geforkt von Mirrors/Paper
4768e3c4ed
Reduces number of instructions a chunk lookup does when accessing the last chunk cache. This reduces amount of work and opcodes and allows better inlining. In lots of profiling comparisons, this optimization was able to reduce the cost of repeated chunk lookups that hit the cache pretty significantly.
324 Zeilen
15 KiB
Diff
324 Zeilen
15 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Sun, 9 Jun 2019 03:53:22 +0100
|
|
Subject: [PATCH] incremental chunk saving
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index a4fb3961c69afaefe907860977c0c512301344e3..7313916909c50fe6d97776c236c533a6bf0eb122 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -444,4 +444,19 @@ public class PaperWorldConfig {
|
|
keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
|
|
log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
|
|
}
|
|
+
|
|
+ public int autoSavePeriod = -1;
|
|
+ private void autoSavePeriod() {
|
|
+ autoSavePeriod = getInt("auto-save-interval", -1);
|
|
+ if (autoSavePeriod > 0) {
|
|
+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
|
|
+ } else if (autoSavePeriod < 0) {
|
|
+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public int maxAutoSaveChunksPerTick = 24;
|
|
+ private void maxAutoSaveChunksPerTick() {
|
|
+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
|
|
index 714ef2a305fe98895ab5eb9190826bafbb157f59..6b561332e89476dbecc0b2a044e8556c7fa70626 100644
|
|
--- a/src/main/java/net/minecraft/server/Chunk.java
|
|
+++ b/src/main/java/net/minecraft/server/Chunk.java
|
|
@@ -43,7 +43,7 @@ public class Chunk implements IChunkAccess {
|
|
private TickList<Block> o;
|
|
private TickList<FluidType> p;
|
|
private boolean q;
|
|
- private long lastSaved;
|
|
+ public long lastSaved; // Paper
|
|
private volatile boolean s;
|
|
private long inhabitedTime;
|
|
@Nullable
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
index c4909536af2af2949a6e7ee8f72f39a6622911f5..bd48c23890c1b28e9838612598a5e4bdcb83e8a0 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
@@ -527,6 +527,15 @@ public class ChunkProviderServer extends IChunkProvider {
|
|
} // Paper - Timings
|
|
}
|
|
|
|
+ // Paper start - duplicate save, but call incremental
|
|
+ public void saveIncrementally() {
|
|
+ this.tickDistanceManager();
|
|
+ try (co.aikar.timings.Timing timed = world.timings.chunkSaveData.startTiming()) { // Paper - Timings
|
|
+ this.playerChunkMap.saveIncrementally();
|
|
+ } // Paper - Timings
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public void close() throws IOException {
|
|
// CraftBukkit start
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 7d9a3375d289deccdfa0f4caa8a2088550c560aa..8e2971458b4fbac7d288c190245bb0f8e1c84d7a 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -152,6 +152,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
public static int currentTick = 0; // Paper - Further improve tick loop
|
|
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
|
|
public int autosavePeriod;
|
|
+ public boolean serverAutoSave = false; // Paper
|
|
public CommandDispatcher vanillaCommandDispatcher;
|
|
private boolean forceTicks;
|
|
// CraftBukkit end
|
|
@@ -1137,14 +1138,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
this.serverPing.b().a(agameprofile);
|
|
}
|
|
|
|
- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
|
|
- MinecraftServer.LOGGER.debug("Autosave started");
|
|
+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
|
|
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
|
|
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
|
|
this.methodProfiler.enter("save");
|
|
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
|
|
this.playerList.savePlayers();
|
|
- this.saveChunks(true, false, false);
|
|
+ }// Paper
|
|
+ // Paper start
|
|
+ for (WorldServer world : getWorlds()) {
|
|
+ if (world.paperConfig.autoSavePeriod > 0) {
|
|
+ world.saveIncrementally(serverAutoSave);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
this.methodProfiler.exit();
|
|
- MinecraftServer.LOGGER.debug("Autosave finished");
|
|
- }
|
|
+ //MinecraftServer.LOGGER.debug("Autosave finished"); // Paper
|
|
+ //} // Paper
|
|
|
|
this.methodProfiler.enter("snooper");
|
|
if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
