geforkt von Mirrors/Paper
28b4027d45
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
38 Zeilen
2.0 KiB
Diff
38 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 19 Aug 2020 05:05:54 +0100
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Subject: [PATCH] Buffer joins to world
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This patch buffers the number of logins which will attempt to join
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the world per tick, this attempts to reduce the impact that join floods
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has on the server
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index dca0c978b30962d4216dc443d7d105e54a29ae1b..3ae55dd6441b2dfdb67eb2f24ecf885bab89e7a6 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -434,8 +434,23 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
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// Paper end
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+ private static final int MAX_PER_TICK = io.papermc.paper.configuration.GlobalConfiguration.get().misc.maxJoinsPerTick; // Paper
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+ private static int joinAttemptsThisTick; // Paper
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+ private static int currTick; // Paper
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public void tick() {
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this.flushQueue();
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+ // Paper start
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+ if (currTick != net.minecraft.server.MinecraftServer.currentTick) {
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+ currTick = net.minecraft.server.MinecraftServer.currentTick;
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+ joinAttemptsThisTick = 0;
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+ }
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+ // Paper end
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+ if (this.packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl) {
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+ if ( ((net.minecraft.server.network.ServerLoginPacketListenerImpl) this.packetListener).state != net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT // Paper
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+ || (joinAttemptsThisTick++ < MAX_PER_TICK)) { // Paper - limit the number of joins which can be processed each tick
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+ ((net.minecraft.server.network.ServerLoginPacketListenerImpl) this.packetListener).tick();
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+ } // Paper
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+ }
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PacketListener packetlistener = this.packetListener;
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if (packetlistener instanceof TickablePacketListener) {
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