Paper/src/main/java/net/minecraft/server/World.java
2013-11-30 19:26:12 -06:00

2776 Zeilen
90 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.Collection;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.Callable;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.util.LongHashSet;
import org.bukkit.craftbukkit.util.UnsafeList;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
// CraftBukkit end
public abstract class World implements IBlockAccess {
public boolean d;
public List entityList = new ArrayList();
protected List f = new ArrayList();
public Set tileEntityList = new HashSet(); // CraftBukkit - ArrayList -> HashSet
private List a = new ArrayList();
private List b = new ArrayList();
public List players = new ArrayList();
public List i = new ArrayList();
private long c = 16777215L;
public int j;
protected int k = (new Random()).nextInt();
protected final int l = 1013904223;
protected float m;
protected float n;
protected float o;
protected float p;
public int q;
public EnumDifficulty difficulty;
public Random random = new Random();
public WorldProvider worldProvider; // CraftBukkit - remove final
protected List u = new ArrayList();
public IChunkProvider chunkProvider; // CraftBukkit - public
protected final IDataManager dataManager;
public WorldData worldData; // CraftBukkit - public
public boolean isLoading;
public PersistentCollection worldMaps;
public final PersistentVillage villages;
protected final VillageSiege siegeManager = new VillageSiege(this);
public final MethodProfiler methodProfiler;
private final Vec3DPool J = new Vec3DPool(300, 2000);
private final Calendar K = Calendar.getInstance();
public Scoreboard scoreboard = new Scoreboard(); // CraftBukkit - protected -> public
public boolean isStatic;
// CraftBukkit start - public, longhashset
protected LongHashSet chunkTickList = new LongHashSet();
private int L;
public boolean allowMonsters;
public boolean allowAnimals;
// Added the following
public boolean callingPlaceEvent = false;
public long ticksPerAnimalSpawns;
public long ticksPerMonsterSpawns;
// CraftBukkit end
private ArrayList M;
private boolean N;
int[] I;
public BiomeBase getBiome(int i, int j) {
if (this.isLoaded(i, 0, j)) {
Chunk chunk = this.getChunkAtWorldCoords(i, j);
try {
return chunk.a(i & 15, j & 15, this.worldProvider.e);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Getting biome");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Coordinates of biome request");
crashreportsystemdetails.a("Location", (Callable) (new CrashReportWorldLocation(this, i, j)));
throw new ReportedException(crashreport);
}
} else {
return this.worldProvider.e.getBiome(i, j);
}
}
public WorldChunkManager getWorldChunkManager() {
return this.worldProvider.e;
}
// CraftBukkit start
private final CraftWorld world;
public boolean pvpMode;
public boolean keepSpawnInMemory = true;
public ChunkGenerator generator;
Chunk lastChunkAccessed;
int lastXAccessed = Integer.MIN_VALUE;
int lastZAccessed = Integer.MIN_VALUE;
final Object chunkLock = new Object();
public CraftWorld getWorld() {
return this.world;
}
public CraftServer getServer() {
return (CraftServer) Bukkit.getServer();
}
// Changed signature - added gen and env
public World(IDataManager idatamanager, String s, WorldSettings worldsettings, WorldProvider worldprovider, MethodProfiler methodprofiler, ChunkGenerator gen, org.bukkit.World.Environment env) {
this.generator = gen;
this.world = new CraftWorld((WorldServer) this, gen, env);
this.ticksPerAnimalSpawns = this.getServer().getTicksPerAnimalSpawns(); // CraftBukkit
this.ticksPerMonsterSpawns = this.getServer().getTicksPerMonsterSpawns(); // CraftBukkit
// CraftBukkit end
this.L = this.random.nextInt(12000);
this.allowMonsters = true;
this.allowAnimals = true;
this.M = new ArrayList();
this.I = new int['\u8000'];
this.dataManager = idatamanager;
this.methodProfiler = methodprofiler;
this.worldMaps = new PersistentCollection(idatamanager);
this.worldData = idatamanager.getWorldData();
if (worldprovider != null) {
this.worldProvider = worldprovider;
} else if (this.worldData != null && this.worldData.j() != 0) {
this.worldProvider = WorldProvider.byDimension(this.worldData.j());
} else {
this.worldProvider = WorldProvider.byDimension(0);
}
if (this.worldData == null) {
this.worldData = new WorldData(worldsettings, s);
} else {
this.worldData.setName(s);
}
this.worldProvider.a(this);
this.chunkProvider = this.j();
if (!this.worldData.isInitialized()) {
try {
this.a(worldsettings);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception initializing level");
try {
this.a(crashreport);
} catch (Throwable throwable1) {
;
}
throw new ReportedException(crashreport);
}
this.worldData.d(true);
}
PersistentVillage persistentvillage = (PersistentVillage) this.worldMaps.get(PersistentVillage.class, "villages");
if (persistentvillage == null) {
this.villages = new PersistentVillage(this);
this.worldMaps.a("villages", this.villages);
} else {
this.villages = persistentvillage;
this.villages.a(this);
}
this.A();
this.a();
this.getServer().addWorld(this.world); // CraftBukkit
}
protected abstract IChunkProvider j();
protected void a(WorldSettings worldsettings) {
this.worldData.d(true);
}
public Block b(int i, int j) {
int k;
for (k = 63; !this.isEmpty(i, k + 1, j); ++k) {
;
}
return this.getType(i, k, j);
}
public Block getType(int i, int j, int k) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 && j >= 0 && j < 256) {
Chunk chunk = null;
try {
chunk = this.getChunkAt(i >> 4, k >> 4);
return chunk.getType(i & 15, j, k & 15);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception getting block type in world");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Requested block coordinates");
crashreportsystemdetails.a("Found chunk", Boolean.valueOf(chunk == null));
crashreportsystemdetails.a("Location", CrashReportSystemDetails.a(i, j, k));
throw new ReportedException(crashreport);
}
} else {
return Blocks.AIR;
}
}
public boolean isEmpty(int i, int j, int k) {
return this.getType(i, j, k).getMaterial() == Material.AIR;
}
public boolean isLoaded(int i, int j, int k) {
return j >= 0 && j < 256 ? this.isChunkLoaded(i >> 4, k >> 4) : false;
}
public boolean areChunksLoaded(int i, int j, int k, int l) {
return this.b(i - l, j - l, k - l, i + l, j + l, k + l);
}
public boolean b(int i, int j, int k, int l, int i1, int j1) {
if (i1 >= 0 && j < 256) {
i >>= 4;
k >>= 4;
l >>= 4;
j1 >>= 4;
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = k; l1 <= j1; ++l1) {
// CraftBukkit - check unload queue too so we don't leak a chunk
if (!this.isChunkLoaded(k1, l1) || ((WorldServer) this).chunkProviderServer.unloadQueue.contains(k1, l1)) {
return false;
}
}
}
return true;
} else {
return false;
}
}
protected boolean isChunkLoaded(int i, int j) {
return this.chunkProvider.isChunkLoaded(i, j);
}
public Chunk getChunkAtWorldCoords(int i, int j) {
return this.getChunkAt(i >> 4, j >> 4);
}
public Chunk getChunkAt(int i, int j) {
// CraftBukkit start
Chunk result = null;
synchronized (this.chunkLock) {
if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) {
this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
this.lastXAccessed = i;
this.lastZAccessed = j;
}
result = this.lastChunkAccessed;
}
return result;
// CraftBukkit end
}
public boolean setTypeAndData(int i, int j, int k, Block block, int l, int i1) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return false;
} else if (j >= 256) {
