Paper/src/main/java/net/minecraft/server/Entity.java
feildmaster 4e91fbd0db Fix players not being able to pickup items due to default values.
The old flag for picking up loot was default to false, making existing players not able to pickup items. We now use this flag for Players, which gives us the problem we had in 48b46f83.

To fix this, we add an incremental flag that will be cross-examined to check if the data was saved before or after the flag level was introduced.

Addresses BUKKIT-3143
2012-12-11 06:05:54 -06:00

1782 Zeilen
58 KiB
Java

package net.minecraft.server;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Callable;
// CraftBukkit start
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.Server;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.plugin.PluginManager;
// CraftBukkit end
public abstract class Entity {
// CraftBukkit start
private static final int CURRENT_LEVEL = 1;
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
// CraftBukkit end
private static int entityCount = 0;
public int id;
public double l;
public boolean m;
public Entity passenger;
public Entity vehicle;
public World world;
public double lastX;
public double lastY;
public double lastZ;
public double locX;
public double locY;
public double locZ;
public double motX;
public double motY;
public double motZ;
public float yaw;
public float pitch;
public float lastYaw;
public float lastPitch;
public final AxisAlignedBB boundingBox;
public boolean onGround;
public boolean positionChanged;
public boolean G;
public boolean H;
public boolean velocityChanged;
protected boolean J;
public boolean K;
public boolean dead;
public float height;
public float width;
public float length;
public float P;
public float Q;
public float R;
public float fallDistance;
private int c;
public double T;
public double U;
public double V;
public float W;
public float X;
public boolean Y;
public float Z;
protected Random random;
public int ticksLived;
public int maxFireTicks;
public int fireTicks; // CraftBukkit - private -> public
protected boolean ad;
public int noDamageTicks;
private boolean justCreated;
protected boolean fireProof;
protected DataWatcher datawatcher;
private double f;
private double g;
public boolean ah;
public int ai;
public int aj;
public int ak;
public boolean al;
public boolean am;
public int portalCooldown;
protected boolean ao;
private int h;
public int dimension;
protected int aq;
private boolean invulnerable;
public EnumEntitySize ar;
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
public boolean valid = false; // CraftBukkit
public Entity(World world) {
this.id = entityCount++;
this.l = 1.0D;
this.m = false;
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
this.onGround = false;
this.H = false;
this.velocityChanged = false;
this.K = true;
this.dead = false;
this.height = 0.0F;
this.width = 0.6F;
this.length = 1.8F;
this.P = 0.0F;
this.Q = 0.0F;
this.R = 0.0F;
this.fallDistance = 0.0F;
this.c = 1;
this.W = 0.0F;
this.X = 0.0F;
this.Y = false;
this.Z = 0.0F;
this.random = new Random();
this.ticksLived = 0;
this.maxFireTicks = 1;
this.fireTicks = 0;
this.ad = false;
this.noDamageTicks = 0;
this.justCreated = true;
this.fireProof = false;
this.datawatcher = new DataWatcher();
this.ah = false;
this.aq = 0;
this.invulnerable = false;
this.ar = EnumEntitySize.SIZE_2;
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
if (world != null) {
this.dimension = world.worldProvider.dimension;
}
this.datawatcher.a(0, Byte.valueOf((byte) 0));
this.datawatcher.a(1, Short.valueOf((short) 300));
this.a();
}
protected abstract void a();
public DataWatcher getDataWatcher() {
return this.datawatcher;
}
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
}
public int hashCode() {
return this.id;
}
public void die() {
this.dead = true;
}
protected void a(float f, float f1) {
this.width = f;
this.length = f1;
float f2 = f % 2.0F;
if ((double) f2 < 0.375D) {
this.ar = EnumEntitySize.SIZE_1;
} else if ((double) f2 < 0.75D) {
this.ar = EnumEntitySize.SIZE_2;
} else if ((double) f2 < 1.0D) {
this.ar = EnumEntitySize.SIZE_3;
} else if ((double) f2 < 1.375D) {
this.ar = EnumEntitySize.SIZE_4;
} else if ((double) f2 < 1.75D) {
this.ar = EnumEntitySize.SIZE_5;
} else {
this.ar = EnumEntitySize.SIZE_6;
}
}
protected void b(float f, float f1) {
// CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
if (Float.isNaN(f)) {
f = 0;
}
if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY)) {
if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
}
f = 0;
}
// pitch was sometimes set to NaN, so we need to set it back to 0.
