geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
30 Zeilen
1.1 KiB
Diff
30 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Wed, 19 Oct 2022 23:31:53 +0200
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Subject: [PATCH] Add Sneaking API for Entities
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index f950102a324d07aeba260bfa82fe88728f2362e5..ac513d3162a0794f226abc80bff21c799fe5802c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -874,6 +874,18 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return Pose.values()[this.getHandle().getPose().ordinal()];
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}
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+ // Paper start
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+ @Override
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+ public void setSneaking(boolean sneak) {
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+ this.getHandle().setShiftKeyDown(sneak);
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+ }
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+
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+ @Override
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+ public boolean isSneaking() {
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+ return this.getHandle().isShiftKeyDown();
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+ }
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+ // Paper end
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+
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@Override
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public SpawnCategory getSpawnCategory() {
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return CraftSpawnCategory.toBukkit(this.getHandle().getType().getCategory());
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