return false;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
Block block1 = null;
if ((i1 & 1) != 0) {
block1 = chunk.getType(i & 15, j, k & 15);
}
boolean flag = chunk.a(i & 15, j, k & 15, block, l);
this.methodProfiler.a("checkLight");
this.t(i, j, k);
this.methodProfiler.b();
if (flag) {
if ((i1 & 2) != 0 && (!this.isStatic || (i1 & 4) == 0) && chunk.k()) {
this.notify(i, j, k);
}
if (!this.isStatic && (i1 & 1) != 0) {
this.update(i, j, k, block1);
if (block.M()) {
this.f(i, j, k, block);
}
}
}
return flag;
}
} else {
return false;
}
}
public int getData(int i, int j, int k) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return 0;
} else if (j >= 256) {
return 0;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
i &= 15;
k &= 15;
return chunk.getData(i, j, k);
}
} else {
return 0;
}
}
public boolean setData(int i, int j, int k, int l, int i1) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j < 0) {
return false;
} else if (j >= 256) {
return false;
} else {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
int j1 = i & 15;
int k1 = k & 15;
boolean flag = chunk.a(j1, j, k1, l);
if (flag) {
Block block = chunk.getType(j1, j, k1);
if ((i1 & 2) != 0 && (!this.isStatic || (i1 & 4) == 0) && chunk.k()) {
this.notify(i, j, k);
}
if (!this.isStatic && (i1 & 1) != 0) {
this.update(i, j, k, block);
if (block.M()) {
this.f(i, j, k, block);
}
}
}
return flag;
}
} else {
return false;
}
}
public boolean setAir(int i, int j, int k) {
return this.setTypeAndData(i, j, k, Blocks.AIR, 0, 3);
}
public boolean setAir(int i, int j, int k, boolean flag) {
Block block = this.getType(i, j, k);
if (block.getMaterial() == Material.AIR) {
return false;
} else {
int l = this.getData(i, j, k);
this.triggerEffect(2001, i, j, k, Block.b(block) + (l << 12));
if (flag) {
block.b(this, i, j, k, l, 0);
}
return this.setTypeAndData(i, j, k, Blocks.AIR, 0, 3);
}
}
public boolean setTypeUpdate(int i, int j, int k, Block block) {
return this.setTypeAndData(i, j, k, block, 0, 3);
}
public void notify(int i, int j, int k) {
for (int l = 0; l < this.u.size(); ++l) {
((IWorldAccess) this.u.get(l)).a(i, j, k);
}
}
public void update(int i, int j, int k, Block block) {
this.applyPhysics(i, j, k, block);
}
public void b(int i, int j, int k, int l) {
int i1;
if (k > l) {
i1 = l;
l = k;
k = i1;
}
if (!this.worldProvider.g) {
for (i1 = k; i1 <= l; ++i1) {
this.c(EnumSkyBlock.SKY, i, i1, j);
}
}
this.c(i, k, j, i, l, j);
}
public void c(int i, int j, int k, int l, int i1, int j1) {
for (int k1 = 0; k1 < this.u.size(); ++k1) {
((IWorldAccess) this.u.get(k1)).a(i, j, k, l, i1, j1);
}
}
public void applyPhysics(int i, int j, int k, Block block) {
this.e(i - 1, j, k, block);
this.e(i + 1, j, k, block);
this.e(i, j - 1, k, block);
this.e(i, j + 1, k, block);
this.e(i, j, k - 1, block);
this.e(i, j, k + 1, block);
}
public void b(int i, int j, int k, Block block, int l) {
if (l != 4) {
this.e(i - 1, j, k, block);
}
if (l != 5) {
this.e(i + 1, j, k, block);
}
if (l != 0) {
this.e(i, j - 1, k, block);
}
if (l != 1) {
this.e(i, j + 1, k, block);
}
if (l != 2) {
this.e(i, j, k - 1, block);
}
if (l != 3) {
this.e(i, j, k + 1, block);
}
}
public void e(int i, int j, int k, Block block) {
if (!this.isStatic) {
Block block1 = this.getType(i, j, k);
try {
// CraftBukkit start
CraftWorld world = ((WorldServer) this).getWorld();
if (world != null) {
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
this.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
block1.doPhysics(this, i, j, k, block);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Exception while updating neighbours");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being updated");
int l;
try {
l = this.getData(i, j, k);
} catch (Throwable throwable1) {
l = -1;
}
crashreportsystemdetails.a("Source block type", (Callable) (new CrashReportSourceBlockType(this, block)));
CrashReportSystemDetails.a(crashreportsystemdetails, i, j, k, block1, l);
throw new ReportedException(crashreport);
}
}
}
public boolean a(int i, int j, int k, Block block) {
return false;
}
public boolean i(int i, int j, int k) {
return this.getChunkAt(i >> 4, k >> 4).d(i & 15, j, k & 15);
}
public int j(int i, int j, int k) {
if (j < 0) {
return 0;
} else {
if (j >= 256) {
j = 255;
}
return this.getChunkAt(i >> 4, k >> 4).b(i & 15, j, k & 15, 0);
}
}
public int getLightLevel(int i, int j, int k) {
return this.b(i, j, k, true);
}
public int b(int i, int j, int k, boolean flag) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (flag && this.getType(i, j, k).n()) {
int l = this.b(i, j + 1, k, false);
int i1 = this.b(i + 1, j, k, false);
int j1 = this.b(i - 1, j, k, false);
int k1 = this.b(i, j, k + 1, false);
int l1 = this.b(i, j, k - 1, false);
if (i1 > l) {
l = i1;
}
if (j1 > l) {
l = j1;
}
if (k1 > l) {
l = k1;
}
if (l1 > l) {
l = l1;
}
return l;
} else if (j < 0) {
return 0;
} else {
if (j >= 256) {
j = 255;
}
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
i &= 15;
k &= 15;
return chunk.b(i, j, k, this.j);
}
} else {
return 15;
}
}
public int getHighestBlockYAt(int i, int j) {
if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) {
if (!this.isChunkLoaded(i >> 4, j >> 4)) {
return 0;
} else {
Chunk chunk = this.getChunkAt(i >> 4, j >> 4);
return chunk.b(i & 15, j & 15);
}
} else {
return 64;
}
}
public int g(int i, int j) {
if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) {
if (!this.isChunkLoaded(i >> 4, j >> 4)) {
return 0;
} else {
Chunk chunk = this.getChunkAt(i >> 4, j >> 4);
return chunk.r;
}
} else {
return 64;
}
}
public int b(EnumSkyBlock enumskyblock, int i, int j, int k) {
if (j < 0) {
j = 0;
}
if (j >= 256) {
j = 255;
}
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
int l = i >> 4;
int i1 = k >> 4;
if (!this.isChunkLoaded(l, i1)) {
return enumskyblock.c;
} else {
Chunk chunk = this.getChunkAt(l, i1);
return chunk.getBrightness(enumskyblock, i & 15, j, k & 15);
}
} else {
return enumskyblock.c;
}
}
public void b(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
if (j >= 0) {
if (j < 256) {
if (this.isChunkLoaded(i >> 4, k >> 4)) {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
chunk.a(enumskyblock, i & 15, j, k & 15, l);
for (int i1 = 0; i1 < this.u.size(); ++i1) {
((IWorldAccess) this.u.get(i1)).b(i, j, k);
}
}
}
}
}
}
public void m(int i, int j, int k) {
for (int l = 0; l < this.u.size(); ++l) {
((IWorldAccess) this.u.get(l)).b(i, j, k);
}
}
public float n(int i, int j, int k) {
return this.worldProvider.h[this.getLightLevel(i, j, k)];
}
public boolean v() {
return this.j < 4;
}
public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) {
return this.rayTrace(vec3d, vec3d1, false, false, false);
}
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) {
return this.rayTrace(vec3d, vec3d1, flag, false, false);
}
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag, boolean flag1, boolean flag2) {
if (!Double.isNaN(vec3d.c) && !Double.isNaN(vec3d.d) && !Double.isNaN(vec3d.e)) {
if (!Double.isNaN(vec3d1.c) && !Double.isNaN(vec3d1.d) && !Double.isNaN(vec3d1.e)) {
int i = MathHelper.floor(vec3d1.c);
int j = MathHelper.floor(vec3d1.d);
int k = MathHelper.floor(vec3d1.e);
int l = MathHelper.floor(vec3d.c);
int i1 = MathHelper.floor(vec3d.d);
int j1 = MathHelper.floor(vec3d.e);
Block block = this.getType(l, i1, j1);
int k1 = this.getData(l, i1, j1);
if ((!flag1 || block.a(this, l, i1, j1) != null) && block.a(k1, flag)) {
MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1);