if (Float.isNaN(f1)) {
f1 = 0;
}
if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY)) {
if (this instanceof EntityPlayer) {
System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
}
f1 = 0;
}
// CraftBukkit end
this.yaw = f % 360.0F;
this.pitch = f1 % 360.0F;
}
public void setPosition(double d0, double d1, double d2) {
this.locX = d0;
this.locY = d1;
this.locZ = d2;
float f = this.width / 2.0F;
float f1 = this.length;
this.boundingBox.b(d0 - (double) f, d1 - (double) this.height + (double) this.W, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.W + (double) f1, d2 + (double) f);
}
public void j_() {
this.y();
}
public void y() {
this.world.methodProfiler.a("entityBaseTick");
if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
}
++this.ticksLived;
this.P = this.Q;
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.lastPitch = this.pitch;
this.lastYaw = this.yaw;
int i;
if (!this.world.isStatic && this.world instanceof WorldServer) {
this.world.methodProfiler.a("portal");
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
i = this.z();
if (this.ao) {
if (true || minecraftserver.getAllowNether()) { // CraftBukkit
if (this.vehicle == null && this.h++ >= i) {
this.h = i;
this.portalCooldown = this.ab();
byte b0;
if (this.world.worldProvider.dimension == -1) {
b0 = 0;
} else {
b0 = -1;
}
this.b(b0);
}
this.ao = false;
}
} else {
if (this.h > 0) {
this.h -= 4;
}
if (this.h < 0) {
this.h = 0;
}
}
if (this.portalCooldown > 0) {
--this.portalCooldown;
}
this.world.methodProfiler.b();
}
if (this.isSprinting() && !this.H()) {
int j = MathHelper.floor(this.locX);
i = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(j, i, k);
if (l > 0) {
this.world.addParticle("tilecrack_" + l + "_" + this.world.getData(j, i, k), this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
}
}
this.I();
if (this.world.isStatic) {
this.fireTicks = 0;
} else if (this.fireTicks > 0) {
if (this.fireProof) {
this.fireTicks -= 4;
if (this.fireTicks < 0) {
this.fireTicks = 0;
}
} else {
if (this.fireTicks % 20 == 0) {
// CraftBukkit start - TODO: this event spams!
if (this instanceof EntityLiving) {
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FIRE_TICK, 1);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
this.damageEntity(DamageSource.BURN, event.getDamage());
}
} else {
this.damageEntity(DamageSource.BURN, 1);
}
// CraftBukkit end
}
--this.fireTicks;
}
}
if (this.J()) {
this.A();
this.fallDistance *= 0.5F;
}
if (this.locY < -64.0D) {
this.C();
}
if (!this.world.isStatic) {
this.a(0, this.fireTicks > 0);
this.a(2, this.vehicle != null);
}
this.justCreated = false;
this.world.methodProfiler.b();
}
public int z() {
return 0;
}
protected void A() {
if (!this.fireProof) {
// CraftBukkit start - fallen in lava TODO: this event spams!
if (this instanceof EntityLiving) {
Server server = this.world.getServer();
// TODO: shouldn't be sending null for the block.
org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, EntityDamageEvent.DamageCause.LAVA, 4);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
damagee.setLastDamageCause(event);
this.damageEntity(DamageSource.LAVA, event.getDamage());
}
if (this.fireTicks <= 0) {
// not on fire yet
EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
server.getPluginManager().callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
this.setOnFire(combustEvent.getDuration());
}
} else {
// This will be called every single tick the entity is in lava, so don't throw an event
this.setOnFire(15);
}
return;
}
// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
this.damageEntity(DamageSource.LAVA, 4);
this.setOnFire(15);
}
}
public void setOnFire(int i) {
int j = i * 20;
if (this.fireTicks < j) {
this.fireTicks = j;
}
}
public void extinguish() {
this.fireTicks = 0;
}
protected void C() {
this.die();
}
public boolean c(double d0, double d1, double d2) {
AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
List list = this.world.getCubes(this, axisalignedbb);
return !list.isEmpty() ? false : !this.world.containsLiquid(axisalignedbb);
}
public void move(double d0, double d1, double d2) {
if (this.Y) {
this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
this.world.methodProfiler.a("move");
this.W *= 0.4F;
double d3 = this.locX;
double d4 = this.locY;
double d5 = this.locZ;
if (this.J) {
this.J = false;
d0 *= 0.25D;
d1 *= 0.05000000074505806D;
d2 *= 0.25D;
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
}
double d6 = d0;
double d7 = d1;
double d8 = d2;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
boolean flag = this.onGround && this.isSneaking() && this instanceof EntityHuman;
if (flag) {
double d9;
for (d9 = 0.05D; d0 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, 0.0D)).isEmpty(); d6 = d0) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
} else {
d0 += d9;
}
}
