geforkt von Mirrors/Paper
1575 Zeilen
51 KiB
Java
1575 Zeilen
51 KiB
Java
package net.minecraft.server;
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import java.util.Collection;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import net.minecraft.util.com.google.common.base.Charsets;
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import net.minecraft.util.com.mojang.authlib.GameProfile;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving implements ICommandListener {
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public PlayerInventory inventory = new PlayerInventory(this);
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private InventoryEnderChest enderChest = new InventoryEnderChest();
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public Container defaultContainer;
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public Container activeContainer;
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protected FoodMetaData foodData = new FoodMetaData(this); // CraftBukkit - add "this" to constructor
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protected int br;
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public float bs;
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public float bt;
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public int bu;
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public double bv;
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public double bw;
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public double bx;
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public double by;
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public double bz;
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public double bA;
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// CraftBukkit start
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public boolean sleeping; // protected -> public
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public boolean fauxSleeping;
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public String spawnWorld = "";
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@Override
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public CraftHumanEntity getBukkitEntity() {
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return (CraftHumanEntity) super.getBukkitEntity();
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}
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// CraftBukkit end
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public ChunkCoordinates bC;
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public int sleepTicks; // CraftBukkit - private -> public
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public float bD;
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public float bE;
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private ChunkCoordinates c;
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private boolean d;
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private ChunkCoordinates e;
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public PlayerAbilities abilities = new PlayerAbilities();
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public int oldLevel = -1; // CraftBukkit
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public int expLevel;
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public int expTotal;
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public float exp;
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private ItemStack f;
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private int g;
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protected float bJ = 0.1F;
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protected float bK = 0.02F;
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private int h;
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private final GameProfile i;
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public EntityFishingHook hookedFish;
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public EntityHuman(World world, GameProfile gameprofile) {
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super(world);
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this.uniqueID = a(gameprofile);
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this.i = gameprofile;
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this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic, this);
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this.activeContainer = this.defaultContainer;
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this.height = 1.62F;
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ChunkCoordinates chunkcoordinates = world.getSpawn();
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this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
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this.ba = 180.0F;
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this.maxFireTicks = 20;
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}
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protected void aD() {
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super.aD();
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this.bc().b(GenericAttributes.e).setValue(1.0D);
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}
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protected void c() {
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super.c();
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this.datawatcher.a(16, Byte.valueOf((byte) 0));
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this.datawatcher.a(17, Float.valueOf(0.0F));
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this.datawatcher.a(18, Integer.valueOf(0));
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}
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public boolean bw() {
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return this.f != null;
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}
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public void by() {
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if (this.f != null) {
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this.f.b(this.world, this, this.g);
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}
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this.bz();
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}
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public void bz() {
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this.f = null;
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this.g = 0;
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if (!this.world.isStatic) {
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this.e(false);
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}
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}
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public boolean isBlocking() {
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return this.bw() && this.f.getItem().d(this.f) == EnumAnimation.BLOCK;
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}
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public void h() {
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if (this.f != null) {
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ItemStack itemstack = this.inventory.getItemInHand();
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if (itemstack == this.f) {
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if (this.g <= 25 && this.g % 4 == 0) {
