Paper/Spigot-Server-Patches/0479-Optimize-isOutsideRange-to-use-distance-maps.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

384 Zeilen
23 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 5 May 2020 20:40:53 -0700
Subject: [PATCH] Optimize isOutsideRange to use distance maps
Use a distance map to find the players in range quickly
diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
index 32d3887e2542c4ebba4a7498167fbe4b497a71ce..7e57a53ec614a2f7d2672edff9d7c0e0dca42377 100644
--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
@@ -31,7 +31,7 @@ public abstract class ChunkMapDistance {
private final Long2ObjectMap<ObjectSet<EntityPlayer>> c = new Long2ObjectOpenHashMap();
public final Long2ObjectOpenHashMap<ArraySetSorted<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
private final ChunkMapDistance.a ticketLevelTracker = new ChunkMapDistance.a();
- private final ChunkMapDistance.b f = new ChunkMapDistance.b(8);
+ public static final int MOB_SPAWN_RANGE = 8; // private final ChunkMapDistance.b f = new ChunkMapDistance.b(8); // Paper - no longer used
private final ChunkMapDistance.c g = new ChunkMapDistance.c(33);
// Paper start use a queue, but still keep unique requirement
public final java.util.Queue<PlayerChunk> pendingChunkUpdates = new java.util.ArrayDeque<PlayerChunk>() {
@@ -50,6 +50,8 @@ public abstract class ChunkMapDistance {
private final Executor m;
private long currentTick;
+ PlayerChunkMap chunkMap; // Paper
+
protected ChunkMapDistance(Executor executor, Executor executor1) {
executor1.getClass();
Mailbox<Runnable> mailbox = Mailbox.a("player ticket throttler", executor1::execute);
@@ -94,7 +96,7 @@ public abstract class ChunkMapDistance {
protected abstract PlayerChunk a(long i, int j, @Nullable PlayerChunk playerchunk, int k);
public boolean a(PlayerChunkMap playerchunkmap) {
- this.f.a();
+ //this.f.a(); // Paper - no longer used
this.g.a();
int i = Integer.MAX_VALUE - this.ticketLevelTracker.a(Integer.MAX_VALUE);
boolean flag = i != 0;
@@ -230,7 +232,7 @@ public abstract class ChunkMapDistance {
((ObjectSet) this.c.computeIfAbsent(i, (j) -> {
return new ObjectOpenHashSet();
})).add(entityplayer);
- this.f.update(i, 0, true);
+ //this.f.update(i, 0, true); // Paper - no longer used
this.g.update(i, 0, true);
}
@@ -241,7 +243,7 @@ public abstract class ChunkMapDistance {
if (objectset != null) objectset.remove(entityplayer); // Paper - some state corruption happens here, don't crash, clean up gracefully.
if (objectset == null || objectset.isEmpty()) { // Paper
this.c.remove(i);
- this.f.update(i, Integer.MAX_VALUE, false);
+ //this.f.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
this.g.update(i, Integer.MAX_VALUE, false);
}
@@ -265,13 +267,17 @@ public abstract class ChunkMapDistance {
}
public int b() {
- this.f.a();
- return this.f.a.size();
+ // Paper start - use distance map to implement
+ // note: this is the spawn chunk count
+ return this.chunkMap.playerChunkTickRangeMap.size();
+ // Paper end - use distance map to implement
}
public boolean d(long i) {
- this.f.a();
- return this.f.a.containsKey(i);
+ // Paper start - use distance map to implement
+ // note: this is the is spawn chunk method
+ return this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(i) != null;
+ // Paper end - use distance map to implement
}
public String c() {
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index eebd4c50a7324250d3ebe7060739a71af4243f72..a6363b73522f9d27534b6e80f4b3789e84316c49 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -728,6 +728,36 @@ public class ChunkProviderServer extends IChunkProvider {
boolean flag1 = this.world.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && !world.getPlayers().isEmpty(); // CraftBukkit
if (!flag) {
+ // Paper start - optimize isOutisdeRange
+ PlayerChunkMap playerChunkMap = this.playerChunkMap;
+ for (EntityPlayer player : this.world.players) {
+ if (!player.affectsSpawning || player.isSpectator()) {
+ playerChunkMap.playerMobSpawnMap.remove(player);
+ continue;
+ }
+
+ int viewDistance = this.playerChunkMap.getEffectiveViewDistance();
+
+ // copied and modified from isOutisdeRange
+ int chunkRange = world.spigotConfig.mobSpawnRange;
+ chunkRange = (chunkRange > viewDistance) ? (byte)viewDistance : chunkRange;
+ chunkRange = (chunkRange > ChunkMapDistance.MOB_SPAWN_RANGE) ? ChunkMapDistance.MOB_SPAWN_RANGE : chunkRange;
+
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
+ event.callEvent();
+ if (event.isCancelled() || event.getSpawnRadius() < 0 || playerChunkMap.playerChunkTickRangeMap.getLastViewDistance(player) == -1) {
+ playerChunkMap.playerMobSpawnMap.remove(player);
+ continue;
+ }
+
+ int range = Math.min(event.getSpawnRadius(), 32); // limit to max view distance
+ int chunkX = net.minecraft.server.MCUtil.getChunkCoordinate(player.locX());
+ int chunkZ = net.minecraft.server.MCUtil.getChunkCoordinate(player.locZ());
+
+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in isOutsideRange
+ }
+ // Paper end - optimize isOutisdeRange
this.world.getMethodProfiler().enter("pollingChunks");