for (; d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(0.0D, -1.0D, d2)).isEmpty(); d8 = d2) {
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
} else {
d2 += d9;
}
}
while (d0 != 0.0D && d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, d2)).isEmpty()) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
} else {
d0 += d9;
}
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
} else {
d2 += d9;
}
d6 = d0;
d8 = d2;
}
}
List list = this.world.getCubes(this, this.boundingBox.a(d0, d1, d2));
for (int i = 0; i < list.size(); ++i) {
d1 = ((AxisAlignedBB) list.get(i)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
boolean flag1 = this.onGround || d7 != d1 && d7 < 0.0D;
int j;
for (j = 0; j < list.size(); ++j) {
d0 = ((AxisAlignedBB) list.get(j)).a(this.boundingBox, d0);
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (j = 0; j < list.size(); ++j) {
d2 = ((AxisAlignedBB) list.get(j)).c(this.boundingBox, d2);
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
double d10;
double d11;
double d12;
int k;
if (this.X > 0.0F && flag1 && (flag || this.W < 0.05F) && (d6 != d0 || d8 != d2)) {
d10 = d0;
d11 = d1;
d12 = d2;
d0 = d6;
d1 = (double) this.X;
d2 = d8;
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
this.boundingBox.c(axisalignedbb);
list = this.world.getCubes(this, this.boundingBox.a(d6, d1, d8));
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d0 = ((AxisAlignedBB) list.get(k)).a(this.boundingBox, d0);
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d2 = ((AxisAlignedBB) list.get(k)).c(this.boundingBox, d2);
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
} else {
d1 = (double) (-this.X);
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
}
if (d10 * d10 + d12 * d12 >= d0 * d0 + d2 * d2) {
d0 = d10;
d1 = d11;
d2 = d12;
this.boundingBox.c(axisalignedbb1);
} else {
double d13 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
if (d13 > 0.0D) {
this.W = (float) ((double) this.W + d13 + 0.01D);
}
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("rest");
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d6 != d0 || d8 != d2;
this.G = d7 != d1;
this.onGround = d7 != d1 && d7 < 0.0D;
this.H = this.positionChanged || this.G;
this.a(d1, this.onGround);
if (d6 != d0) {
this.motX = 0.0D;
}
if (d7 != d1) {
this.motY = 0.0D;
}
if (d8 != d2) {
this.motZ = 0.0D;
}
d10 = this.locX - d3;
d11 = this.locY - d4;
d12 = this.locZ - d5;
// CraftBukkit start
if ((this.positionChanged) && (this.getBukkitEntity() instanceof Vehicle)) {
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.height), MathHelper.floor(this.locZ));
if (d6 > d0) {
block = block.getRelative(BlockFace.EAST);
} else if (d6 < d0) {
block = block.getRelative(BlockFace.WEST);
} else if (d8 > d2) {
block = block.getRelative(BlockFace.SOUTH);
} else if (d8 < d2) {
block = block.getRelative(BlockFace.NORTH);
}
VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, block);
this.world.getServer().getPluginManager().callEvent(event);
}
// CraftBukkit end
if (this.f_() && !flag && this.vehicle == null) {
int l = MathHelper.floor(this.locX);
k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int i1 = MathHelper.floor(this.locZ);
int j1 = this.world.getTypeId(l, k, i1);
if (j1 == 0) {
int k1 = this.world.e(l, k - 1, i1);
if (k1 == 11 || k1 == 32 || k1 == 21) {
j1 = this.world.getTypeId(l, k - 1, i1);
}
}
if (j1 != Block.LADDER.id) {
d11 = 0.0D;
}
this.Q = (float) ((double) this.Q + (double) MathHelper.sqrt(d10 * d10 + d12 * d12) * 0.6D);
this.R = (float) ((double) this.R + (double) MathHelper.sqrt(d10 * d10 + d11 * d11 + d12 * d12) * 0.6D);
if (this.R > (float) this.c && j1 > 0) {
this.c = (int) this.R + 1;
if (this.H()) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.35F;
if (f > 1.0F) {
f = 1.0F;
}
this.makeSound("liquid.swim", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
}
this.a(l, k, i1, j1);
Block.byId[j1].b(this.world, l, k, i1, this);
}
}
this.D();
boolean flag2 = this.G();
if (this.world.e(this.boundingBox.shrink(0.001D, 0.001D, 0.001D))) {
this.burn(1);
if (!flag2) {
++this.fireTicks;
// CraftBukkit start - not on fire yet
if (this.fireTicks <= 0) { // only throw events on the first combust, otherwise it spams
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
} else {
// CraftBukkit end
this.setOnFire(8);
}
}
} else if (this.fireTicks <= 0) {
this.fireTicks = -this.maxFireTicks;
}
if (flag2 && this.fireTicks > 0) {
this.makeSound("random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
this.fireTicks = -this.maxFireTicks;
}
this.world.methodProfiler.b();
}
}
protected void D() {
int i = MathHelper.floor(this.boundingBox.a + 0.001D);
int j = MathHelper.floor(this.boundingBox.b + 0.001D);
int k = MathHelper.floor(this.boundingBox.c + 0.001D);
int l = MathHelper.floor(this.boundingBox.d - 0.001D);
int i1 = MathHelper.floor(this.boundingBox.e - 0.001D);