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this.c(itemstack, 5);
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}
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if (--this.g == 0 && !this.world.isStatic) {
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this.p();
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}
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} else {
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this.bz();
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}
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}
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if (this.bu > 0) {
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--this.bu;
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}
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if (this.isSleeping()) {
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++this.sleepTicks;
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if (this.sleepTicks > 100) {
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this.sleepTicks = 100;
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}
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if (!this.world.isStatic) {
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if (!this.j()) {
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this.a(true, true, false);
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} else if (this.world.v()) {
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this.a(false, true, true);
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}
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}
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} else if (this.sleepTicks > 0) {
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++this.sleepTicks;
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if (this.sleepTicks >= 110) {
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this.sleepTicks = 0;
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}
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}
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super.h();
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if (!this.world.isStatic && this.activeContainer != null && !this.activeContainer.a(this)) {
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this.closeInventory();
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this.activeContainer = this.defaultContainer;
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}
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if (this.isBurning() && this.abilities.isInvulnerable) {
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this.extinguish();
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}
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this.bv = this.by;
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this.bw = this.bz;
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this.bx = this.bA;
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double d0 = this.locX - this.by;
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double d1 = this.locY - this.bz;
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double d2 = this.locZ - this.bA;
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double d3 = 10.0D;
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if (d0 > d3) {
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this.bv = this.by = this.locX;
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}
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if (d2 > d3) {
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this.bx = this.bA = this.locZ;
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}
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if (d1 > d3) {
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this.bw = this.bz = this.locY;
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}
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if (d0 < -d3) {
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this.bv = this.by = this.locX;
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}
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if (d2 < -d3) {
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this.bx = this.bA = this.locZ;
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}
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if (d1 < -d3) {
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this.bw = this.bz = this.locY;
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}
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this.by += d0 * 0.25D;
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this.bA += d2 * 0.25D;
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this.bz += d1 * 0.25D;
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if (this.vehicle == null) {
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this.e = null;
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}
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if (!this.world.isStatic) {
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this.foodData.a(this);
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this.a(StatisticList.g, 1);
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}
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}
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public int D() {
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return this.abilities.isInvulnerable ? 0 : 80;
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}
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protected String H() {
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return "game.player.swim";
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}
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protected String O() {
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return "game.player.swim.splash";
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}
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public int ai() {
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return 10;
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}
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public void makeSound(String s, float f, float f1) {
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this.world.a(this, s, f, f1);
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}
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protected void c(ItemStack itemstack, int i) {
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if (itemstack.o() == EnumAnimation.DRINK) {
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this.makeSound("random.drink", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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}
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if (itemstack.o() == EnumAnimation.EAT) {
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for (int j = 0; j < i; ++j) {
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Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
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vec3d.a(-this.pitch * 3.1415927F / 180.0F);
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vec3d.b(-this.yaw * 3.1415927F / 180.0F);
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Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
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vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
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vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
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vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
