geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
31 Zeilen
2.3 KiB
Diff
31 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrPowerGamerBR <git@mrpowergamerbr.com>
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Date: Tue, 21 Nov 2023 12:16:39 -0300
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Subject: [PATCH] Lazily create LootContext for criterions
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For each player on each tick, enter block triggers are invoked, and these create loot contexts that are promptly thrown away since the trigger doesn't pass the predicate
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To avoid this, we now lazily create the LootContext if the criterion passes the predicate AND if any of the listener triggers require a loot context instance
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diff --git a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
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index f43053ba082f9772b6ec02828fa2d6f387c32d26..35772110e9318df46a2729dbc0b5879b290011b7 100644
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--- a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
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+++ b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
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@@ -42,14 +42,14 @@ public abstract class SimpleCriterionTrigger<T extends SimpleCriterionTrigger.Si
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PlayerAdvancements playerAdvancements = player.getAdvancements();
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Set<CriterionTrigger.Listener<T>> set = (Set) playerAdvancements.criterionData.get(this); // Paper - fix AdvancementDataPlayer leak
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if (set != null && !set.isEmpty()) {
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- LootContext lootContext = EntityPredicate.createContext(player, player);
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+ LootContext lootContext = null; // EntityPredicate.createContext(player, player); // Paper - Perf: lazily create LootContext for criterions
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List<CriterionTrigger.Listener<T>> list = null;
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for (CriterionTrigger.Listener<T> listener : set) {
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T simpleInstance = listener.trigger();
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if (predicate.test(simpleInstance)) {
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Optional<ContextAwarePredicate> optional = simpleInstance.player();
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- if (optional.isEmpty() || optional.get().matches(lootContext)) {
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+ if (optional.isEmpty() || optional.get().matches(lootContext = (lootContext == null ? EntityPredicate.createContext(player, player) : lootContext))) { // Paper - Perf: lazily create LootContext for criterions
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if (list == null) {
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list = Lists.newArrayList();
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}
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