if (movingobjectposition != null) {
return movingobjectposition;
}
}
MovingObjectPosition movingobjectposition1 = null;
k1 = 200;
while (k1-- >= 0) {
if (Double.isNaN(vec3d.c) || Double.isNaN(vec3d.d) || Double.isNaN(vec3d.e)) {
return null;
}
if (l == i && i1 == j && j1 == k) {
return flag2 ? movingobjectposition1 : null;
}
boolean flag3 = true;
boolean flag4 = true;
boolean flag5 = true;
double d0 = 999.0D;
double d1 = 999.0D;
double d2 = 999.0D;
if (i > l) {
d0 = (double) l + 1.0D;
} else if (i < l) {
d0 = (double) l + 0.0D;
} else {
flag3 = false;
}
if (j > i1) {
d1 = (double) i1 + 1.0D;
} else if (j < i1) {
d1 = (double) i1 + 0.0D;
} else {
flag4 = false;
}
if (k > j1) {
d2 = (double) j1 + 1.0D;
} else if (k < j1) {
d2 = (double) j1 + 0.0D;
} else {
flag5 = false;
}
double d3 = 999.0D;
double d4 = 999.0D;
double d5 = 999.0D;
double d6 = vec3d1.c - vec3d.c;
double d7 = vec3d1.d - vec3d.d;
double d8 = vec3d1.e - vec3d.e;
if (flag3) {
d3 = (d0 - vec3d.c) / d6;
}
if (flag4) {
d4 = (d1 - vec3d.d) / d7;
}
if (flag5) {
d5 = (d2 - vec3d.e) / d8;
}
boolean flag6 = false;
byte b0;
if (d3 < d4 && d3 < d5) {
if (i > l) {
b0 = 4;
} else {
b0 = 5;
}
vec3d.c = d0;
vec3d.d += d7 * d3;
vec3d.e += d8 * d3;
} else if (d4 < d5) {
if (j > i1) {
b0 = 0;
} else {
b0 = 1;
}
vec3d.c += d6 * d4;
vec3d.d = d1;
vec3d.e += d8 * d4;
} else {
if (k > j1) {
b0 = 2;
} else {
b0 = 3;
}
vec3d.c += d6 * d5;
vec3d.d += d7 * d5;
vec3d.e = d2;
}
Vec3D vec3d2 = this.getVec3DPool().create(vec3d.c, vec3d.d, vec3d.e);
l = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c));
if (b0 == 5) {
--l;
++vec3d2.c;
}
i1 = (int) (vec3d2.d = (double) MathHelper.floor(vec3d.d));
if (b0 == 1) {
--i1;
++vec3d2.d;
}
j1 = (int) (vec3d2.e = (double) MathHelper.floor(vec3d.e));
if (b0 == 3) {
--j1;
++vec3d2.e;
}
Block block1 = this.getType(l, i1, j1);
int l1 = this.getData(l, i1, j1);
if (!flag1 || block1.a(this, l, i1, j1) != null) {
if (block1.a(l1, flag)) {
MovingObjectPosition movingobjectposition2 = block1.a(this, l, i1, j1, vec3d, vec3d1);
if (movingobjectposition2 != null) {
vec3d2.b.release(vec3d2); // CraftBukkit
return movingobjectposition2;
}
} else {
movingobjectposition1 = new MovingObjectPosition(l, i1, j1, b0, vec3d, false);
}
}
vec3d2.b.release(vec3d2); // CraftBukkit
}
return flag2 ? movingobjectposition1 : null;
} else {
return null;
}
} else {
return null;
}
}
public void makeSound(Entity entity, String s, float f, float f1) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1);
}
}
public void a(EntityHuman entityhuman, String s, float f, float f1) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(entityhuman, s, entityhuman.locX, entityhuman.locY - (double) entityhuman.height, entityhuman.locZ, f, f1);
}
}
public void makeSound(double d0, double d1, double d2, String s, float f, float f1) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(s, d0, d1, d2, f, f1);
}
}
public void a(double d0, double d1, double d2, String s, float f, float f1, boolean flag) {}
public void a(String s, int i, int j, int k) {
for (int l = 0; l < this.u.size(); ++l) {
((IWorldAccess) this.u.get(l)).a(s, i, j, k);
}
}
public void addParticle(String s, double d0, double d1, double d2, double d3, double d4, double d5) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(s, d0, d1, d2, d3, d4, d5);
}
}
public boolean strikeLightning(Entity entity) {
this.i.add(entity);
return true;
}
public boolean addEntity(Entity entity) {
// CraftBukkit start - Used for entities other than creatures
return this.addEntity(entity, SpawnReason.DEFAULT); // Set reason as DEFAULT
}
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
if (entity == null) return false;
// CraftBukkit end
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
boolean flag = entity.o;
if (entity instanceof EntityHuman) {
flag = true;
}
// CraftBukkit start
org.bukkit.event.Cancellable event = null;
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal || entity instanceof EntityGolem;
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
if (spawnReason != SpawnReason.CUSTOM) {
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) {
entity.dead = true;
return false;
}
}
event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
} else if (entity instanceof EntityItem) {
event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
} else if (entity.getBukkitEntity() instanceof org.bukkit.entity.Projectile) {
// Not all projectiles extend EntityProjectile, so check for Bukkit interface instead
event = CraftEventFactory.callProjectileLaunchEvent(entity);
}
if (event != null && (event.isCancelled() || entity.dead)) {
entity.dead = true;
return false;
}
// CraftBukkit end
if (!flag && !this.isChunkLoaded(i, j)) {
entity.dead = true; // CraftBukkit
return false;
} else {
if (entity instanceof EntityHuman) {
EntityHuman entityhuman = (EntityHuman) entity;
this.players.add(entityhuman);
this.everyoneSleeping();
}
this.getChunkAt(i, j).a(entity);
this.entityList.add(entity);
this.a(entity);
return true;
}
}
protected void a(Entity entity) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(entity);
}
entity.valid = true; // CraftBukkit
}
protected void b(Entity entity) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).b(entity);
}
entity.valid = false; // CraftBukkit
}
public void kill(Entity entity) {
if (entity.passenger != null) {
entity.passenger.mount((Entity) null);
}
if (entity.vehicle != null) {
entity.mount((Entity) null);
}
entity.die();
if (entity instanceof EntityHuman) {
this.players.remove(entity);
this.everyoneSleeping();
}
}
public void removeEntity(Entity entity) {
entity.die();
if (entity instanceof EntityHuman) {
this.players.remove(entity);
this.everyoneSleeping();
}
int i = entity.ai;
int j = entity.ak;
if (entity.ah && this.isChunkLoaded(i, j)) {
this.getChunkAt(i, j).b(entity);
}
this.entityList.remove(entity);
this.b(entity);
}
public void addIWorldAccess(IWorldAccess iworldaccess) {
this.u.add(iworldaccess);
}
public List getCubes(Entity entity, AxisAlignedBB axisalignedbb) {
this.M.clear();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = i1; l1 < j1; ++l1) {
if (this.isLoaded(k1, 64, l1)) {
for (int i2 = k - 1; i2 < l; ++i2) {
Block block;
if (k1 >= -30000000 && k1 < 30000000 && l1 >= -30000000 && l1 < 30000000) {
block = this.getType(k1, i2, l1);
} else {
block = Blocks.STONE;
}
block.a(this, k1, i2, l1, axisalignedbb, this.M, entity);
}
}
}
}
double d0 = 0.25D;
List list = this.getEntities(entity, axisalignedbb.grow(d0, d0, d0));
for (int j2 = 0; j2 < list.size(); ++j2) {
AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).J();
if (axisalignedbb1 != null && axisalignedbb1.b(axisalignedbb)) {
this.M.add(axisalignedbb1);
}
axisalignedbb1 = entity.g((Entity) list.get(j2));
if (axisalignedbb1 != null && axisalignedbb1.b(axisalignedbb)) {
this.M.add(axisalignedbb1);
}
}
return this.M;
}
public List a(AxisAlignedBB axisalignedbb) {
this.M.clear();
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = i1; l1 < j1; ++l1) {
if (this.isLoaded(k1, 64, l1)) {
for (int i2 = k - 1; i2 < l; ++i2) {
Block block;
if (k1 >= -30000000 && k1 < 30000000 && l1 >= -30000000 && l1 < 30000000) {
block = this.getType(k1, i2, l1);
} else {
block = Blocks.BEDROCK;
}
block.a(this, k1, i2, l1, axisalignedbb, this.M, (Entity) null);
}
}
}
}
return this.M;
}
public int a(float f) {
float f1 = this.c(f);
float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F);
