Paper/src/main/java/net/minecraft/server/EntityLiving.java
2013-03-25 00:51:36 -05:00

2164 Zeilen
68 KiB
Java

package net.minecraft.server;
import java.util.Collection;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Callable;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
// CraftBukkit end
public abstract class EntityLiving extends Entity {
private static final float[] b = new float[] { 0.0F, 0.0F, 0.1F, 0.2F};
private static final float[] c = new float[] { 0.0F, 0.0F, 0.25F, 0.5F};
private static final float[] d = new float[] { 0.0F, 0.0F, 0.05F, 0.02F};
public static final float[] au = new float[] { 0.0F, 0.1F, 0.15F, 0.45F};
public int maxNoDamageTicks = 20;
public float aw;
public float ax;
public float ay = 0.0F;
public float az = 0.0F;
public float aA = 0.0F;
public float aB = 0.0F;
protected float aC;
protected float aD;
protected float aE;
protected float aF;
protected boolean aG = true;
protected String texture = "/mob/char.png";
protected boolean aI = true;
protected float aJ = 0.0F;
protected String aK = null;
protected float aL = 1.0F;
protected int aM = 0;
protected float aN = 0.0F;
public float aO = 0.1F;
public float aP = 0.02F;
public float aQ;
public float aR;
protected int health = this.getMaxHealth();
public int aT;
protected int aU;
public int aV;
public int hurtTicks;
public int aX;
public float aY = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
public float bb;
public float bc;
protected boolean bd = false;
protected int be;
public int bf = -1;
public float bg = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float bh;
public float bi;
public float bj;
public EntityHuman killer = null; // CraftBukkit - protected -> public
protected int lastDamageByPlayerTime = 0;
public EntityLiving lastDamager = null; // CraftBukkit - private -> public
private int f = 0;
private EntityLiving g = null;
public int bm = 0;
public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
public boolean updateEffects = true; // CraftBukkit - private -> public
private int i;
private ControllerLook lookController;
private ControllerMove moveController;
private ControllerJump jumpController;
private EntityAIBodyControl senses;
private Navigation navigation;
protected final PathfinderGoalSelector goalSelector;
protected final PathfinderGoalSelector targetSelector;
private EntityLiving goalTarget;
private EntitySenses bP;
private float bQ;
private ChunkCoordinates bR = new ChunkCoordinates(0, 0, 0);
private float bS = -1.0F;
private ItemStack[] equipment = new ItemStack[5];
public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
private ItemStack[] bU = new ItemStack[5];
public boolean br = false;
public int bs = 0;
public boolean canPickUpLoot = false; // CraftBukkit - protected -> public
public boolean persistent = !this.isTypeNotPersistent(); // CraftBukkit - private -> public, change value
protected final CombatTracker bt = new CombatTracker(this);
protected int bu;
protected double bv;
protected double bw;
protected double bx;
protected double by;
protected double bz;
float bA = 0.0F;
public int lastDamage = 0; // CraftBukkit - protected -> public
protected int bC = 0;
protected float bD;
protected float bE;
protected float bF;
protected boolean bG = false;
protected float bH = 0.0F;
protected float bI = 0.7F;
private int bX = 0;
private Entity bY;
protected int bJ = 0;
// CraftBukkit start
public int expToDrop = 0;
public int maxAirTicks = 300;
public int maxHealth = this.getMaxHealth();
// CraftBukkit end
public EntityLiving(World world) {
super(world);
this.m = true;
this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.lookController = new ControllerLook(this);
this.moveController = new ControllerMove(this);
this.jumpController = new ControllerJump(this);
this.senses = new EntityAIBodyControl(this);
this.navigation = new Navigation(this, world, (float) this.ay());
this.bP = new EntitySenses(this);
this.ax = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
this.aw = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
this.aA = this.yaw;
for (int i = 0; i < this.dropChances.length; ++i) {
this.dropChances[i] = 0.085F;
}
this.Y = 0.5F;
}
protected int ay() {
return 16;
}
public ControllerLook getControllerLook() {
return this.lookController;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.jumpController;
}
public Navigation getNavigation() {
return this.navigation;
}
public EntitySenses aD() {
return this.bP;
}
public Random aE() {
return this.random;
}
public EntityLiving aF() {
return this.lastDamager;
}
public EntityLiving aG() {
return this.g;
}
public void l(Entity entity) {
if (entity instanceof EntityLiving) {
this.g = (EntityLiving) entity;
}
}
public int aH() {
return this.bC;