int j1 = MathHelper.floor(this.boundingBox.f - 0.001D);
if (this.world.d(i, j, k, l, i1, j1)) {
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = k; i2 <= j1; ++i2) {
int j2 = this.world.getTypeId(k1, l1, i2);
if (j2 > 0) {
Block.byId[j2].a(this.world, k1, l1, i2, this);
}
}
}
}
}
}
protected void a(int i, int j, int k, int l) {
StepSound stepsound = Block.byId[l].stepSound;
if (this.world.getTypeId(i, j + 1, k) == Block.SNOW.id) {
stepsound = Block.SNOW.stepSound;
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
} else if (!Block.byId[l].material.isLiquid()) {
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
}
}
protected void makeSound(String s, float f, float f1) {
this.world.makeSound(this, s, f, f1);
}
protected boolean f_() {
return true;
}
protected void a(double d0, boolean flag) {
if (flag) {
if (this.fallDistance > 0.0F) {
this.a(this.fallDistance);
this.fallDistance = 0.0F;
}
} else if (d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
}
}
public AxisAlignedBB E() {
return null;
}
protected void burn(int i) {
if (!this.fireProof) {
// CraftBukkit start
if (this instanceof EntityLiving) {
EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.FIRE, i);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
i = event.getDamage();
event.getEntity().setLastDamageCause(event);
}
// CraftBukkit end
this.damageEntity(DamageSource.FIRE, i);
}
}
public final boolean isFireproof() {
return this.fireProof;
}
protected void a(float f) {
if (this.passenger != null) {
this.passenger.a(f);
}
}
public boolean G() {
return this.ad || this.world.D(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) || this.world.D(MathHelper.floor(this.locX), MathHelper.floor(this.locY + (double) this.length), MathHelper.floor(this.locZ));
}
public boolean H() {
return this.ad;
}
public boolean I() {
if (this.world.a(this.boundingBox.grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D, 0.001D, 0.001D), Material.WATER, this)) {
if (!this.ad && !this.justCreated) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
if (f > 1.0F) {
f = 1.0F;
}
this.makeSound("liquid.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
int i;
float f2;
float f3;
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("bubble", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("splash", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY, this.motZ);
}
}
this.fallDistance = 0.0F;
this.ad = true;
this.fireTicks = 0;
} else {
this.ad = false;
}
return this.ad;
}
public boolean a(Material material) {
double d0 = this.locY + (double) this.getHeadHeight();
int i = MathHelper.floor(this.locX);
int j = MathHelper.d((float) MathHelper.floor(d0));
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(i, j, k);
if (l != 0 && Block.byId[l].material == material) {
float f = BlockFluids.d(this.world.getData(i, j, k)) - 0.11111111F;
float f1 = (float) (j + 1) - f;
return d0 < (double) f1;
} else {
return false;
}
}
public float getHeadHeight() {
return 0.0F;
}
public boolean J() {
return this.world.a(this.boundingBox.grow(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
}
public void a(float f, float f1, float f2) {
float f3 = f * f + f1 * f1;
if (f3 >= 1.0E-4F) {
f3 = MathHelper.c(f3);
if (f3 < 1.0F) {
f3 = 1.0F;
}
f3 = f2 / f3;
f *= f3;
f1 *= f3;
float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
this.motX += (double) (f * f5 - f1 * f4);
this.motZ += (double) (f1 * f5 + f * f4);
}
}
public float c(float f) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locZ);
if (this.world.isLoaded(i, 0, j)) {
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int k = MathHelper.floor(this.locY - (double) this.height + d0);
return this.world.p(i, k, j);
} else {
return 0.0F;
}
}
public void spawnIn(World world) {
// CraftBukkit start
if (world == null) {
this.die();
this.world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
return;
}
// CraftBukkit end
this.world = world;
}
public void setLocation(double d0, double d1, double d2, float f, float f1) {
this.lastX = this.locX = d0;
this.lastY = this.locY = d1;
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
this.W = 0.0F;
double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
this.lastYaw += 360.0F;
}
if (d3 >= 180.0D) {
this.lastYaw -= 360.0F;
}
this.setPosition(this.locX, this.locY, this.locZ);
this.b(f, f1);
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
this.T = this.lastX = this.locX = d0;
this.U = this.lastY = this.locY = d1 + (double) this.height;
this.V = this.lastZ = this.locZ = d2;
this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
}
public float d(Entity entity) {
float f = (float) (this.locX - entity.locX);
float f1 = (float) (this.locY - entity.locY);
float f2 = (float) (this.locZ - entity.locZ);
return MathHelper.c(f * f + f1 * f1 + f2 * f2);
}
public double e(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