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String s = "iconcrack_" + Item.b(itemstack.getItem());
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if (itemstack.usesData()) {
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s = s + "_" + itemstack.getData();
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}
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this.world.addParticle(s, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
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}
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this.makeSound("random.eat", 0.5F + 0.5F * (float) this.random.nextInt(2), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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}
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protected void p() {
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if (this.f != null) {
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this.c(this.f, 16);
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int i = this.f.count;
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// CraftBukkit start
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org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.f);
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PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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// Update client
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if (this instanceof EntityPlayer) {
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((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.a((IInventory) this.inventory, this.inventory.itemInHandIndex).index, this.f));
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}
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return;
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}
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// Plugin modified the item, process it but don't remove it
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if (!craftItem.equals(event.getItem())) {
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CraftItemStack.asNMSCopy(event.getItem()).b(this.world, this);
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// Update client
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if (this instanceof EntityPlayer) {
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((EntityPlayer) this).playerConnection.sendPacket(new PacketPlayOutSetSlot((byte) 0, activeContainer.a((IInventory) this.inventory, this.inventory.itemInHandIndex).index, this.f));
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}
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return;
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}
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// CraftBukkit end
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ItemStack itemstack = this.f.b(this.world, this);
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if (itemstack != this.f || itemstack != null && itemstack.count != i) {
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this.inventory.items[this.inventory.itemInHandIndex] = itemstack;
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if (itemstack.count == 0) {
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this.inventory.items[this.inventory.itemInHandIndex] = null;
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}
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}
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this.bz();
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}
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}
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protected boolean bh() {
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return this.getHealth() <= 0.0F || this.isSleeping();
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}
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// CraftBukkit - protected -> public
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public void closeInventory() {
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this.activeContainer = this.defaultContainer;
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}
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public void mount(Entity entity) {
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// CraftBukkit start - mirror Entity mount changes
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this.setPassengerOf(entity);
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}
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public void setPassengerOf(Entity entity) {
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// CraftBukkit end
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if (this.vehicle != null && entity == null) {
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// CraftBukkit start - use parent method instead to correctly fire VehicleExitEvent
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Entity originalVehicle = this.vehicle;
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// First statement moved down, second statement handled in parent method.
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/*
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if (!this.world.isStatic) {
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this.l(this.vehicle);
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}
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if (this.vehicle != null) {
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this.vehicle.passenger = null;
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}
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this.vehicle = null;
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*/
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super.setPassengerOf(entity);
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if (!this.world.isStatic && this.vehicle == null) {
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this.l(originalVehicle);
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}
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// CraftBukkit end
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} else {
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super.setPassengerOf(entity); // CraftBukkit - call new parent
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}
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}
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public void ab() {
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if (!this.world.isStatic && this.isSneaking()) {
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this.mount((Entity) null);
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this.setSneaking(false);
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} else {
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double d0 = this.locX;
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double d1 = this.locY;
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double d2 = this.locZ;
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float f = this.yaw;
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float f1 = this.pitch;
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super.ab();
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this.bs = this.bt;
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this.bt = 0.0F;
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this.l(this.locX - d0, this.locY - d1, this.locZ - d2);
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if (this.vehicle instanceof EntityPig) {