}
public float ao() {
return this.aA;
}
public float aI() {
return this.bQ;
}
public void e(float f) {
this.bQ = f;
this.f(f);
}
public boolean m(Entity entity) {
this.l(entity);
return false;
}
public EntityLiving getGoalTarget() {
return this.goalTarget;
}
public void setGoalTarget(EntityLiving entityliving) {
this.goalTarget = entityliving;
}
public boolean a(Class oclass) {
return EntityCreeper.class != oclass && EntityGhast.class != oclass;
}
public void aK() {}
protected void a(double d0, boolean flag) {
if (!this.G()) {
this.H();
}
if (flag && this.fallDistance > 0.0F) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(i, j, k);
if (l == 0) {
int i1 = this.world.e(i, j - 1, k);
if (i1 == 11 || i1 == 32 || i1 == 21) {
l = this.world.getTypeId(i, j - 1, k);
}
}
if (l > 0) {
Block.byId[l].a(this.world, i, j, k, this, this.fallDistance);
}
}
super.a(d0, flag);
}
public boolean aL() {
return this.d(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
}
public boolean d(int i, int j, int k) {
return this.bS == -1.0F ? true : this.bR.e(i, j, k) < this.bS * this.bS;
}
public void b(int i, int j, int k, int l) {
this.bR.b(i, j, k);
this.bS = (float) l;
}
public ChunkCoordinates aM() {
return this.bR;
}
public float aN() {
return this.bS;
}
public void aO() {
this.bS = -1.0F;
}
public boolean aP() {
return this.bS != -1.0F;
}
public void c(EntityLiving entityliving) {
this.lastDamager = entityliving;
this.f = this.lastDamager != null ? 100 : 0;
}
protected void a() {
this.datawatcher.a(8, Integer.valueOf(this.i));
this.datawatcher.a(9, Byte.valueOf((byte) 0));
this.datawatcher.a(10, Byte.valueOf((byte) 0));
this.datawatcher.a(6, Byte.valueOf((byte) 0));
this.datawatcher.a(5, "");
}
public boolean n(Entity entity) {
return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
}
public boolean K() {
return !this.dead;
}
public boolean L() {
return !this.dead;
}
public float getHeadHeight() {
return this.length * 0.85F;
}
public int aQ() {
return 80;
}
public void aR() {
String s = this.bb();
if (s != null) {
this.makeSound(s, this.ba(), this.aY());
}
}
public void x() {
this.aQ = this.aR;
super.x();
this.world.methodProfiler.a("mobBaseTick");
if (this.isAlive() && this.random.nextInt(1000) < this.aV++) {
this.aV = -this.aQ();
this.aR();
}
// CraftBukkit start
if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate.
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.STUCK, event.getDamage());
}
}
// CraftBukkit end
if (this.isFireproof() || this.world.isStatic) {
this.extinguish();
}
boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable;
if (this.isAlive() && this.a(Material.WATER) && !this.bf() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id)) && !flag) {
this.setAirTicks(this.h(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
for (int i = 0; i < 8; ++i) {
float f = this.random.nextFloat() - this.random.nextFloat();
float f1 = this.random.nextFloat() - this.random.nextFloat();
float f2 = this.random.nextFloat() - this.random.nextFloat();
this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.DROWNING, 2);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getDamage() != 0) {
event.getEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.DROWN, event.getDamage());
}
// CraftBukkit end
}
this.extinguish();
} else {
// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
if (this.getAirTicks() != 300) {
this.setAirTicks(maxAirTicks);
}
// CraftBukkit end
}
this.bb = this.bc;
if (this.attackTicks > 0) {
--this.attackTicks;
}
if (this.hurtTicks > 0) {
--this.hurtTicks;
}
if (this.noDamageTicks > 0) {
--this.noDamageTicks;
}
if (this.health <= 0) {
this.aS();
}
if (this.lastDamageByPlayerTime > 0) {
--this.lastDamageByPlayerTime;
} else {
this.killer = null;
}
if (this.g != null && !this.g.isAlive()) {
this.g = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
this.c((EntityLiving) null);
} else if (this.f > 0) {
--this.f;
} else {
this.c((EntityLiving) null);
}
}
this.bA();
this.aF = this.aE;
this.az = this.ay;
this.aB = this.aA;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
this.world.methodProfiler.b();
}
// CraftBukkit start
public int getExpReward() {
int exp = this.getExpValue(this.killer);
if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && !this.isBaby()) {
return exp;
} else {
return 0;
}
}
public int getScaledHealth() {
if (this.maxHealth != this.getMaxHealth() && this.getHealth() > 0) {
return this.getHealth() * this.getMaxHealth() / this.maxHealth + 1;
} else {
return this.getHealth();
}
}
// CraftBukkit end
protected void aS() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
int i;
// CraftBukkit start - Update getExpReward() above if the removed if() changes!