return d3 * d3 + d4 * d4 + d5 * d5;
}
public double f(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
return (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
}
public double e(Entity entity) {
double d0 = this.locX - entity.locX;
double d1 = this.locY - entity.locY;
double d2 = this.locZ - entity.locZ;
return d0 * d0 + d1 * d1 + d2 * d2;
}
public void c_(EntityHuman entityhuman) {}
public void collide(Entity entity) {
if (entity.passenger != this && entity.vehicle != this) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2 = MathHelper.a(d0, d1);
if (d2 >= 0.009999999776482582D) {
d2 = (double) MathHelper.sqrt(d2);
d0 /= d2;
d1 /= d2;
double d3 = 1.0D / d2;
if (d3 > 1.0D) {
d3 = 1.0D;
}
d0 *= d3;
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
d0 *= (double) (1.0F - this.Z);
d1 *= (double) (1.0F - this.Z);
this.g(-d0, 0.0D, -d1);
entity.g(d0, 0.0D, d1);
}
}
}
public void g(double d0, double d1, double d2) {
this.motX += d0;
this.motY += d1;
this.motZ += d2;
this.am = true;
}
protected void K() {
this.velocityChanged = true;
}
public boolean damageEntity(DamageSource damagesource, int i) {
if (this.isInvulnerable()) {
return false;
} else {
this.K();
return false;
}
}
public boolean L() {
return false;
}
public boolean M() {
return false;
}
public void c(Entity entity, int i) {}
public boolean c(NBTTagCompound nbttagcompound) {
String s = this.Q();
if (!this.dead && s != null) {
nbttagcompound.setString("id", s);
this.d(nbttagcompound);
return true;
} else {
return false;
}
}
public void d(NBTTagCompound nbttagcompound) {
try {
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY + (double) this.W, this.locZ}));
nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
// TODO: make sure this is the best way to address this.
if (Float.isNaN(this.yaw)) {
this.yaw = 0;
}
if (Float.isNaN(this.pitch)) {
this.pitch = 0;
}
// CraftBukkit end
nbttagcompound.set("Rotation", this.a(new float[] { this.yaw, this.pitch}));
nbttagcompound.setFloat("FallDistance", this.fallDistance);
nbttagcompound.setShort("Fire", (short) this.fireTicks);
nbttagcompound.setShort("Air", (short) this.getAirTicks());
nbttagcompound.setBoolean("OnGround", this.onGround);
nbttagcompound.setInt("Dimension", this.dimension);
nbttagcompound.setBoolean("Invulnerable", this.invulnerable);
nbttagcompound.setInt("PortalCooldown", this.portalCooldown);
// CraftBukkit start
nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
nbttagcompound.setLong("UUIDLeast", this.uniqueId.getLeastSignificantBits());
nbttagcompound.setLong("UUIDMost", this.uniqueId.getMostSignificantBits());
nbttagcompound.setInt("Bukkit.updateLevel", CURRENT_LEVEL);
// CraftBukkit end
this.b(nbttagcompound);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Saving entity NBT");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being saved");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
public void e(NBTTagCompound nbttagcompound) {
try {
NBTTagList nbttaglist = nbttagcompound.getList("Pos");
NBTTagList nbttaglist1 = nbttagcompound.getList("Motion");
NBTTagList nbttaglist2 = nbttagcompound.getList("Rotation");
this.motX = ((NBTTagDouble) nbttaglist1.get(0)).data;
this.motY = ((NBTTagDouble) nbttaglist1.get(1)).data;
this.motZ = ((NBTTagDouble) nbttaglist1.get(2)).data;
/* CraftBukkit start - moved section down
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
// CraftBukkit end */
this.lastX = this.T = this.locX = ((NBTTagDouble) nbttaglist.get(0)).data;
this.lastY = this.U = this.locY = ((NBTTagDouble) nbttaglist.get(1)).data;
this.lastZ = this.V = this.locZ = ((NBTTagDouble) nbttaglist.get(2)).data;
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.get(0)).data;
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.get(1)).data;
this.fallDistance = nbttagcompound.getFloat("FallDistance");
this.fireTicks = nbttagcompound.getShort("Fire");
this.setAirTicks(nbttagcompound.getShort("Air"));
this.onGround = nbttagcompound.getBoolean("OnGround");
this.dimension = nbttagcompound.getInt("Dimension");
this.invulnerable = nbttagcompound.getBoolean("Invulnerable");
this.portalCooldown = nbttagcompound.getInt("PortalCooldown");
this.setPosition(this.locX, this.locY, this.locZ);
// CraftBukkit start
long least = nbttagcompound.getLong("UUIDLeast");
long most = nbttagcompound.getLong("UUIDMost");
if (least != 0L && most != 0L) {
this.uniqueId = new UUID(most, least);
}
// CraftBukkit end
this.b(this.yaw, this.pitch);
this.a(nbttagcompound);
// CraftBukkit start - exempt Vehicles from notch's sanity check
if (!(this.getBukkitEntity() instanceof Vehicle)) {
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
}
// CraftBukkit end
// CraftBukkit start - reset world
if (this instanceof EntityPlayer) {
Server server = Bukkit.getServer();
org.bukkit.World bworld = null;
// TODO: Remove World related checks, replaced with WorldUID.
