Paper/patches/api/0365-Implement-regenerateChunk.patch
2022-03-11 15:24:45 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <jahnke.nassim@gmail.com>
Date: Sat, 5 Feb 2022 20:25:28 +0100
Subject: [PATCH] Implement regenerateChunk
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 22191f733bbda0710ffae425fda1861e3c2ec87f..8a688583e65cd22e0417f9fd24e51803486d095e 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -507,8 +507,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
* @return Whether the chunk was actually regenerated
*
* @deprecated regenerating a single chunk is not likely to produce the same
- * chunk as before as terrain decoration may be spread across chunks. Use of
- * this method should be avoided as it is known to produce buggy results.
+ * chunk as before as terrain decoration may be spread across chunks. It may
+ * or may not change blocks in the adjacent chunks as well.
*/
@Deprecated
public boolean regenerateChunk(int x, int z);