if (f2 < 0.0F) {
f2 = 0.0F;
}
if (f2 > 1.0F) {
f2 = 1.0F;
}
f2 = 1.0F - f2;
f2 = (float) ((double) f2 * (1.0D - (double) (this.j(f) * 5.0F) / 16.0D));
f2 = (float) ((double) f2 * (1.0D - (double) (this.h(f) * 5.0F) / 16.0D));
f2 = 1.0F - f2;
return (int) (f2 * 11.0F);
}
public float c(float f) {
return this.worldProvider.a(this.worldData.getDayTime(), f);
}
public float x() {
return WorldProvider.a[this.worldProvider.a(this.worldData.getDayTime())];
}
public float d(float f) {
float f1 = this.c(f);
return f1 * 3.1415927F * 2.0F;
}
public int h(int i, int j) {
return this.getChunkAtWorldCoords(i, j).d(i & 15, j & 15);
}
public int i(int i, int j) {
Chunk chunk = this.getChunkAtWorldCoords(i, j);
int k = chunk.h() + 15;
i &= 15;
for (j &= 15; k > 0; --k) {
Block block = chunk.getType(i, k, j);
if (block.getMaterial().isSolid() && block.getMaterial() != Material.LEAVES) {
return k + 1;
}
}
return -1;
}
public void a(int i, int j, int k, Block block, int l) {}
public void a(int i, int j, int k, Block block, int l, int i1) {}
public void b(int i, int j, int k, Block block, int l, int i1) {}
public void tickEntities() {
this.methodProfiler.a("entities");
this.methodProfiler.a("global");
int i;
Entity entity;
CrashReport crashreport;
CrashReportSystemDetails crashreportsystemdetails;
for (i = 0; i < this.i.size(); ++i) {
entity = (Entity) this.i.get(i);
// CraftBukkit start - Fixed an NPE, don't process entities in chunks queued for unload
if (entity == null) {
continue;
}
ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer;
if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
continue;
}
// CraftBukkit end
try {
++entity.ticksLived;
entity.h();
} catch (Throwable throwable) {
crashreport = CrashReport.a(throwable, "Ticking entity");
crashreportsystemdetails = crashreport.a("Entity being ticked");
if (entity == null) {
crashreportsystemdetails.a("Entity", "~~NULL~~");
} else {
entity.a(crashreportsystemdetails);
}
throw new ReportedException(crashreport);
}
if (entity.dead) {
this.i.remove(i--);
}
}
this.methodProfiler.c("remove");
this.entityList.removeAll(this.f);
int j;
int k;
for (i = 0; i < this.f.size(); ++i) {
entity = (Entity) this.f.get(i);
j = entity.ai;
k = entity.ak;
if (entity.ah && this.isChunkLoaded(j, k)) {
this.getChunkAt(j, k).b(entity);
}
}
for (i = 0; i < this.f.size(); ++i) {
this.b((Entity) this.f.get(i));
}
this.f.clear();
this.methodProfiler.c("regular");
for (i = 0; i < this.entityList.size(); ++i) {
entity = (Entity) this.entityList.get(i);
// CraftBukkit start - Don't tick entities in chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer;
if (chunkProviderServer.unloadQueue.contains(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
continue;
}
// CraftBukkit end
if (entity.vehicle != null) {
if (!entity.vehicle.dead && entity.vehicle.passenger == entity) {
continue;
}
entity.vehicle.passenger = null;
entity.vehicle = null;
}
this.methodProfiler.a("tick");
if (!entity.dead) {
try {
this.playerJoinedWorld(entity);
} catch (Throwable throwable1) {
crashreport = CrashReport.a(throwable1, "Ticking entity");
crashreportsystemdetails = crashreport.a("Entity being ticked");
entity.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
this.methodProfiler.b();
this.methodProfiler.a("remove");
if (entity.dead) {
j = entity.ai;
k = entity.ak;
if (entity.ah && this.isChunkLoaded(j, k)) {
this.getChunkAt(j, k).b(entity);
}
this.entityList.remove(i--);
this.b(entity);
}
this.methodProfiler.b();
}
this.methodProfiler.c("blockEntities");
this.N = true;
Iterator iterator = this.tileEntityList.iterator();
while (iterator.hasNext()) {
TileEntity tileentity = (TileEntity) iterator.next();
// CraftBukkit start - Don't tick entities in chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) this).chunkProviderServer;
if (chunkProviderServer.unloadQueue.contains(tileentity.x >> 4, tileentity.z >> 4)) {
continue;
}
// CraftBukkit end
if (!tileentity.r() && tileentity.o() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
try {
tileentity.h();
} catch (Throwable throwable2) {
crashreport = CrashReport.a(throwable2, "Ticking block entity");
crashreportsystemdetails = crashreport.a("Block entity being ticked");
tileentity.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
if (tileentity.r()) {
iterator.remove();
if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) {
Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4);
if (chunk != null) {
chunk.f(tileentity.x & 15, tileentity.y, tileentity.z & 15);
}
}
}
}
this.N = false;
if (!this.b.isEmpty()) {
this.tileEntityList.removeAll(this.b);
this.b.clear();
}
this.methodProfiler.c("pendingBlockEntities");
if (!this.a.isEmpty()) {
for (int l = 0; l < this.a.size(); ++l) {
TileEntity tileentity1 = (TileEntity) this.a.get(l);
if (!tileentity1.r()) {
/* CraftBukkit start - Order matters, moved down
if (!this.tileEntityList.contains(tileentity1)) {
this.tileEntityList.add(tileentity1);
}
// CraftBukkit end */
if (this.isChunkLoaded(tileentity1.x >> 4, tileentity1.z >> 4)) {
Chunk chunk1 = this.getChunkAt(tileentity1.x >> 4, tileentity1.z >> 4);
if (chunk1 != null) {
chunk1.a(tileentity1.x & 15, tileentity1.y, tileentity1.z & 15, tileentity1);
// CraftBukkit start - Moved down from above
if (!this.tileEntityList.contains(tileentity1)) {
this.tileEntityList.add(tileentity1);
}
// CraftBukkit end
}
}
this.notify(tileentity1.x, tileentity1.y, tileentity1.z);
}
}
this.a.clear();
}
this.methodProfiler.b();
this.methodProfiler.b();
}
public void a(Collection collection) {
if (this.N) {
this.a.addAll(collection);
} else {
this.tileEntityList.addAll(collection);
}
}
public void playerJoinedWorld(Entity entity) {
this.entityJoinedWorld(entity, true);
}
public void entityJoinedWorld(Entity entity, boolean flag) {
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locZ);
byte b0 = 32;
if (!flag || this.b(i - b0, 0, j - b0, i + b0, 0, j + b0)) {
entity.T = entity.locX;
entity.U = entity.locY;
entity.V = entity.locZ;
entity.lastYaw = entity.yaw;
entity.lastPitch = entity.pitch;
if (flag && entity.ah) {
++entity.ticksLived;
if (entity.vehicle != null) {
entity.ab();
} else {
entity.h();
}
}
this.methodProfiler.a("chunkCheck");
if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) {
entity.locX = entity.T;
}
if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) {
entity.locY = entity.U;
}
if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) {
entity.locZ = entity.V;
}
if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) {
entity.pitch = entity.lastPitch;
}
if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) {
entity.yaw = entity.lastYaw;
}
int k = MathHelper.floor(entity.locX / 16.0D);
int l = MathHelper.floor(entity.locY / 16.0D);
int i1 = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.ah || entity.ai != k || entity.aj != l || entity.ak != i1) {
if (entity.ah && this.isChunkLoaded(entity.ai, entity.ak)) {
this.getChunkAt(entity.ai, entity.ak).a(entity, entity.aj);
}
if (this.isChunkLoaded(k, i1)) {
entity.ah = true;
this.getChunkAt(k, i1).a(entity);
} else {
entity.ah = false;
}
}
this.methodProfiler.b();
if (flag && entity.ah && entity.passenger != null) {
if (!entity.passenger.dead && entity.passenger.vehicle == entity) {
this.playerJoinedWorld(entity.passenger);
} else {
entity.passenger.vehicle = null;
entity.passenger = null;
}
}
}
}
public boolean b(AxisAlignedBB axisalignedbb) {
return this.a(axisalignedbb, (Entity) null);
}