String worldName = nbttagcompound.getString("World");
if (nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
bworld = server.getWorld(uid);
} else {
bworld = server.getWorld(worldName);
}
if (bworld == null) {
EntityPlayer entityPlayer = (EntityPlayer) this;
bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(entityPlayer.dimension).getWorld();
}
this.spawnIn(bworld == null ? null : ((CraftWorld) bworld).getHandle());
}
// CraftBukkit end
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Loading entity NBT");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being loaded");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
protected final String Q() {
return EntityTypes.b(this);
}
protected abstract void a(NBTTagCompound nbttagcompound);
protected abstract void b(NBTTagCompound nbttagcompound);
protected NBTTagList a(double... adouble) {
NBTTagList nbttaglist = new NBTTagList();
double[] adouble1 = adouble;
int i = adouble.length;
for (int j = 0; j < i; ++j) {
double d0 = adouble1[j];
nbttaglist.add(new NBTTagDouble((String) null, d0));
}
return nbttaglist;
}
protected NBTTagList a(float... afloat) {
NBTTagList nbttaglist = new NBTTagList();
float[] afloat1 = afloat;
int i = afloat.length;
for (int j = 0; j < i; ++j) {
float f = afloat1[j];
nbttaglist.add(new NBTTagFloat((String) null, f));
}
return nbttaglist;
}
public EntityItem b(int i, int j) {
return this.a(i, j, 0.0F);
}
public EntityItem a(int i, int j, float f) {
return this.a(new ItemStack(i, j, 0), f);
}
public EntityItem a(ItemStack itemstack, float f) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
entityitem.pickupDelay = 10;
this.world.addEntity(entityitem);
return entityitem;
}
public boolean isAlive() {
return !this.dead;
}
public boolean inBlock() {
for (int i = 0; i < 8; ++i) {
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.width * 0.8F;
float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
float f2 = ((float) ((i >> 2) % 2) - 0.5F) * this.width * 0.8F;
int j = MathHelper.floor(this.locX + (double) f);
int k = MathHelper.floor(this.locY + (double) this.getHeadHeight() + (double) f1);
int l = MathHelper.floor(this.locZ + (double) f2);
if (this.world.t(j, k, l)) {
return true;
}
}
return false;
}
public boolean a(EntityHuman entityhuman) {
return false;
}
public AxisAlignedBB g(Entity entity) {
return null;
}
public void U() {
if (this.vehicle.dead) {
this.vehicle = null;
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.j_();
if (this.vehicle != null) {
this.vehicle.V();
this.g += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
for (this.f += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.g >= 180.0D; this.g -= 360.0D) {
;
}
while (this.g < -180.0D) {
this.g += 360.0D;
}
while (this.f >= 180.0D) {
this.f -= 360.0D;
}
while (this.f < -180.0D) {
this.f += 360.0D;
}
double d0 = this.g * 0.5D;
double d1 = this.f * 0.5D;
float f = 10.0F;
if (d0 > (double) f) {
d0 = (double) f;
}
if (d0 < (double) (-f)) {
d0 = (double) (-f);
}
if (d1 > (double) f) {
d1 = (double) f;
}
if (d1 < (double) (-f)) {
d1 = (double) (-f);
}
this.g -= d0;
this.f -= d1;
this.yaw = (float) ((double) this.yaw + d0);
this.pitch = (float) ((double) this.pitch + d1);
}
}
}
public void V() {
if (!(this.passenger instanceof EntityHuman) || !((EntityHuman) this.passenger).bW()) {
this.passenger.T = this.T;
this.passenger.U = this.U + this.X() + this.passenger.W();
this.passenger.V = this.V;
}
this.passenger.setPosition(this.locX, this.locY + this.X() + this.passenger.W(), this.locZ);
}
public double W() {
return (double) this.height;
}
public double X() {
return (double) this.length * 0.75D;
}
public void mount(Entity entity) {
// CraftBukkit start
this.setPassengerOf(entity);
}
protected org.bukkit.entity.Entity bukkitEntity;
public org.bukkit.entity.Entity getBukkitEntity() {
if (this.bukkitEntity == null) {
this.bukkitEntity = org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this);
}
return this.bukkitEntity;
}
public void setPassengerOf(Entity entity) {
// b(null) doesn't really fly for overloaded methods,
// so this method is needed
PluginManager pluginManager = Bukkit.getPluginManager();
