geforkt von Mirrors/Paper
49fdb18206
* Timings changes - Increment entity tick count only when an entity ticks - Remove chunk inhabited timer - Try finally entity timings * Add activated entity ticks Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
26 Zeilen
1.1 KiB
Diff
26 Zeilen
1.1 KiB
Diff
From 0e5fdda0a14744d8d2b6bab930db5ac11d159d31 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 21 Sep 2016 22:54:28 -0400
|
|
Subject: [PATCH] Chunk registration fixes
|
|
|
|
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
|
|
|
|
Keep them consistent
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 3004270455..eb99f3a967 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -696,7 +696,7 @@ public class WorldServer extends World {
|
|
public void chunkCheck(Entity entity) {
|
|
this.getMethodProfiler().enter("chunkCheck");
|
|
int i = MathHelper.floor(entity.locX() / 16.0D);
|
|
- int j = MathHelper.floor(entity.locY() / 16.0D);
|
|
+ int j = Math.min(15, Math.max(0, MathHelper.floor(entity.locY() / 16.0D))); // Paper - stay consistent with chunk add/remove behavior;
|
|
int k = MathHelper.floor(entity.locZ() / 16.0D);
|
|
|
|
if (!entity.inChunk || entity.chunkX != i || entity.chunkY != j || entity.chunkZ != k) {
|
|
--
|
|
2.25.2
|
|
|