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geforkt von Mirrors/Paper
Paper/patches/server/0593-Fix-kick-event-leave-message-not-being-sent.patch
Nassim Jahnke 71c84c8132
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent
258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor
ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD

CraftBukkit Changes:
98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire
a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent
5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class
76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor

Spigot Changes:
e9ec5485 Rebuild patches
f1b62e0c Rebuild patches
2024-02-23 14:37:33 +01:00

114 Zeilen
7.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 7 Jul 2021 16:19:41 -0700
Subject: [PATCH] Fix kick event leave message not being sent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index d0369b9db86dc3436e6a016f138f2ffe91da6ed4..7fab0411fb7d322bf5f201e44b747d8a00638d5d 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -268,7 +268,6 @@ public class ServerPlayer extends Player {
public boolean joining = true;
public boolean sentListPacket = false;
public boolean supressTrackerForLogin = false; // Paper - Fire PlayerJoinEvent when Player is actually ready
- public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
// CraftBukkit end
public boolean isRealPlayer; // Paper
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
diff --git a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
index a65a1466dab52fca75cda16a4b22fef03b6207a0..0306771b8f90dcdd77f151c19c6c2d75c41f8feb 100644
--- a/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerCommonPacketListenerImpl.java
@@ -77,6 +77,11 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
@Override
public void onDisconnect(Component reason) {
+ // Paper start - Fix kick event leave message not being sent
+ this.onDisconnect(reason, null);
+ }
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end - Fix kick event leave message not being sent
if (this.isSingleplayerOwner()) {
ServerCommonPacketListenerImpl.LOGGER.info("Stopping singleplayer server as player logged out");
this.server.halt(false);
@@ -320,7 +325,6 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
// Do not kick the player
return;
}
- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
// Send the possibly modified leave message
final Component ichatbasecomponent = io.papermc.paper.adventure.PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
// CraftBukkit end
@@ -329,7 +333,7 @@ public abstract class ServerCommonPacketListenerImpl implements ServerCommonPack
this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
this.connection.disconnect(ichatbasecomponent);
}));
- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
this.connection.setReadOnly();
MinecraftServer minecraftserver = this.server;
Connection networkmanager = this.connection;
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index bce87f55ad85837a17f783b5341ef5b64ab0ede0..42c24ed58fab0f7ff9f58b2a65818f45a5b7cc06 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1882,6 +1882,12 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@Override
public void onDisconnect(Component reason) {
+ // Paper start - Fix kick event leave message not being sent
+ this.onDisconnect(reason, null);
+ }
+ @Override
+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end - Fix kick event leave message not being sent
// CraftBukkit start - Rarely it would send a disconnect line twice
if (this.processedDisconnect) {
return;
@@ -1890,11 +1896,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// CraftBukkit end
ServerGamePacketListenerImpl.LOGGER.info("{} lost connection: {}", this.player.getName().getString(), reason.getString());
- this.removePlayerFromWorld();
- super.onDisconnect(reason);
+ this.removePlayerFromWorld(quitMessage); // Paper - Fix kick event leave message not being sent
+ super.onDisconnect(reason, quitMessage); // Paper - Fix kick event leave message not being sent
}
+ // Paper start - Fix kick event leave message not being sent
private void removePlayerFromWorld() {
+ this.removePlayerFromWorld(null);
+ }
+
+ private void removePlayerFromWorld(@Nullable net.kyori.adventure.text.Component quitMessage) {
+ // Paper end - Fix kick event leave message not being sent
this.chatMessageChain.close();
// CraftBukkit start - Replace vanilla quit message handling with our own.
/*
@@ -1904,7 +1916,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.disconnect();
// Paper start - Adventure
- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
// Paper end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index dcb8de1c28b767068aa10f044bd8cf72ef6cfcaf..57e7ce227666a2e273c9e61a102152efd2c0ebd9 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -569,6 +569,11 @@ public abstract class PlayerList {
}
public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // CraftBukkit - return string // Paper - return Component
+ // Paper start - Fix kick event leave message not being sent
+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : io.papermc.paper.adventure.PaperAdventure.asAdventure(entityplayer.getDisplayName())));
+ }
+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
+ // Paper end - Fix kick event leave message not being sent
ServerLevel worldserver = entityplayer.serverLevel();
entityplayer.awardStat(Stats.LEAVE_GAME);