this.getBukkitEntity(); // make sure bukkitEntity is initialised
// CraftBukkit end
this.f = 0.0D;
this.g = 0.0D;
if (entity == null) {
if (this.vehicle != null) {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(event);
}
// CraftBukkit end
this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
this.vehicle.passenger = null;
}
this.vehicle = null;
} else if (this.vehicle == entity) {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(event);
}
// CraftBukkit end
this.h(entity);
this.vehicle.passenger = null;
this.vehicle = null;
} else {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle)) {
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
if (entity.passenger != null) {
entity.passenger.vehicle = null;
}
this.vehicle = entity;
entity.passenger = this;
}
}
public void h(Entity entity) {
double d0 = entity.locX;
double d1 = entity.boundingBox.b + (double) entity.length;
double d2 = entity.locZ;
for (double d3 = -1.5D; d3 < 2.0D; ++d3) {
for (double d4 = -1.5D; d4 < 2.0D; ++d4) {
if (d3 != 0.0D || d4 != 0.0D) {
int i = (int) (this.locX + d3);
int j = (int) (this.locZ + d4);
AxisAlignedBB axisalignedbb = this.boundingBox.c(d3, 1.0D, d4);
if (this.world.a(axisalignedbb).isEmpty()) {
if (this.world.v(i, (int) this.locY, j)) {
this.setPositionRotation(this.locX + d3, this.locY + 1.0D, this.locZ + d4, this.yaw, this.pitch);
return;
}
if (this.world.v(i, (int) this.locY - 1, j) || this.world.getMaterial(i, (int) this.locY - 1, j) == Material.WATER) {
d0 = this.locX + d3;
d1 = this.locY + 1.0D;
d2 = this.locZ + d4;
}
}
}
}
}
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
}
public float Y() {
return 0.1F;
}
public Vec3D Z() {
return null;
}
public void aa() {
if (this.portalCooldown > 0) {
this.portalCooldown = this.ab();
} else {
double d0 = this.lastX - this.locX;
double d1 = this.lastZ - this.locZ;
if (!this.world.isStatic && !this.ao) {
this.aq = Direction.a(d0, d1);
}
this.ao = true;
}
}
public int ab() {
return 900;
}
public ItemStack[] getEquipment() {
return null;
}
public void setEquipment(int i, ItemStack itemstack) {}
public boolean isBurning() {
return this.fireTicks > 0 || this.e(0);
}
public boolean ag() {
return this.vehicle != null || this.e(2);
}
public boolean isSneaking() {
return this.e(1);
}
public void setSneaking(boolean flag) {
this.a(1, flag);
}
public boolean isSprinting() {
return this.e(3);
}
public void setSprinting(boolean flag) {
this.a(3, flag);
}
public boolean isInvisible() {
return this.e(5);
}
public void setInvisible(boolean flag) {
this.a(5, flag);
}
public void d(boolean flag) {
this.a(4, flag);
}
protected boolean e(int i) {
return (this.datawatcher.getByte(0) & 1 << i) != 0;
}
protected void a(int i, boolean flag) {
byte b0 = this.datawatcher.getByte(0);
if (flag) {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 | 1 << i)));
} else {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 & ~(1 << i))));
}
}
public int getAirTicks() {
return this.datawatcher.getShort(1);
}
public void setAirTicks(int i) {
this.datawatcher.watch(1, Short.valueOf((short) i));
}
public void a(EntityLightning entitylightning) {
// CraftBukkit start
final org.bukkit.entity.Entity thisBukkitEntity = this.getBukkitEntity();
final org.bukkit.entity.Entity stormBukkitEntity = entitylightning.getBukkitEntity();
final PluginManager pluginManager = Bukkit.getPluginManager();
if (thisBukkitEntity instanceof Painting) {
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
}
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(stormBukkitEntity, thisBukkitEntity, EntityDamageEvent.DamageCause.LIGHTNING, 5);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
thisBukkitEntity.setLastDamageCause(event);
this.burn(event.getDamage());
// CraftBukkit end
++this.fireTicks;
if (this.fireTicks == 0) {
// CraftBukkit start - raise a combust event when lightning strikes
EntityCombustByEntityEvent entityCombustEvent = new EntityCombustByEntityEvent(stormBukkitEntity, thisBukkitEntity, 8);
pluginManager.callEvent(entityCombustEvent);
if (!entityCombustEvent.isCancelled()) {
this.setOnFire(entityCombustEvent.getDuration());
}
// CraftBukkit end
}
}
public void a(EntityLiving entityliving) {}