index 346bf40bbf3026d3bf5585f06f42eec6cae95704..5d736e4ca6098d97b6c16d2452066fbd35fe123c 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
|
|
@@ -42,6 +42,9 @@ public class PlayerChunk {
|
|
|
|
private final PlayerChunkMap chunkMap; // Paper
|
|
|
|
+ long lastAutoSaveTime; // Paper - incremental autosave
|
|
+ long inactiveTimeStart; // Paper - incremental autosave
|
|
+
|
|
public PlayerChunk(ChunkCoordIntPair chunkcoordintpair, int i, LightEngine lightengine, PlayerChunk.c playerchunk_c, PlayerChunk.d playerchunk_d) {
|
|
this.statusFutures = new AtomicReferenceArray(PlayerChunk.CHUNK_STATUSES.size());
|
|
this.fullChunkFuture = PlayerChunk.UNLOADED_CHUNK_FUTURE;
|
|
@@ -393,7 +396,19 @@ public class PlayerChunk {
|
|
boolean flag2 = playerchunk_state.isAtLeast(PlayerChunk.State.BORDER);
|
|
boolean flag3 = playerchunk_state1.isAtLeast(PlayerChunk.State.BORDER);
|
|
|
|
+ boolean prevHasBeenLoaded = this.hasBeenLoaded; // Paper
|
|
this.hasBeenLoaded |= flag3;
|
|
+ // Paper start - incremental autosave
|
|
+ if (this.hasBeenLoaded & !prevHasBeenLoaded) {
|
|
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
|
|
+ if (timeSinceAutoSave < 0) {
|
|
+ // safest bet is to assume autosave is needed here
|
|
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
|
|
+ }
|
|
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
|
|
+ this.chunkMap.autoSaveQueue.add(this);
|
|
+ }
|
|
+ // Paper end
|
|
if (!flag2 && flag3) {
|
|
// Paper start - cache ticking ready status
|
|
int expectCreateCount = ++this.fullChunkCreateCount;
|
|
@@ -513,8 +528,32 @@ public class PlayerChunk {
|
|
}
|
|
|
|
public void m() {
|
|
+ boolean prev = this.hasBeenLoaded; // Paper
|
|
+ this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
|
|
+ // Paper start - incremental autosave
|
|
+ if (prev != this.hasBeenLoaded) {
|
|
+ if (this.hasBeenLoaded) {
|
|
+ long timeSinceAutoSave = this.inactiveTimeStart - this.lastAutoSaveTime;
|
|
+ if (timeSinceAutoSave < 0) {
|
|
+ // safest bet is to assume autosave is needed here
|
|
+ timeSinceAutoSave = this.chunkMap.world.paperConfig.autoSavePeriod;
|
|
+ }
|
|
+ this.lastAutoSaveTime = this.chunkMap.world.getTime() - timeSinceAutoSave;
|
|
+ this.chunkMap.autoSaveQueue.add(this);
|
|
+ } else {
|
|
+ this.inactiveTimeStart = this.chunkMap.world.getTime();
|
|
+ this.chunkMap.autoSaveQueue.remove(this);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+ }
|
|
+
|
|
+ // Paper start - incremental autosave
|
|
+ public boolean setHasBeenLoaded() {
|
|
this.hasBeenLoaded = getChunkState(this.ticketLevel).isAtLeast(PlayerChunk.State.BORDER);
|
|
+ return this.hasBeenLoaded;
|
|
}
|
|
+ // Paper end
|
|
|
|
public void a(ProtoChunkExtension protochunkextension) {
|
|
for (int i = 0; i < this.statusFutures.length(); ++i) {
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
index d8bedba819fa9ee0a4d3bdfbf0b010da7144dd68..c4ed4d58f7b344626acb13baeb14288970a7bb90 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
@@ -47,6 +47,7 @@ import java.util.function.Supplier;
|
|
import java.util.stream.Collectors;
|
|
import java.util.stream.Stream;
|
|
import javax.annotation.Nullable;
|
|
+import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
|
|
import org.apache.commons.lang3.mutable.MutableBoolean;
|
|
import org.apache.logging.log4j.LogManager;
|
|
import org.apache.logging.log4j.Logger;
|
|
@@ -333,6 +334,64 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
}
|
|
|
|
+ // Paper start - incremental autosave
|
|
+ final ObjectRBTreeSet<PlayerChunk> autoSaveQueue = new ObjectRBTreeSet<>((playerchunk1, playerchunk2) -> {
|
|
+ int timeCompare = Long.compare(playerchunk1.lastAutoSaveTime, playerchunk2.lastAutoSaveTime);
|
|
+ if (timeCompare != 0) {
|
|
+ return timeCompare;
|
|
+ }
|
|
+
|
|
+ return Long.compare(MCUtil.getCoordinateKey(playerchunk1.location), MCUtil.getCoordinateKey(playerchunk2.location));
|
|
+ });
|
|
+
|
|
+ protected void saveIncrementally() {
|
|
+ int savedThisTick = 0;
|
|
+ // optimized since we search far less chunks to hit ones that need to be saved
|
|
+ List<PlayerChunk> reschedule = new java.util.ArrayList<>(this.world.paperConfig.maxAutoSaveChunksPerTick);
|
|
+ long currentTick = this.world.getTime();
|
|
+ long maxSaveTime = currentTick - this.world.paperConfig.autoSavePeriod;
