geforkt von Mirrors/Paper
d627cfa110
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:17da3420
Fix reading custom persistent entity data83783357
SPIGOT-4980: Shields will not be put on cooldown when hit with an axe8d0f3722
SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events3f9f31c3
SPIGOT-4982: Armor disappearing while breaking the armor stand
57 Zeilen
1.9 KiB
Diff
57 Zeilen
1.9 KiB
Diff
From 8b2735474079bee3b5f7ff822ae037878ea7de5f Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 21 Dec 2016 11:47:25 -0600
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Subject: [PATCH] Add API methods to control if armour stands can move
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 87298320d2..ebedb41787 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -43,6 +43,7 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f rightArmPose;
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public Vector3f leftLegPose;
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public Vector3f rightLegPose;
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+ public boolean canMove = true; // Paper
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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@@ -789,4 +790,13 @@ public class EntityArmorStand extends EntityLiving {
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return this.getEntityType().j().a(f);
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}
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+
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+ // Paper start
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+ @Override
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+ public void move(EnumMoveType moveType, Vec3D vec3d) {
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+ if (this.canMove) {
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+ super.move(moveType, vec3d);
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+ }
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 2b66a08ade..124c3185bc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -211,4 +211,16 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public void setMarker(boolean marker) {
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getHandle().setMarker(marker);
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}
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+
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+ // Paper start
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+ @Override
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+ public boolean canMove() {
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+ return getHandle().canMove;
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+ }
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+
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+ @Override
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+ public void setCanMove(boolean move) {
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+ getHandle().canMove = move;
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+ }
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+ // Paper end
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}
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--
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2.21.0
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