i = this.expToDrop;
while (i > 0) {
int j = EntityExperienceOrb.getOrbValue(i);
i -= j;
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
this.expToDrop = 0;
// CraftBukkit end
this.die();
for (i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
}
}
}
protected int h(int i) {
int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
}
protected int getExpValue(EntityHuman entityhuman) {
if (this.be > 0) {
int i = this.be;
ItemStack[] aitemstack = this.getEquipment();
for (int j = 0; j < aitemstack.length; ++j) {
if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
i += 1 + this.random.nextInt(3);
}
}
return i;
} else {
return this.be;
}
}
protected boolean alwaysGivesExp() {
return false;
}
public void aU() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
}
}
public void T() {
super.T();
this.aC = this.aD;
this.aD = 0.0F;
this.fallDistance = 0.0F;
}
public void l_() {
super.l_();
if (!this.world.isStatic) {
int i;
for (i = 0; i < 5; ++i) {
ItemStack itemstack = this.getEquipment(i);
if (!ItemStack.matches(itemstack, this.bU[i])) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet5EntityEquipment(this.id, i, itemstack)));
this.bU[i] = itemstack == null ? null : itemstack.cloneItemStack();
}
}
i = this.bM();
if (i > 0) {
if (this.bm <= 0) {
this.bm = 20 * (30 - i);
}
--this.bm;
if (this.bm <= 0) {
this.r(i - 1);
}
}
}
this.c();
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
float f1 = this.ay;
float f2 = 0.0F;
this.aC = this.aD;
float f3 = 0.0F;
if (f > 0.0025000002F) {
f3 = 1.0F;
f2 = (float) Math.sqrt((double) f) * 3.0F;
// CraftBukkit - Math -> TrigMath
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
if (this.aR > 0.0F) {
f1 = this.yaw;
}
if (!this.onGround) {
f3 = 0.0F;
}
this.aD += (f3 - this.aD) * 0.3F;
this.world.methodProfiler.a("headTurn");
if (this.bh()) {
this.senses.a();
} else {
float f4 = MathHelper.g(f1 - this.ay);
this.ay += f4 * 0.3F;
float f5 = MathHelper.g(this.yaw - this.ay);
boolean flag = f5 < -90.0F || f5 >= 90.0F;
if (f5 < -75.0F) {
f5 = -75.0F;
}
if (f5 >= 75.0F) {
f5 = 75.0F;
}
this.ay = this.yaw - f5;
if (f5 * f5 > 2500.0F) {
this.ay += f5 * 0.2F;
}
if (flag) {
f2 *= -1.0F;
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("rangeChecks");
while (this.yaw - this.lastYaw < -180.0F) {
this.lastYaw -= 360.0F;
}
while (this.yaw - this.lastYaw >= 180.0F) {
this.lastYaw += 360.0F;
}
while (this.ay - this.az < -180.0F) {
this.az -= 360.0F;
}
while (this.ay - this.az >= 180.0F) {
this.az += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
this.lastPitch -= 360.0F;
}
while (this.pitch - this.lastPitch >= 180.0F) {
this.lastPitch += 360.0F;
}
while (this.aA - this.aB < -180.0F) {
this.aB -= 360.0F;
}
while (this.aA - this.aB >= 180.0F) {
this.aB += 360.0F;
}
this.world.methodProfiler.b();
this.aE += f2;
}
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
public void heal(int i) {
heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
public void heal(int i, EntityRegainHealthEvent.RegainReason regainReason) {
if (this.health > 0) {
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setHealth(this.getHealth() + event.getAmount());
}
// this.getMaxHealth() -> this.maxHealth
if (this.health > this.maxHealth) {
this.setHealth(this.maxHealth);
// CraftBukkit end
}
this.noDamageTicks = this.maxNoDamageTicks / 2;
}
}
public abstract int getMaxHealth();
public int getHealth() {
return this.health;
}
public void setHealth(int i) {
this.health = i;
if (i > this.getMaxHealth()) {
i = this.getMaxHealth();
}
}
public boolean damageEntity(DamageSource damagesource, int i) {
if (this.isInvulnerable()) {
return false;
} else if (this.world.isStatic) {
return false;
} else {
this.bC = 0;
if (this.health <= 0) {
return false;
} else if (damagesource.m() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
this.getEquipment(4).damage(i * 4 + this.random.nextInt(i * 2), this);
i = (int) ((float) i * 0.75F);
}
this.bi = 1.5F;
boolean flag = true;
// CraftBukkit start
if (damagesource instanceof EntityDamageSource) {
EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i);
if (event.isCancelled()) {
return false;
}
i = event.getDamage();
}
// CraftBukkit end
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (i <= this.lastDamage) {
return false;
}
this.d(damagesource, i - this.lastDamage);
this.lastDamage = i;
flag = false;
} else {
this.lastDamage = i;
this.aT = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.d(damagesource, i);
this.hurtTicks = this.aX = 10;
}
this.aY = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
if (entity instanceof EntityLiving) {
this.c((EntityLiving) entity);
}
if (entity instanceof EntityHuman) {
this.lastDamageByPlayerTime = 100;
this.killer = (EntityHuman) entity;
} else if (entity instanceof EntityWolf) {
EntityWolf entitywolf = (EntityWolf) entity;
if (entitywolf.isTamed()) {
this.lastDamageByPlayerTime = 100;
this.killer = null;
}
}
}
if (flag) {
this.world.broadcastEntityEffect(this, (byte) 2);
if (damagesource != DamageSource.DROWN) {
this.J();
}
if (entity != null) {
double d0 = entity.locX - this.locX;
double d1;
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
d0 = (Math.random() - Math.random()) * 0.01D;