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this.pitch = f1;
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this.yaw = f;
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this.aN = ((EntityPig) this.vehicle).aN;
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}
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}
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}
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protected void bq() {
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super.bq();
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this.bb();
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}
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public void e() {
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if (this.br > 0) {
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--this.br;
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}
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if (this.world.difficulty == EnumDifficulty.PEACEFUL && this.getHealth() < this.getMaxHealth() && this.world.getGameRules().getBoolean("naturalRegeneration") && this.ticksLived % 20 * 12 == 0) {
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// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
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this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
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}
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this.inventory.k();
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this.bs = this.bt;
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super.e();
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AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d);
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if (!this.world.isStatic) {
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attributeinstance.setValue((double) this.abilities.b());
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}
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this.aR = this.bK;
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if (this.isSprinting()) {
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this.aR = (float) ((double) this.aR + (double) this.bK * 0.3D);
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}
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this.i((float) attributeinstance.getValue());
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float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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// CraftBukkit - Math -> TrigMath
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float f1 = (float) org.bukkit.craftbukkit.TrigMath.atan(-this.motY * 0.20000000298023224D) * 15.0F;
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if (f > 0.1F) {
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f = 0.1F;
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}
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if (!this.onGround || this.getHealth() <= 0.0F) {
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f = 0.0F;
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}
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if (this.onGround || this.getHealth() <= 0.0F) {
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f1 = 0.0F;
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}
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this.bt += (f - this.bt) * 0.4F;
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this.aK += (f1 - this.aK) * 0.8F;
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if (this.getHealth() > 0.0F) {
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AxisAlignedBB axisalignedbb = null;
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if (this.vehicle != null && !this.vehicle.dead) {
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axisalignedbb = this.boundingBox.a(this.vehicle.boundingBox).grow(1.0D, 0.0D, 1.0D);
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} else {
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axisalignedbb = this.boundingBox.grow(1.0D, 0.5D, 1.0D);
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}
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List list = this.world.getEntities(this, axisalignedbb);
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if (list != null) {
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for (int i = 0; i < list.size(); ++i) {
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Entity entity = (Entity) list.get(i);
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if (!entity.dead) {
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this.r(entity);
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}
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}
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}
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}
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}
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private void r(Entity entity) {
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entity.b_(this);
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}
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public int getScore() {
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return this.datawatcher.getInt(18);
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}
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public void setScore(int i) {
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this.datawatcher.watch(18, Integer.valueOf(i));
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}
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public void addScore(int i) {
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int j = this.getScore();
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this.datawatcher.watch(18, Integer.valueOf(j + i));
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}
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public void die(DamageSource damagesource) {
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super.die(damagesource);
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this.a(0.2F, 0.2F);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.motY = 0.10000000149011612D;
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if (this.getName().equals("Notch")) {
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this.a(new ItemStack(Items.APPLE, 1), true, false);
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}
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if (!this.world.getGameRules().getBoolean("keepInventory")) {
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this.inventory.m();
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}
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if (damagesource != null) {
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this.motX = (double) (-MathHelper.cos((this.aA + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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this.motZ = (double) (-MathHelper.sin((this.aA + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
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} else {
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this.motX = this.motZ = 0.0D;
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}
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this.height = 0.1F;
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this.a(StatisticList.v, 1);
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}
