Paper/Spigot-Server-Patches/0303-Improve-death-events.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

422 Zeilen
20 KiB
Diff

From b6ed2af7117feb5b10c3ce830596600f017ae524 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events
This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)
It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
diff --git a/src/main/java/net/minecraft/server/CombatTracker.java b/src/main/java/net/minecraft/server/CombatTracker.java
index 84c3ea9d00..f563a7b630 100644
--- a/src/main/java/net/minecraft/server/CombatTracker.java
+++ b/src/main/java/net/minecraft/server/CombatTracker.java
@@ -175,6 +175,7 @@ public class CombatTracker {
this.h = null;
}
+ public void reset() { this.g(); } // Paper - OBFHELPER
public void g() {
int i = this.f ? 300 : 100;
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 8a95e0f117..3a41137298 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1467,6 +1467,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
return false;
}
+ public void runKillTrigger(Entity entity, int kills, DamageSource damageSource) { this.a(entity, kills, damageSource); } // Paper - OBFHELPER
public void a(Entity entity, int i, DamageSource damagesource) {
if (entity instanceof EntityPlayer) {
CriterionTriggers.c.a((EntityPlayer) entity, this, damagesource);
@@ -2360,6 +2361,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.fallDistance = 0.0F;
}
+ public void onKill(EntityLiving entityLiving) { this.b(entityLiving); } // Paper - OBFHELPER
public void b(EntityLiving entityliving) {}
protected void i(double d0, double d1, double d2) {
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 9157dace14..235ca47e16 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -676,7 +676,8 @@ public class EntityArmorStand extends EntityLiving {
@Override
public void killEntity() {
- org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
+ org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event // Paper - make cancellable
+ if (event.isCancelled()) return; // Paper - make cancellable
this.die();
}
diff --git a/src/main/java/net/minecraft/server/EntityFox.java b/src/main/java/net/minecraft/server/EntityFox.java
index 5184e52626..b363e9ce99 100644
--- a/src/main/java/net/minecraft/server/EntityFox.java
+++ b/src/main/java/net/minecraft/server/EntityFox.java
@@ -597,15 +597,25 @@ public class EntityFox extends EntityAnimal {
}
@Override
- protected void d(DamageSource damagesource) {
- ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND);
+ protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper
+ ItemStack itemstack = this.getEquipment(EnumItemSlot.MAINHAND).cloneItemStack(); // Paper
+
+ // Paper start - Cancellable death event
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = super.d(damagesource);
+
+ // Below is code to drop
+
+ if (deathEvent == null || deathEvent.isCancelled()) {
+ return deathEvent;
+ }
+ // Paper end
if (!itemstack.isEmpty()) {
this.a(itemstack);
this.setSlot(EnumItemSlot.MAINHAND, ItemStack.a);
}
- super.d(damagesource);
+ return deathEvent; // Paper
}
public static boolean a(EntityFox entityfox, EntityLiving entityliving) {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 19e7114cbb..c357339c26 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -85,7 +85,7 @@ public abstract class EntityLiving extends Entity {
protected float aV;
protected float aW;
protected float aX;
- protected int aY;
+ protected int aY; protected int getKillCount() { return this.aY; } // Paper - OBFHELPER
public float lastDamage;
protected boolean jumping;
public float bb;
@@ -128,6 +128,7 @@ public abstract class EntityLiving extends Entity {
public boolean collides = true;
public boolean canPickUpLoot;
public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+ public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
@Override
public float getBukkitYaw() {
@@ -1185,13 +1186,17 @@ public abstract class EntityLiving extends Entity {
if (this.getHealth() <= 0.0F) {
if (!this.f(damagesource)) {
- SoundEffect soundeffect = this.getSoundDeath();
+ // Paper start - moved into CraftEventFactory event caller for cancellable death event
+ //SoundEffect soundeffect = this.getSoundDeath();
- if (flag1 && soundeffect != null) {
- this.a(soundeffect, this.getSoundVolume(), this.cU());
- }
+ //if (flag1 && soundeffect != null) {
+ // this.a(soundeffect, this.getSoundVolume(), this.cU());
+ //}
+ this.silentDeath = !flag1; // mark entity as dying silently
+ // Paper end
this.die(damagesource);
+ this.silentDeath = false; // Paper - cancellable death event - reset to default
}
} else if (flag1) {
this.c(damagesource);
@@ -1329,22 +1334,40 @@ public abstract class EntityLiving extends Entity {
