Paper/Spigot-Server-Patches/0094-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Aikar 5cdfbda4e4
Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

112 Zeilen
6.1 KiB
Diff

From 4e0414000856c4febcebbaa912228717e9e183de Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 17755108a8..6fe3c0ea8a 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -244,4 +244,10 @@ public class PaperWorldConfig {
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
log("Grass Spread Tick Rate: " + grassUpdateRate);
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index abed6bb977..8056dc40df 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -490,13 +490,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
ArrayList arraylist = Lists.newArrayList();
Set set = Sets.newConcurrentHashSet();
- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
+ // Paper start
+ short radius = worldserver.paperConfig.keepLoadedRange;
+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
+ // Paper end
arraylist.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
}
+ } // Paper
+ if (this.isRunning()) { // Paper
+ int expected = arraylist.size(); // Paper
+
CompletableFuture completablefuture = worldserver.getChunkProviderServer().a((Iterable) arraylist, (chunk) -> {
set.add(chunk.getPos());
+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
});
while (!completablefuture.isDone()) {
@@ -511,11 +519,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
throw new RuntimeException(executionexception.getCause());
} catch (TimeoutException timeoutexception) {
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index b8fcfb6092..411cfedd25 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2881,8 +2881,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
int k = i * 16 + 8 - blockposition.getX();
int l = j * 16 + 8 - blockposition.getZ();
boolean flag = true;
+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
}
public LongSet ag() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index eb17d5e957..ffa6a46b78 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1001,7 +1001,7 @@ public final class CraftServer implements Server {
System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
if (internal.getWorld().getKeepSpawnInMemory()) {
- short short1 = 196;
+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
long i = System.currentTimeMillis();
for (int j = -short1; j <= short1; j += 16) {
for (int k = -short1; k <= short1; k += 16) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index ac44dfeefb..50923951a5 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1275,8 +1275,9 @@ public class CraftWorld implements World {
int chunkCoordX = chunkcoordinates.getX() >> 4;
int chunkCoordZ = chunkcoordinates.getZ() >> 4;
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
- for (int x = -12; x <= 12; x++) {
- for (int z = -12; z <= 12; z++) {
+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
+ for (int x = -radius; x <= radius; x++) { // Paper
+ for (int z = -radius; z <= radius; z++) { // Paper
if (keepLoaded) {
loadChunk(chunkCoordX + x, chunkCoordZ + z);
} else {
--
2.19.0