}
this.aY = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
this.aY = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.health <= 0) {
if (flag) {
this.makeSound(this.bd(), this.ba(), this.aY());
}
this.die(damagesource);
} else if (flag) {
this.makeSound(this.bc(), this.ba(), this.aY());
}
return true;
}
}
}
protected float aY() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
public int aZ() {
int i = 0;
ItemStack[] aitemstack = this.getEquipment();
int j = aitemstack.length;
for (int k = 0; k < j; ++k) {
ItemStack itemstack = aitemstack[k];
if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
int l = ((ItemArmor) itemstack.getItem()).c;
i += l;
}
}
return i;
}
protected void k(int i) {}
protected int b(DamageSource damagesource, int i) {
if (!damagesource.ignoresArmor()) {
int j = 25 - this.aZ();
int k = i * j + this.aU;
this.k(i);
i = k / 25;
this.aU = k % 25;
}
return i;
}
protected int c(DamageSource damagesource, int i) {
int j;
int k;
int l;
if (this.hasEffect(MobEffectList.RESISTANCE)) {
j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
k = 25 - j;
l = i * k + this.aU;
i = l / 25;
this.aU = l % 25;
}
if (i <= 0) {
return 0;
} else {
j = EnchantmentManager.a(this.getEquipment(), damagesource);
if (j > 20) {
j = 20;
}
if (j > 0 && j <= 20) {
k = 25 - j;
l = i * k + this.aU;
i = l / 25;
this.aU = l % 25;
}
return i;
}
}
protected void d(DamageSource damagesource, int i) {
if (!this.isInvulnerable()) {
i = this.b(damagesource, i);
i = this.c(damagesource, i);
int j = this.getHealth();
this.health -= i;
this.bt.a(damagesource, j, i);
}
}
protected float ba() {
return 1.0F;
}
protected String bb() {
return null;
}
protected String bc() {
return "damage.hit";
}
protected String bd() {
return "damage.hit";
}
public void a(Entity entity, int i, double d0, double d1) {
this.an = true;
float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
float f1 = 0.4F;
this.motX /= 2.0D;
this.motY /= 2.0D;
this.motZ /= 2.0D;
this.motX -= d0 / (double) f * (double) f1;
this.motY += (double) f1;
this.motZ -= d1 / (double) f * (double) f1;
if (this.motY > 0.4000000059604645D) {
this.motY = 0.4000000059604645D;
}
}
public void die(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
EntityLiving entityliving = this.bN();
if (this.aM >= 0 && entityliving != null) {
entityliving.c(this, this.aM);
}
if (entity != null) {
entity.a(this);
}
this.bd = true;
if (!this.world.isStatic) {
int i = 0;
if (entity instanceof EntityHuman) {
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
}
if (!this.isBaby() && this.world.getGameRules().getBoolean("doMobLoot")) {
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
int j = this.random.nextInt(200) - i;
if (j < 5) {
this.l(j <= 0 ? 1 : 0);
}
}
} else { // CraftBukkit
CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
}
}
this.world.broadcastEntityEffect(this, (byte) 3);
}
// CraftBukkit start - Change return type to ItemStack
protected ItemStack l(int i) {
return null;
}
// CraftBukkit end
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - Whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int j = this.getLootId();
if (j > 0) {
int k = this.random.nextInt(3);
if (i > 0) {
k += this.random.nextInt(i + 1);
}
if (k > 0) {
loot.add(new org.bukkit.inventory.ItemStack(j, k));
}
}
// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
}
}
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
protected int getLootId() {
return 0;
}
protected void a(float f) {
super.a(f);
int i = MathHelper.f(f - 3.0F);
if (i > 0) {
// CraftBukkit start
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, i);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled() && event.getDamage() != 0) {
i = event.getDamage();
if (i > 4) {
this.makeSound("damage.fallbig", 1.0F, 1.0F);
} else {
this.makeSound("damage.fallsmall", 1.0F, 1.0F);
}
this.getBukkitEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.FALL, i);
}
// CraftBukkit end
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
if (j > 0) {
StepSound stepsound = Block.byId[j].stepSound;
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
}
}
}
public void e(float f, float f1) {
double d0;
if (this.G() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d0 = this.locY;
this.a(f, f1, this.bh() ? 0.04F : 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.800000011920929D;
this.motY *= 0.800000011920929D;
this.motZ *= 0.800000011920929D;
this.motY -= 0.02D;
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else if (this.I() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.5D;
this.motY *= 0.5D;
this.motZ *= 0.5D;
this.motY -= 0.02D;
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
} else {
float f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int i = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
if (i > 0) {
f2 = Block.byId[i].frictionFactor * 0.91F;
}
}
float f3 = 0.16277136F / (f2 * f2 * f2);
float f4;
if (this.onGround) {
if (this.bh()) {
f4 = this.aI();
} else {
f4 = this.aO;
}
f4 *= f3;
} else {
f4 = this.aP;
}
this.a(f, f1, f4);
f2 = 0.91F;
if (this.onGround) {
f2 = 0.54600006F;
int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ));
if (j > 0) {
