Paper/Spigot-Server-Patches/0554-MC-197883-Bandaid-decode-issue.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

29 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 21 Aug 2020 21:05:28 -0400
Subject: [PATCH] MC-197883: Bandaid decode issue
Mojang has a mix of type and name in the data sets, but you can only
use one.
This will retry as name if type is asked for and not found.
diff --git a/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java b/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
index de7d1e5e0319c65775d932144c268c2d55bb7dc7..bd6a0e1b5454e880a4f2a16be7dc8da64b73e11d 100644
--- a/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
+++ b/src/main/java/com/mojang/serialization/codecs/KeyDispatchCodec.java
@@ -48,7 +48,12 @@ public class KeyDispatchCodec<K, V> extends MapCodec<V> {
@Override
public <T> DataResult<V> decode(final DynamicOps<T> ops, final MapLike<T> input) {
- final T elementName = input.get(typeKey);
+ // Paper start - bandaid MC-197883
+ T elementName = input.get(typeKey);
+ if (elementName == null && "type".equals(typeKey)) {
+ elementName = input.get("name");
+ }
+ // Paper end
if (elementName == null) {
return DataResult.error("Input does not contain a key [" + typeKey + "]: " + input);
}