geforkt von Mirrors/Paper
07c1670354
By: Travis Watkins <amaranth@ubuntu.com>
119 Zeilen
3.2 KiB
Java
119 Zeilen
3.2 KiB
Java
package org.bukkit;
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import java.util.Date;
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import java.util.UUID;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.Player;
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import org.bukkit.permissions.ServerOperator;
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public interface OfflinePlayer extends ServerOperator, AnimalTamer, ConfigurationSerializable {
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/**
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* Checks if this player is currently online
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*
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* @return true if they are online
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*/
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public boolean isOnline();
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/**
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* Returns the name of this player
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* <p>
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* Names are no longer unique past a single game session. For persistent storage
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* it is recommended that you use {@link #getUniqueId()} instead.
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*
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* @return Player name or null if we have not seen a name for this player yet
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*/
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public String getName();
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/**
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* Returns the UUID of this player
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*
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* @return Player UUID
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*/
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public UUID getUniqueId();
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/**
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* Checks if this player is banned or not
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*
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* @return true if banned, otherwise false
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*/
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public boolean isBanned();
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/**
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* Bans or unbans this player
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*
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* @param banned true if banned
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* @deprecated Use {@link org.bukkit.BanList#addBan(String, String, Date,
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* String)} or {@link org.bukkit.BanList#pardon(String)} to enhance
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* functionality
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*/
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@Deprecated
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public void setBanned(boolean banned);
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/**
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* Checks if this player is whitelisted or not
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*
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* @return true if whitelisted
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*/
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public boolean isWhitelisted();
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/**
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* Sets if this player is whitelisted or not
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*
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* @param value true if whitelisted
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*/
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public void setWhitelisted(boolean value);
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/**
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* Gets a {@link Player} object that this represents, if there is one
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* <p>
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* If the player is online, this will return that player. Otherwise,
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* it will return null.
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*
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* @return Online player
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*/
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public Player getPlayer();
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/**
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* Gets the first date and time that this player was witnessed on this
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* server.
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* <p>
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* If the player has never played before, this will return 0. Otherwise,
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* it will be the amount of milliseconds since midnight, January 1, 1970
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* UTC.
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*
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* @return Date of first log-in for this player, or 0
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*/
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public long getFirstPlayed();
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/**
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* Gets the last date and time that this player was witnessed on this
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* server.
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* <p>
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* If the player has never played before, this will return 0. Otherwise,
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* it will be the amount of milliseconds since midnight, January 1, 1970
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* UTC.
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*
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* @return Date of last log-in for this player, or 0
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*/
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public long getLastPlayed();
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/**
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* Checks if this player has played on this server before.
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*
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* @return True if the player has played before, otherwise false
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*/
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public boolean hasPlayedBefore();
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/**
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* Gets the Location where the player will spawn at their bed, null if
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* they have not slept in one or their current bed spawn is invalid.
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*
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* @return Bed Spawn Location if bed exists, otherwise null.
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*/
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public Location getBedSpawnLocation();
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}
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