Paper/patches/api/0061-Shoulder-Entities-Release-API.patch
Jake Potrebic 1143b63663
Add Position (#7639)
* Add Position

* move Position patch to start
2022-12-10 16:50:32 -08:00

38 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 15:04:51 -0400
Subject: [PATCH] Shoulder Entities Release API
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 9c57eda3b7af7026639afda9959bc5e5a720861a..be3eaadbc768a306da68a15abcaa7a5d3ec760c7 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -319,6 +319,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public int getExpToLevel();
+ // Paper start
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseLeftShoulderEntity();
+
+ /**
+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
+ * If no Entity is released, null will be returned.
+ *
+ * @return The released entity, or null
+ */
+ @Nullable
+ public Entity releaseRightShoulderEntity();
+ // Paper end
+
/**
* Gets the current cooldown for a player's attack.
*