Paper/patches/server/0383-Prevent-teleporting-dead-entities.patch
2021-09-03 19:57:21 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index b3527b60028663695f2b2e3d4e01d772ac23fbb5..67ede93bed3fafcb548c394397bcc2ca7a86c39f 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1480,6 +1480,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ if (player.isRemoved()) {
+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;