f2 = Block.byId[j].frictionFactor * 0.91F;
}
}
if (this.g_()) {
float f5 = 0.15F;
if (this.motX < (double) (-f5)) {
this.motX = (double) (-f5);
}
if (this.motX > (double) f5) {
this.motX = (double) f5;
}
if (this.motZ < (double) (-f5)) {
this.motZ = (double) (-f5);
}
if (this.motZ > (double) f5) {
this.motZ = (double) f5;
}
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
}
boolean flag = this.isSneaking() && this instanceof EntityHuman;
if (flag && this.motY < 0.0D) {
this.motY = 0.0D;
}
}
this.move(this.motX, this.motY, this.motZ);
if (this.positionChanged && this.g_()) {
this.motY = 0.2D;
}
if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) {
if (this.locY > 0.0D) {
this.motY = -0.1D;
} else {
this.motY = 0.0D;
}
} else {
this.motY -= 0.08D;
}
this.motY *= 0.9800000190734863D;
this.motX *= (double) f2;
this.motZ *= (double) f2;
}
this.bh = this.bi;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
if (f6 > 1.0F) {
f6 = 1.0F;
}
this.bi += (f6 - this.bi) * 0.4F;
this.bj += this.bi;
}
public boolean g_() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.boundingBox.b);
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(i, j, k);
return l == Block.LADDER.id || l == Block.VINE.id;
}
public void b(NBTTagCompound nbttagcompound) {
if (this.health < -32768) {
this.health = -32768;
}
nbttagcompound.setShort("Health", (short) this.health);
nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
nbttagcompound.setBoolean("CanPickUpLoot", this.bS());
nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.equipment.length; ++i) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
if (this.equipment[i] != null) {
this.equipment[i].save(nbttagcompound1);
}
nbttaglist.add(nbttagcompound1);
}
nbttagcompound.set("Equipment", nbttaglist);
NBTTagList nbttaglist1;
if (!this.effects.isEmpty()) {
nbttaglist1 = new NBTTagList();
Iterator iterator = this.effects.values().iterator();
while (iterator.hasNext()) {
MobEffect mobeffect = (MobEffect) iterator.next();
nbttaglist1.add(mobeffect.a(new NBTTagCompound()));
}
nbttagcompound.set("ActiveEffects", nbttaglist1);
}
nbttaglist1 = new NBTTagList();
for (int j = 0; j < this.dropChances.length; ++j) {
nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
}
nbttagcompound.set("DropChances", nbttaglist1);
nbttagcompound.setString("CustomName", this.getCustomName());
nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
nbttagcompound.setInt("Bukkit.MaxHealth", this.maxHealth); // CraftBukkit
}
public void a(NBTTagCompound nbttagcompound) {
this.health = nbttagcompound.getShort("Health");
// CraftBukkit start
if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
this.maxHealth = nbttagcompound.getInt("Bukkit.MaxHealth");
}
// CraftBukkit end
if (!nbttagcompound.hasKey("Health")) {
this.health = this.maxHealth; // CraftBukkit - this.getMaxHealth() -> this.maxHealth
}
this.hurtTicks = nbttagcompound.getShort("HurtTime");
this.deathTicks = nbttagcompound.getShort("DeathTime");
this.attackTicks = nbttagcompound.getShort("AttackTime");
// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.canPickUpLoot = data;
}
data = nbttagcompound.getBoolean("PersistenceRequired");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.persistent = data;
}
// CraftBukkit end
if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) {
this.setCustomName(nbttagcompound.getString("CustomName"));
}
this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
NBTTagList nbttaglist;
int i;
if (nbttagcompound.hasKey("Equipment")) {
nbttaglist = nbttagcompound.getList("Equipment");
for (i = 0; i < this.equipment.length; ++i) {
this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i));
}
}
if (nbttagcompound.hasKey("ActiveEffects")) {
nbttaglist = nbttagcompound.getList("ActiveEffects");
for (i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
MobEffect mobeffect = MobEffect.b(nbttagcompound1);
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
}
}
if (nbttagcompound.hasKey("DropChances")) {
nbttaglist = nbttagcompound.getList("DropChances");
for (i = 0; i < nbttaglist.size(); ++i) {
this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
}
}
}
public boolean isAlive() {
return !this.dead && this.health > 0;
}
public boolean bf() {
return false;
}
public void f(float f) {
this.bE = f;
}
public void f(boolean flag) {
this.bG = flag;
}
public void c() {
if (this.bX > 0) {
--this.bX;
}
if (this.bu > 0) {
double d0 = this.locX + (this.bv - this.locX) / (double) this.bu;
double d1 = this.locY + (this.bw - this.locY) / (double) this.bu;
double d2 = this.locZ + (this.bx - this.locZ) / (double) this.bu;
double d3 = MathHelper.g(this.by - (double) this.yaw);
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bu);
this.pitch = (float) ((double) this.pitch + (this.bz - (double) this.pitch) / (double) this.bu);
--this.bu;
this.setPosition(d0, d1, d2);
this.b(this.yaw, this.pitch);
} else if (!this.bi()) {
this.motX *= 0.98D;
this.motY *= 0.98D;
this.motZ *= 0.98D;
}
if (Math.abs(this.motX) < 0.005D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) < 0.005D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) < 0.005D) {
this.motZ = 0.0D;
}
this.world.methodProfiler.a("ai");
if (this.bj()) {
