geforkt von Mirrors/Paper
41e6f20420
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fdff0cd4 PR-869: Add Enderman#teleport and Enderman#teleportTowards dfd86ee7 Improve sendSignChange and related documentation beced2b2 PR-867: Add Player#sendBlockUpdate to send tile entity updates CraftBukkit Changes: ad6d0cffb SPIGOT-7394: Fix another issue with sendSignChange 66c5ce4c7 SPIGOT-7391: Preserve vanilla sign json where not modified by event ae3824f94 PR-1204: Add Enderman#teleport and Enderman#teleportTowards 5863a2eae Fix sendSignChange not working 4a7eadc97 PR-1201: Add Player#sendBlockUpdate to send tile entity updates 789324e30 Work around issue placing decorated pots
41 Zeilen
2.0 KiB
Diff
41 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:40:42 -0500
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Subject: [PATCH] Multi Block Change API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 18e098920193438d171ca57e505e20c6c96742ae..505fdb8885b05be9fb51acda49530f8bf0e120ff 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -686,6 +686,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendBlockDamage(@NotNull Location loc, float progress);
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+ // Paper start
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the positions you want to change to their new block data
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+ */
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+ void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges);
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+
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the positions you want to change to their new block data
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+ * @param suppressLightUpdates Whether to suppress light updates or not
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+ * @deprecated suppressLightUpdates is no longer available in 1.20+, use {@link #sendMultiBlockChange(Map)}
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+ */
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+ @Deprecated
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+ default void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges, boolean suppressLightUpdates) {
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+ this.sendMultiBlockChange(blockChanges);
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+ }
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+ // Paper end
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+
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/**
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* Send block damage. This fakes block break progress at a certain location
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* sourced by the provided entity. This will not actually change the block's
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