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protected String aT() {
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return "game.player.hurt";
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}
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protected String aU() {
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return "game.player.die";
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}
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public void b(Entity entity, int i) {
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this.addScore(i);
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// CraftBukkit - Get our scores instead
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Collection<ScoreboardScore> collection = this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.e, this.getName(), new java.util.ArrayList<ScoreboardScore>());
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if (entity instanceof EntityHuman) {
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this.a(StatisticList.y, 1);
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// CraftBukkit - Get our scores instead
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this.world.getServer().getScoreboardManager().getScoreboardScores(IScoreboardCriteria.d, this.getName(), collection);
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} else {
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this.a(StatisticList.w, 1);
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}
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Iterator iterator = collection.iterator();
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while (iterator.hasNext()) {
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ScoreboardScore scoreboardscore = (ScoreboardScore) iterator.next(); // CraftBukkit - Use our scores instead
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scoreboardscore.incrementScore();
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}
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|
}
|
|
|
|
public EntityItem a(boolean flag) {
|
|
return this.a(this.inventory.splitStack(this.inventory.itemInHandIndex, flag && this.inventory.getItemInHand() != null ? this.inventory.getItemInHand().count : 1), false, true);
|
|
}
|
|
|
|
public EntityItem drop(ItemStack itemstack, boolean flag) {
|
|
return this.a(itemstack, false, false);
|
|
}
|
|
|
|
public EntityItem a(ItemStack itemstack, boolean flag, boolean flag1) {
|
|
if (itemstack == null) {
|
|
return null;
|
|
} else if (itemstack.count == 0) {
|
|
return null;
|
|
} else {
|
|
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.getHeadHeight(), this.locZ, itemstack);
|
|
|
|
entityitem.pickupDelay = 40;
|
|
if (flag1) {
|
|
entityitem.b(this.getName());
|
|
}
|
|
|
|
float f = 0.1F;
|
|
float f1;
|
|
|
|
if (flag) {
|
|
f1 = this.random.nextFloat() * 0.5F;
|
|
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
|
|
|
|
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
|
|
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
|
|
entityitem.motY = 0.20000000298023224D;
|
|
} else {
|
|
f = 0.3F;
|
|
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
|
|
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
|
|
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
|
|
f = 0.02F;
|
|
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
|
|
f *= this.random.nextFloat();
|
|
entityitem.motX += Math.cos((double) f1) * (double) f;
|
|
entityitem.motY += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
|
|
entityitem.motZ += Math.sin((double) f1) * (double) f;
|
|
}
|
|
|
|
// CraftBukkit start
|
|
Player player = (Player) this.getBukkitEntity();
|
|
CraftItem drop = new CraftItem(this.world.getServer(), entityitem);
|
|
|
|
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
player.getInventory().addItem(drop.getItemStack());
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.a(entityitem);
|
|
this.a(StatisticList.s, 1);
|
|
return entityitem;
|
|
}
|
|
}
|
|
|
|
protected void a(EntityItem entityitem) {
|
|
this.world.addEntity(entityitem);
|
|
}
|
|
|
|
public float a(Block block, boolean flag) {
|
|
float f = this.inventory.a(block);
|
|
|
|
if (f > 1.0F) {
|
|
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(this);
|
|
ItemStack itemstack = this.inventory.getItemInHand();
|
|
|
|
if (i > 0 && itemstack != null) {
|
|
float f1 = (float) (i * i + 1);
|
|
|
|
if (!itemstack.b(block) && f <= 1.0F) {
|
|
f += f1 * 0.08F;
|
|
} else {
|
|
f += f1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this.hasEffect(MobEffectList.FASTER_DIG)) {
|
|
f *= 1.0F + (float) (this.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F;
|
|
}
|
|
|
|
if (this.hasEffect(MobEffectList.SLOWER_DIG)) {
|
|
f *= 1.0F - (float) (this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier() + 1) * 0.2F;
|
|
}
|
|
|
|
if (this.a(Material.WATER) && !EnchantmentManager.hasWaterWorkerEnchantment(this)) {
|
|
f /= 5.0F;
|
|
}
|
|
|
|
if (!this.onGround) {
|
|
f /= 5.0F;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
public boolean a(Block block) {
|
|
return this.inventory.b(block);
|
|
}
|
|
|
|
public void a(NBTTagCompound nbttagcompound) {
|
|
super.a(nbttagcompound);
|
|
this.uniqueID = a(this.i);
|
|
NBTTagList nbttaglist = nbttagcompound.getList("Inventory", 10);
|
|
|
|
this.inventory.b(nbttaglist);
|
|
this.inventory.itemInHandIndex = nbttagcompound.getInt("SelectedItemSlot");
|
|
this.sleeping = nbttagcompound.getBoolean("Sleeping");
|
|
this.sleepTicks = nbttagcompound.getShort("SleepTimer");
|
|
this.exp = nbttagcompound.getFloat("XpP");
|
|
this.expLevel = nbttagcompound.getInt("XpLevel");
|
|
this.expTotal = nbttagcompound.getInt("XpTotal");
|
|
this.setScore(nbttagcompound.getInt("Score"));
|
|
if (this.sleeping) {
|
|
this.bC = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
|
this.a(true, true, false);
|
|
}
|
|
|
|
// CraftBukkit start
|
|
this.spawnWorld = nbttagcompound.getString("SpawnWorld");
|
|
if ("".equals(spawnWorld)) {
|
|
this.spawnWorld = this.world.getServer().getWorlds().get(0).getName();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (nbttagcompound.hasKeyOfType("SpawnX", 99) && nbttagcompound.hasKeyOfType("SpawnY", 99) && nbttagcompound.hasKeyOfType("SpawnZ", 99)) {
|
|
this.c = new ChunkCoordinates(nbttagcompound.getInt("SpawnX"), nbttagcompound.getInt("SpawnY"), nbttagcompound.getInt("SpawnZ"));
|
|
this.d = nbttagcompound.getBoolean("SpawnForced");
|
|
}
|
|
|
|
this.foodData.a(nbttagcompound);
|
|
this.abilities.b(nbttagcompound);
|
|
if (nbttagcompound.hasKeyOfType("EnderItems", 9)) {
|
|
NBTTagList nbttaglist1 = nbttagcompound.getList("EnderItems", 10);
|
|
|
|
this.enderChest.a(nbttaglist1);
|
|
}
|
|
}
|
|
|
|
public void b(NBTTagCompound nbttagcompound) {
|
|
super.b(nbttagcompound);
|
|
nbttagcompound.set("Inventory", this.inventory.a(new NBTTagList()));
|
|
nbttagcompound.setInt("SelectedItemSlot", this.inventory.itemInHandIndex);
|
|
nbttagcompound.setBoolean("Sleeping", this.sleeping);
|
|
nbttagcompound.setShort("SleepTimer", (short) this.sleepTicks);
|
|
nbttagcompound.setFloat("XpP", this.exp);
|
|
nbttagcompound.setInt("XpLevel", this.expLevel);
|
|
nbttagcompound.setInt("XpTotal", this.expTotal);
|
|
nbttagcompound.setInt("Score", this.getScore());
|
|
if (this.c != null) {
|
|
nbttagcompound.setInt("SpawnX", this.c.x);
|
|
nbttagcompound.setInt("SpawnY", this.c.y);
|
|
nbttagcompound.setInt("SpawnZ", this.c.z);
|
|
nbttagcompound.setBoolean("SpawnForced", this.d);
|
|
nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds
|
|
}
|
|
|
|
this.foodData.b(nbttagcompound);