this.bG = false;
this.bD = 0.0F;
this.bE = 0.0F;
this.bF = 0.0F;
} else if (this.bi()) {
if (this.bh()) {
this.world.methodProfiler.a("newAi");
this.bo();
this.world.methodProfiler.b();
} else {
this.world.methodProfiler.a("oldAi");
this.bq();
this.world.methodProfiler.b();
this.aA = this.yaw;
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("jump");
if (this.bG) {
if (!this.G() && !this.I()) {
if (this.onGround && this.bX == 0) {
this.bl();
this.bX = 10;
}
} else {
this.motY += 0.03999999910593033D;
}
} else {
this.bX = 0;
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("travel");
this.bD *= 0.98F;
this.bE *= 0.98F;
this.bF *= 0.9F;
float f = this.aO;
this.aO *= this.bE();
this.e(this.bD, this.bE);
this.aO = f;
this.world.methodProfiler.b();
this.world.methodProfiler.a("push");
if (!this.world.isStatic) {
this.bg();
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("looting");
// CraftBukkit - Don't run mob pickup code on players
if (!this.world.isStatic && !(this instanceof EntityPlayer) && this.bS() && !this.bd && this.world.getGameRules().getBoolean("mobGriefing")) {
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityItem entityitem = (EntityItem) iterator.next();
if (!entityitem.dead && entityitem.getItemStack() != null) {
ItemStack itemstack = entityitem.getItemStack();
int i = b(itemstack);
if (i > -1) {
boolean flag = true;
ItemStack itemstack1 = this.getEquipment(i);
if (itemstack1 != null) {
if (i == 0) {
if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
ItemSword itemsword = (ItemSword) itemstack.getItem();
ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
if (itemsword.g() == itemsword1.g()) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemsword.g() > itemsword1.g();
}
} else {
flag = false;
}
} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
if (itemarmor.c == itemarmor1.c) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemarmor.c > itemarmor1.c;
}
} else {
flag = false;
}
}
if (flag) {
if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
this.a(itemstack1, 0.0F);
}
this.setEquipment(i, itemstack);
this.dropChances[i] = 2.0F;
this.persistent = true;
this.receive(entityitem, 1);
entityitem.die();
}
}
}
}
}
this.world.methodProfiler.b();
}
protected void bg() {
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && !list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (entity.L()) {
this.o(entity);
}
}
}
}
protected void o(Entity entity) {
entity.collide(this);
}
protected boolean bh() {
return false;
}
protected boolean bi() {
return !this.world.isStatic;
}
protected boolean bj() {
return this.health <= 0;
}
public boolean bk() {
return false;
}
protected void bl() {
this.motY = 0.41999998688697815D;
if (this.hasEffect(MobEffectList.JUMP)) {
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
}
if (this.isSprinting()) {
float f = this.yaw * 0.017453292F;
this.motX -= (double) (MathHelper.sin(f) * 0.2F);
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
}
this.an = true;
}
protected boolean isTypeNotPersistent() {
return true;
}
protected void bn() {
if (!this.persistent) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
}
if (this.bC > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
} else if (d3 < 1024.0D) {
this.bC = 0;
}
}
// CraftBukkit start
} else {
this.bC = 0;
}
// CraftBukkit end
}
protected void bo() {
++this.bC;
this.world.methodProfiler.a("checkDespawn");
this.bn();
this.world.methodProfiler.b();
this.world.methodProfiler.a("sensing");
this.bP.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("targetSelector");
this.targetSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("goalSelector");
this.goalSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("navigation");
this.navigation.e();
this.world.methodProfiler.b();
this.world.methodProfiler.a("mob tick");
this.bp();
this.world.methodProfiler.b();
this.world.methodProfiler.a("controls");
this.world.methodProfiler.a("move");
this.moveController.c();
this.world.methodProfiler.c("look");
this.lookController.a();
this.world.methodProfiler.c("jump");
this.jumpController.b();
this.world.methodProfiler.b();
this.world.methodProfiler.b();
}
protected void bp() {}
protected void bq() {
++this.bC;
this.bn();
this.bD = 0.0F;
this.bE = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
this.bY = entityhuman;
this.bJ = 10 + this.random.nextInt(20);
} else {
this.bF = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.bY != null) {
this.a(this.bY, 10.0F, (float) this.bs());
if (this.bJ-- <= 0 || this.bY.dead || this.bY.e((Entity) this) > (double) (f * f)) {
this.bY = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.bF = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.bF;
this.pitch = this.bH;
}
boolean flag = this.G();
boolean flag1 = this.I();
if (flag || flag1) {
this.bG = this.random.nextFloat() < 0.8F;
}
}
protected void br() {
int i = this.h();
if (this.br) {
++this.bs;
if (this.bs >= i) {
this.bs = 0;
this.br = false;
}
} else {
this.bs = 0;
}
this.aR = (float) this.bs / (float) i;
}
public int bs() {
return 40;
}
public void a(Entity entity, float f, float f1) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
}