Entity entity = damagesource.getEntity();
EntityLiving entityliving = this.getKillingEntity();
- if (this.aY >= 0 && entityliving != null) {
- entityliving.a(this, this.aY, damagesource);
- }
-
- if (entity != null) {
- entity.b(this);
- }
-
- if (this.isSleeping()) {
- this.dy();
- }
-
+ // Paper start - move down to make death event cancellable
+ //if (this.aY >= 0 && entityliving != null) {
+ // entityliving.a(this, this.aY, damagesource);
+ //}
+ //
+ //if (entity != null) {
+ // entity.b(this);
+ //}
+ //
+ //if (this.isSleeping()) {
+ // this.dy();
+ //}
+ //
this.killed = true;
- this.getCombatTracker().g();
+ //this.getCombatTracker().g();
if (!this.world.isClientSide) {
- this.d(damagesource);
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.d(damagesource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
+ if (this.getKillCount() >= 0 && entityliving != null) {
+ entityliving.runKillTrigger(this, this.getKillCount(), damagesource);
+ }
+ if (entity != null) {
+ entity.onKill(this);
+ }
+ if (this.isSleeping()) {
+ this.dy();
+ }
+ this.getCombatTracker().reset();
+ } else {
+ this.killed = false;
+ this.setHealth((float) deathEvent.getReviveHealth());
+ }
+ // Paper end
+
boolean flag = false;
if (entityliving instanceof EntityWither) {
@@ -1371,7 +1394,8 @@ public abstract class EntityLiving extends Entity {
}
}
- protected void d(DamageSource damagesource) {
+ protected org.bukkit.event.entity.EntityDeathEvent processDeath(DamageSource damagesource) { return d(damagesource); }
+ protected org.bukkit.event.entity.EntityDeathEvent d(DamageSource damagesource) { // Paper
Entity entity = damagesource.getEntity();
int i;
@@ -1382,19 +1406,20 @@ public abstract class EntityLiving extends Entity {
}
boolean flag = this.lastDamageByPlayerTime > 0;
-
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = null; // Paper
if (this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
this.a(damagesource, flag);
this.dropDeathLoot(damagesource, i, flag);
// CraftBukkit start - Call death event
- CraftEventFactory.callEntityDeathEvent(this, this.drops);
- this.drops = new ArrayList<org.bukkit.inventory.ItemStack>();
+ deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ if (!deathEvent.isCancelled()) this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // Paper
} else {
- CraftEventFactory.callEntityDeathEvent(this);
+ deathEvent = CraftEventFactory.callEntityDeathEvent(this); // Paper
// CraftBukkit end
}
- this.cE();
+ if (!deathEvent.isCancelled()) this.cE(); // Paper
+ return deathEvent; // Paper
}
protected void cE() {}
@@ -1448,6 +1473,7 @@ public abstract class EntityLiving extends Entity {
return SoundEffects.ENTITY_GENERIC_HURT;
}
+ public final SoundEffect getDeathSoundEffect() { return this.getSoundDeath(); } // Paper - OBFHELPER
@Nullable
protected SoundEffect getSoundDeath() {
return SoundEffects.ENTITY_GENERIC_DEATH;
@@ -1897,10 +1923,12 @@ public abstract class EntityLiving extends Entity {
}
+ public final float getDeathSoundVolume() { return this.getSoundVolume(); } // Paper - OBFHELPER
protected float getSoundVolume() {
return 1.0F;
}
+ public float getSoundPitch() { return cU();} // Paper - OBFHELPER
protected float cU() {
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 17255a650f..5610f989ee 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -75,6 +75,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public int ping;
public boolean viewingCredits;
private int containerUpdateDelay; // Paper
+ // Paper start - cancellable death event
+ public boolean queueHealthUpdatePacket = false;
+ public net.minecraft.server.PacketPlayOutUpdateHealth queuedHealthUpdatePacket;
+ // Paper end
// CraftBukkit start
public String displayName;
@@ -525,6 +529,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
String deathmessage = defaultMessage.getString();
org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, deathmessage, keepInventory);
+ // Paper start - cancellable death event
+ if (event.isCancelled()) {
+ // make compatible with plugins that might have already set the health in an event listener
+ if (this.getHealth() <= 0) {
+ this.setHealth((float) event.getReviveHealth());
+ }
+ return;
+ }
+ // Paper end
// SPIGOT-943 - only call if they have an inventory open
if (this.activeContainer != this.defaultContainer) {
@@ -678,8 +691,17 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
}
}
-
- return super.damageEntity(damagesource, f);
+ // Paper start - cancellable death events
+ //return super.damageEntity(damagesource, f);
+ this.queueHealthUpdatePacket = true;
+ boolean damaged = super.damageEntity(damagesource, f);
+ this.queueHealthUpdatePacket = false;
+ if (this.queuedHealthUpdatePacket != null) {