public boolean a(AxisAlignedBB axisalignedbb, Entity entity) {
List list = this.getEntities((Entity) null, axisalignedbb);
for (int i = 0; i < list.size(); ++i) {
Entity entity1 = (Entity) list.get(i);
if (!entity1.dead && entity1.l && entity1 != entity) {
return false;
}
}
return true;
}
public boolean c(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (axisalignedbb.a < 0.0D) {
--i;
}
if (axisalignedbb.b < 0.0D) {
--k;
}
if (axisalignedbb.c < 0.0D) {
--i1;
}
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = this.getType(k1, l1, i2);
if (block.getMaterial() != Material.AIR) {
return true;
}
}
}
}
return false;
}
public boolean containsLiquid(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (axisalignedbb.a < 0.0D) {
--i;
}
if (axisalignedbb.b < 0.0D) {
--k;
}
if (axisalignedbb.c < 0.0D) {
--i1;
}
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = this.getType(k1, l1, i2);
if (block.getMaterial().isLiquid()) {
return true;
}
}
}
}
return false;
}
public boolean e(AxisAlignedBB axisalignedbb) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (this.b(i, k, i1, j, l, j1)) {
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = this.getType(k1, l1, i2);
if (block == Blocks.FIRE || block == Blocks.LAVA || block == Blocks.STATIONARY_LAVA) {
return true;
}
}
}
}
}
return false;
}
public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
if (!this.b(i, k, i1, j, l, j1)) {
return false;
} else {
boolean flag = false;
Vec3D vec3d = this.getVec3DPool().create(0.0D, 0.0D, 0.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = this.getType(k1, l1, i2);
if (block.getMaterial() == material) {
double d0 = (double) ((float) (l1 + 1) - BlockFluids.b(this.getData(k1, l1, i2)));
if ((double) l >= d0) {
flag = true;
block.a(this, k1, l1, i2, entity, vec3d);
}
}
}
}
}
if (vec3d.b() > 0.0D && entity.aC()) {
vec3d = vec3d.a();
double d1 = 0.014D;
entity.motX += vec3d.c * d1;
entity.motY += vec3d.d * d1;
entity.motZ += vec3d.e * d1;
}
vec3d.b.release(vec3d); // CraftBukkit - pop it - we're done
return flag;
}
}
public boolean a(AxisAlignedBB axisalignedbb, Material material) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
if (this.getType(k1, l1, i2).getMaterial() == material) {
return true;
}
}
}
}
return false;
}
public boolean b(AxisAlignedBB axisalignedbb, Material material) {
int i = MathHelper.floor(axisalignedbb.a);
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
int k = MathHelper.floor(axisalignedbb.b);
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
int i1 = MathHelper.floor(axisalignedbb.c);
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
for (int k1 = i; k1 < j; ++k1) {
for (int l1 = k; l1 < l; ++l1) {
for (int i2 = i1; i2 < j1; ++i2) {
Block block = this.getType(k1, l1, i2);
if (block.getMaterial() == material) {
int j2 = this.getData(k1, l1, i2);
double d0 = (double) (l1 + 1);
if (j2 < 8) {
d0 = (double) (l1 + 1) - (double) j2 / 8.0D;
}
if (d0 >= axisalignedbb.b) {
return true;
}
}
}
}
}
return false;
}
public Explosion explode(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
return this.createExplosion(entity, d0, d1, d2, f, false, flag);
}
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag, boolean flag1) {
Explosion explosion = new Explosion(this, entity, d0, d1, d2, f);
explosion.a = flag;
explosion.b = flag1;
explosion.a();
explosion.a(true);
return explosion;
}
public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) {
double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D);
double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D);
double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D);
int i = 0;
int j = 0;
Vec3D vec3d2 = vec3d.b.create(0, 0, 0); // CraftBukkit
for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) {
for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) {
for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) {
double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f;
double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1;
double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2;
if (this.a(vec3d2.b(d3, d4, d5), vec3d) == null) { // CraftBukkit
++i;
}
++j;
}
}
}
vec3d2.b.release(vec3d2); // CraftBukkit
return (float) i / (float) j;
}
public boolean douseFire(EntityHuman entityhuman, int i, int j, int k, int l) {
if (l == 0) {
--j;
}
if (l == 1) {
++j;
}
if (l == 2) {
--k;
}
if (l == 3) {
++k;
}
if (l == 4) {
--i;
}
if (l == 5) {
++i;
}
if (this.getType(i, j, k) == Blocks.FIRE) {
this.a(entityhuman, 1004, i, j, k, 0);
this.setAir(i, j, k);
return true;
} else {
return false;
}
}
public TileEntity getTileEntity(int i, int j, int k) {
if (j >= 0 && j < 256) {
TileEntity tileentity = null;
int l;
TileEntity tileentity1;
if (this.N) {
for (l = 0; l < this.a.size(); ++l) {
tileentity1 = (TileEntity) this.a.get(l);
if (!tileentity1.r() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) {
tileentity = tileentity1;
break;
}
}
}
if (tileentity == null) {
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk != null) {
tileentity = chunk.e(i & 15, j, k & 15);
}
}
if (tileentity == null) {
for (l = 0; l < this.a.size(); ++l) {
tileentity1 = (TileEntity) this.a.get(l);
if (!tileentity1.r() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) {
tileentity = tileentity1;
break;
}
}
}
return tileentity;
} else {
return null;
}
}
public void setTileEntity(int i, int j, int k, TileEntity tileentity) {
if (tileentity != null && !tileentity.r()) {
if (this.N) {
tileentity.x = i;
tileentity.y = j;
tileentity.z = k;
Iterator iterator = this.a.iterator();
while (iterator.hasNext()) {
TileEntity tileentity1 = (TileEntity) iterator.next();
if (tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) {
tileentity1.s();
iterator.remove();
}
}
this.a.add(tileentity);
} else {
this.tileEntityList.add(tileentity);
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk != null) {
chunk.a(i & 15, j, k & 15, tileentity);
}
}
}
}
public void p(int i, int j, int k) {
TileEntity tileentity = this.getTileEntity(i, j, k);
if (tileentity != null && this.N) {
tileentity.s();
this.a.remove(tileentity);
} else {
if (tileentity != null) {
this.a.remove(tileentity);
this.tileEntityList.remove(tileentity);
}
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
if (chunk != null) {
chunk.f(i & 15, j, k & 15);
}
}
}
public void a(TileEntity tileentity) {
this.b.add(tileentity);
}
public boolean q(int i, int j, int k) {
AxisAlignedBB axisalignedbb = this.getType(i, j, k).a(this, i, j, k);
return axisalignedbb != null && axisalignedbb.b() >= 1.0D;
}
public static boolean a(IBlockAccess iblockaccess, int i, int j, int k) {
Block block = iblockaccess.getType(i, j, k);
int l = iblockaccess.getData(i, j, k);
return block.getMaterial().k() && block.d() ? true : (block instanceof BlockStairs ? (l & 4) == 4 : (block instanceof BlockStepAbstract ? (l & 8) == 8 : (block instanceof BlockHopper ? true : (block instanceof BlockSnow ? (l & 7) == 7 : false))));
}
public boolean c(int i, int j, int k, boolean flag) {
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
Chunk chunk = this.chunkProvider.getOrCreateChunk(i >> 4, k >> 4);
if (chunk != null && !chunk.isEmpty()) {
Block block = this.getType(i, j, k);
return block.getMaterial().k() && block.d();
} else {
return flag;
}
} else {
return flag;
}
}
public void A() {
int i = this.a(1.0F);
if (i != this.j) {
this.j = i;
}
}
public void setSpawnFlags(boolean flag, boolean flag1) {
this.allowMonsters = flag;
