geforkt von Mirrors/Paper
a575e6b075
When an event changes the item to be dispensed we check to see if the new item has special behavior for dispensing and if so pass it on to that behavior handler. However, we are actually checking the old itemstack and passing the new itemstack so this check fails.
67 Zeilen
2.7 KiB
Java
67 Zeilen
2.7 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.event.block.BlockDispenseEvent;
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// CraftBukkit end
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public class DispenseBehaviorFireball extends DispenseBehaviorItem {
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final MinecraftServer b;
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public DispenseBehaviorFireball(MinecraftServer minecraftserver) {
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this.b = minecraftserver;
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}
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public ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
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EnumFacing enumfacing = EnumFacing.a(isourceblock.h());
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IPosition iposition = BlockDispenser.a(isourceblock);
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double d0 = iposition.getX() + (double) ((float) enumfacing.c() * 0.3F);
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double d1 = iposition.getY();
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double d2 = iposition.getZ() + (double) ((float) enumfacing.e() * 0.3F);
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World world = isourceblock.k();
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Random random = world.random;
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double d3 = random.nextGaussian() * 0.05D + (double) enumfacing.c();
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double d4 = random.nextGaussian() * 0.05D;
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double d5 = random.nextGaussian() * 0.05D + (double) enumfacing.e();
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// CraftBukkit start
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ItemStack itemstack1 = itemstack.a(1);
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org.bukkit.block.Block block = world.getWorld().getBlockAt(isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ());
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org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack1).clone();
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BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(d3, d4, d5));
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if (!BlockDispenser.eventFired) {
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world.getServer().getPluginManager().callEvent(event);
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}
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if (event.isCancelled()) {
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itemstack.count++;
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return itemstack;
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}
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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world.addEntity(new EntitySmallFireball(world, d0, d1, d2, event.getVelocity().getX(), event.getVelocity().getY(), event.getVelocity().getZ()));
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// itemstack.a(1); // Handled during event processing
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// CraftBukkit end
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return itemstack;
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}
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protected void a(ISourceBlock isourceblock) {
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isourceblock.k().triggerEffect(1009, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
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}
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}
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