int k = this.world.getGameRules().getInt(GameRules.RANDOM_TICK_SPEED);
boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit
@@ -757,15 +787,7 @@ public class ChunkProviderServer extends IChunkProvider {
this.world.getMethodProfiler().exit();
//List<PlayerChunk> list = Lists.newArrayList(this.playerChunkMap.f()); // Paper
//Collections.shuffle(list); // Paper
- //Paper start - call player naturally spawn event
- int chunkRange = world.spigotConfig.mobSpawnRange;
- chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
- chunkRange = Math.min(chunkRange, 8);
- for (EntityPlayer entityPlayer : this.world.getPlayers()) {
- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
- entityPlayer.playerNaturallySpawnedEvent.callEvent();
- };
- // Paper end
+ // Paper - moved up
final int[] chunksTicked = {0}; this.playerChunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<Chunk> optional = ((Either) playerchunk.a().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
@@ -781,9 +803,9 @@ public class ChunkProviderServer extends IChunkProvider {
Chunk chunk = (Chunk) optional1.get();
ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
- if (!this.playerChunkMap.isOutsideOfRange(chunkcoordintpair)) {
+ if (!this.playerChunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
- if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
+ if (flag1 && (this.allowMonsters || this.allowAnimals) && this.world.getWorldBorder().isInBounds(chunk.getPos()) && !this.playerChunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
SpawnerCreature.a(this.world, chunk, spawnercreature_d, this.allowAnimals, this.allowMonsters, flag2);
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 658f5d8515db84a55d9cea092163feac596ea956..2b7e7a7aaa56b9c51fa0c8065ff25828d92c09ee 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -113,6 +113,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> cachedSingleHashSet; // Paper
+ double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
+
public EntityPlayer(MinecraftServer minecraftserver, WorldServer worldserver, GameProfile gameprofile, PlayerInteractManager playerinteractmanager) {
super(worldserver, worldserver.getSpawn(), gameprofile);
this.spawnDimension = World.OVERWORLD;
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index 9cb2ff09da0b8832e58eed4d70741853a25c9011..7f660d3c528f5fb4150e4ee8b29913436f125b06 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -43,6 +43,18 @@ public class PlayerChunk {
long lastAutoSaveTime; // Paper - incremental autosave
long inactiveTimeStart; // Paper - incremental autosave
+ // Paper start - optimise isOutsideOfRange
+ // cached here to avoid a map lookup
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInMobSpawnRange;
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInChunkTickRange;
+
+ void updateRanges() {
+ long key = net.minecraft.server.MCUtil.getCoordinateKey(this.location);
+ this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
+ this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
+ }
+ // Paper end - optimise isOutsideOfRange
+
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
@@ -59,6 +71,7 @@ public class PlayerChunk {
this.n = this.oldTicketLevel;
this.a(i);
this.chunkMap = (PlayerChunkMap)playerchunk_d; // Paper
+ this.updateRanges(); // Paper - optimise isOutsideOfRange
}
// Paper start
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index a7be3f6d2a11c1e1b310f0fcdbe2e485a2113c59..026562c72d7e95345d9369c6d6331cf6cedb8f17 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -159,6 +159,17 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return MinecraftServer.getServer().applyTrackingRangeScale(vanilla);
}
// Paper end - use distance map to optimise tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ // A note about the naming used here:
+ // Previously, mojang used a "spawn range" of 8 for controlling both ticking and
+ // mob spawn range. However, spigot makes the spawn range configurable by
+ // checking if the chunk is in the tick range (8) and the spawn range
+ // obviously this means a spawn range > 8 cannot be implemented
+
+ // these maps are named after spigot's uses
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
void addPlayerToDistanceMaps(EntityPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.locX());
@@ -172,6 +183,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
}
// Paper end - use distance map to optimise entity tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
void removePlayerFromDistanceMaps(EntityPlayer player) {
@@ -180,6 +194,10 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.playerEntityTrackerTrackMaps[i].remove(player);
}
// Paper end - use distance map to optimise tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerMobSpawnMap.remove(player);
+ this.playerChunkTickRangeMap.remove(player);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
void updateMaps(EntityPlayer player) {
@@ -194,6 +212,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
}
