13
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geforkt von Mirrors/Paper
Paper/Spigot-API-Patches/0034-EntityRegainHealthEvent-isFastRegen-API.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 : Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f : Let Tameable extend Animals rather than Entity
941111a0 : Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae : InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 : Add methods to get/set ItemStacks in EquipmentSlots
18722312 : Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

43 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 22 Apr 2016 01:43:11 -0500
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index 8feb6698f9630f099be99e52d1149cd6bc615197..d51d2ec1d04d9ea8a25a70d0d856f2355ebfcb4a 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -13,12 +13,31 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
private boolean cancelled;
private double amount;
private final RegainReason regainReason;
+ private final boolean isFastRegen; // Paper
public EntityRegainHealthEvent(@NotNull final Entity entity, final double amount, @NotNull final RegainReason regainReason) {
+ // Paper start - Forward
+ this(entity, amount, regainReason, false);
+ }
+
+ public EntityRegainHealthEvent(@NotNull final Entity entity, final double amount, @NotNull final RegainReason regainReason, boolean isFastRegen) {
+ // Paper end
super(entity);
this.amount = amount;
this.regainReason = regainReason;
+ this.isFastRegen = isFastRegen; // Paper
+ }
+
+ // Paper start - Add getter for isFastRegen
+ /**
+ * Is this event a result of the fast regeneration mechanic
+ *
+ * @return Whether the event is the result of a fast regeneration mechanic
+ */
+ public boolean isFastRegen() {
+ return isFastRegen;
}
+ // Paper end
/**
* Gets the amount of regained health