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geforkt von Mirrors/Paper
Paper/patches/server/0736-Execute-chunk-tasks-mid-tick.patch
Jake Potrebic cfe3ad1b0f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45d9c73c SPIGOT-7043: EnderChest does not implement Lidded
86b95f34 SPIGOT-7047: Add Player#getLastDeathLocation

CraftBukkit Changes:
b2557f6ac SPIGOT-7041: Custom BiomeProvider not used when world set to type FLAT
732c50cab SPIGOT-7043: EnderChest does not implement Lidded
6209029ea SPIGOT-7048: addPassenger() not working when vehicle is player
3aa7836df SPIGOT-7047: Add Player#getLastDeathLocation
7d522cd26 SPIGOT-7050: Enchantment data of items will not be saved correctly when saved in YAML configuration file

Spigot Changes:
1dffefb4 Rebuild patches
2022-06-09 18:20:55 -07:00

180 Zeilen
8.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 6 Apr 2020 04:20:44 -0700
Subject: [PATCH] Execute chunk tasks mid-tick
This will help the server load chunks if tick times are high.
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
index 3b717a6a1be16f780923e7ae3269462d3d082615..8563c66834b0b9e77bca42e4f916d82a9bfe66e2 100644
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -46,6 +46,8 @@ public final class MinecraftTimings {
public static final Timing antiXrayUpdateTimer = Timings.ofSafe("anti-xray - update");
public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
+
private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
private MinecraftTimings() {}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index b1a0f0b1bed05fbea5d21157317d08dd92ec78f0..6f078f69f4da1bd988f02156351c481b6da04b55 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1302,6 +1302,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
private boolean pollTaskInternal() {
if (super.pollTask()) {
+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
return true;
} else {
if (this.haveTime()) {
@@ -2623,4 +2624,74 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
}
// Paper end
+
+ // Paper start - execute chunk tasks mid tick
+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
+
+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
+
+ private static long lastMidTickExecute;
+ private static long lastMidTickExecuteFailure;
+
+ private boolean tickMidTickTasks() {
+ // give all worlds a fair chance at by targetting them all.
+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
+ boolean executed = false;
+ for (ServerLevel world : this.getAllLevels()) {
+ long currTime = System.nanoTime();
+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ continue;
+ }
+ if (!world.getChunkSource().pollTask()) {
+ // we need to back off if this fails
+ world.lastMidTickExecuteFailure = currTime;
+ } else {
+ executed = true;
+ }
+ }
+
+ return executed;
+ }
+
+ public final void executeMidTickTasks() {
+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
+ long startTime = System.nanoTime();
+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
+ // so, backoff to prevent this
+ return;
+ }
+
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
+ try {
+ for (;;) {
+ boolean moreTasks = this.tickMidTickTasks();
+ long currTime = System.nanoTime();
+ long diff = currTime - startTime;
+
+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
+ if (!moreTasks) {
+ lastMidTickExecuteFailure = currTime;
+ }
+
+ // note: negative values reduce the time
+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
+ // make sure something like a GC or dumb plugin doesn't screw us over...
+ overuse = 10L * 1000L * 1000L; // 10ms
+ }
+
+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
+
+ lastMidTickExecute = currTime + extraSleep;
+ return;
+ }
+ }
+ } finally {
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
+ }
+ }
+ // Paper end - execute chunk tasks mid tick
}
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 438406936633b9c67d21b26527c3d1654118c744..2de322ffc2eedae9efe39f9b771c447dd76f26fb 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -1012,6 +1012,7 @@ public class ServerChunkCache extends ChunkSource {
iterator1 = shuffled.iterator();
}
+ int chunksTicked = 0; // Paper
try {
while (iterator1.hasNext()) {
LevelChunk chunk1 = iterator1.next();
@@ -1029,6 +1030,7 @@ public class ServerChunkCache extends ChunkSource {
if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
this.level.tickChunk(chunk1, k);
+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
}
}
// Paper start - optimise chunk tick iteration
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 463d665ee708d741440331393e0b0a97fc981200..572e635739cf43ddb4b4e51df59d4c2612b77034 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -210,6 +210,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private final StructureManager structureManager;
private final StructureCheck structureCheck;
private final boolean tickTime;
+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
// CraftBukkit start
public final LevelStorageSource.LevelStorageAccess convertable;
@@ -986,6 +987,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (fluid1.is(fluid)) {
fluid1.tick(this, pos);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
@@ -995,6 +997,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (iblockdata.is(block)) {
iblockdata.tick(this, pos, this.random);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index ff118d658d52a4ac5d261727c6e23a3b663ecae9..0d41b56519db354b730527b28e0294469ff11db9 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -800,6 +800,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Spigot end
} else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
+ // Paper start - execute chunk tasks during tick
+ if ((this.tileTickPosition & 7) == 0) {
+ MinecraftServer.getServer().executeMidTickTasks();
+ }
+ // Paper end - execute chunk tasks during tick
}
}
this.blockEntityTickers.removeAll(toRemove);
@@ -814,6 +819,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
try {
tickConsumer.accept(entity);
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
} catch (Throwable throwable) {
if (throwable instanceof ThreadDeath) throw throwable; // Paper
// Paper start - Prevent tile entity and entity crashes