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Paper/patches/server/0262-Expose-attack-cooldown-methods-for-Player.patch
2021-09-03 19:57:21 +02:00

33 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:02:00 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 067a3990825dd17d2843a5f8d215d19dcaac6806..30357dd7b527c40f9aa42a5873ad21c46d3c2311 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2253,6 +2253,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
connection.send(new net.minecraft.network.protocol.game.ClientboundOpenBookPacket(net.minecraft.world.InteractionHand.MAIN_HAND));
connection.send(new net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket(0, stateId, slot, inventory.getSelected()));
}
+
+ @Override
+ public float getCooldownPeriod() {
+ return getHandle().getCurrentItemAttackStrengthDelay();
+ }
+
+ @Override
+ public float getCooledAttackStrength(float adjustTicks) {
+ return getHandle().getAttackStrengthScale(adjustTicks);
+ }
+
+ @Override
+ public void resetCooldown() {
+ getHandle().resetAttackStrengthTicker();
+ }
// Paper end
// Spigot start