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
this.pitch = this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
private float b(float f, float f1, float f2) {
float f3 = MathHelper.g(f1 - f);
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
public boolean canSpawn() {
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
}
protected void B() {
// CraftBukkit start
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getDamage() == 0) {
return;
}
event.getEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.OUT_OF_WORLD, event.getDamage());
// CraftBukkit end
}
public Vec3D Y() {
return this.i(1.0F);
}
public Vec3D i(float f) {
float f1;
float f2;
float f3;
float f4;
if (f == 1.0F) {
f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
f4 = MathHelper.sin(-this.pitch * 0.017453292F);
return this.world.getVec3DPool().create((double) (f2 * f3), (double) f4, (double) (f1 * f3));
} else {
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
return this.world.getVec3DPool().create((double) (f4 * f5), (double) f6, (double) (f3 * f5));
}
}
public int by() {
return 4;
}
public boolean isSleeping() {
return false;
}
protected void bA() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
try {
if (!mobeffect.tick(this)) {
if (!this.world.isStatic) {
iterator.remove();
this.c(mobeffect);
}
} else if (mobeffect.getDuration() % 600 == 0) {
this.b(mobeffect);
}
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Ticking mob effect instance");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Mob effect being ticked");
crashreportsystemdetails.a("Effect Name", (Callable) (new CrashReportEffectName(this, mobeffect)));
crashreportsystemdetails.a("Effect ID", (Callable) (new CrashReportEffectID(this, mobeffect)));
crashreportsystemdetails.a("Effect Duration", (Callable) (new CrashReportEffectDuration(this, mobeffect)));
crashreportsystemdetails.a("Effect Amplifier", (Callable) (new CrashReportEffectAmplifier(this, mobeffect)));
crashreportsystemdetails.a("Effect is Splash", (Callable) (new CrashReportEffectSplash(this, mobeffect)));
crashreportsystemdetails.a("Effect is Ambient", (Callable) (new CrashReportEffectAmbient(this, mobeffect)));
throw new ReportedException(crashreport);
}
}
int i;
if (this.updateEffects) {
if (!this.world.isStatic) {
if (this.effects.isEmpty()) {
this.datawatcher.watch(9, Byte.valueOf((byte) 0));
this.datawatcher.watch(8, Integer.valueOf(0));
this.setInvisible(false);
} else {
i = PotionBrewer.a(this.effects.values());
this.datawatcher.watch(9, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
this.datawatcher.watch(8, Integer.valueOf(i));
this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
}
}
this.updateEffects = false;
}
i = this.datawatcher.getInt(8);
boolean flag = this.datawatcher.getByte(9) > 0;
if (i > 0) {
boolean flag1 = false;
if (!this.isInvisible()) {
flag1 = this.random.nextBoolean();
} else {
flag1 = this.random.nextInt(15) == 0;
}
if (flag) {
flag1 &= this.random.nextInt(5) == 0;
}
if (flag1 && i > 0) {
double d0 = (double) (i >> 16 & 255) / 255.0D;
double d1 = (double) (i >> 8 & 255) / 255.0D;
double d2 = (double) (i >> 0 & 255) / 255.0D;
this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
}
}
}
public void bB() {
Iterator iterator = this.effects.keySet().iterator();
while (iterator.hasNext()) {
Integer integer = (Integer) iterator.next();
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
if (!this.world.isStatic) {
iterator.remove();
this.c(mobeffect);
}
}
}
public Collection getEffects() {
return this.effects.values();
}
public boolean hasEffect(int i) {
return this.effects.containsKey(Integer.valueOf(i));
}
public boolean hasEffect(MobEffectList mobeffectlist) {
return this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
}
public MobEffect getEffect(MobEffectList mobeffectlist) {
return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
}
public void addEffect(MobEffect mobeffect) {
if (this.e(mobeffect)) {
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
} else {
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
this.a(mobeffect);
}
}
}
public boolean e(MobEffect mobeffect) {
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
int i = mobeffect.getEffectId();
if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
return false;
}
}
return true;
}
public boolean bD() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
public void o(int i) {
MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
if (mobeffect != null) {
this.c(mobeffect);
}
}
protected void a(MobEffect mobeffect) {
this.updateEffects = true;
}
protected void b(MobEffect mobeffect) {
this.updateEffects = true;
}
protected void c(MobEffect mobeffect) {
this.updateEffects = true;
}
public float bE() {
float f = 1.0F;
if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1);
}
if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) {
f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1);
}
if (f < 0.0F) {
f = 0.0F;
}
return f;
}
public void enderTeleportTo(double d0, double d1, double d2) {
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
}
public boolean isBaby() {
return false;
}
public EnumMonsterType getMonsterType() {
return EnumMonsterType.UNDEFINED;