|
|
+
|
|
+ for (Iterator<PlayerChunk> iterator = this.autoSaveQueue.iterator(); iterator.hasNext();) {
|
|
+ PlayerChunk playerchunk = iterator.next();
|
|
+ if (playerchunk.lastAutoSaveTime > maxSaveTime) {
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ iterator.remove();
|
|
+
|
|
+ IChunkAccess ichunkaccess = playerchunk.getChunkSave().getNow(null);
|
|
+ if (ichunkaccess instanceof Chunk) {
|
|
+ boolean shouldSave = ((Chunk)ichunkaccess).lastSaved <= maxSaveTime;
|
|
+
|
|
+ if (shouldSave && this.saveChunk(ichunkaccess)) {
|
|
+ ++savedThisTick;
|
|
+
|
|
+ if (!playerchunk.setHasBeenLoaded()) {
|
|
+ // do not fall through to reschedule logic
|
|
+ playerchunk.inactiveTimeStart = currentTick;
|
|
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
|
|
+ break;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ reschedule.add(playerchunk);
|
|
+
|
|
+ if (savedThisTick >= this.world.paperConfig.maxAutoSaveChunksPerTick) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ for (int i = 0, len = reschedule.size(); i < len; ++i) {
|
|
+ PlayerChunk playerchunk = reschedule.get(i);
|
|
+ playerchunk.lastAutoSaveTime = this.world.getTime();
|
|
+ this.autoSaveQueue.add(playerchunk);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
protected void save(boolean flag) {
|
|
if (flag) {
|
|
List<PlayerChunk> list = (List) this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).peek(PlayerChunk::m).collect(Collectors.toList());
|
|
@@ -443,6 +502,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
|
|
this.world.unloadChunk(chunk);
|
|
}
|
|
+ this.autoSaveQueue.remove(playerchunk); // Paper
|
|
|
|
this.lightEngine.a(ichunkaccess.getPos());
|
|
this.lightEngine.queueUpdate();
|
|
@@ -635,6 +695,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
playerchunk.a(new ProtoChunkExtension(chunk));
|
|
}
|
|
|
|
+ chunk.setLastSaved(this.world.getTime() - 1); // Paper - avoid autosaving newly generated/loaded chunks
|
|
+
|
|
chunk.a(() -> {
|
|
return PlayerChunk.getChunkState(playerchunk.getTicketLevel());
|
|
});
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 644167d400e0f4af142f0afe6a11cae4ac591ddf..3c7752769fb6a2da644f9d41ef783de9772ce5f7 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -776,11 +776,43 @@ public class WorldServer extends World implements GeneratorAccessSeed {
|
|
return !this.server.a(this, blockposition, entityhuman) && this.getWorldBorder().a(blockposition);
|
|
}
|
|
|
|
+ // Paper start - derived from below
|
|
+ public void saveIncrementally(boolean doFull) {
|
|
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
|
|
+
|
|
+ if (doFull) {
|
|
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
|
|
+ }
|
|
+
|
|
+ try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) {
|
|
+ if (doFull) {
|
|
+ this.saveData();
|
|
+ }
|
|
+
|
|
+ timings.worldSaveChunks.startTiming(); // Paper
|
|
+ if (!this.isSavingDisabled()) chunkproviderserver.saveIncrementally();
|
|
+ timings.worldSaveChunks.stopTiming(); // Paper
|
|
+
|
|
+
|
|
+ // Copied from save()
|
|
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
|
|
+ if (doFull) { // Paper
|
|
+ WorldServer worldserver1 = this;
|
|
+
|
|
+ worldDataServer.a(worldserver1.getWorldBorder().t());
|
|
+ worldDataServer.setCustomBossEvents(this.server.getBossBattleCustomData().save());
|
|
+ convertable.a(this.server.customRegistry, this.worldDataServer, this.server.getPlayerList().save());
|
|
+ }
|
|
+ // CraftBukkit end
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public void save(@Nullable IProgressUpdate iprogressupdate, boolean flag, boolean flag1) {
|
|
ChunkProviderServer chunkproviderserver = this.getChunkProvider();
|
|
|
|
if (!flag1) {
|
|
- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
|
|
+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper
|
|
try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
|
|
if (iprogressupdate != null) {
|
|
iprogressupdate.a(new ChatMessage("menu.savingLevel"));
|
|
@@ -806,6 +838,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
|
|
// CraftBukkit end
|
|
}
|
|
|
|
+ private void saveData() { this.aj(); } // Paper - OBFHELPER
|
|
private void aj() {
|
|
if (this.dragonBattle != null) {
|
|
this.worldDataServer.a(this.dragonBattle.a()); // CraftBukkit
|