this.allowAnimals = flag1;
}
public void doTick() {
this.o();
}
private void a() {
if (this.worldData.hasStorm()) {
this.n = 1.0F;
if (this.worldData.isThundering()) {
this.p = 1.0F;
}
}
}
protected void o() {
if (!this.worldProvider.g) {
if (!this.isStatic) {
int i = this.worldData.getThunderDuration();
if (i <= 0) {
if (this.worldData.isThundering()) {
this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600);
} else {
this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000);
}
} else {
--i;
this.worldData.setThunderDuration(i);
if (i <= 0) {
// CraftBukkit start
ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering());
this.getServer().getPluginManager().callEvent(thunder);
if (!thunder.isCancelled()) {
this.worldData.setThundering(!this.worldData.isThundering());
}
// CraftBukkit end
}
}
this.o = this.p;
if (this.worldData.isThundering()) {
this.p = (float) ((double) this.p + 0.01D);
} else {
this.p = (float) ((double) this.p - 0.01D);
}
this.p = MathHelper.a(this.p, 0.0F, 1.0F);
int j = this.worldData.getWeatherDuration();
if (j <= 0) {
if (this.worldData.hasStorm()) {
this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000);
} else {
this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000);
}
} else {
--j;
this.worldData.setWeatherDuration(j);
if (j <= 0) {
// CraftBukkit start
WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm());
this.getServer().getPluginManager().callEvent(weather);
if (!weather.isCancelled()) {
this.worldData.setStorm(!this.worldData.hasStorm());
}
// CraftBukkit end
}
}
this.m = this.n;
if (this.worldData.hasStorm()) {
this.n = (float) ((double) this.n + 0.01D);
} else {
this.n = (float) ((double) this.n - 0.01D);
}
this.n = MathHelper.a(this.n, 0.0F, 1.0F);
}
}
}
protected void B() {
// this.chunkTickList.clear(); // CraftBukkit - removed
this.methodProfiler.a("buildList");
int i;
EntityHuman entityhuman;
int j;
int k;
for (i = 0; i < this.players.size(); ++i) {
entityhuman = (EntityHuman) this.players.get(i);
j = MathHelper.floor(entityhuman.locX / 16.0D);
k = MathHelper.floor(entityhuman.locZ / 16.0D);
byte b0 = 7;
for (int l = -b0; l <= b0; ++l) {
for (int i1 = -b0; i1 <= b0; ++i1) {
// CraftBukkit start - Don't tick chunks queued for unload
ChunkProviderServer chunkProviderServer = ((WorldServer) entityhuman.world).chunkProviderServer;
if (chunkProviderServer.unloadQueue.contains(l + j, i1 + k)) {
continue;
}
// CraftBukkit end
this.chunkTickList.add(org.bukkit.craftbukkit.util.LongHash.toLong(l + j, i1 + k)); // CraftBukkit
}
}
}
this.methodProfiler.b();
if (this.L > 0) {
--this.L;
}
this.methodProfiler.a("playerCheckLight");
if (!this.players.isEmpty()) {
i = this.random.nextInt(this.players.size());
entityhuman = (EntityHuman) this.players.get(i);
j = MathHelper.floor(entityhuman.locX) + this.random.nextInt(11) - 5;
k = MathHelper.floor(entityhuman.locY) + this.random.nextInt(11) - 5;
int j1 = MathHelper.floor(entityhuman.locZ) + this.random.nextInt(11) - 5;
this.t(j, k, j1);
}
this.methodProfiler.b();
}
protected void a(int i, int j, Chunk chunk) {
this.methodProfiler.c("moodSound");
if (this.L == 0 && !this.isStatic) {
this.k = this.k * 3 + 1013904223;
int k = this.k >> 2;
int l = k & 15;
int i1 = k >> 8 & 15;
int j1 = k >> 16 & 255;
Block block = chunk.getType(l, j1, i1);
l += i;
i1 += j;
if (block.getMaterial() == Material.AIR && this.j(l, j1, i1) <= this.random.nextInt(8) && this.b(EnumSkyBlock.SKY, l, j1, i1) <= 0) {
EntityHuman entityhuman = this.findNearbyPlayer((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, 8.0D);
if (entityhuman != null && entityhuman.e((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D) > 4.0D) {
this.makeSound((double) l + 0.5D, (double) j1 + 0.5D, (double) i1 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F);
this.L = this.random.nextInt(12000) + 6000;
}
}
}
this.methodProfiler.c("checkLight");
chunk.o();
}
protected void g() {
this.B();
}
public boolean r(int i, int j, int k) {
return this.d(i, j, k, false);
}
public boolean s(int i, int j, int k) {
return this.d(i, j, k, true);
}
public boolean d(int i, int j, int k, boolean flag) {
BiomeBase biomebase = this.getBiome(i, k);
float f = biomebase.a(i, j, k);
if (f > 0.15F) {
return false;
} else {
if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) {
Block block = this.getType(i, j, k);
if ((block == Blocks.STATIONARY_WATER || block == Blocks.WATER) && this.getData(i, j, k) == 0) {
if (!flag) {
return true;
}
boolean flag1 = true;
if (flag1 && this.getType(i - 1, j, k).getMaterial() != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getType(i + 1, j, k).getMaterial() != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getType(i, j, k - 1).getMaterial() != Material.WATER) {
flag1 = false;
}
if (flag1 && this.getType(i, j, k + 1).getMaterial() != Material.WATER) {
flag1 = false;
}
if (!flag1) {
return true;
}
}
}
return false;
}
}
public boolean e(int i, int j, int k, boolean flag) {
BiomeBase biomebase = this.getBiome(i, k);
float f = biomebase.a(i, j, k);
if (f > 0.15F) {
return false;
} else if (!flag) {
return true;
} else {
if (j >= 0 && j < 256 && this.b(EnumSkyBlock.BLOCK, i, j, k) < 10) {
Block block = this.getType(i, j, k);
if (block.getMaterial() == Material.AIR && Blocks.SNOW.canPlace(this, i, j, k)) {
return true;
}
}
return false;
}
}
public boolean t(int i, int j, int k) {
boolean flag = false;
if (!this.worldProvider.g) {
flag |= this.c(EnumSkyBlock.SKY, i, j, k);
}
flag |= this.c(EnumSkyBlock.BLOCK, i, j, k);
return flag;
}
private int a(int i, int j, int k, EnumSkyBlock enumskyblock) {
if (enumskyblock == EnumSkyBlock.SKY && this.i(i, j, k)) {
return 15;
} else {
Block block = this.getType(i, j, k);
int l = enumskyblock == EnumSkyBlock.SKY ? 0 : block.m();
int i1 = block.k();
if (i1 >= 15 && block.m() > 0) {
i1 = 1;
}
if (i1 < 1) {
i1 = 1;
}
if (i1 >= 15) {
return 0;
} else if (l >= 14) {
return l;
} else {
for (int j1 = 0; j1 < 6; ++j1) {
int k1 = i + Facing.b[j1];
int l1 = j + Facing.c[j1];
int i2 = k + Facing.d[j1];
int j2 = this.b(enumskyblock, k1, l1, i2) - i1;
if (j2 > l) {
l = j2;
}
if (l >= 14) {
return l;
}
}
return l;
}
}
}
public boolean c(EnumSkyBlock enumskyblock, int i, int j, int k) {
if (!this.areChunksLoaded(i, j, k, 17)) {
return false;
} else {
int l = 0;
int i1 = 0;
this.methodProfiler.a("getBrightness");
int j1 = this.b(enumskyblock, i, j, k);
int k1 = this.a(i, j, k, enumskyblock);
int l1;
int i2;
int j2;
int k2;
int l2;
int i3;
int j3;
int k3;
int l3;
if (k1 > j1) {
this.I[i1++] = 133152;
} else if (k1 < j1) {
this.I[i1++] = 133152 | j1 << 18;
while (l < i1) {
l1 = this.I[l++];
i2 = (l1 & 63) - 32 + i;
j2 = (l1 >> 6 & 63) - 32 + j;
k2 = (l1 >> 12 & 63) - 32 + k;
l2 = l1 >> 18 & 15;
i3 = this.b(enumskyblock, i2, j2, k2);
if (i3 == l2) {
this.b(enumskyblock, i2, j2, k2, 0);
if (l2 > 0) {
j3 = MathHelper.a(i2 - i);
l3 = MathHelper.a(j2 - j);
k3 = MathHelper.a(k2 - k);
if (j3 + l3 + k3 < 17) {
for (int i4 = 0; i4 < 6; ++i4) {
int j4 = i2 + Facing.b[i4];
int k4 = j2 + Facing.c[i4];
int l4 = k2 + Facing.d[i4];
int i5 = Math.max(1, this.getType(j4, k4, l4).k());
i3 = this.b(enumskyblock, j4, k4, l4);
if (i3 == l2 - i5 && i1 < this.I.length) {
this.I[i1++] = j4 - i + 32 | k4 - j + 32 << 6 | l4 - k + 32 << 12 | l2 - i5 << 18;
}
}
}
}
}
}
l = 0;
}
this.methodProfiler.b();
this.methodProfiler.a("checkedPosition < toCheckCount");
while (l < i1) {
l1 = this.I[l++];
i2 = (l1 & 63) - 32 + i;