|
|
this.abilities.a(nbttagcompound);
|
|
nbttagcompound.set("EnderItems", this.enderChest.h());
|
|
}
|
|
|
|
public void openContainer(IInventory iinventory) {}
|
|
|
|
public void openHopper(TileEntityHopper tileentityhopper) {}
|
|
|
|
public void openMinecartHopper(EntityMinecartHopper entityminecarthopper) {}
|
|
|
|
public void openHorseInventory(EntityHorse entityhorse, IInventory iinventory) {}
|
|
|
|
public void startEnchanting(int i, int j, int k, String s) {}
|
|
|
|
public void openAnvil(int i, int j, int k) {}
|
|
|
|
public void startCrafting(int i, int j, int k) {}
|
|
|
|
public float getHeadHeight() {
|
|
return 0.12F;
|
|
}
|
|
|
|
protected void e_() {
|
|
this.height = 1.62F;
|
|
}
|
|
|
|
public boolean damageEntity(DamageSource damagesource, float f) {
|
|
if (this.isInvulnerable()) {
|
|
return false;
|
|
} else if (this.abilities.isInvulnerable && !damagesource.ignoresInvulnerability()) {
|
|
return false;
|
|
} else {
|
|
this.aV = 0;
|
|
if (this.getHealth() <= 0.0F) {
|
|
return false;
|
|
} else {
|
|
if (this.isSleeping() && !this.world.isStatic) {
|
|
this.a(true, true, false);
|
|
}
|
|
|
|
if (damagesource.r()) {
|
|
if (this.world.difficulty == EnumDifficulty.PEACEFUL) {
|
|
return false; // CraftBukkit - f = 0.0f -> return false
|
|
}
|
|
|
|
if (this.world.difficulty == EnumDifficulty.EASY) {
|
|
f = f / 2.0F + 1.0F;
|
|
}
|
|
|
|
if (this.world.difficulty == EnumDifficulty.HARD) {
|
|
f = f * 3.0F / 2.0F;
|
|
}
|
|
}
|
|
|
|
if (false && f == 0.0F) { // CraftBukkit - Don't filter out 0 damage
|
|
return false;
|
|
} else {
|
|
Entity entity = damagesource.getEntity();
|
|
|
|
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
|
|
entity = ((EntityArrow) entity).shooter;
|
|
}
|
|
|
|
this.a(StatisticList.u, Math.round(f * 10.0F));
|
|
return super.damageEntity(damagesource, f);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman) {
|
|
// CraftBukkit start - Change to check OTHER player's scoreboard team according to API
|
|
// To summarize this method's logic, it's "Can parameter hurt this"
|
|
org.bukkit.scoreboard.Team team;
|
|
if (entityhuman instanceof EntityPlayer) {
|
|
EntityPlayer thatPlayer = (EntityPlayer) entityhuman;
|
|
team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
|
|
if (team == null || team.allowFriendlyFire()) {
|
|
return true;
|
|
}
|
|
} else {
|
|
// This should never be called, but is implemented anyway
|
|
org.bukkit.OfflinePlayer thisPlayer = entityhuman.world.getServer().getOfflinePlayer(entityhuman.getName());
|
|
team = entityhuman.world.getServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
|
|
if (team == null || team.allowFriendlyFire()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if (this instanceof EntityPlayer) {
|
|
return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
|
|
}
|
|
return !team.hasPlayer(this.world.getServer().getOfflinePlayer(this.getName()));
|
|
// CraftBukkit end
|
|
}
|
|
|
|
protected void h(float f) {
|
|
this.inventory.a(f);
|
|
}
|
|
|
|
public int aV() {
|
|
return this.inventory.l();
|
|
}
|
|
|
|
public float bC() {
|
|
int i = 0;
|
|
ItemStack[] aitemstack = this.inventory.armor;
|
|
int j = aitemstack.length;
|
|
|
|
for (int k = 0; k < j; ++k) {
|
|
ItemStack itemstack = aitemstack[k];
|
|
|
|
if (itemstack != null) {
|
|
++i;
|
|
}
|
|
}
|
|
|
|
return (float) i / (float) this.inventory.armor.length;
|
|
}
|
|
|
|
protected void d(DamageSource damagesource, float f) {
|
|
if (!this.isInvulnerable()) {
|
|
if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
|
|
f = (1.0F + f) * 0.5F;
|
|
}
|
|
|
|
f = this.b(damagesource, f);
|
|
f = this.c(damagesource, f);
|
|
float f1 = f;
|
|
|
|
f = Math.max(f - this.bs(), 0.0F);
|
|
this.m(this.bs() - (f1 - f));
|
|
if (f != 0.0F) {
|
|
this.a(damagesource.f());
|
|
float f2 = this.getHealth();
|
|
|
|
this.setHealth(this.getHealth() - f);
|
|
this.aW().a(damagesource, f2, f);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void openFurnace(TileEntityFurnace tileentityfurnace) {}
|
|
|
|
public void openDispenser(TileEntityDispenser tileentitydispenser) {}
|
|
|
|
public void a(TileEntity tileentity) {}
|
|
|
|
public void a(CommandBlockListenerAbstract commandblocklistenerabstract) {}
|
|
|
|
public void openBrewingStand(TileEntityBrewingStand tileentitybrewingstand) {}
|
|
|
|
public void openBeacon(TileEntityBeacon tileentitybeacon) {}
|
|
|
|
public void openTrade(IMerchant imerchant, String s) {}
|
|
|
|
public void b(ItemStack itemstack) {}
|
|
|
|
public boolean p(Entity entity) {
|
|
ItemStack itemstack = this.bD();
|
|
ItemStack itemstack1 = itemstack != null ? itemstack.cloneItemStack() : null;
|
|
|
|
if (!entity.c(this)) {
|
|
if (itemstack != null && entity instanceof EntityLiving) {
|
|
if (this.abilities.canInstantlyBuild) {
|
|
itemstack = itemstack1;
|
|
}
|
|
|
|
if (itemstack.a(this, (EntityLiving) entity)) {
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0 && !this.abilities.canInstantlyBuild) {
|
|
this.bE();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
} else {
|
|
if (itemstack != null && itemstack == this.bD()) {
|
|
if (itemstack.count <= 0 && !this.abilities.canInstantlyBuild) {
|
|
this.bE();
|
|
} else if (itemstack.count < itemstack1.count && this.abilities.canInstantlyBuild) {
|
|
itemstack.count = itemstack1.count;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public ItemStack bD() {
|
|
return this.inventory.getItemInHand();
|
|
}
|
|
|
|
public void bE() {
|
|
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
|
|
}
|
|
|
|
public double ad() {
|
|
return (double) (this.height - 0.5F);
|
|
}
|
|
|
|
public void attack(Entity entity) {
|
|
if (entity.av()) {
|
|
if (!entity.i(this)) {
|
|
float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue();
|
|
int i = 0;
|
|
float f1 = 0.0F;
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
f1 = EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity);
|
|
i += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity);
|
|
}
|
|
|
|
if (this.isSprinting()) {
|
|
++i;
|
|
}
|
|
|
|
if (f > 0.0F || f1 > 0.0F) {
|
|
boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.h_() && !this.M() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving;
|
|
|
|
if (flag && f > 0.0F) {
|
|
f *= 1.5F;
|
|
}
|
|
|
|
f += f1;
|
|
boolean flag1 = false;
|
|
int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);
|
|
|
|
if (entity instanceof EntityLiving && j > 0 && !entity.isBurning()) {
|
|
flag1 = true;
|
|
entity.setOnFire(1);
|
|
}
|
|
|
|
boolean flag2 = entity.damageEntity(DamageSource.playerAttack(this), f);
|
|
|
|
if (flag2) {
|
|
if (i > 0) {
|
|
entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F));
|
|
this.motX *= 0.6D;
|
|
this.motZ *= 0.6D;
|
|
this.setSprinting(false);
|
|
}
|
|
|
|
if (flag) {
|
|
this.b(entity);
|
|
}
|
|
|
|
if (f1 > 0.0F) {
|
|
this.c(entity);
|
|
}
|
|
|
|
if (f >= 18.0F) {
|
|
this.a((Statistic) AchievementList.F);
|
|
}
|
|
|
|
this.k(entity);
|
|
if (entity instanceof EntityLiving) {
|
|
EnchantmentManager.a((EntityLiving) entity, (Entity) this);
|
|
}
|
|
|
|
EnchantmentManager.b(this, entity);
|
|
ItemStack itemstack = this.bD();
|
|
Object object = entity;
|
|
|
|
if (entity instanceof EntityComplexPart) {
|
|
IComplex icomplex = ((EntityComplexPart) entity).owner;
|
|
|
|
if (icomplex != null && icomplex instanceof EntityLiving) {
|
|
object = (EntityLiving) icomplex;
|
|
}
|
|
}
|
|
|
|
if (itemstack != null && object instanceof EntityLiving) {
|
|
itemstack.a((EntityLiving) object, this);
|
|
// CraftBukkit - bypass infinite items; <= 0 -> == 0
|
|
