geforkt von Mirrors/Paper
dafc3dbcd5
--- work/Bukkit Submodule work/Bukkit aba2aaaf..949124e0: > SPIGOT-5121: Method to set PierceLevel of arrows --- work/CraftBukkit Submodule work/CraftBukkit c6997924..bf329334: > SPIGOT-5133: Throwing items into secondary end world portal causes crash > SPIGOT-5121: Method to set PierceLevel of arrows > SPIGOT-5122: Skip world#notify if sign has no world. > SPIGOT-5105: The EntityTag nbt tag disappears from preset armor_stand items. > SPIGOT-5106: Config option to prevent plugins with incompatible API's from loading --- work/Spigot Submodule work/Spigot 595711b0..935adb34: > SPIGOT-5088: Additional growth modifiers
36 Zeilen
1.5 KiB
Diff
36 Zeilen
1.5 KiB
Diff
From 96e37fe923fb5a9887e0d89eac3259ebff2ece30 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 6 Apr 2019 10:16:48 -0400
|
|
Subject: [PATCH] Optimize Captured TileEntity Lookup
|
|
|
|
upstream was doing a containsKey/get pattern, and always doing it at that.
|
|
that scenario is only even valid if were in the middle of a block place.
|
|
|
|
Optimize to check if the captured list even has values in it, and also to
|
|
just do a get call since the value can never be null.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index f1552f23e..ef080f957 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -1087,12 +1087,13 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
|
|
return null;
|
|
} else {
|
|
// CraftBukkit start
|
|
- if (capturedTileEntities.containsKey(blockposition)) {
|
|
- return capturedTileEntities.get(blockposition);
|
|
+ TileEntity tileentity = null; // Paper
|
|
+ if (!capturedTileEntities.isEmpty() && (tileentity = capturedTileEntities.get(blockposition)) != null) { // Paper
|
|
+ return tileentity; // Paper
|
|
}
|
|
// CraftBukkit end
|
|
|
|
- TileEntity tileentity = null;
|
|
+ //TileEntity tileentity = null; // Paper - move up
|
|
|
|
if (this.tickingTileEntities) {
|
|
tileentity = this.B(blockposition);
|
|
--
|
|
2.22.0
|
|
|