Paper/patches/server/0061-Disable-Scoreboards-for-non-players-by-default.patch
2023-06-07 20:31:32 +02:00

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2.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 8 Mar 2016 23:25:45 -0500
Subject: [PATCH] Disable Scoreboards for non players by default
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.
So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 4d12403d8ae7c620e169e87b0a0ab48e28251811..bb8de860d826e4c92ffdbd7ef2675458d372bbdf 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -2753,6 +2753,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Team getTeam() {
+ if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
return this.level().getScoreboard().getPlayersTeam(this.getScoreboardName());
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index da488c4dbf8f6c36cb7cfa64be1645be8a7e4ecf..eb0280854b9c3bda9660a99ae7355f2874660d7a 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -834,6 +834,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (nbt.contains("Team", 8)) {
String s = nbt.getString("Team");
PlayerTeam scoreboardteam = this.level().getScoreboard().getPlayerTeam(s);
+ if (!this.level().paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
boolean flag = scoreboardteam != null && this.level().getScoreboard().addPlayerToTeam(this.getStringUUID(), scoreboardteam);
if (!flag) {