chunkcoordinates1 = BlockBed.a(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
return chunkcoordinates1;
} else {
Material material = world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z).getMaterial();
Material material1 = world.getType(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z).getMaterial();
boolean flag1 = !material.isBuildable() && !material.isLiquid();
boolean flag2 = !material1.isBuildable() && !material1.isLiquid();
return flag && flag1 && flag2 ? chunkcoordinates : null;
}
}
public boolean isSleeping() {
return this.sleeping;
}
public boolean isDeeplySleeping() {
return this.sleeping && this.sleepTicks >= 100;
}
protected void b(int i, boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 | 1 << i)));
} else {
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 & ~(1 << i))));
}
}
public void b(IChatBaseComponent ichatbasecomponent) {}
public ChunkCoordinates getBed() {
return this.c;
}
public boolean isRespawnForced() {
return this.d;
}
public void setRespawnPosition(ChunkCoordinates chunkcoordinates, boolean flag) {
if (chunkcoordinates != null) {
this.c = new ChunkCoordinates(chunkcoordinates);
this.d = flag;
this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
} else {
this.c = null;
this.d = false;
this.spawnWorld = ""; // CraftBukkit
}
}
public void a(Statistic statistic) {
this.a(statistic, 1);
}
public void a(Statistic statistic, int i) {}
public void bj() {
super.bj();
this.a(StatisticList.r, 1);
if (this.isSprinting()) {
this.a(0.8F);
} else {
this.a(0.2F);
}
}
public void e(float f, float f1) {
double d0 = this.locX;
double d1 = this.locY;
double d2 = this.locZ;
if (this.abilities.isFlying && this.vehicle == null) {
double d3 = this.motY;
float f2 = this.aR;
this.aR = this.abilities.a();
super.e(f, f1);
this.motY = d3 * 0.6D;
this.aR = f2;
} else {
super.e(f, f1);
}
this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
}
public float bl() {
return (float) this.getAttributeInstance(GenericAttributes.d).getValue();
}
public void checkMovement(double d0, double d1, double d2) {
if (this.vehicle == null) {
int i;
if (this.a(Material.WATER)) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.m, i);
this.a(0.015F * (float) i * 0.01F);
}
} else if (this.M()) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.i, i);
this.a(0.015F * (float) i * 0.01F);
}
} else if (this.h_()) {
if (d1 > 0.0D) {
this.a(StatisticList.k, (int) Math.round(d1 * 100.0D));
}
} else if (this.onGround) {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.h, i);
if (this.isSprinting()) {
this.a(0.099999994F * (float) i * 0.01F);
} else {
this.a(0.01F * (float) i * 0.01F);
}
}
} else {
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
if (i > 25) {
this.a(StatisticList.l, i);
}
}
}
}
private void l(double d0, double d1, double d2) {
if (this.vehicle != null) {
int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
if (i > 0) {
if (this.vehicle instanceof EntityMinecartAbstract) {
this.a(StatisticList.n, i);
if (this.e == null) {
this.e = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
} else if ((double) this.e.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000000.0D) {
this.a((Statistic) AchievementList.q, 1);
}
} else if (this.vehicle instanceof EntityBoat) {
this.a(StatisticList.o, i);
} else if (this.vehicle instanceof EntityPig) {
this.a(StatisticList.p, i);
} else if (this.vehicle instanceof EntityHorse) {
this.a(StatisticList.q, i);
}
}
}
}
protected void b(float f) {
if (!this.abilities.canFly) {
if (f >= 2.0F) {
this.a(StatisticList.j, (int) Math.round((double) f * 100.0D));
}
super.b(f);
}
}
protected String o(int i) {
return i > 4 ? "game.player.hurt.fall.big" : "game.player.hurt.fall.small";
}
public void a(EntityLiving entityliving) {
if (entityliving instanceof IMonster) {
this.a((Statistic) AchievementList.s);
}
int i = EntityTypes.a(entityliving);
MonsterEggInfo monsteregginfo = (MonsterEggInfo) EntityTypes.a.get(Integer.valueOf(i));
if (monsteregginfo != null) {
this.a(monsteregginfo.d, 1);
}
}
public void as() {
if (!this.abilities.isFlying) {
super.as();
}
}
public ItemStack r(int i) {
return this.inventory.d(i);
}
public void giveExp(int i) {
this.addScore(i);
int j = Integer.MAX_VALUE - this.expTotal;
if (i > j) {
i = j;
}
this.exp += (float) i / (float) this.getExpToLevel();
for (this.expTotal += i; this.exp >= 1.0F; this.exp /= (float) this.getExpToLevel()) {
this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
this.levelDown(1);
}
}
public void levelDown(int i) {
this.expLevel += i;
if (this.expLevel < 0) {
this.expLevel = 0;
this.exp = 0.0F;
this.expTotal = 0;
}
if (i > 0 && this.expLevel % 5 == 0 && (float) this.h < (float) this.ticksLived - 100.0F) {
float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;
this.world.makeSound(this, "random.levelup", f * 0.75F, 1.0F);
this.h = this.ticksLived;
}
}
public int getExpToLevel() {
return this.expLevel >= 30 ? 62 + (this.expLevel - 30) * 7 : (this.expLevel >= 15 ? 17 + (this.expLevel - 15) * 3 : 17);
}
public void a(float f) {
if (!this.abilities.isInvulnerable) {
if (!this.world.isStatic) {
this.foodData.a(f);
}
}
}
public FoodMetaData getFoodData() {
return this.foodData;
}
public boolean g(boolean flag) {
return (flag || this.foodData.c()) && !this.abilities.isInvulnerable;
}
public boolean bP() {
return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
}
public void a(ItemStack itemstack, int i) {
if (itemstack != this.f) {
this.f = itemstack;
this.g = i;
if (!this.world.isStatic) {
this.e(true);
}
}
}
public boolean d(int i, int j, int k) {
if (this.abilities.mayBuild) {
return true;
} else {
Block block = this.world.getType(i, j, k);
if (block.getMaterial() != Material.AIR) {
if (block.getMaterial().q()) {
return true;
}
if (this.bD() != null) {
ItemStack itemstack = this.bD();
if (itemstack.b(block) || itemstack.a(block) > 1.0F) {
return true;
}
}
}
return false;
}
}
public boolean a(int i, int j, int k, int l, ItemStack itemstack) {
return this.abilities.mayBuild ? true : (itemstack != null ? itemstack.z() : false);
}
protected int getExpValue(EntityHuman entityhuman) {
if (this.world.getGameRules().getBoolean("keepInventory")) {
return 0;
} else {
int i = this.expLevel * 7;
return i > 100 ? 100 : i;
}
}
protected boolean alwaysGivesExp() {
return true;
}
public void copyTo(EntityHuman entityhuman, boolean flag) {
if (flag) {
this.inventory.b(entityhuman.inventory);
this.setHealth(entityhuman.getHealth());
this.foodData = entityhuman.foodData;
this.expLevel = entityhuman.expLevel;
this.expTotal = entityhuman.expTotal;
this.exp = entityhuman.exp;
this.setScore(entityhuman.getScore());
this.ar = entityhuman.ar;
} else if (this.world.getGameRules().getBoolean("keepInventory")) {
this.inventory.b(entityhuman.inventory);
this.expLevel = entityhuman.expLevel;
this.expTotal = entityhuman.expTotal;
this.exp = entityhuman.exp;
this.setScore(entityhuman.getScore());
}
this.enderChest = entityhuman.enderChest;
}
protected boolean g_() {
return !this.abilities.isFlying;
}
public void updateAbilities() {}
public void a(EnumGamemode enumgamemode) {}
public String getName() {
return this.i.getName();
}
public World getWorld() {
return this.world;
}
public InventoryEnderChest getEnderChest() {
return this.enderChest;
}
public ItemStack getEquipment(int i) {
return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
}
public ItemStack be() {
return this.inventory.getItemInHand();
}
public void setEquipment(int i, ItemStack itemstack) {
this.inventory.armor[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.inventory.armor;
}
public boolean aC() {
return !this.abilities.isFlying;
}
public Scoreboard getScoreboard() {
return this.world.getScoreboard();
}
public ScoreboardTeamBase getScoreboardTeam() {
return this.getScoreboard().getPlayerTeam(this.getName());
}
public IChatBaseComponent getScoreboardDisplayName() {
// CraftBukkit todo: fun
ChatComponentText chatcomponenttext = new ChatComponentText(ScoreboardTeam.getPlayerDisplayName(this.getScoreboardTeam(), this.getName()));
chatcomponenttext.b().a(new ChatClickable(EnumClickAction.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
return chatcomponenttext;
}
public void m(float f) {
if (f < 0.0F) {
f = 0.0F;
}
this.getDataWatcher().watch(17, Float.valueOf(f));
}
public float bs() {
return this.getDataWatcher().getFloat(17);
}
public static UUID a(GameProfile gameprofile) {
UUID uuid = UtilUUID.b(gameprofile.getId());
if (uuid == null) {
uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
}
return uuid;
}
}