+ this.playerConnection.sendPacket(this.queuedHealthUpdatePacket);
+ this.queuedHealthUpdatePacket = null;
+ }
+ return damaged;
+ // Paper end
}
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftSound.java b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
index 73cb64e09d..9f317ff2e8 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftSound.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftSound.java
@@ -806,6 +806,22 @@ public enum CraftSound {
WEATHER_RAIN_ABOVE("weather.rain.above");
private final String minecraftKey;
+ // Paper start - cancellable death event
+ public static CraftSound getBySoundEffect(final SoundEffect effect) {
+ MinecraftKey key = IRegistry.SOUND_EVENT.getKey(effect);
+ Preconditions.checkArgument(key != null, "Key for sound effect %s not found?", effect.toString());
+
+ return valueOf(key.getKey().replace('.', '_').toUpperCase(java.util.Locale.ENGLISH));
+ }
+
+ public static Sound getSoundByEffect(final SoundEffect effect) {
+ return Sound.valueOf(getBySoundEffect(effect).name());
+ }
+
+ public static SoundEffect getSoundEffect(final Sound sound) {
+ return getSoundEffect(getSound(sound));
+ }
+ // Paper end
CraftSound(String minecraftKey) {
this.minecraftKey = minecraftKey;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 7e2d4f4527..bd87a1cf2c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1713,7 +1713,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void sendHealthUpdate() {
- getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel()));
+ // Paper start - cancellable death event
+ //getHandle().playerConnection.sendPacket(new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel()));
+ PacketPlayOutUpdateHealth packet = new PacketPlayOutUpdateHealth(getScaledHealth(), getHandle().getFoodData().getFoodLevel(), getHandle().getFoodData().getSaturationLevel());
+ if (this.getHandle().queueHealthUpdatePacket) {
+ this.getHandle().queuedHealthUpdatePacket = packet;
+ } else {
+ this.getHandle().playerConnection.sendPacket(packet);
+ }
+ // Paper end
}
public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index eec3effef7..0d66765591 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -736,9 +736,16 @@ public class CraftEventFactory {
public static EntityDeathEvent callEntityDeathEvent(EntityLiving victim, List<org.bukkit.inventory.ItemStack> drops) {
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+ populateFields(victim, event); // Paper - make cancellable
CraftWorld world = (CraftWorld) entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.expToDrop = event.getDroppedExp();
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -754,8 +761,15 @@ public class CraftEventFactory {
CraftPlayer entity = victim.getBukkitEntity();
PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
event.setKeepInventory(keepInventory);
+ populateFields(victim, event); // Paper - make cancellable
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
+ // Paper start - make cancellable
+ if (event.isCancelled()) {
+ return event;
+ }
+ playDeathSound(victim, event);
+ // Paper end
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
@@ -776,6 +790,31 @@ public class CraftEventFactory {
return event;
}
+ // Paper start - helper methods for making death event cancellable
+ // Add information to death event
+ private static void populateFields(EntityLiving victim, EntityDeathEvent event) {
+ event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+ event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+ net.minecraft.server.SoundEffect soundEffect = victim.getDeathSoundEffect();
+ event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.getSoundByEffect(soundEffect) : null);
+ event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundCategory().name()));
+ event.setDeathSoundVolume(victim.getDeathSoundVolume());
+ event.setDeathSoundPitch(victim.getSoundPitch());
+ }
+
+ // Play death sound manually
+ private static void playDeathSound(EntityLiving victim, EntityDeathEvent event) {
+ if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+ EntityHuman source = victim instanceof EntityHuman ? (EntityHuman) victim : null;
+ double x = event.getEntity().getLocation().getX();
+ double y = event.getEntity().getLocation().getY();
+ double z = event.getEntity().getLocation().getZ();
+ net.minecraft.server.SoundEffect soundEffect = org.bukkit.craftbukkit.CraftSound.getSoundEffect(event.getDeathSound());
+ net.minecraft.server.SoundCategory soundCategory = net.minecraft.server.SoundCategory.valueOf(event.getDeathSoundCategory().name());
+ victim.world.sendSoundEffect(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+ }
+ }
+ // Paper end
/**
* Server methods
*/
--
2.21.0