j2 = (l1 >> 6 & 63) - 32 + j;
k2 = (l1 >> 12 & 63) - 32 + k;
l2 = this.b(enumskyblock, i2, j2, k2);
i3 = this.a(i2, j2, k2, enumskyblock);
if (i3 != l2) {
this.b(enumskyblock, i2, j2, k2, i3);
if (i3 > l2) {
j3 = Math.abs(i2 - i);
l3 = Math.abs(j2 - j);
k3 = Math.abs(k2 - k);
boolean flag = i1 < this.I.length - 6;
if (j3 + l3 + k3 < 17 && flag) {
if (this.b(enumskyblock, i2 - 1, j2, k2) < i3) {
this.I[i1++] = i2 - 1 - i + 32 + (j2 - j + 32 << 6) + (k2 - k + 32 << 12);
}
if (this.b(enumskyblock, i2 + 1, j2, k2) < i3) {
this.I[i1++] = i2 + 1 - i + 32 + (j2 - j + 32 << 6) + (k2 - k + 32 << 12);
}
if (this.b(enumskyblock, i2, j2 - 1, k2) < i3) {
this.I[i1++] = i2 - i + 32 + (j2 - 1 - j + 32 << 6) + (k2 - k + 32 << 12);
}
if (this.b(enumskyblock, i2, j2 + 1, k2) < i3) {
this.I[i1++] = i2 - i + 32 + (j2 + 1 - j + 32 << 6) + (k2 - k + 32 << 12);
}
if (this.b(enumskyblock, i2, j2, k2 - 1) < i3) {
this.I[i1++] = i2 - i + 32 + (j2 - j + 32 << 6) + (k2 - 1 - k + 32 << 12);
}
if (this.b(enumskyblock, i2, j2, k2 + 1) < i3) {
this.I[i1++] = i2 - i + 32 + (j2 - j + 32 << 6) + (k2 + 1 - k + 32 << 12);
}
}
}
}
}
this.methodProfiler.b();
return true;
}
}
public boolean a(boolean flag) {
return false;
}
public List a(Chunk chunk, boolean flag) {
return null;
}
public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) {
return this.getEntities(entity, axisalignedbb, (IEntitySelector) null);
}
public List getEntities(Entity entity, AxisAlignedBB axisalignedbb, IEntitySelector ientityselector) {
ArrayList arraylist = new ArrayList();
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
for (int i1 = i; i1 <= j; ++i1) {
for (int j1 = k; j1 <= l; ++j1) {
if (this.isChunkLoaded(i1, j1)) {
this.getChunkAt(i1, j1).a(entity, axisalignedbb, arraylist, ientityselector);
}
}
}
return arraylist;
}
public List a(Class oclass, AxisAlignedBB axisalignedbb) {
return this.a(oclass, axisalignedbb, (IEntitySelector) null);
}
public List a(Class oclass, AxisAlignedBB axisalignedbb, IEntitySelector ientityselector) {
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
ArrayList arraylist = new ArrayList();
for (int i1 = i; i1 <= j; ++i1) {
for (int j1 = k; j1 <= l; ++j1) {
if (this.isChunkLoaded(i1, j1)) {
this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist, ientityselector);
}
}
}
return arraylist;
}
public Entity a(Class oclass, AxisAlignedBB axisalignedbb, Entity entity) {
List list = this.a(oclass, axisalignedbb);
Entity entity1 = null;
double d0 = Double.MAX_VALUE;
for (int i = 0; i < list.size(); ++i) {
Entity entity2 = (Entity) list.get(i);
if (entity2 != entity) {
double d1 = entity.e(entity2);
if (d1 <= d0) {
entity1 = entity2;
d0 = d1;
}
}
}
return entity1;
}
public abstract Entity getEntity(int i);
public void b(int i, int j, int k, TileEntity tileentity) {
if (this.isLoaded(i, j, k)) {
this.getChunkAtWorldCoords(i, k).e();
}
}
public int a(Class oclass) {
int i = 0;
for (int j = 0; j < this.entityList.size(); ++j) {
Entity entity = (Entity) this.entityList.get(j);
// CraftBukkit start - Split out persistent check, don't apply it to special persistent mobs
if (entity instanceof EntityInsentient) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
if (entityinsentient.isTypeNotPersistent() && entityinsentient.isPersistent()) {
continue;
}
}
if (oclass.isAssignableFrom(entity.getClass())) {
// if ((!(entity instanceof EntityInsentient) || !((EntityInsentient) entity).isPersistent()) && oclass.isAssignableFrom(entity.getClass())) {
// CraftBukkit end
++i;
}
}
return i;
}
public void a(List list) {
// CraftBukkit start
// this.entityList.addAll(list);
Entity entity = null;
for (int i = 0; i < list.size(); ++i) {
entity = (Entity) list.get(i);
if (entity == null) {
continue;
}
this.entityList.add(entity);
// CraftBukkit end
this.a((Entity) list.get(i));
}
}
public void b(List list) {
this.f.addAll(list);
}
public boolean mayPlace(Block block, int i, int j, int k, boolean flag, int l, Entity entity, ItemStack itemstack) {
Block block1 = this.getType(i, j, k);
AxisAlignedBB axisalignedbb = flag ? null : block.a(this, i, j, k);
// CraftBukkit start - store default return
boolean defaultReturn = axisalignedbb != null && !this.a(axisalignedbb, entity) ? false : (block1.getMaterial() == Material.ORIENTABLE && block == Blocks.ANVIL ? true : block1.getMaterial().isReplaceable() && block.canPlace(this, i, j, k, l, itemstack));
// CraftBukkit start
BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn);
this.getServer().getPluginManager().callEvent(event);
return event.isBuildable();
// CraftBukkit end
}
public PathEntity findPath(Entity entity, Entity entity1, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) {
this.methodProfiler.a("pathfind");
int i = MathHelper.floor(entity.locX);
int j = MathHelper.floor(entity.locY + 1.0D);
int k = MathHelper.floor(entity.locZ);
int l = (int) (f + 16.0F);
int i1 = i - l;
int j1 = j - l;
int k1 = k - l;
int l1 = i + l;
int i2 = j + l;
int j2 = k + l;
ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2, 0);
PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, entity1, f);
this.methodProfiler.b();
return pathentity;
}
public PathEntity a(Entity entity, int i, int j, int k, float f, boolean flag, boolean flag1, boolean flag2, boolean flag3) {
this.methodProfiler.a("pathfind");
int l = MathHelper.floor(entity.locX);
int i1 = MathHelper.floor(entity.locY);
int j1 = MathHelper.floor(entity.locZ);
int k1 = (int) (f + 8.0F);
int l1 = l - k1;
int i2 = i1 - k1;
int j2 = j1 - k1;
int k2 = l + k1;
int l2 = i1 + k1;
int i3 = j1 + k1;
ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3, 0);
PathEntity pathentity = (new Pathfinder(chunkcache, flag, flag1, flag2, flag3)).a(entity, i, j, k, f);
this.methodProfiler.b();
return pathentity;
}
public int getBlockPower(int i, int j, int k, int l) {
return this.getType(i, j, k).c(this, i, j, k, l);
}
public int getBlockPower(int i, int j, int k) {
byte b0 = 0;
int l = Math.max(b0, this.getBlockPower(i, j - 1, k, 0));
if (l >= 15) {
return l;
} else {
l = Math.max(l, this.getBlockPower(i, j + 1, k, 1));
if (l >= 15) {
return l;
} else {
l = Math.max(l, this.getBlockPower(i, j, k - 1, 2));
if (l >= 15) {
return l;
} else {
l = Math.max(l, this.getBlockPower(i, j, k + 1, 3));
if (l >= 15) {
return l;
} else {
l = Math.max(l, this.getBlockPower(i - 1, j, k, 4));
if (l >= 15) {
return l;
} else {
l = Math.max(l, this.getBlockPower(i + 1, j, k, 5));
return l >= 15 ? l : l;
}
}
}
}
}
}
public boolean isBlockFacePowered(int i, int j, int k, int l) {
return this.getBlockFacePower(i, j, k, l) > 0;
}
public int getBlockFacePower(int i, int j, int k, int l) {
return this.getType(i, j, k).r() ? this.getBlockPower(i, j, k) : this.getType(i, j, k).b(this, i, j, k, l);
}
public boolean isBlockIndirectlyPowered(int i, int j, int k) {
return this.getBlockFacePower(i, j - 1, k, 0) > 0 ? true : (this.getBlockFacePower(i, j + 1, k, 1) > 0 ? true : (this.getBlockFacePower(i, j, k - 1, 2) > 0 ? true : (this.getBlockFacePower(i, j, k + 1, 3) > 0 ? true : (this.getBlockFacePower(i - 1, j, k, 4) > 0 ? true : this.getBlockFacePower(i + 1, j, k, 5) > 0))));
}
public int getHighestNeighborSignal(int i, int j, int k) {
int l = 0;
for (int i1 = 0; i1 < 6; ++i1) {
int j1 = this.getBlockFacePower(i + Facing.b[i1], j + Facing.c[i1], k + Facing.d[i1], i1);
if (j1 >= 15) {
return 15;
}
if (j1 > l) {
l = j1;
}
}
return l;
}
public EntityHuman findNearbyPlayer(Entity entity, double d0) {
