Paper/patches/server/0316-don-t-go-below-0-for-pickupDelay-breaks-picking-up-i.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

28 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 18:09:20 -0400
Subject: [PATCH] don't go below 0 for pickupDelay, breaks picking up items
vanilla checks for == 0
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 6ecab1dd5932c4c346cde987cb9463b00a32d385..95dc82a0a9bd8a3fa9c704696e7b3dc48bf4d6a0 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -114,6 +114,7 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end
@@ -200,6 +201,7 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end