geforkt von Mirrors/Paper
91ef740292
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Spigot Changes: 4225eac0 SPIGOT-6423: Improve IP forwarding
46 Zeilen
2.6 KiB
Diff
46 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 11:45:57 -0400
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Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
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This will allow you to change the players name or skin on login.
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diff --git a/src/main/java/net/minecraft/server/network/LoginListener.java b/src/main/java/net/minecraft/server/network/LoginListener.java
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index f95f5a8b30f42c8f5b6cee3ef6adb1f4e09832dc..31d404c5343c33b9b64724c5ac40d0c52ad5af66 100644
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--- a/src/main/java/net/minecraft/server/network/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/network/LoginListener.java
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@@ -1,5 +1,7 @@
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package net.minecraft.server.network;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
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import java.math.BigInteger;
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@@ -38,6 +40,7 @@ import org.apache.logging.log4j.Logger;
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// CraftBukkit start
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import net.minecraft.network.chat.ChatComponentText;
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import io.papermc.paper.adventure.PaperAdventure; // Paper
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+import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.util.Waitable;
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import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
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import org.bukkit.event.player.PlayerPreLoginEvent;
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@@ -316,8 +319,16 @@ public class LoginListener implements PacketLoginInListener {
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java.util.UUID uniqueId = i.getId();
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final org.bukkit.craftbukkit.CraftServer server = LoginListener.this.server.server;
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- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ // Paper start
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+ PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
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server.getPluginManager().callEvent(asyncEvent);
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+ profile = asyncEvent.getPlayerProfile();
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+ profile.complete();
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+ i = CraftPlayerProfile.asAuthlibCopy(profile);
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+ playerName = i.getName();
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+ uniqueId = i.getId();
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+ // Paper end
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if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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