Paper/Spigot-Server-Patches/0226-Allow-spawning-Item-entities-with-World.spawnEntity.patch
Spottedleaf c4ae0002e1 Fix some API and commands usage of inactive chunks (#2457)
* /paper entity will no longer report entities in inactive chunks
* World#getEntityCount and World#getChunkCount will report only
in active chunks
2019-08-14 21:47:38 -05:00

28 Zeilen
1.4 KiB
Diff

From c91fae677ab0f60417fb6feb8cb4ddd3b242e1ae Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 4 Jun 2018 20:39:20 -0400
Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
This API has more capabilities than .dropItem with the Consumer function
Item can be set inside of the Consumer pre spawn function.
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0014efeb2..26ddf4a6c 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1404,6 +1404,10 @@ public class CraftWorld implements World {
if (Boat.class.isAssignableFrom(clazz)) {
entity = new EntityBoat(world, x, y, z);
entity.setPositionRotation(x, y, z, yaw, pitch);
+ // Paper start
+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
+ // Paper end
} else if (FallingBlock.class.isAssignableFrom(clazz)) {
entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
} else if (Projectile.class.isAssignableFrom(clazz)) {
--
2.22.0