Paper/src/main/java/net/minecraft/server/ContainerAnvil.java
2012-10-27 22:19:03 -04:00

371 Zeilen
11 KiB
Java

package net.minecraft.server;
import java.util.Iterator;
import java.util.Map;
// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryAnvil;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
// CraftBukkit end
public class ContainerAnvil extends Container {
private IInventory f = new InventoryCraftResult();
private IInventory g = new ContainerAnvilInventory(this, "Repair", 2);
private World h;
private int i;
private int j;
private int k;
public int e = 0;
private int l = 0;
private String m;
private final EntityHuman n;
// CraftBukkit start
private CraftInventoryView bukkitEntity = null;
private PlayerInventory player;
// CraftBukkit end
public ContainerAnvil(PlayerInventory playerinventory, World world, int i, int j, int k, EntityHuman entityhuman) {
this.player = playerinventory; // CraftBukkit
this.h = world;
this.i = i;
this.j = j;
this.k = k;
this.n = entityhuman;
this.a(new Slot(this.g, 0, 27, 47));
this.a(new Slot(this.g, 1, 76, 47));
this.a((Slot) (new SlotAnvilResult(this, this.f, 2, 134, 47, world, i, j, k)));
int l;
for (l = 0; l < 3; ++l) {
for (int i1 = 0; i1 < 9; ++i1) {
this.a(new Slot(playerinventory, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
}
}
for (l = 0; l < 9; ++l) {
this.a(new Slot(playerinventory, l, 8 + l * 18, 142));
}
}
public void a(IInventory iinventory) {
super.a(iinventory);
if (iinventory == this.g) {
this.d();
}
}
public void d() {
ItemStack itemstack = this.g.getItem(0);
this.e = 0;
int i = 0;
byte b0 = 0;
int j = 0;
if (itemstack == null) {
this.f.setItem(0, (ItemStack) null);
this.e = 0;
} else {
ItemStack itemstack1 = itemstack.cloneItemStack();
ItemStack itemstack2 = this.g.getItem(1);
Map map = EnchantmentManager.a(itemstack1);
int k = b0 + itemstack.getRepairCost() + (itemstack2 == null ? 0 : itemstack2.getRepairCost());
this.l = 0;
int l;
int i1;
int j1;
int k1;
Enchantment enchantment;
Iterator iterator;
if (itemstack2 != null) {
if (itemstack1.f() && Item.byId[itemstack1.id].a(itemstack, itemstack2)) {
l = Math.min(itemstack1.i(), itemstack1.k() / 4);
if (l <= 0) {
this.f.setItem(0, (ItemStack) null);
this.e = 0;
return;
}
for (i1 = 0; l > 0 && i1 < itemstack2.count; ++i1) {
j1 = itemstack1.i() - l;
itemstack1.setData(j1);
i += Math.max(1, l / 100) + map.size();
l = Math.min(itemstack1.i(), itemstack1.k() / 4);
}
this.l = i1;
} else {
if (itemstack1.id != itemstack2.id || !itemstack1.f()) {
this.f.setItem(0, (ItemStack) null);
this.e = 0;
return;
}
if (itemstack1.f()) {
l = itemstack.k() - itemstack.i();
i1 = itemstack2.k() - itemstack2.i();
j1 = i1 + itemstack1.k() * 12 / 100;
int l1 = l + j1;
k1 = itemstack1.k() - l1;
if (k1 < 0) {
k1 = 0;
}
if (k1 < itemstack1.getData()) {
itemstack1.setData(k1);
i += Math.max(1, j1 / 100);
}
}
Map map1 = EnchantmentManager.a(itemstack2);
iterator = map1.keySet().iterator();
while (iterator.hasNext()) {
j1 = ((Integer) iterator.next()).intValue();
enchantment = Enchantment.byId[j1];
k1 = map.containsKey(Integer.valueOf(j1)) ? ((Integer) map.get(Integer.valueOf(j1))).intValue() : 0;
int i2 = ((Integer) map1.get(Integer.valueOf(j1))).intValue();
int j2;
if (k1 == i2) {
++i2;
j2 = i2;
} else {
j2 = Math.max(i2, k1);
}
i2 = j2;
int k2 = i2 - k1;
boolean flag = true;
Iterator iterator1 = map.keySet().iterator();
while (iterator1.hasNext()) {
int l2 = ((Integer) iterator1.next()).intValue();
if (l2 != j1 && !enchantment.a(Enchantment.byId[l2])) {
