geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
49 Zeilen
3.0 KiB
Diff
49 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: RodneyMKay <36546810+RodneyMKay@users.noreply.github.com>
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Date: Wed, 8 Sep 2021 21:34:01 +0200
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Subject: [PATCH] Add PlayerPickItemEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 7750660defe490bcdc24a3b4ad4f495c8a703fed..be0ce72bb493593a3d2eb7d7c37e3a650b7cc34b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -935,8 +935,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.disconnect(Component.literal("Invalid hotbar selection (Hacking?)"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause
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return;
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}
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- this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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// Paper end - validate pick item position
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+ // Paper start - Add PlayerPickItemEvent
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+ Player bukkitPlayer = this.player.getBukkitEntity();
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+ int targetSlot = this.player.getInventory().getSuitableHotbarSlot();
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+ int sourceSlot = packet.getSlot();
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+
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+ io.papermc.paper.event.player.PlayerPickItemEvent event = new io.papermc.paper.event.player.PlayerPickItemEvent(bukkitPlayer, targetSlot, sourceSlot);
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+ if (!event.callEvent()) return;
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+
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+ this.player.getInventory().pickSlot(event.getSourceSlot(), event.getTargetSlot());
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+ // Paper end - Add PlayerPickItemEvent
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, this.player.getInventory().selected, this.player.getInventory().getItem(this.player.getInventory().selected)));
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, packet.getSlot(), this.player.getInventory().getItem(packet.getSlot())));
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this.player.connection.send(new ClientboundSetCarriedItemPacket(this.player.getInventory().selected));
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diff --git a/src/main/java/net/minecraft/world/entity/player/Inventory.java b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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index 688ed0c32b05b0135b94ec05738cdc6ff8dcb677..a62e7354bf67a66bdf9cd7c8f5d2e8f6bcacc74f 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Inventory.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Inventory.java
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@@ -171,7 +171,13 @@ public class Inventory implements Container, Nameable {
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}
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public void pickSlot(int slot) {
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- this.selected = this.getSuitableHotbarSlot();
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+ // Paper start - Add PlayerPickItemEvent
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+ pickSlot(slot, this.getSuitableHotbarSlot());
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+ }
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+
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+ public void pickSlot(int slot, int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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ItemStack itemstack = (ItemStack) this.items.get(this.selected);
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this.items.set(this.selected, (ItemStack) this.items.get(slot));
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