geforkt von Mirrors/Paper
c1f4c7d73d
Replaces the "use-chunk-inhabited-timer" config option with the options "use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time". When using "use-fixed-chunk-inhabited-time=false" everything will be the same like it was with "use-chunk-inhabited-timer=true". When using "use-fixed-chunk-inhabited-time=true" and "fixed-chunk-inhabited-time=0" everything will be the same like it was with "use-chunk-inhabited-timer=false". Instead of just using 0 when all chunks should be treated equally this allows to fine-tune vanilla gameplay.
56 Zeilen
2.7 KiB
Diff
56 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 3 Nov 2016 21:52:22 -0400
|
|
Subject: [PATCH] Prevent Auto Save if Save Queue is full
|
|
|
|
If the save queue already has 50 (configurable) of chunks pending,
|
|
then avoid processing auto save (which would add more)
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index e8417cb2e..de59f4ce0 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
|
|
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
|
|
}
|
|
|
|
+ public int queueSizeAutoSaveThreshold = 50;
|
|
+ private void queueSizeAutoSaveThreshold() {
|
|
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
|
|
+ }
|
|
+
|
|
public boolean removeCorruptTEs = false;
|
|
private void removeCorruptTEs() {
|
|
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
index 27bed54d2..917f57ced 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
|
@@ -0,0 +0,0 @@ public class ChunkProviderServer implements IChunkProvider {
|
|
synchronized (this.chunkLoader) {
|
|
ObjectIterator objectiterator = this.chunks.values().iterator();
|
|
|
|
+ // Paper start
|
|
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
|
|
+ final int queueSize = chunkLoader.getQueueSize();
|
|
+ if (!flag && queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
|
|
+ return false;
|
|
+ }
|
|
+ // Paper end
|
|
while (objectiterator.hasNext()) {
|
|
Chunk chunk = (Chunk) objectiterator.next();
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
index 8fe4c6fec..a2c3c066b 100644
|
|
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
|
|
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
|
|
|
|
}
|
|
|
|
+ public int getQueueSize() { return queue.size(); } // Paper
|
|
+
|
|
// CraftBukkit start - Add async variant, provide compatibility
|
|
@Nullable
|
|
public Chunk a(GeneratorAccess generatoraccess, int i, int j, Consumer<Chunk> consumer) throws IOException {
|
|
--
|