// Paper end - use distance map to optimise entity tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, ChunkMapDistance.MOB_SPAWN_RANGE);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
// Paper end
@@ -225,7 +246,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.mailboxWorldGen = this.p.a(threadedmailbox, false);
this.mailboxMain = this.p.a(mailbox, false);
this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getDimensionManager().hasSkyLight(), threadedmailbox1, this.p.a(threadedmailbox1, false));
- this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler);
+ this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
this.l = supplier;
this.m = new VillagePlace(new File(this.w, "poi"), datafixer, flag, this.world); // Paper
this.setViewDistance(i);
@@ -269,6 +290,38 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
}
// Paper end - use distance map to optimise entity tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
+ if (playerChunk != null) {
+ playerChunk.playersInChunkTickRange = newState;
+ }
+ },
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
+ if (playerChunk != null) {
+ playerChunk.playersInChunkTickRange = newState;
+ }
+ });
+ this.playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
+ if (playerChunk != null) {
+ playerChunk.playersInMobSpawnRange = newState;
+ }
+ },
+ (EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> newState) -> {
+ PlayerChunk playerChunk = PlayerChunkMap.this.getUpdatingChunk(MCUtil.getCoordinateKey(rangeX, rangeZ));
+ if (playerChunk != null) {
+ playerChunk.playersInMobSpawnRange = newState;
+ }
+ });
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
public void updatePlayerMobTypeMap(Entity entity) {
@@ -288,6 +341,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return entityPlayer.mobCounts[enumCreatureType.ordinal()];
}
+ private static double getDistanceSquaredFromChunk(ChunkCoordIntPair chunkPos, Entity entity) { return a(chunkPos, entity); } // Paper - OBFHELPER
private static double a(ChunkCoordIntPair chunkcoordintpair, Entity entity) {
double d0 = (double) (chunkcoordintpair.x * 16 + 8);
double d1 = (double) (chunkcoordintpair.z * 16 + 8);
@@ -466,6 +520,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
} else {
if (playerchunk != null) {
playerchunk.a(j);
+ playerchunk.updateRanges(); // Paper - optimise isOutsideOfRange
}
if (playerchunk != null) {
@@ -1434,30 +1489,53 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
return isOutsideOfRange(chunkcoordintpair, false);
}
- boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
- int chunkRange = world.spigotConfig.mobSpawnRange;
- chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
- chunkRange = (chunkRange > 8) ? 8 : chunkRange;
+ // Paper start - optimise isOutsideOfRange
+ final boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
+ return this.isOutsideOfRange(this.getUpdatingChunk(chunkcoordintpair.pair()), chunkcoordintpair, reducedRange);
+ }
- final int finalChunkRange = chunkRange; // Paper for lambda below
- //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
- // Spigot end
- long i = chunkcoordintpair.pair();
+ final boolean isOutsideOfRange(PlayerChunk playerchunk, ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
+ // this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
+ // tested and confirmed via System.nanoTime()
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
- return !this.chunkDistanceManager.d(i) ? true : this.playerMap.a(i).noneMatch((entityplayer) -> {
- // Paper start -
- com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
- double blockRange = 16384.0D;
- if (reducedRange) {
- event = entityplayer.playerNaturallySpawnedEvent;
- if (event == null || event.isCancelled()) return false;
- blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
- }
+ if (playersInRange == null) {
+ return true;
+ }
- return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
- // Paper end
- });
+ Object[] backingSet = playersInRange.getBackingSet();
+
+ if (reducedRange) {
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object raw = backingSet[i];
+ if (!(raw instanceof EntityPlayer)) {
+ continue;
+ }
+ EntityPlayer player = (EntityPlayer) raw;
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (player.lastEntitySpawnRadiusSquared > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
+ return false; // in range
+ }
+ }
+ } else {
+ final double range = (ChunkMapDistance.MOB_SPAWN_RANGE * 16) * (ChunkMapDistance.MOB_SPAWN_RANGE * 16);
+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object raw = backingSet[i];
+ if (!(raw instanceof EntityPlayer)) {
+ continue;
+ }
+ EntityPlayer player = (EntityPlayer) raw;
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (range > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
+ return false; // in range
+ }
+ }
+ }
+ // no players in range
+ return true;
}
+ // Paper end - optimise isOutsideOfRange
private boolean b(EntityPlayer entityplayer) {
return entityplayer.isSpectator() && !this.world.getGameRules().getBoolean(GameRules.SPECTATORS_GENERATE_CHUNKS);