geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
33 Zeilen
2.9 KiB
Diff
33 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: The456gamer <the456gamer@the456gamer.dev>
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Date: Mon, 21 Aug 2023 14:13:42 +0100
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Subject: [PATCH] Expose hand in BlockCanBuildEvent
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index 7180996027f70aef7afe32fb2adfce6431429401..fc7d978f9e57814a933b9cb725c3af1e7d403795 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -191,7 +191,7 @@ public class BlockItem extends Item {
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boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper - Cancel hit for vanished players
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
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+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - Expose hand in BlockCanBuildEvent
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context.getLevel().getCraftServer().getPluginManager().callEvent(event);
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return event.isBuildable();
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diff --git a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
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index 39b8b3675ac58409e05fac07e07c8016c5280d81..f8f909ebdad5e96379e8bd8c610164ef0697368e 100644
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--- a/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/StandingAndWallBlockItem.java
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@@ -59,7 +59,7 @@ public class StandingAndWallBlockItem extends BlockItem {
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boolean defaultReturn = world.isUnobstructed(iblockdata1, blockposition, CollisionContext.empty());
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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- BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn);
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+ BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(world, blockposition), player, CraftBlockData.fromData(iblockdata1), defaultReturn, org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(context.getHand())); // Paper - Expose hand in BlockCanBuildEvent
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context.getLevel().getCraftServer().getPluginManager().callEvent(event);
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return (event.isBuildable()) ? iblockdata1 : null;
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