return this.findNearbyPlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman findNearbyPlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
for (int i = 0; i < this.players.size(); ++i) {
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
// CraftBukkit start - Fixed an NPE
if (entityhuman1 == null || entityhuman1.dead) {
continue;
}
// CraftBukkit end
double d5 = entityhuman1.e(d0, d1, d2);
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
d4 = d5;
entityhuman = entityhuman1;
}
}
return entityhuman;
}
public EntityHuman findNearbyVulnerablePlayer(Entity entity, double d0) {
return this.findNearbyVulnerablePlayer(entity.locX, entity.locY, entity.locZ, d0);
}
public EntityHuman findNearbyVulnerablePlayer(double d0, double d1, double d2, double d3) {
double d4 = -1.0D;
EntityHuman entityhuman = null;
for (int i = 0; i < this.players.size(); ++i) {
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
// CraftBukkit start - Fixed an NPE
if (entityhuman1 == null || entityhuman1.dead) {
continue;
}
// CraftBukkit end
if (!entityhuman1.abilities.isInvulnerable && entityhuman1.isAlive()) {
double d5 = entityhuman1.e(d0, d1, d2);
double d6 = d3;
if (entityhuman1.isSneaking()) {
d6 = d3 * 0.800000011920929D;
}
if (entityhuman1.isInvisible()) {
float f = entityhuman1.bC();
if (f < 0.1F) {
f = 0.1F;
}
d6 *= (double) (0.7F * f);
}
if ((d3 < 0.0D || d5 < d6 * d6) && (d4 == -1.0D || d5 < d4)) {
d4 = d5;
entityhuman = entityhuman1;
}
}
}
return entityhuman;
}
public EntityHuman a(String s) {
for (int i = 0; i < this.players.size(); ++i) {
if (s.equals(((EntityHuman) this.players.get(i)).getName())) {
return (EntityHuman) this.players.get(i);
}
}
return null;
}
public void F() throws ExceptionWorldConflict { // CraftBukkit - added throws
this.dataManager.checkSession();
}
public long getSeed() {
return this.worldData.getSeed();
}
public long getTime() {
return this.worldData.getTime();
}
public long getDayTime() {
return this.worldData.getDayTime();
}
public void setDayTime(long i) {
this.worldData.setDayTime(i);
}
public ChunkCoordinates getSpawn() {
return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e());
}
public void x(int i, int j, int k) {
this.worldData.setSpawn(i, j, k);
}
public boolean a(EntityHuman entityhuman, int i, int j, int k) {
return true;
}
public void broadcastEntityEffect(Entity entity, byte b0) {}
public IChunkProvider K() {
return this.chunkProvider;
}
public void playNote(int i, int j, int k, Block block, int l, int i1) {
block.a(this, i, j, k, l, i1);
}
public IDataManager getDataManager() {
return this.dataManager;
}
public WorldData getWorldData() {
return this.worldData;
}
public GameRules getGameRules() {
return this.worldData.getGameRules();
}
public void everyoneSleeping() {}
// CraftBukkit start
// Calls the method that checks to see if players are sleeping
// Called by CraftPlayer.setPermanentSleeping()
public void checkSleepStatus() {
if (!this.isStatic) {
this.everyoneSleeping();
}
}
// CraftBukkit end
public float h(float f) {
return (this.o + (this.p - this.o) * f) * this.j(f);
}
public float j(float f) {
return this.m + (this.n - this.m) * f;
}
public boolean O() {
return (double) this.h(1.0F) > 0.9D;
}
public boolean P() {
return (double) this.j(1.0F) > 0.2D;
}
public boolean isRainingAt(int i, int j, int k) {
if (!this.P()) {
return false;
} else if (!this.i(i, j, k)) {
return false;
} else if (this.h(i, k) > j) {
return false;
} else {
BiomeBase biomebase = this.getBiome(i, k);
return biomebase.d() ? false : (this.e(i, j, k, false) ? false : biomebase.e());
}
}
public boolean z(int i, int j, int k) {
BiomeBase biomebase = this.getBiome(i, k);
return biomebase.f();
}
public void a(String s, PersistentBase persistentbase) {
this.worldMaps.a(s, persistentbase);
}
public PersistentBase a(Class oclass, String s) {
return this.worldMaps.get(oclass, s);
}
public int b(String s) {
return this.worldMaps.a(s);
}
public void b(int i, int j, int k, int l, int i1) {
for (int j1 = 0; j1 < this.u.size(); ++j1) {
((IWorldAccess) this.u.get(j1)).a(i, j, k, l, i1);
}
}
public void triggerEffect(int i, int j, int k, int l, int i1) {
this.a((EntityHuman) null, i, j, k, l, i1);
}
public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) {
try {
for (int j1 = 0; j1 < this.u.size(); ++j1) {
((IWorldAccess) this.u.get(j1)).a(entityhuman, i, j, k, l, i1);
}
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Playing level event");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Level event being played");
crashreportsystemdetails.a("Block coordinates", CrashReportSystemDetails.a(j, k, l));
crashreportsystemdetails.a("Event source", entityhuman);
crashreportsystemdetails.a("Event type", Integer.valueOf(i));
crashreportsystemdetails.a("Event data", Integer.valueOf(i1));
throw new ReportedException(crashreport);
}
}
public int getHeight() {
return 256;
}
public int R() {
return this.worldProvider.g ? 128 : 256;
}
public Random A(int i, int j, int k) {
long l = (long) i * 341873128712L + (long) j * 132897987541L + this.getWorldData().getSeed() + (long) k;
this.random.setSeed(l);
return this.random;
}
public ChunkPosition b(String s, int i, int j, int k) {
return this.K().findNearestMapFeature(this, s, i, j, k);
}
public CrashReportSystemDetails a(CrashReport crashreport) {
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Affected level", 1);
crashreportsystemdetails.a("Level name", (this.worldData == null ? "????" : this.worldData.getName()));
crashreportsystemdetails.a("All players", (Callable) (new CrashReportPlayers(this)));
crashreportsystemdetails.a("Chunk stats", (Callable) (new CrashReportChunkStats(this)));
try {
this.worldData.a(crashreportsystemdetails);
} catch (Throwable throwable) {
crashreportsystemdetails.a("Level Data Unobtainable", throwable);
}
return crashreportsystemdetails;
}
public void d(int i, int j, int k, int l, int i1) {
for (int j1 = 0; j1 < this.u.size(); ++j1) {
IWorldAccess iworldaccess = (IWorldAccess) this.u.get(j1);
iworldaccess.b(i, j, k, l, i1);
}
}
public Vec3DPool getVec3DPool() {
return this.J;
}
public Calendar V() {
if (this.getTime() % 600L == 0L) {
this.K.setTimeInMillis(MinecraftServer.ap());
}
return this.K;
}
public Scoreboard getScoreboard() {
return this.scoreboard;
}
public void f(int i, int j, int k, Block block) {
for (int l = 0; l < 4; ++l) {
int i1 = i + Direction.a[l];
int j1 = k + Direction.b[l];
Block block1 = this.getType(i1, j, j1);
if (Blocks.REDSTONE_COMPARATOR_OFF.e(block1)) {
block1.doPhysics(this, i1, j, j1, block);
} else if (block1.r()) {
i1 += Direction.a[l];
j1 += Direction.b[l];
Block block2 = this.getType(i1, j, j1);
if (Blocks.REDSTONE_COMPARATOR_OFF.e(block2)) {
block2.doPhysics(this, i1, j, j1, block);
}
}
}
}
public float b(double d0, double d1, double d2) {
return this.B(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2));
}
public float B(int i, int j, int k) {
float f = 0.0F;
boolean flag = this.difficulty == EnumDifficulty.HARD;
if (this.isLoaded(i, j, k)) {
float f1 = this.x();
f += MathHelper.a((float) this.getChunkAtWorldCoords(i, k).s / 3600000.0F, 0.0F, 1.0F) * (flag ? 1.0F : 0.75F);
f += f1 * 0.25F;
}
if (this.difficulty == EnumDifficulty.EASY || this.difficulty == EnumDifficulty.PEACEFUL) {
f *= (float) this.difficulty.a() / 2.0F;
}
return MathHelper.a(f, 0.0F, flag ? 1.5F : 1.0F);
}
public void X() {
Iterator iterator = this.u.iterator();
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.b();
}
}
}