Paper/Spigot-Server-Patches/0120-Auto-fix-bad-Y-levels-on-player-login.patch
2019-05-05 19:58:04 -07:00

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From 17b7e7a2d3ad65237784d2d68b538ba13df67153 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 23:48:39 -0400
Subject: [PATCH] Auto fix bad Y levels on player login
Bring down to a saner Y level if super high, as this can cause the server to crash
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 088475d8f6..d61d159d11 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -191,6 +191,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@Override
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
+ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
if (nbttagcompound.hasKeyOfType("playerGameType", 99)) {
if (this.getMinecraftServer().getForceGamemode()) {
this.playerInteractManager.setGameMode(this.getMinecraftServer().getGamemode());
--
2.21.0