flag = false;
i += k2;
}
}
if (flag) {
if (i2 > enchantment.getMaxLevel()) {
i2 = enchantment.getMaxLevel();
}
map.put(Integer.valueOf(j1), Integer.valueOf(i2));
byte b1 = 0;
switch (enchantment.getRandomWeight()) {
case 1:
b1 = 8;
break;
case 2:
b1 = 4;
case 3:
case 4:
case 6:
case 7:
case 8:
case 9:
default:
break;
case 5:
b1 = 2;
break;
case 10:
b1 = 1;
}
i += b1 * k2;
}
}
}
}
if (this.m != null && !this.m.equalsIgnoreCase(itemstack.r()) && this.m.length() > 0) {
j = itemstack.f() ? 7 : itemstack.count * 5;
i += j;
if (itemstack.s()) {
k += j / 2;
}
itemstack1.c(this.m);
}
l = 0;
byte b2;
for (iterator = map.keySet().iterator(); iterator.hasNext(); k += l + k1 * b2) {
j1 = ((Integer) iterator.next()).intValue();
enchantment = Enchantment.byId[j1];
k1 = ((Integer) map.get(Integer.valueOf(j1))).intValue();
b2 = 0;
++l;
switch (enchantment.getRandomWeight()) {
case 1:
b2 = 8;
break;
case 2:
b2 = 4;
case 3:
case 4:
case 6:
case 7:
case 8:
case 9:
default:
break;
case 5:
b2 = 2;
break;
case 10:
b2 = 1;
}
}
this.e = k + i;
if (i <= 0) {
itemstack1 = null;
}
if (j == i && j > 0 && this.e >= 40) {
System.out.println("Naming an item only, cost too high; giving discount to cap cost to 39 levels");
this.e = 39;
}
if (this.e >= 40 && !this.n.abilities.canInstantlyBuild) {
itemstack1 = null;
}
if (itemstack1 != null) {
i1 = itemstack1.getRepairCost();
if (itemstack2 != null && i1 < itemstack2.getRepairCost()) {
i1 = itemstack2.getRepairCost();
}
if (itemstack1.s()) {
i1 -= 5;
}
if (i1 < 0) {
i1 = 0;
}
i1 += 2;
itemstack1.setRepairCost(i1);
EnchantmentManager.a(map, itemstack1);
}
this.f.setItem(0, itemstack1);
this.b();
}
}
public void addSlotListener(ICrafting icrafting) {
super.addSlotListener(icrafting);
icrafting.setContainerData(this, 0, this.e);
}
public void a(EntityHuman entityhuman) {
super.a(entityhuman);
if (!this.h.isStatic) {
for (int i = 0; i < this.g.getSize(); ++i) {
ItemStack itemstack = this.g.splitWithoutUpdate(i);
if (itemstack != null) {
entityhuman.drop(itemstack);
}
}
}
}
public boolean c(EntityHuman entityhuman) {
if (!this.checkReachable) return true; // CraftBukkit
return this.h.getTypeId(this.i, this.j, this.k) != Block.ANVIL.id ? false : entityhuman.e((double) this.i + 0.5D, (double) this.j + 0.5D, (double) this.k + 0.5D) <= 64.0D;
}
public ItemStack b(EntityHuman entityhuman, int i) {
ItemStack itemstack = null;
Slot slot = (Slot) this.b.get(i);
if (slot != null && slot.d()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.cloneItemStack();
if (i == 2) {
if (!this.a(itemstack1, 3, 39, true)) {
return null;
}
slot.a(itemstack1, itemstack);
} else if (i != 0 && i != 1) {
if (i >= 3 && i < 39 && !this.a(itemstack1, 0, 2, false)) {
return null;
}
} else if (!this.a(itemstack1, 3, 39, false)) {
return null;
}
if (itemstack1.count == 0) {
slot.set((ItemStack) null);
} else {
slot.e();
}
if (itemstack1.count == itemstack.count) {
return null;
}
slot.a(entityhuman, itemstack1);
}
return itemstack;
}
public void a(String s) {
this.m = s;
if (this.getSlot(2).d()) {
this.getSlot(2).getItem().c(this.m);
}
this.d();
}
static IInventory a(ContainerAnvil containeranvil) {
return containeranvil.g;
}
static int b(ContainerAnvil containeranvil) {
return containeranvil.l;
}
// CraftBukkit start
public CraftInventoryView getBukkitView() {
if (bukkitEntity != null) {
return bukkitEntity;
}
CraftInventory inventory = new CraftInventoryAnvil(this.g);
bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
return bukkitEntity;
}
// CraftBukkit end
}