if (itemstack.count == 0) {
|
|
this.bE();
|
|
}
|
|
}
|
|
|
|
if (entity instanceof EntityLiving) {
|
|
this.a(StatisticList.t, Math.round(f * 10.0F));
|
|
if (j > 0) {
|
|
// CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
|
|
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
|
|
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
|
|
|
|
if (!combustEvent.isCancelled()) {
|
|
entity.setOnFire(combustEvent.getDuration());
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
this.a(0.3F);
|
|
} else if (flag1) {
|
|
entity.extinguish();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void b(Entity entity) {}
|
|
|
|
public void c(Entity entity) {}
|
|
|
|
public void die() {
|
|
super.die();
|
|
this.defaultContainer.b(this);
|
|
if (this.activeContainer != null) {
|
|
this.activeContainer.b(this);
|
|
}
|
|
}
|
|
|
|
public boolean inBlock() {
|
|
return !this.sleeping && super.inBlock();
|
|
}
|
|
|
|
public GameProfile getProfile() {
|
|
return this.i;
|
|
}
|
|
|
|
public EnumBedResult a(int i, int j, int k) {
|
|
if (!this.world.isStatic) {
|
|
if (this.isSleeping() || !this.isAlive()) {
|
|
return EnumBedResult.OTHER_PROBLEM;
|
|
}
|
|
|
|
if (!this.world.worldProvider.d()) {
|
|
return EnumBedResult.NOT_POSSIBLE_HERE;
|
|
}
|
|
|
|
if (this.world.v()) {
|
|
return EnumBedResult.NOT_POSSIBLE_NOW;
|
|
}
|
|
|
|
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
|
|
return EnumBedResult.TOO_FAR_AWAY;
|
|
}
|
|
|
|
double d0 = 8.0D;
|
|
double d1 = 5.0D;
|
|
List list = this.world.a(EntityMonster.class, AxisAlignedBB.a().a((double) i - d0, (double) j - d1, (double) k - d0, (double) i + d0, (double) j + d1, (double) k + d0));
|
|
|
|
if (!list.isEmpty()) {
|
|
return EnumBedResult.NOT_SAFE;
|
|
}
|
|
}
|
|
|
|
if (this.am()) {
|
|
this.mount((Entity) null);
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
org.bukkit.block.Block bed = this.world.getWorld().getBlockAt(i, j, k);
|
|
|
|
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) {
|
|
return EnumBedResult.OTHER_PROBLEM;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.a(0.2F, 0.2F);
|
|
this.height = 0.2F;
|
|
if (this.world.isLoaded(i, j, k)) {
|
|
int l = this.world.getData(i, j, k);
|
|
int i1 = BlockBed.l(l);
|
|
float f = 0.5F;
|
|
float f1 = 0.5F;
|
|
|
|
switch (i1) {
|
|
case 0:
|
|
f1 = 0.9F;
|
|
break;
|
|
|
|
case 1:
|
|
f = 0.1F;
|
|
break;
|
|
|
|
case 2:
|
|
f1 = 0.1F;
|
|
break;
|
|
|
|
case 3:
|
|
f = 0.9F;
|
|
}
|
|
|
|
this.w(i1);
|
|
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
|
|
} else {
|
|
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
|
|
}
|
|
|
|
this.sleeping = true;
|
|
this.sleepTicks = 0;
|
|
this.bC = new ChunkCoordinates(i, j, k);
|
|
this.motX = this.motZ = this.motY = 0.0D;
|
|
if (!this.world.isStatic) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
return EnumBedResult.OK;
|
|
}
|
|
|
|
private void w(int i) {
|
|
this.bD = 0.0F;
|
|
this.bE = 0.0F;
|
|
switch (i) {
|
|
case 0:
|
|
this.bE = -1.8F;
|
|
break;
|
|
|
|
case 1:
|
|
this.bD = 1.8F;
|
|
break;
|
|
|
|
case 2:
|
|
this.bE = 1.8F;
|
|
break;
|
|
|
|
case 3:
|
|
this.bD = -1.8F;
|
|
}
|
|
}
|
|
|
|
public void a(boolean flag, boolean flag1, boolean flag2) {
|
|
this.a(0.6F, 1.8F);
|
|
this.e_();
|
|
ChunkCoordinates chunkcoordinates = this.bC;
|
|
ChunkCoordinates chunkcoordinates1 = this.bC;
|
|
|
|
if (chunkcoordinates != null && this.world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Blocks.BED) {
|
|
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
|
|
chunkcoordinates1 = BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
if (chunkcoordinates1 == null) {
|
|
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
|
|
}
|
|
|
|
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
|
|
}
|
|
|
|
this.sleeping = false;
|
|
if (!this.world.isStatic && flag1) {
|
|
this.world.everyoneSleeping();
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (this.getBukkitEntity() instanceof Player) {
|
|
Player player = (Player) this.getBukkitEntity();
|
|
|
|
org.bukkit.block.Block bed;
|
|
if (chunkcoordinates != null) {
|
|
bed = this.world.getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
|
|
} else {
|
|
bed = this.world.getWorld().getBlockAt(player.getLocation());
|
|
}
|
|
|
|
PlayerBedLeaveEvent event = new PlayerBedLeaveEvent(player, bed);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (flag) {
|
|
this.sleepTicks = 0;
|
|
} else {
|
|
this.sleepTicks = 100;
|
|
}
|
|
|
|
if (flag2) {
|
|
this.setRespawnPosition(this.bC, false);
|
|
}
|
|
}
|
|
|
|
private boolean j() {
|
|
return this.world.getType(this.bC.x, this.bC.y, this.bC.z) == Blocks.BED;
|
|
}
|
|
|
|
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates, boolean flag) {
|
|
IChunkProvider ichunkprovider = world.K();
|
|
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
|
|
if (world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Blocks.BED) {
|
|
ChunkCoordinates chunkcoordinates1 = BlockBed.a(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
|
|
|
|
return chunkcoordinates1;
|
|
} else {
|
|
Material material = world.getType(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z).getMaterial();
|
|
Material material1 = world.getType(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z).getMaterial();
|
|
boolean flag1 = !material.isBuildable() && !material.isLiquid();
|
|
boolean flag2 = !material1.isBuildable() && !material1.isLiquid();
|
|
|
|
return flag && flag1 && flag2 ? chunkcoordinates : null;
|
|
}
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return this.sleeping;
|
|
}
|
|
|
|
public boolean isDeeplySleeping() {
|
|
return this.sleeping && this.sleepTicks >= 100;
|
|
}
|
|
|
|
protected void b(int i, boolean flag) {
|
|
byte b0 = this.datawatcher.getByte(16);
|
|
|
|
if (flag) {
|
|
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 | 1 << i)));
|
|
} else {
|
|
this.datawatcher.watch(16, Byte.valueOf((byte) (b0 & ~(1 << i))));
|
|
}
|
|
}
|
|
|
|
public void b(IChatBaseComponent ichatbasecomponent) {}
|
|
|
|
public ChunkCoordinates getBed() {
|
|
return this.c;
|
|
}
|
|
|
|
public boolean isRespawnForced() {
|
|
return this.d;
|
|
}
|
|
|
|
public void setRespawnPosition(ChunkCoordinates chunkcoordinates, boolean flag) {
|
|
if (chunkcoordinates != null) {
|
|
this.c = new ChunkCoordinates(chunkcoordinates);
|
|
this.d = flag;
|
|
this.spawnWorld = this.world.worldData.getName(); // CraftBukkit
|
|
} else {
|
|
this.c = null;
|
|
this.d = false;
|
|
this.spawnWorld = ""; // CraftBukkit
|
|
}
|
|
}
|
|
|
|
public void a(Statistic statistic) {
|
|
this.a(statistic, 1);
|
|
}
|
|
|
|
public void a(Statistic statistic, int i) {}
|
|
|
|
public void bj() {
|
|
super.bj();
|
|
this.a(StatisticList.r, 1);
|
|
if (this.isSprinting()) {
|
|
this.a(0.8F);
|
|
} else {
|
|
this.a(0.2F);
|
|
}
|
|
}
|
|
|
|
public void e(float f, float f1) {
|
|
double d0 = this.locX;
|
|
double d1 = this.locY;
|
|
double d2 = this.locZ;
|
|
|
|
if (this.abilities.isFlying && this.vehicle == null) {
|
|
double d3 = this.motY;
|
|
float f2 = this.aR;
|
|
|
|
this.aR = this.abilities.a();
|
|
super.e(f, f1);
|
|
this.motY = d3 * 0.6D;
|
|
this.aR = f2;
|
|
} else {
|
|
super.e(f, f1);
|
|
}
|
|
|
|
this.checkMovement(this.locX - d0, this.locY - d1, this.locZ - d2);
|
|
}
|
|
|
|
public float bl() {
|
|
return (float) this.getAttributeInstance(GenericAttributes.d).getValue();
|
|
}
|
|
|
|
public void checkMovement(double d0, double d1, double d2) {
|
|
if (this.vehicle == null) {
|
|
int i;
|
|
|
|
if (this.a(Material.WATER)) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.m, i);
|
|
this.a(0.015F * (float) i * 0.01F);