}
public void a(ItemStack itemstack) {
this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
for (int i = 0; i < 5; ++i) {
Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
}
}
public int ar() {
if (this.getGoalTarget() == null) {
return 3;
} else {
int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
i -= (3 - this.world.difficulty) * 4;
if (i < 0) {
i = 0;
}
return i + 3;
}
}
public ItemStack bG() {
return this.equipment[0];
}
public ItemStack getEquipment(int i) {
return this.equipment[i];
}
public ItemStack q(int i) {
return this.equipment[i + 1];
}
public void setEquipment(int i, ItemStack itemstack) {
this.equipment[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.equipment;
}
protected void dropEquipment(boolean flag, int i) {
for (int j = 0; j < this.getEquipment().length; ++j) {
ItemStack itemstack = this.getEquipment(j);
boolean flag1 = this.dropChances[j] > 1.0F;
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
if (!flag1 && itemstack.g()) {
int k = Math.max(itemstack.l() - 25, 1);
int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
if (l > k) {
l = k;
}
if (l < 1) {
l = 1;
}
itemstack.setData(l);
}
this.a(itemstack, 0.0F);
}
}
}
protected void bH() {
if (this.random.nextFloat() < d[this.world.difficulty]) {
int i = this.random.nextInt(2);
float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
for (int j = 3; j >= 0; --j) {
ItemStack itemstack = this.q(j);
if (j < 3 && this.random.nextFloat() < f) {
break;
}
if (itemstack == null) {
Item item = a(j + 1, i);
if (item != null) {
this.setEquipment(j + 1, new ItemStack(item));
}
}
}
}
}
public void receive(Entity entity, int i) {
if (!entity.dead && !this.world.isStatic) {
EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
if (entity instanceof EntityItem) {
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
if (entity instanceof EntityArrow) {
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
if (entity instanceof EntityExperienceOrb) {
entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
}
}
public static int b(ItemStack itemstack) {
if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
if (itemstack.getItem() instanceof ItemArmor) {
switch (((ItemArmor) itemstack.getItem()).b) {
case 0:
return 4;
case 1:
return 3;
case 2:
return 2;
case 3:
return 1;
}
}
return 0;
} else {
return 4;
}
}
public static Item a(int i, int j) {
switch (i) {
case 4:
if (j == 0) {
return Item.LEATHER_HELMET;
} else if (j == 1) {
return Item.GOLD_HELMET;
} else if (j == 2) {
return Item.CHAINMAIL_HELMET;
} else if (j == 3) {
return Item.IRON_HELMET;
} else if (j == 4) {
return Item.DIAMOND_HELMET;
}
case 3:
if (j == 0) {
return Item.LEATHER_CHESTPLATE;
} else if (j == 1) {
return Item.GOLD_CHESTPLATE;
} else if (j == 2) {
return Item.CHAINMAIL_CHESTPLATE;
} else if (j == 3) {
return Item.IRON_CHESTPLATE;
} else if (j == 4) {
return Item.DIAMOND_CHESTPLATE;
}
case 2:
if (j == 0) {
return Item.LEATHER_LEGGINGS;
} else if (j == 1) {
return Item.GOLD_LEGGINGS;
} else if (j == 2) {
return Item.CHAINMAIL_LEGGINGS;
} else if (j == 3) {
return Item.IRON_LEGGINGS;
} else if (j == 4) {
return Item.DIAMOND_LEGGINGS;
}
case 1:
if (j == 0) {
return Item.LEATHER_BOOTS;
} else if (j == 1) {
return Item.GOLD_BOOTS;
} else if (j == 2) {
return Item.CHAINMAIL_BOOTS;
} else if (j == 3) {
return Item.IRON_BOOTS;
} else if (j == 4) {
return Item.DIAMOND_BOOTS;
}
default:
return null;
}
}
protected void bI() {
if (this.bG() != null && this.random.nextFloat() < b[this.world.difficulty]) {
EnchantmentManager.a(this.random, this.bG(), 5 + this.world.difficulty * this.random.nextInt(6));
}
for (int i = 0; i < 4; ++i) {
ItemStack itemstack = this.q(i);
if (itemstack != null && this.random.nextFloat() < c[this.world.difficulty]) {
EnchantmentManager.a(this.random, itemstack, 5 + this.world.difficulty * this.random.nextInt(6));
}
}
}
public void bJ() {}
private int h() {
return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
}
public void bK() {
if (!this.br || this.bs >= this.h() / 2 || this.bs < 0) {
this.bs = -1;
this.br = true;
if (this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet18ArmAnimation(this, 1)));
}
}
}
public boolean bL() {
return false;
}
public final int bM() {
return this.datawatcher.getByte(10);
}
public final void r(int i) {
this.datawatcher.watch(10, Byte.valueOf((byte) i));
}
public EntityLiving bN() {
return (EntityLiving) (this.bt.c() != null ? this.bt.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
}
public String getLocalizedName() {
return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName();
}
public void setCustomName(String s) {
this.datawatcher.watch(5, s);
}
public String getCustomName() {
return this.datawatcher.getString(5);
}
public boolean hasCustomName() {
return this.datawatcher.getString(5).length() > 0;
}
public void setCustomNameVisible(boolean flag) {
this.datawatcher.watch(6, Byte.valueOf((byte) (flag ? 1 : 0)));
}
public boolean getCustomNameVisible() {
return this.datawatcher.getByte(6) == 1;
}
public void a(int i, float f) {
this.dropChances[i] = f;
}
public boolean bS() {
return this.canPickUpLoot;
}
public void h(boolean flag) {
this.canPickUpLoot = flag;
}
}