protected boolean i(double d0, double d1, double d2) {
int i = MathHelper.floor(d0);
int j = MathHelper.floor(d1);
int k = MathHelper.floor(d2);
double d3 = d0 - (double) i;
double d4 = d1 - (double) j;
double d5 = d2 - (double) k;
List list = this.world.a(this.boundingBox);
if (list.isEmpty() && !this.world.u(i, j, k)) {
return false;
} else {
boolean flag = !this.world.u(i - 1, j, k);
boolean flag1 = !this.world.u(i + 1, j, k);
boolean flag2 = !this.world.u(i, j - 1, k);
boolean flag3 = !this.world.u(i, j + 1, k);
boolean flag4 = !this.world.u(i, j, k - 1);
boolean flag5 = !this.world.u(i, j, k + 1);
byte b0 = 3;
double d6 = 9999.0D;
if (flag && d3 < d6) {
d6 = d3;
b0 = 0;
}
if (flag1 && 1.0D - d3 < d6) {
d6 = 1.0D - d3;
b0 = 1;
}
if (flag3 && 1.0D - d4 < d6) {
d6 = 1.0D - d4;
b0 = 3;
}
if (flag4 && d5 < d6) {
d6 = d5;
b0 = 4;
}
if (flag5 && 1.0D - d5 < d6) {
d6 = 1.0D - d5;
b0 = 5;
}
float f = this.random.nextFloat() * 0.2F + 0.1F;
if (b0 == 0) {
this.motX = (double) (-f);
}
if (b0 == 1) {
this.motX = (double) f;
}
if (b0 == 2) {
this.motY = (double) (-f);
}
if (b0 == 3) {
this.motY = (double) f;
}
if (b0 == 4) {
this.motZ = (double) (-f);
}
if (b0 == 5) {
this.motZ = (double) f;
}
return true;
}
}
public void am() {
this.J = true;
this.fallDistance = 0.0F;
}
public String getLocalizedName() {
String s = EntityTypes.b(this);
if (s == null) {
s = "generic";
}
return LocaleI18n.get("entity." + s + ".name");
}
public Entity[] ao() {
return null;
}
public boolean i(Entity entity) {
return this == entity;
}
public float ap() {
return 0.0F;
}
public boolean aq() {
return true;
}
public boolean j(Entity entity) {
return false;
}
public String toString() {
return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]", new Object[] { this.getClass().getSimpleName(), this.getLocalizedName(), Integer.valueOf(this.id), this.world == null ? "~NULL~" : this.world.getWorldData().getName(), Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)});
}
public boolean isInvulnerable() {
return this.invulnerable;
}
public void k(Entity entity) {
this.setPositionRotation(entity.locX, entity.locY, entity.locZ, entity.yaw, entity.pitch);
}
public void a(Entity entity, boolean flag) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
entity.d(nbttagcompound);
this.e(nbttagcompound);
this.portalCooldown = entity.portalCooldown;
this.aq = entity.aq;
}
public void b(int i) {
if (false && !this.world.isStatic && !this.dead) { // CraftBukkit - disable entity portal support for now.
this.world.methodProfiler.a("changeDimension");
MinecraftServer minecraftserver = MinecraftServer.getServer();
int j = this.dimension;
WorldServer worldserver = minecraftserver.getWorldServer(j);
WorldServer worldserver1 = minecraftserver.getWorldServer(i);
this.dimension = i;
this.world.kill(this);
this.dead = false;
this.world.methodProfiler.a("reposition");
minecraftserver.getServerConfigurationManager().a(this, j, worldserver, worldserver1);
this.world.methodProfiler.c("reloading");
Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
if (entity != null) {
entity.a(this, true);
worldserver1.addEntity(entity);
}
this.dead = true;
this.world.methodProfiler.b();
worldserver.i();
worldserver1.i();
this.world.methodProfiler.b();
}
}
public float a(Explosion explosion, Block block, int i, int j, int k) {
return block.a(this);
}
public int as() {
return 3;
}
public int at() {
return this.aq;
}
public boolean au() {
return false;
}
public void a(CrashReportSystemDetails crashreportsystemdetails) {
crashreportsystemdetails.a("Entity Type", (Callable) (new CrashReportEntityType(this)));
crashreportsystemdetails.a("Entity ID", Integer.valueOf(this.id));
crashreportsystemdetails.a("Name", this.getLocalizedName());
crashreportsystemdetails.a("Exact location", String.format("%.2f, %.2f, %.2f", new Object[] { Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)}));
crashreportsystemdetails.a("Block location", CrashReportSystemDetails.a(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)));
crashreportsystemdetails.a("Momentum", String.format("%.2f, %.2f, %.2f", new Object[] { Double.valueOf(this.motX), Double.valueOf(this.motY), Double.valueOf(this.motZ)}));
}
}