|
|
}
|
|
} else if (this.M()) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.i, i);
|
|
this.a(0.015F * (float) i * 0.01F);
|
|
}
|
|
} else if (this.h_()) {
|
|
if (d1 > 0.0D) {
|
|
this.a(StatisticList.k, (int) Math.round(d1 * 100.0D));
|
|
}
|
|
} else if (this.onGround) {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 0) {
|
|
this.a(StatisticList.h, i);
|
|
if (this.isSprinting()) {
|
|
this.a(0.099999994F * (float) i * 0.01F);
|
|
} else {
|
|
this.a(0.01F * (float) i * 0.01F);
|
|
}
|
|
}
|
|
} else {
|
|
i = Math.round(MathHelper.sqrt(d0 * d0 + d2 * d2) * 100.0F);
|
|
if (i > 25) {
|
|
this.a(StatisticList.l, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void l(double d0, double d1, double d2) {
|
|
if (this.vehicle != null) {
|
|
int i = Math.round(MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
|
|
|
|
if (i > 0) {
|
|
if (this.vehicle instanceof EntityMinecartAbstract) {
|
|
this.a(StatisticList.n, i);
|
|
if (this.e == null) {
|
|
this.e = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
|
} else if ((double) this.e.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) >= 1000000.0D) {
|
|
this.a((Statistic) AchievementList.q, 1);
|
|
}
|
|
} else if (this.vehicle instanceof EntityBoat) {
|
|
this.a(StatisticList.o, i);
|
|
} else if (this.vehicle instanceof EntityPig) {
|
|
this.a(StatisticList.p, i);
|
|
} else if (this.vehicle instanceof EntityHorse) {
|
|
this.a(StatisticList.q, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void b(float f) {
|
|
if (!this.abilities.canFly) {
|
|
if (f >= 2.0F) {
|
|
this.a(StatisticList.j, (int) Math.round((double) f * 100.0D));
|
|
}
|
|
|
|
super.b(f);
|
|
}
|
|
}
|
|
|
|
protected String o(int i) {
|
|
return i > 4 ? "game.player.hurt.fall.big" : "game.player.hurt.fall.small";
|
|
}
|
|
|
|
public void a(EntityLiving entityliving) {
|
|
if (entityliving instanceof IMonster) {
|
|
this.a((Statistic) AchievementList.s);
|
|
}
|
|
|
|
int i = EntityTypes.a(entityliving);
|
|
MonsterEggInfo monsteregginfo = (MonsterEggInfo) EntityTypes.a.get(Integer.valueOf(i));
|
|
|
|
if (monsteregginfo != null) {
|
|
this.a(monsteregginfo.d, 1);
|
|
}
|
|
}
|
|
|
|
public void as() {
|
|
if (!this.abilities.isFlying) {
|
|
super.as();
|
|
}
|
|
}
|
|
|
|
public ItemStack r(int i) {
|
|
return this.inventory.d(i);
|
|
}
|
|
|
|
public void giveExp(int i) {
|
|
this.addScore(i);
|
|
int j = Integer.MAX_VALUE - this.expTotal;
|
|
|
|
if (i > j) {
|
|
i = j;
|
|
}
|
|
|
|
this.exp += (float) i / (float) this.getExpToLevel();
|
|
|
|
for (this.expTotal += i; this.exp >= 1.0F; this.exp /= (float) this.getExpToLevel()) {
|
|
this.exp = (this.exp - 1.0F) * (float) this.getExpToLevel();
|
|
this.levelDown(1);
|
|
}
|
|
}
|
|
|
|
public void levelDown(int i) {
|
|
this.expLevel += i;
|
|
if (this.expLevel < 0) {
|
|
this.expLevel = 0;
|
|
this.exp = 0.0F;
|
|
this.expTotal = 0;
|
|
}
|
|
|
|
if (i > 0 && this.expLevel % 5 == 0 && (float) this.h < (float) this.ticksLived - 100.0F) {
|
|
float f = this.expLevel > 30 ? 1.0F : (float) this.expLevel / 30.0F;
|
|
|
|
this.world.makeSound(this, "random.levelup", f * 0.75F, 1.0F);
|
|
this.h = this.ticksLived;
|
|
}
|
|
}
|
|
|
|
public int getExpToLevel() {
|
|
return this.expLevel >= 30 ? 62 + (this.expLevel - 30) * 7 : (this.expLevel >= 15 ? 17 + (this.expLevel - 15) * 3 : 17);
|
|
}
|
|
|
|
public void a(float f) {
|
|
if (!this.abilities.isInvulnerable) {
|
|
if (!this.world.isStatic) {
|
|
this.foodData.a(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
public FoodMetaData getFoodData() {
|
|
return this.foodData;
|
|
}
|
|
|
|
public boolean g(boolean flag) {
|
|
return (flag || this.foodData.c()) && !this.abilities.isInvulnerable;
|
|
}
|
|
|
|
public boolean bP() {
|
|
return this.getHealth() > 0.0F && this.getHealth() < this.getMaxHealth();
|
|
}
|
|
|
|
public void a(ItemStack itemstack, int i) {
|
|
if (itemstack != this.f) {
|
|
this.f = itemstack;
|
|
this.g = i;
|
|
if (!this.world.isStatic) {
|
|
this.e(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean d(int i, int j, int k) {
|
|
if (this.abilities.mayBuild) {
|
|
return true;
|
|
} else {
|
|
Block block = this.world.getType(i, j, k);
|
|
|
|
if (block.getMaterial() != Material.AIR) {
|
|
if (block.getMaterial().q()) {
|
|
return true;
|
|
}
|
|
|
|
if (this.bD() != null) {
|
|
ItemStack itemstack = this.bD();
|
|
|
|
if (itemstack.b(block) || itemstack.a(block) > 1.0F) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public boolean a(int i, int j, int k, int l, ItemStack itemstack) {
|
|
return this.abilities.mayBuild ? true : (itemstack != null ? itemstack.z() : false);
|
|
}
|
|
|
|
protected int getExpValue(EntityHuman entityhuman) {
|
|
if (this.world.getGameRules().getBoolean("keepInventory")) {
|
|
return 0;
|
|
} else {
|
|
int i = this.expLevel * 7;
|
|
|
|
return i > 100 ? 100 : i;
|
|
}
|
|
}
|
|
|
|
protected boolean alwaysGivesExp() {
|
|
return true;
|
|
}
|
|
|
|
public void copyTo(EntityHuman entityhuman, boolean flag) {
|
|
if (flag) {
|
|
this.inventory.b(entityhuman.inventory);
|
|
this.setHealth(entityhuman.getHealth());
|
|
this.foodData = entityhuman.foodData;
|
|
this.expLevel = entityhuman.expLevel;
|
|
this.expTotal = entityhuman.expTotal;
|
|
this.exp = entityhuman.exp;
|
|
this.setScore(entityhuman.getScore());
|
|
this.ar = entityhuman.ar;
|
|
} else if (this.world.getGameRules().getBoolean("keepInventory")) {
|
|
this.inventory.b(entityhuman.inventory);
|
|
this.expLevel = entityhuman.expLevel;
|
|
this.expTotal = entityhuman.expTotal;
|
|
this.exp = entityhuman.exp;
|
|
this.setScore(entityhuman.getScore());
|
|
}
|
|
|
|
this.enderChest = entityhuman.enderChest;
|
|
}
|
|
|
|
protected boolean g_() {
|
|
return !this.abilities.isFlying;
|
|
}
|
|
|
|
public void updateAbilities() {}
|
|
|
|
public void a(EnumGamemode enumgamemode) {}
|
|
|
|
public String getName() {
|
|
return this.i.getName();
|
|
}
|
|
|
|
public World getWorld() {
|
|
return this.world;
|
|
}
|
|
|
|
public InventoryEnderChest getEnderChest() {
|
|
return this.enderChest;
|
|
}
|
|
|
|
public ItemStack getEquipment(int i) {
|
|
return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
|
|
}
|
|
|
|
public ItemStack be() {
|
|
return this.inventory.getItemInHand();
|
|
}
|
|
|
|
public void setEquipment(int i, ItemStack itemstack) {
|
|
this.inventory.armor[i] = itemstack;
|
|
}
|
|
|
|
public ItemStack[] getEquipment() {
|
|
return this.inventory.armor;
|
|
}
|
|
|
|
public boolean aC() {
|
|
return !this.abilities.isFlying;
|
|
}
|
|
|
|
public Scoreboard getScoreboard() {
|
|
return this.world.getScoreboard();
|
|
}
|
|
|
|
public ScoreboardTeamBase getScoreboardTeam() {
|
|
return this.getScoreboard().getPlayerTeam(this.getName());
|
|
}
|
|
|
|
public IChatBaseComponent getScoreboardDisplayName() {
|
|
// CraftBukkit todo: fun
|
|
ChatComponentText chatcomponenttext = new ChatComponentText(ScoreboardTeam.getPlayerDisplayName(this.getScoreboardTeam(), this.getName()));
|
|
|
|
chatcomponenttext.b().a(new ChatClickable(EnumClickAction.SUGGEST_COMMAND, "/msg " + this.getName() + " "));
|
|
return chatcomponenttext;
|
|
}
|
|
|
|
public void m(float f) {
|
|
if (f < 0.0F) {
|
|
f = 0.0F;
|
|
}
|
|
|
|
this.getDataWatcher().watch(17, Float.valueOf(f));
|
|
}
|
|
|
|
public float bs() {
|
|
return this.getDataWatcher().getFloat(17);
|
|
}
|
|
|
|
public static UUID a(GameProfile gameprofile) {
|
|
UUID uuid = UtilUUID.b(gameprofile.getId());
|
|
|
|
if (uuid == null) {
|
|
uuid = UUID.nameUUIDFromBytes(("OfflinePlayer:" + gameprofile.getName()).getBytes(Charsets.UTF_8));
|
|
}
|
|
|
|
return uuid;
|
|
}
|
|
}
|