Paper/patches/server/0332-PlayerDeathEvent-shouldDropExperience.patch
Jake Potrebic fbf74ba0ac
Updated Upstream (CraftBukkit) (#9053)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
f92c94517 SPIGOT-7310: PlayerToggleSneakEvent is not called when a player sneaks while riding an entity
b5714184d SPIGOT-7316: Cancelling EntityUnmountEvent does not stop the all effects of the unmounting
e237f8c88 SPIGOT-7312: Entity#setVisibleByDefault on player causes skin reset on this player client
2023-03-26 13:29:41 -07:00

20 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 8b23e586b9b8f68dbec65a9f738e0e735c124b6b..d159433db275cc7308c6f4ad93b5fee075e0cfb1 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -924,7 +924,7 @@ public class ServerPlayer extends Player {
this.tellNeutralMobsThatIDied();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic